Feature: 12 Things Switch 2’s Mysterious Not-C-Button Might Do, Maybe

Probably. Possibly.

We’re all here, playing the waiting game as Nintendo assembles its April Direct and reveals more juicy details about Switch 2. Well, we hope; it feels like we’ve been in the realms of rumour and speculation for a good half-decade and after the first trailer we’ve got our fingers crossed for a real mother of a blow-out come 2nd April.

Until then, though? Thoughts, feelings, ideas, dreams (and possibly some more leaks) — that’s what we’ve got. That new button previously rumoured for the right Joy-Con is one of few things we can confirm from the reveal, and it’s not even a ‘C’ button anymore – at least it doesn’t have the letter imprinted on the top.

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Random: Speedrunner Takes Donkey Kong Run To New Heights By Beating The Kill Screen

But wait, there’s more!

44 years after its release, you’d think that the speedrunning community would have pushed the Donkey Kong arcade game to its limit. But, as it turns out, there are a handful of extra levels hidden behind the game’s long-assumed unbeatable kill screen. All you’ve got to do is beat it.

That’s the challenge that was recently undertaken by Super Mario Bros. speedrunner Kosmic. In a 29-minute YouTube video, the Mario pro explains that Donkey Kong’s US arcade release (the one used for competitive play) maxes out at the first barrel stage of level 22. This comes as a product of a glitch in the game’s bonus timer algorithm, where the game will prematurely end after just 400 bonus points have passed — nowhere near long enough to make it all the way to Pauline at the top of the tower.

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Review: The Stone Of Madness (Switch) – An Ambitious But Unpolished Stealth-Tactics Gem

Out of the frying pan into the friar.

If you ever thought monasteries were just devoted to worship, feasting abbots, and choral chants of Ave Maria, The Stone of Madness is set on proving you dead wrong.

This is The Game Kitchen’s first foray into the stealth-tactics genre (a distinctly Spanish obsession we discussed with the devs last year) after the team’s stellar work with the Blasphemous Metroidvanias. Two separate campaigns take place in an imposing 1800s Pyrenees monastery, which doubles as an insane asylum. This mountaintop prison offers no redemption, nor escape from earthly woes, for five luckless inmates aiming to escape, or destroy, their captors.

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Poll: Box Art Brawl – Duel: The Lord Of The Rings: The Third Age (GBA)

Slim Pippins.

My dear Bagginses and Boffins, Tooks and Brandybucks, Grubbs, Chubbs, Hornblowers, Bolgers, Bracegirdles and Proudfoots (Proudfeet!), welcome to another edition of Box Art Brawl!

Before we get all Middle Earthy, let’s quickly recap what went down last time, eh? Two covers from the NSO newbie Super Ninja Boy went head-to-head in last week’s match-up, and despite us thinking they were both pretty rad, it wasn’t a close call. Japan’s cover walked away with a comfortable win, taking 67% of the vote and leaving the North American variant with the remaining 33%.

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Ender Magnolia: Bloom In The Mist Receives A New Update

Here’s what you can expect…

The dark fantasy Metroidvania Ender Magnolia: Bloom in the Mist arrived on the Switch eShop towards the end of last month and it’s now received an update.

This bumps the title up to Version 1.0.3 and includes some adjustments as well as a bunch of bug fixes. Here’s the full rundown of what you can expect:

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Netflix Reveals ‘Devil May Cry’ Opening Credits Ahead Of April Launch

Featuring music by Limp Bizkit.

As you might have already seen, Netflix has a new Devil May Cry animated series premiering on 3rd April 2025.

This week fans of Dante have been given their first look at the series’ opening credits featuring the song Rollin’ by the artist Limp Bizkit. The animation in this shot is done by the South Korean team Studio Mir (X-Men ’97, The Legend of Korra), with the series led by Adi Shankar (Castlevania).

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Feature: “His Vision Was Clear” – Afterlove EP Producer Talks Grieving Through Game Development

“Emotion takes up a big part of your life on a daily basis”.

Afterlove EP, a ‘mix-tape visual novel’ from the studio behind Coffee Talk, was announced back in 2021, but just one year after its reveal, the team went through something no developer should have to deal with: the sudden and unexpected death of studio founder Mohammad Fahmi.

Fahmi had assembled the team at Indonesian indie studio Pikselnesia with the sole intention of making Afterlove EP and so, after his passing, the team decided to complete development on the game and bring its creator’s vision to life.

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Guide: Upcoming Nintendo Switch Games And Accessories For February And March 2025

They keep on coming.

We’re well and truly into 2025 now, and we’ve finally got official word that Switch 2 exists and is coming this year. So that means Switch 1 is dead, right?

Wrong! Looking at the schedule, the original Switch has plenty of life in it yet. We’ve rounded up our regular selection of games and accessories heading to shop shelves over the coming weeks.

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