Legends never die.
Last month, Riot Games announced a substantial number of layoffs within the company, and one of the casualties was the Riot Forge publishing arm. Over the last few years, Riot Forge partnered with various indie developers to produce a diverse lineup of single-player games set in the world of Runeterra, and these games all proved to be pretty good while being completely different from each other. Presumably, whatever projects it had in the works for the rest of this year have all been cancelled, making the latest release—a cozy RPG called Bandle Tale: A League of Legends Story—the last hurrah of Riot Forge. Bandle Tale offers a decent, enjoyable take on a Stardew Valley-esque life sim, and though it has its issues, it feels like a good send-off for one of Riot’s most interesting initiatives.
Bandle Tale is set in the mystical realm of Bandle City, which is linked to the expansive land of Runeterra via magical portals. You play the role of a humble yordle living with their grandpa in the quiet region of Yarnville, which is mostly disconnected from other yordle settlements. Events kick off when you sneak out with your best friend to attend a party, where you inadvertently cause an enormous magical incident with a nearby portal that destroys the entire portal network and throws the entirety of Bandle City into disarray. Luckily, your character has been training for the past century in a magical form of knitting, so they set out to repair the damage done to the portal network and explore the other yordle settlements that they never got to see.
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