Flutter bye.
Over the past few years, there’s been a rise in ‘cozy’ games popping up in the indie space, offering an alternative to the typically achievement-based design of pretty much everything else. While these games do require a different mindset due to their generally short nature and simplistic gameplay, there’s something to be said about immersing in something more focused on delivering a brief, simple, and relaxing experience. Flutter Away from Runaway is the latest cozy game to grace the Switch, and while it doesn’t set any new standards for the genre, it’s still a decent experience.
Flutter Away could be best described as a ‘walking sim‘ with just a hint of Pokémon Snap mixed in there. You play as a city-dwelling woman taking a solo camping trip to a rainforest for a few days, primarily to interact with the extensive butterfly population there. Over the five days of your trip, which together last about an hour in real-time, you’ll hunt three new species of butterfly each day to photograph and document. To get the butterflies to appear, you have to fulfill a series of simple objectives, such as helping a capybara get fruit out of a tree or setting up a campsite, all of which are fulfilled by a point-and-click interaction. The total play area is roughly the size of an actual campsite, so finding the next objective is usually a pretty straightforward process. There are also a handful of optional hidden objectives to fulfill along the way, such as photographing tree frogs.
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