Major League Baseball, the Negro Leagues Baseball Museum, and San Diego Studio are partnering to introduce legends from baseball’s Negro Leagues to MLB The Show 23.
In a video posted to MLB’s Twitter, Negro Leagues Baseball Museum President Bob Kendrick spoke about the partnership, saying the museum is thrilled to “take you on a journey back to the Negro Leagues and introduce you to some of the baddest brothers and sisters to ever play this game.” You can check out the full video for yourself below, which introduces the players and shares some brief history of the Negro Leagues.
MLB The Show 23’s new game mode is called Storylines: A New Game Experience Celebrating The Negro Leagues. Eight Negro League legends are a part of MLB The Show 23: Satchel Paige, Jackie Robinson, Buck O’Neil, Rube Foster, Hilton Smith, Hank Thompson, John Donaldson and Martín Dihigo.
MLB announced that Storylines will feature a narrative experience for each featured Negro League player, with “short videos about the players mixed with gameplay centered on important moments of their careers.” The players will also be available in exhibition mode and other areas of the game.
This isn’t just a one-off idea, either. MLB The Show 23 will feature Season 1 of Storylines, with every new MLB The Show game including a new roster of Negro League legends. Kendrick will narrate the stories in the mode, and also helped select the list of Negro Leaguers to introduce over the next several years.
San Diego Studio will also donate $1 to the Negro Leagues Baseball Museum for every copy of MLB The Show 23 Collector’s Edition sold from now to the end of 2023.
The Negro Leagues was established on February 13, 1920. They operated from 1920 until around 1960, giving African Americans and Latin Americans a place to play baseball when Major League Baseball was segregated. The Negro Leagues saw some of the greatest players in the history of the sport, and in 2020, MLB bestowed Major League status upon seven professional Negro Leagues, officially recognizing over 3,000 players as Major Leaguers.
Last week, we learned the cover athletes for MLB The Show 23. Jazz Chisholm Jr. of the Miami Marlins will headline the standard edition, while New York Yankees icon Derek Jeter will grace the Captain Edition of the game. MLB The Show 23 launches on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch on March 28, 2023.
Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.
Superman’s son Jon Kent is spinning out into a new DC Comics series called Adventures of Superman: Jon Kent, but there’s a big piece of the story DC hasn’t revealed until now. The series will feature Jon crossing over into the Injustice: Gods Among Us universe.
Adventures of Superman is one of several books included in DC’s line-wide revamp of the Superman franchise this year. Up till now, DC only revealed that the series will feature a rematch between Jon and Earth-3’s Ultraman (a villain who’s busy trying to murder the Supermen of the multiverse) and that Jon’s powers are beginning to flare out of control. Now we know that Jon will be further tested by meeting a version of his father who was driven to become a despotic tyrant instead of a force for good.
This is an auspicious crossover, considering that series writer Tom Taylor also penned the bulk of DC’s Injustice: Gods Among Us and Injustice 2 comics. Taylor has helped greatly flesh out a universe where Superman is driven mad by the deaths of his wife and unborn child. So what happens when he meets his son from another universe?
“Injustice for me is a very troubled time,” Taylor told DC.com. “I had so much fun on that book. Obviously, I was on it for years. I think I was originally hired for fifteen chapters, and I wrote over 150. But there’s a lot about Injustice that that rubs me up the wrong way. I don’t believe Superman, no matter what happens to him, can become that person. I don’t believe Wonder Woman becomes that person. So, for me, it’s a really interesting Elseworld, and throwing Jon Kent as sort of that beacon of hope and in a way, quite an innocent character and a character who wants the best for the world, throwing him into that world where his father has become a dictator gives us so much to play with. I’ve been talking about this story to all my friends who will listen for months, long before we knew where we were going with this.”
Taylor revealed that Jon will arrive in the Injustice universe during the period of Injustice 2: Year 5, meaning it takes place shortly before the events of the second game. He also noted that while Jon’s encounters with the Injustice Batman, Superman and Wonder Woman will be key moments in the series, there’s another character who’s relationship to Jon becomes key.
“I guess the biggest one—and I wasn’t going to give this away, but you know what, for anyone reading this I will—there is a different Damian Wayne in the Injustice world. Literally his best friend is essentially not on the side of the angels in this world. That is going to give us a very fun and entertaining dynamic and quite a tortured dynamic to play with.”
Adventures of Superman: Jon Kent #1 is slated for release on March 17, 2023.
Overwatch 2 Season 3 will not only feature an Asian Mythology theme, a new Antarctica Control map, and a Valentine’s Day-themed browser-based Overwatch Dating Simulator, but it will also see the game’s first IP collaboration with Doomfist’s One-Punch Man skin.
As for the other additions in Season 3, the first one discussed was the new Antarctica Control map. Fans may remember that the main facility of Ecopoint: Antarctica was seen in Mei’s “Rise and Shine” cinematic, but this will be the first time players will be able to explore it to the fullest. Blizzard promises it is a “lore-rich tundra with several stories yet to be told.”
As previously mentioned, Season 3 as a whole will have an Asian Mythology theme. Alongside featuring Overwatch’s “most unique skins to date,” those who complete the Premium Battle Pass will be able to unlock the Amaterasu Kiriko Mythic skin, which is “inspired by various deities in Japanese mythology with customizations you can mix and match themed for the moon, the sea, and storms.” As an added bonus, Kiriko’s spirit fox even gets a new look with the skin.
Players will also be happy to know that Season 3 will offer even more rewards for just logging in and playing Overwatch 2. There will be 10 additional tiers on the free Battle Pass track and an additional 1,500 credits to earn, while the premium track will add an additional 500 Credits.
Blizzard also noted that all 300 Epic and Legendary event hero skins from Overwatch have been added to the Hero Gallery and will always be available for purchase, and they have also gotten a discount from 1,900 Credits to 1,500 Credits.
Lastly, skins and cosmetics will be earnable outside the Battle Pass via in-game events, and more details will be revealed in the future.
As for the Loverwatch Dating Sim, it will be part of the Ultimate Valentine event that will see a Hanzo 4v4 Limited Time Mode and Support-themed challenges added to the game alongside two epic skins and other rewards.
Loverwatch is a non-canon text-based dating sim where players will have the chance to try to date Mercy or Genji. There will be dialogue options to choose from, and a Cupid that looks “suspiciously like Hanzo” will assist you. If you are able to unlock the secret ending, you will earn a themed POTG Highlight. Loverwatch will be available at this link and will be playable from February 13-28 and will take about 30 minutes to complete.
There is so much more coming in Season 3, including the return of PachiMarchi from March 21 to April 4, a ton of balance, matchmaking, and quality-of-life changes, the Overwatch World Cup celebration, streamer mode and accessibility improvements, and more.
For more, check out our Overwatch 2 review, where we said its “switch to a 5v5 format breathes new life into what was once the sharpest shooter around. It just hasn’t quite recaptured all of that glory – yet.” Maybe Season 3 will get it even closer to that glory.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
After first launching in Early Access in October 2021, Darkest Dungeon 2 will officially get its version 1.0 release on Steam and the Epic Games Store on May 8, 2023. Furthermore, a demo will be available today, February 6, thanks to Steam Next Fest.
Darkest Dungeon 2, the “grim turn-based roadtrip RPG,” is the sequel to the 2015 original by Red Hook Games and is a roguelike with a Lovecraftian horror setting that follows a group of heroes who are doing their best to “avert the apocalypse.”
In our Darkest Dungeon 2 Early Access review, we said that it “has enough new and interesting ideas that it feels like more than a retread of the original, but they’re there’s a lot of work to be done to refine it into something that holds a torch to the original.”
Unlike the original, which had a campaign that could take a hundred hours and featured dozens of heroes, the sequel focuses the experience a bit more with a campaign starring a smaller group of heroes you’ll really get to know that takes around five or six hours to complete.
Alongside replayability, a big part of Darkest Dungeon 2 is managing the relationships of your heroes, and positive or negative emotions can trigger some great buffs or awful debuffs. Stress also returns in the sequel, but it impacts the group much more than the individual this time around.
As for the demo, it will be available starting today on Steam and the Epic Games Store and will let players take the four starting heroes through one region – either Sprawl (city) or the Foetor (farms). Progression will not be saved, but it will give a good look at what fans can expect in the full release, which will include “a dozen playable heroes, five full regions, five end bosses, and a metagame hub with extensive persistent upgrades.”
EA has once again made its official prediction for the winner of Super Bowl 57 after simulating the game in Madden NFL 23.
Revealed in a new trailer starring the Cincinnati Bengals’ Chad Johnson, EA has predicted that the Philadelphia Eagles will overcome the Kansas City Chiefs in this year’s Super Bowl.
Anticipating a final score of 31 to 17 in favour of the Eagles, Madden NFL 23 also predicted specific stats for the teams’ stars. In the simulation, Pat Mahomes had 29/39 completions and one touchdown, A.J. Brown had eight catches and one touchdown, Chris Jones had four tackles and two sacks, and C.J. Gardner-Johnson had five tackles and one interception.
Fans should take the prediction with a pinch of salt, however, as Madden NFL hasn’t always been accurate in its simulations. The last ten years have seen it proved wrong 60% of the time, though it did perfectly anticipate the New England Patriots’ 28 to 24 victory over the Seattle Seahawks in 2015.
It was wrong last year (though admittedly not by much), predicting a 24 to 21 Cincinnati Bengals victory over the Los Angeles Rams in a game where the Rams beat the Bengals 23 to 20.
In our 7/10 review of EA’s latest, IGN said: “After playing Madden NFL 23 I finally have a little optimism that the series is on the right path — maybe not an emphatic ‘Boom!’, but clear forward progress for a series that so desperately needs it.”
Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.
The big question Harry Potter fans are probably asking themselves this week is whether or not to pick up Hogwarts Legacy. So, should you? Signs are pointing to yes, absolutely. Based on our Hogwarts Legacy review, this is the the game many Harry Potter fans have been waiting their entire lives to play. It’s an open-world game set at the storied school of Witchcraft and Wizardry that gives you a lot of freedom to roam the grounds, engage in spell combat, and much more.
The standard edition of the game is out February 10, while the deluxe edition, which costs $10 more, is out February 7. If you preorder Hogwarts Legacy today for PS5, Xbox Series X, or PC, you can get some extras. Let’s take a look.
Console owners can get a preorder bonus for placing an order prior to launch. If you preorder at Best Buy, you’ll receive a free digital $10 Best Buy gift card when the game ships. It works on both the standard edition and the deluxe edition, though the deluxe edition for PS5 is currently sold out.
Those are the best early deals we’ve found on Hogwarts Legacy. Both offers are well worth doing, since they effectively save you about $10, which is a rare thing these days for upcoming games.
If you don’t have a PS5, Xbox Series X, or PC, you’ll have to wait a while before you’ll be able to play Hogwarts Legacy. For details about when it’s coming to PS4, Xbox One, and Nintendo Switch, check out our full Hogwarts Legacy preorder guide.
Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Twitter @_chrislreed or on Mastodon @chrislreed.
After two years of early access, Rockfish Games is finally ready to bring Everspace 2 into full release, and it’s got a date and everything: April 6. However, that’s PC only, as Xbox Series X and S and PS5 will see an Everspace 2 release later this summer.
Currently, Everspace 2 is available in early access on PC only. That will remain true up to launch, but if you are interested in buying it, you may want to bite sooner rather than later. At the moment, Everspace 2 is $39.99 on Steam, the Microsoft Store, and GOG, but it’s getting a price increase to $49.99 beginning February 20 to reflect its full release.
Notably, the upcoming full releases don’t include Xbox One or PS4, and Rockfish has said it’s ditching the previous-generation platform releases.
“Our vision for Everspace 2 has taken us beyond the limitations of previous generation consoles,” said Rockfish CEO Michael Schade. “Our team has spent a significant amount of time trying to create an experience that would satisfy our fans on Xbox One and PlayStation 4, but downscaling Everspace 2 to those platforms does not hit the level of quality that we want to deliver. We’ll be in touch with backers who pledged for copies on console during our Kickstarter to ensure interest is still there for PlayStation 5 and Xbox Series X|S versions of the game and offer refunds in the event they do not have access to those platforms.”
Everspace 2 is a continuation of Everspace, a 2017 3D space shooter with roguelike elements. The sequel continues the story of protagonist clone pilot Adam Roslin and his AI sidekick, and when we checked it out at the start of early access, we found its space combat, puzzles, and looting promising if not quite fleshed out yet. It’s had plenty of time to cook since then though, so here’s hoping the full release is the space adventure we’ve been waiting for.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
EA’s Respawn Entertainment has listened to fan feedback and added the much requested fast travel feature to its upcoming Star Wars Jedi: Survivor.
As reported by Games Radar, director Stig Asmussen told Play Magazine that Respawn is implementing more ways to travel around Jedi: Survivor’s worlds by including both fast travel and rideable mounts.
The lack of fast travel in the original Star Wars Jedi: Fallen Order caused frustration for many fans in a game that was otherwise well received. Players were encouraged to travel back to and explore different areas but, without being able to immediately teleport between these locations, were forced to essentially start from the beginning of each world before they could do so.
“We will feature both fast travel and rideable creatures to help players quickly get from point A to B, and back to A,” Asmussen said.
“The fast-travel is point to point, and the rideable creatures offer a way to quickly negotiate between points and explore what is in between.”
These new additions aren’t the only differences coming in the sequel, however, as Jedi: Survivor’s protagonist Cal Kestis is also going through changes. “[Cal’s] more matured, he’s more rugged, and he’s been weathered by time and by situation,” voice actor Cameron Monaghan told IGN in December.
In our 9/10 review of the original, IGN said: “Star Wars Jedi: Fallen Order makes up for a lot of lost time with a fantastic single-player action-adventure that marks the return of the playable Jedi.”
Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.
Hogwarts Legacy is incredibly close to releasing in the UK, and the hype continues to build. The game is now consistently number two on the Steam charts (sitting closely behind the Steam Deck), and is set to have a colossal launch. If you’re looking to preorder the game, or even preorder the deluxe edition to get early access, we’ve collected all the current best Hogwarts Legacy deals in the UK in one easy place.
Best Hogwarts Legacy Preorder Deals on PS5 and Xbox Series X
If you’re on console, there’s still an incredible Hogwarts Legacy preorder deal available to you in the UK. Just use code HOGWARTS20 at Currys and you can get the game for just £47.99 on PS5 or Xbox Series X. This is an absolute bargain for one of the biggest games of the year and well worth using for anyone who wants the cheapest physical copy of the game possible. See our full Hogwarts Legacy Preorder Guide here.
Best Hogwarts Legacy Preorder Deal in the UK
The absolute best deal for Hogwarts Legacy goes to those on PC at the moment, as you can pick up the game on Steam (via Green Man Gaming’s preorder deal) for just £42.49 right now. This is especially good for those who use Steam, and even better if you’ve got a Steam Deck, as Hogwarts Legacy is confirmed to be Verified at launch. Or, if you’re feeling bold go for the Deluxe Edition for £50.99 and play on February 7 instead).
Hogwarts Legacy: How Do I Get Get Early Access?
If you want to get your hands on Hogwarts Legacy three days early, the trick is to pre-order the Digital Deluxe Edition. This typically starts at £74.99, but you can get it bit cheaper if you shop around a bit. For example, Green Man Gaming has the Xbox Digital Deluxe Edition for just £68.99, or the PC Digital Deluxe for just £50.99 instead.
Remember, this version will also come with both the Xbox One and Series X version of the game on Xbox, and even a few extra in-game goodies such as the Dark Arts Pack (Dark Arts Cosmetic Set, Thestral Mount, Dark Arts Battle Arena), and Dark Arts Garrison Hat on top of the early access.
IGN’s Hogwarts Legacy Review – 9/10
‘In nearly every way, Hogwarts Legacy is the Harry Potter RPG I’ve always wanted to play. Its open-world adventure captures all the excitement and wonder of the Wizarding World with its memorable new characters, challenging and nuanced combat, and a wonderfully executed Hogwarts student fantasy that kept me glued to my controller for dozens of hours. It’s certainly weighed down by technical issues, a lackluster main story, and some poor enemy variety, but even those couldn’t come close to breaking its enchanting spell over me.’ See our full 9/10 review for the game here.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
Like many, I’ve been waiting for a truly excellent Harry Potter game since I was in the third grade. In that time, we’ve gotten some respectable LEGO Potter games, an underwhelming EA Sports Quidditch game for some reason, and even suffered through the fevered nightmare that is Harry Potter Kinect. But none of these has come close to fulfilling that fantasy of receiving a Hogwarts admission letter that opens the door to a secret world. With Hogwarts Legacy, I’m happy to say that we finally got a Harry Potter game that captures some of that magic. Its open world map absolutely nails the vibe of Hogwarts School of Witchcraft and Wizardry, it has spellcasting combat that’s stupefyingly good, the characters that inhabit it are charming and unforgettable, and it is positively brimming with countless diversions to soak up dozens of hours of your time. It may not be the most impressive technical achievement and it is certainly cursed with a lack of enemy variety, but none of Hogwarts Legacy’s issues can cast a Descendo charm on this triumphant visit to the Wizarding World.
Right in line with most Harry Potter tales before it, Legacy’s plot has more holes than a fishnet stocking and sorta just expects you to accept that its magical world makes no sense. This mystical third-person action-adventure RPG begins with you transferring to Hogwarts as a fifth-year witch or wizard (for unexplained reasons) to do everything from attending classes to fighting giant spiders with a magical stick to flying around on a hippogriff. The fantastic character creator has plenty of options for you to craft your ideal witch or wizard (apart from a fairly limited voice selection), and as soon as you do they’ll immediately become entangled in a conflict between the Wizarding World and an evil goblin. On top of that, because being in a secret society of wizards is apparently not exciting enough, you soon discover that you’ve got some freaky super-charged magical abilities that allow you to do extra cool stuff that also isn’t really explained.
If you’re like me, you’ll roll your eyes during moments when you’re introduced to 100 years’ worth of dead characters lecturing you from paintings about the importance of some stuff that happened a long time ago and how you have to save the world or whatever. But once that’s over with Legacy mostly redeems itself with a fantastic cast of non-painting characters that help boil things down into a not-too-convoluted good-guys-versus-bad-guys conflict that ends up being an enjoyable tale, even if it’s not particularly profound or original.
Most characters are memorable and instantly endearing.
The characters you’ll spend most of your time with are the classmates who will befriend you on campus, accompany you on certain quests, and help you hone your abilities as a magic user. Most are memorable and instantly endearing, like Sebastian the cocky and morally pliable Slytherin, or Natsai the clever and unflappable Gryffindor, and spending time with them and improving your social links through their relationship questlines made my stay at Hogwarts all the more enjoyable.
Unexpectedly, I even found myself looking forward to hanging out with my professors, whether it was my main man Professor Fig, who serves as both something of a mentor and as a sidekick, or the wise-cracking charms teacher Professor Ronen, who made me love him mostly by making fun of me. Each of these characters feels like an indispensable piece of the school, and you can find them wandering the halls doing their thing and choose to spend time with your favorites. It’s a huge and important part of the Hogwarts fantasy that Legacy just knocks out of the park.
The world is packed with nearly everything I wanted in a Potter game.
Even better, though, is the world itself, which is just packed with nearly everything I wanted in a Potter game and more. You’ll find yourself exploring Hogwarts’ stone-cobbled halls and secret passageways, flying around the Forbidden Forest on a broomstick, and exploring dark caves lit only by the glow of your Lumos spell. The developers at Avalanche have so brilliantly captured the look and feel of the Wizarding World that I was amazed at just being there, no matter what trivial errand they had me wrapped up in.
That immersion can occasionally be broken by Legacy’s dicey performance, though, which suffered from just about every issue that makes IGN’s performance review team cry during my time playing on PlayStation 5. Those greatest hits include framerate inconsistency, weird issues where the lighting switches from too dark to too bright, aggressive pop-in while moving around the map quickly, and more. There’s even this weird thing where every door in Hogwarts has a brief loading screen. It’s understandable since there’s so much packed into this beast of an adventure, but the PS5’s promises of the death of loading screens haven’t quite been lived up to here as it’s clearly struggling to keep up with the spellcraft and whimsy of the Wizarding World.
Beyond the performance issues, Legacy is also a fairly glitchy adventure in general. You’ll probably fall through the map a time or two, or see a character or object get caught in the environment, or maybe even have the person you’re talking to just up and walk away from you in the middle of a conversation, leaving you to speak with the empty spot they were standing in for about two minutes. I didn’t encounter anything game-breaking or so common that you’ll likely want to curse its name, but things like this do happen enough to be an irritation.
Combat is fantastic, challenging, and utterly captivating.
As someone who finds the wand-whipping combat in the movies fairly dull, I was very concerned about Hogwart Legacy’s ability to keep my attention after slinging spells for dozens of hours, but I can admit when I’m wrong – the combat is fantastic, challenging, and utterly captivating. There’s a lot more to it than shooting balls of light out of a stick! Instead, the trick is in dodging and countering enemy attacks while pulling off creative combos. For example, you can pull enemies towards you with Accio, light them on fire with the close-range Incendio, then blow them away with the explosive Bombarda spell. Chaining together abilities to make your opponents look like complete fools never stops being amusing, especially as you unlock talent tree perks that enhance your skills with modifiers that make your elemental spells fork to nearby enemies or transform into AoE attacks.
Many of the combat encounters are legitimately challenging too – I’ll admit I died my fair share of times while trying to show off a new set of spells or neglecting to see the goblin sneaking up behind me. Improving your skills and figuring out which spells work best for you is a really entertaining process, filled with experimentation and the occasional maiming. There’s even a perfect parry mechanic, which begs to be mastered by tryhards like me looking for that extra dopamine hit that comes from a timely block at the last possible second. You’ll also be forced to change up your tactics regularly, since many enemies have color-coded shields that can only be broken by spells of a particular type. For example, enemies with a red shield won’t be damaged until you hit them with a fire-based spell, which means you’ll need to keep a few of those handy.
Shielded enemies regularly force you to change your tactics.
While the combat system never stops being entertaining, the creatures you fight soon run out of tricks up their sleeves. You’ll see the same familiar faces a lot, as you spend an enormous amount of your time fighting dark wizards, spiders, and goblins. Every once in a while they’ll trot out the same repeated troll enemy or nondescript magical suit of armor as well, but the enemies Legacy throws at you wear thin pretty quick.
That’s a shame, since the Harry Potter universe is known for having all manner of beasts and villains to face off against, and yet here there’s practically no variety. What’s especially weird is that it’s not like there aren’t other enemy types to be found in Legacy – you’ll find giant, evil frogs and zombies roaming about, to name a few – it’s just that they’re scarcely used in any of the main dungeons or levels. Instead, they send about 500 spiders at you in a row, which is a baffling decision.
Because you can only have so many spells equipped at any time, the one part of combat that’s a bit of a drag is the somewhat clunky process for switching between, which takes some serious getting used to. You learn quite a number of spells by the end of the roughly 30+ hour campaign and constantly have to reslot which ones you’ve got equipped; keeping them organized and committed to memory becomes a challenge in its own right, and not the kind I relish.
When you’re not lighting spiders on fire, you’ll need some lighter activities to spend your time with, and it’s actually kind of crazy just how many side tasks Legacy gives you! You could spend hours decorating your very own personal space in the Room of Requirement; go around catching, grooming, and breeding all manner of fantastic beasts (if you know where to find them); practice your gardening or potion making; go shopping in Hogsmeade; become a champion duelist in an underground dueling ring with your classmates; or even go full Voldemort and decide you want to become a master of the Dark Arts by learning the Killing Curse and other unspeakable acts (which goes about as well as you’d expect if you choose to pursue it). It’s not just easy to waste dozens of hours goofing off – I found it downright difficult to not get distracted by a dozen things and forget what I’d originally set out to do. I was able to get through the main story in 32 hours, but even though I was in something of a hurry to complete it I found staying on task almost impossible. As soon as I finished I immediately went back to do more side quests and continue exploring (which you can do freely after finishing, since there doesn’t appear to be a New Game+ mode currently).
I was able to get through the main story in 32 hours.
I will say though, with the wizarding buffet of endless ways to waste your time, it’s a pretty glaring omission that Quidditch is nowhere to be found. The lore reason for a lack of the iconic broom-based sport is that it’s been banned for one year thanks to some pureblood wimp who got injured last year, but that feels like an effort to paper over the absence of a major aspect of Harry Potter’s time at Hogwarts that the developers must’ve just not had time to include.
One of the ways you can completely forget about the looming goblin threat in the main story is by engaging in the over 100 side quests that are packed into the adventure. Not all of these diversions are equally entertaining – some are definitely your basic “go here and kill/collect this thing” errands that do little more than burn some time – but many feature one of the aforementioned awesome characters asking for you to solve their problems or help them get into good ol’ fashioned mischief. Those are especially great reasons to slow down and immerse yourself in this world, like when you go to class to learn how to pot plants that try to eat you or help a classmate who’s getting picked on. Legacy just gives you lots of reasons to drink in the experience of being a student at Hogwarts, and the novelty of that doesn’t wear off even when you’ve been sent on some meaningless fetch quest.
Legacy gives you lots of reasons to drink in the experience of being a student at Hogwarts.
It also helps that you’re often appropriately rewarded for your efforts, whether that’s earning some gear to upgrade your stats, cosmetic items to improve your swagger, or best of all: new spells, the ultimate carrot in a game where you’re often limited only by what magic you know how to cast. For example, one sidequest gives you the Alohomora spell, which – in classic Metroidvania fashion – allows you to literally unlock doors and get into places previously inaccessible to you. Collecting spells goes a long way to opening up the map and giving you a better bag of tricks during combat, and I found myself positively thirsting for as many of these game-changing abilities as I could get my grubby paws on.
The gear that you’ll find doesn’t really allow you to create full-on “builds” per say, but you’ll gain some resistances and buffs to your character and can spend some time upgrading and modifying your best items for minor improvements. None of it is particularly game-changing stuff, but it managed to capture my attention enough for me to spend a good chunk of time looking at my equipment. Of course, the real loot game is about the cosmetics, a fact that Legacy seems to be keenly aware of since they find ways to hide cool-looking clothes all over the place. These items don’t have any gameplay impact, but pimping out my Slytherin legend to outshine all the kids from the lesser houses is more than enough of a motivation. Best of all, you can overwrite the appearance of any gear you’ve got equipped with the look of anything you’ve acquired so far, which is just fantastic.
However, if you’re as much of a loot hoarder as I am and were hoping to gather up all the treasures in the world and dump them in a closet like in Skyrim you’ll be painfully disappointed by Legacy’s abysmal inventory space, which only lets you hold a couple dozen items and aggravatingly fills up in no time at all. This means you’ll miss out on tons of items early on unless you go to your menu and decide which precious treasure to throw overboard every time you open a chest. Later on you can upgrade your inventory ever so slightly, but even then it never stops being a major pain in the cockatrice to juggle your inventory all the time.