New Outer Wilds Update Now Available Switch, Here Are The Full Patch Notes

Nomai goodness.

Developer Mobius Games has released a brand new update for Outer Wilds on Switch, marking the game’s first patch since the highly-anticipated title blasted onto the console last month.

The new update seems to be mainly focused on getting rid of some pesky visual bugs, though there are a handful of gameplay and technical tweaks to be found in this one as well.

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Mini Review: Shinorubi (Switch) – A Curious Shooter That’s A No-Go In Docked Mode

Not starring Joe Musashi.

Shinorubi feels like a game that came about by providing prompts to an AI specialising in video game building (coming soon, no doubt), feeding it information on various historical works of a particular nature, and then publishing whatever it spat out. That might sound mean to the humans that created it, but it’s an apt descriptor nonetheless.

Shinorubi has the odd misfortune of getting worse depending on the size of your screen. On our 55” panel, the experience was somewhat shocking. Filling the full 16:9 aspect and played in a vertical format, the player ships are enormous, with a giant pink jewel on their nose to dictate the hit-box area. Each pilot has different shot types, underpinned by a straightforward shot, laser, and bomb setup, as well as a fever power-up mode that’s triggered by collecting stars. It appears Shinorubi runs at 30fps, but on a large flatscreen is so janky it’s hard to say. Every ship in the game, with their various pros and cons, travel at extreme speeds to cover the play area, requiring inappropriate firing of the laser just to quell the weird skating of their movement. The larger the screen, the more prone you are to accidentally crash into bullets, not helped by laggy controls, and everything seems to stutter slightly. When you die in docked mode, it’s not because the game is overly difficult, but because you’re struggling to understand the action.

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Konami Is Bringing Back Rocket Knight Adventures And Felix The Cat

Two retro collections announced with Limited Run Games.

Limited Run Games and Konami have teamed up to bring back two classic series’ from the Japanese developer’s back catalogue — Felix the Cat and Rocket Knight Adventures.

Felix the Cat will contain the 1992 NES original and the 1993 Game Boy adventure, while Rocket Knight Adventures: Re-Sparked will include Rocket Knight Adventures, Sparkster: Rocket Knight Adventures 2, and the SNES-exclusive spin-off Sparkster. A release date hasn’t been announced for either collection, but we know they’re coming to Switch.

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Review: Prince Of Persia: The Lost Crown (Switch) – Slick, Stylish, And 2024’s First Must-Play

The original Fresh Prince returns.

Way back in 1989, Jordan Mechner’s original Prince of Persia represented one of the first and best examples of what’s become known as the ‘cinematic platformer’. It’s a traditionally challenging genre, one that combines strong art, fun storylines, and fluidly animated protagonists to bring us adventures that test reflexes and puzzling abilities to their limits. You know the sort of thing, stuff like Flashback and Another World; y’know, the classics.

Prince of Persia: The Lost Crown is the latest rebirth of sorts for the franchise — following on from The Sands of Time and 2008’s Prince of Persia revamp — one that takes the established lore of past entries and ditches them in favour of a tangentially-related new lead character, and a bit of role-switching fun. Yes, this brand-new tale sees you play as Sargon, a member of The Immortals (crime-fighting hero types), and a man who meets all the criteria required of a bonafide action hero.

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Nintendo Download: 11th January (North America)

Prince of Persia! Frogsong! Legend of Grimrock!

The latest Nintendo Download update for North America has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Switch eShop – Highlights

Prince of Persia: The Lost Crown (Ubisoft, 18th Jan, $49.99) – Prince of Persia returns in this action-adventure platformer! Meet new characters, uncover mysteries and explore an engaging narrative set in a mythological Persian world in this new installment of the legendary franchise.

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PSA: If You’re Still Watching Sonic Prime, Season 3 Is Available Now

Sonic Vs. Nine.

Netflix is cranking out new seasons of Sonic Prime seemingly faster than the ‘Blue Blur’ himself, with Season 3 now available to watch in its entirety.

It doesn’t seem that long that we were first reporting on the animated show and speculating what it would all be about, but now the story is kicking into high gear with Sonic going head-to-head against an alternate reality version of Tails called ‘Nine’. In fact, he even brings on some unlikely alliances in this new series to ensure the protection of the ‘Shatterverse’.

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Zelda: Tears Of The Kingdom Nominated For D.I.C.E. Awards ‘Game Of The Year’

Multiple other Nintendo games also nominated.

The Legend of Zelda: Tears of the Kingdom had an incredibly successful launch when it arrived on the Switch last year and since then it’s been receiving a bunch of Game of the Year nominations and awards.

Its latest ‘GOTY’ nomination comes from the Academy of Interactive Arts & Sciences, with the winners of each award to be revealed on 15th February 2024 at the 27th annual D.I.C.E. Awards. In the Game of the Year category, Tears of the Kingdom is going up against the usual line up including games like Baldur’s Gate 3, Alan Wake 2 and Spider-Man 2. Cocoon also features.

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Critically Acclaimed ‘Motorvania’ Laika: Aged Through Blood Gets Last-Minute Switch Delay

Update: Originally releasing 11th January.

Update : Just a day before its expected release on 11th January 2024, publisher Headup has announced on Twitter that the Switch release of Laika: Aged Through Blood has been delayed.

The upcoming Motorvania, which launched on PC last year to very positive reviews, will be skidding onto the Switch eShop on a now-unspecified date. Headup has given a vague reason, saying that the team wants the game to be “in the best possible shape” for Switch.

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