It’s a kinda magic.
The Might and Magic series is about as ‘old-school RPG’ as it gets—it’s been around since the distant, ancient days of the 1980s. As the series has changed hands a couple of times over the decades, plenty of spin-offs have been generated, with Might & Magic: Clash of Heroes being the one Nintendo fans are likely most aware of. As part of the then-new Ubisoft continuity, this DS project aimed to broaden the fanbase by going with an action puzzler gameplay design that would be generally more approachable and fit comfortably on the humble hardware. Now, a decade on, it has been revived as Might & Magic: Clash of Heroes – Definitive Edition by none other than developer and publisher Dotemu, of Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Revenge fame. Though not much has changed here since its introduction, this Definitive Edition nonetheless shows that this was always a solid and enjoyable puzzler that stands as a welcome addition to the Switch library.
Might & Magic: Clash of Heroes is set in the magical world of Ashan, taking place in the Ubisoft timeline a few decades before Heroes of Might and Magic V. The story kicks off with you playing as Anwen, a young elf girl who is quickly orphaned when a sudden demon attack plunges her camp into chaos. The demons are after a mythical artifact called the Blade of Binding (no, not that one) which could open a portal to the demon realm and kick off a full-scale war in Ashan if the demons got their hands on it. Thirsty for revenge and desperate to avert the impending conflict, Anwen sets out on a fraught race against time.
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