Dying Light: The Beast Gives Kyle Crane a Supercharged Sequel

The Dying Light series quickly earned its place in the pantheon of great zombie games by blending brutal first-person combat with satisfying parkour movement – all set within dangerous open worlds. The series has thus far delivered on offering a slick and thrilling survival experience, but with the upcoming Dying Light: The Beast, we see developer Techland return to its roots for a more focused concept that lets an amped up returning protagonist Kyle Crane loose in an even more hostile setting.

I got to spend over four hours playing the opening of Dying Light: The Beast, getting reacquainted with Kyle Crane as he comes to grips with a more feral world after the events of the second game. Playing The Beast was very much like a turbo-charged version of the original game, so much so that you may as well call it Super Dying Light. So with that, here are six of the most exciting and game-changing upgrades that the upcoming sequel brings to the table.

1. A More Focused Story, and the Return of Kyle Crane

Dying Light 2 took a bold step towards building an RPG-style story with game-changing events defined by your choices. While certainly ambitious, it didn’t quite reach its full potential in the broader sense. For The Beast, we instead see a more defined story about the return of Kyle Crane, who has undergone some horrific experiments following the shocking ending of the Dying Light 1 expansion The Following. Now hellbent on revenge against the mysterious antagonist known as The Baron, Crane has to relearn his skills as a survivalist while leveraging some powerful abilities to level the playing field.

Several interactions with key characters also play out in Mass Effect-style chats.

The Beast draws inspiration from Dying Light 2 and does more to make Kyle a more central figure within his story. Along with new third-person cutscenes, there are now more opportunities to help build Crane’s understanding of the state of things in Castor Woods. Several interactions with key characters also play out in Mass Effect-style chats, which can give you more insight into plot developments and to pick up on Dying Light lore. I really appreciate the more focused take on storytelling and character growth from these moments, especially with Kyle Crane front and center. And it’s a cool opportunity to catch up on what’s changed in the world following the events of Dying Light 2.

2. You Hit the Ground Running

Dying Light: The Beast does well to show its teeth early, making the point that this is a more brutal take on the series. Many of the combat encounters in the opening show how aggressive and imposing the infected can be, with even the common foes managing to get the jump on me when I let my guard down. Fortunately, Kyle Crane is a far more capable survivalist than before. So much so that many abilities locked off in different skill trees from previous games, such as the parkour-based high jumps and pulling off counter grabs, are a part of Crane’s core kit and can be used immediately. Furthermore, you can even use new takedowns on weakened enemies, which act as glory kills for the lesser and more elite infected.

I certainly appreciated being able to do so without having to endure much of a retread of the familiar power grind back to securing vital skills. This made me feel a bit more confident to face down foes armed with a hammer or machete, thanks to some amped-up beast powers running through Crane’s body. That said, I still sometimes felt overwhelmed by combat encounters and had to make tactical retreats often to heal. But thankfully, new skills that can be unlocked can help level the playing field, such as the return of the flying drop kick and the array of new beast powers that Kyle can unleash.

3. A More Organized Way to Acquire New Skills

The previous games featured skills spread across the combat, parkour, and survival trees, with your playstyle defining growth for each. Dying Light: The Beast ditches the specialized leveling system in favor of more traditional leveling, with earned skill points spent across the different combat and traversal branches at your leisure. This helps to even out character growth, with The Beast avoiding the lopsided growth that could occur in the first two Dying Lights.

However, the special Beast skill tree will require some more effort to unlock, as only by defeating the various Chimera bosses hidden throughout Castor Woods, which reveal themselves during story missions and hidden locations. Once you defeat one, Crane will acquire a sample of the Chimera, which will expand his more powerful skills.

4. Going Beast Mode

Dying Light: The Beast finally grants players new abilities and skills that have been long-teased throughout the series. As a powered-up state that goes into effect once you’ve dished out or sustained enough damage, Crane will automatically enter beast mode, amping up his melee strikes and agility in ways that let you cut loose against common and elite foes alike. Additional Beast powers add new abilities like a running jump, a ground slam, and even the ability to pick up boulders and toss them at foes, just like those annoying bruiser enemies from earlier games.

The developers even likened beast mode to acquiring a power pellet in Pac-Man.

The Dying Light series has always balanced that sense of power with feeling vulnerable in a fight, but entering beast mode offers up a satisfying burst of strength that not only comes in clutch, but can also lead to a fantastic finish to a fight. The developers even likened the mode to acquiring a power pellet in Pac-Man, which will turn your enemies into weaklings in no time. And while beast mode can come in handy, it’ll unfortunately activate the moment the meter is filled, which can lead to some awkward moments where the action is winding down and you’re still pumped up.

5. Re-embracing Survival Horror by Adding More Danger

One moment that instills a sense of dread for every Dying Light player is right when nightfall hits. In that moment, the game transitions into a full-on survival horror experience as the powerful, volatile infected come out to play. While Dying Light 2 eased the tension of nighttime gameplay to make it more approachable, this ultimately came at the expense of its larger experience. This was later patched with further updates, and The Beast fully embraces the original vision of survival during the night.

Even with Crane’s enhanced beast powers and arsenal of weapons, I still found myself rattled when it came to trying to find safety during the evening. During one particular instance, I found myself trapped on the rooftops of the Old Town district, and I was surrounded by three volatile infected that were actively on the hunt for me after I mistimed my jump and landed into the streets below. The volatile are more aggressive and intelligent than ever, and the nighttime is seriously unsettling to explore. Still, The Beast manages to strike a great balance with making you capable of surviving the odds, but totally vulnerable when left to fend for yourself.

6. This Is Not an Expansion, but a Proper Sequel

A prevailing worry other fans, including myself, had with Dying Light: The Beast was that it was going to be a more bite-sized follow-up, but after my hands-on time, developer Techland had proven me wrong with the upcoming standalone game. The scale of The Beast is much closer to the original Dying Light, which the devs have stated was the sweet spot when it came to playing the more aggressive take on their open-world survival game.

What makes Dying Light: The Beast work well, based on my limited time with it, is that it combines the best aspects of both the original and the first sequel. It adopts a more thoughtful approach to presenting its main narrative and characters from the second, while retaining the more confident and hard-hitting, tense action from the original. Without the decision paralysis that could come from Dying Light 2’s complex narrative, The Beast goes all-in on Crane’s revenge story that’s chock-full of the thrills and scares that the series is all about – and that seems to be what fans are most looking forward to with the next entry in this series.

Ready Or Not Console Release Tops 1m Sales Despite ‘Censorship’ Controversy

Ready or Not‘s console port finally released last week, and it’s already surpassed one million sales. Combined with sales of its early access PC version, which released in December 2023, the game has now topped 10 million units sold.

“When we launched Ready or Not on PC, it took about 36 days to reach 1 million units sold,” said VOID CEO, Julio Rodriguez. “On console, it took about 3.6 days. I’m incredibly proud of the team and what we’ve accomplished together. It’s a huge moment — and one we don’t take for granted.”

Rodriguez then went on to thank Ready or Not’s players and “everyone who believed in the project.”

Last week, July 15, VOID Interactive proceeded with changes introduced to controversial shooter Ready or Not despite widespread condemnation from fans who claimed the developer was “censoring” the game’s gore and violence by “appeasing console market regulators.”

VOID said it had to adjust levels of gore, nudity, violence, and the “mistreatment of children” ahead of console release, and rather than “maintaining multiple versions with different assets and mechanics” that would “increase the likelihood of bugs,” some aspects of the PC version would also have to be revised.

At the time, VOID insisted the changes were “small enough that most people here wouldn’t notice if we didn’t say anything,” but it “wanted to be transparent” with its players. Players disagreed, and the news caused Ready or Not’s Steam user review rating to plummet to “mostly negative” for recent reviews. Up until the controversy, it had accured a “Mostly Positive” rating.

Within 20 minutes of implementing unpopular changes to Ready or Not, however, a mod was available to reverse the changes.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Deals for Today: Pokémon TCG Black Bolt ETB In Stock For Less and Switch 2 In Stock

Amazon has quietly become one of the best places to pick up Pokémon TCG products this week, with a surprise restock that brings several popular Elite Trainer Boxes closer to MSRP than we’ve seen in months. The best deal right now is the Black Bolt Elite Trainer Box at just $78.75. Throw in the Paradox Rift ETB for under $78 and a handful of affordable premium collections like Cynthia’s Garchomp ex and Charizard ex.

TL;DR: Deals For Today

Beyond cards, today’s best deals span everything from Apple AirPods Pro 2 at a rare $169, to the surprisingly powerful KRK Kreate Studio Monitors that deliver clean, rich sound that certainly outperform the usual “gaming gear” and “cinema quality” markup. Plus, Zelda fans can scoop up hardcover best-selling books for less, and if you’re still hunting for a Nintendo Switch 2, Amazon’s invite system is your best shot right now. Prepping for travel? this $19 INIU power bank should have you covered for a top up too.

Black Bolt Elite Trainer Box

Amazon selling anything for near MSRP Pokémon TCG related is a miracle in itself, but this Black Bolt ETB is available right now for just under $79. I loved opening Black Bolt and White Flare, and it’s certainly one of the best Scarlet and Violet sets to collect Illustration Rares from. This is a good deal in the current climate, snap this up.

Pokémon TCG Stock Update

Amazon is finally killing it for Pokémon TCG elite trainer box stock and pricing, and some are the closest to MSRP the big box retailer has been for weeks. Not only is the Black Bolt ETB vastly undercutting the secondary market, Paradox Rift ETB is even cheaper (And an overlooked set in my opinion, stock up now).

There’s other great deals on ex boxes too, which are also near MSRP and around the same or just under listings on TCG Player. The sealed market is becoming more competitive, so it’s more important than ever to give eBay a quick check before hitting buy.

Nintendo Switch 2 Stock Updates

As predicted, Nintendo Switch 2’s launch window is seeing stock shortages. If you didn’t preorder at launch, you’ve probably been waiting for stock drops since launch. Amazon currently has it’s invitation system in place for both the standard console SKU and the Mario Kart world bundle, so it’s always worth getting on the waiting list whilst you wait. If successful, your purchase link will be live for 72 hours.

The Legend of Zelda Hardcover Book Sale

Nearly every The Legend of Zelda hardcover book you need for your collection is available in this sale with some cracking discounts. It includes my favorite one, Hyrule Historia, that fills in more than a few gaps in the LoZ lore, although the timeline has already been slightly retconned. It also includes full and expanded official guides for Breath of the Wild and Tears of the Kingdom.

KRK Kreate Powered Studio Monitors

I can personally guarantee a set of powered studio monitors will sound better than almost any sound system with or without a subwoofer. The new line of KRK Kreate studio monitors aren’t just for recording music (Although they’d do an amazing job), they’re a versatile sound option for content creation, editing, gaming, watching TV and movies and more. Buyers can even teather to them via Bluetooth for no fuss connections.

I’ve been using the 8-inch speaker models for a couple of weeks now, and they destory my soundbar and subwoofer combo that cost’s nearly double the price of these. There’s precision adjustments knobs on the back, which I keep mostly in neutral with volume up by half for a crisp flat sound with the right amount of bass. Although that can be cranked up when needed.

Personally I use an audio splitter so my Krate 8s can handle my Nano QuadCortex guitar amp moddler, my TV audio and gaming PC audio for the best experience. For me, going from a 3-inch to 8-inch speaker option is night and day. The clarity difference and range is top-tier, not to mention the jack, XLR and aux outputs available on each monitor that fits in perfectly in everyone’s setup. You’re getting top-of-the-range brand quality without the “gaming” brand tax, it’s a win-win.

Apple AirPods Pro 2

AirPods Pro 2 are one of those earbuds I keep noticing for their mix of sound quality and thoughtful features. At $199, they offer a strong balance of value and performance. The active noise cancellation blocks out a lot of background noise while adaptive audio automatically adjusts based on your surroundings. You get four sizes of silicone tips for a customizable fit, and once those are set they stay comfortable even through longer listening sessions. The personalized spatial audio and hearing aid features add extra depth, giving them more flexibility than just a standard pair of wireless earbuds.

INIU Portable Charger 10000mAh 45W

This is ideal for carrying around when you’ve forgot to stick your phone on charge overnight, 45W is more than enough power to charge anything whilst using it, from phones to Nintendo Switch 2. So who can argue for $12?

Donkey Kong Bananza

If you own a Switch 2 and not Donkey Kong Bananza, there’s something a-miss. We’ve given it a rare 10/10, and is officially Nintendo’s latest handheld’s first killer app and system seller. It’s from the same team behind Super Mario Odyssey and takes full advantage of the power packed into Nintendo Switch 2. Just get it, play it, then thank me later.

Star Wars Outlaws Flopped Because the Brand Itself Was ‘In Choppy Waters,’ Ubisoft CEO Says

Ubisoft CEO Yves Guillemot has chalked up Star Wars Outlaws‘ lackluster performance to the “choppy waters” of the sci-fi saga’s fandom.

Addressing shareholders at a recent Q&A, Guillemot didn’t reflect on the game’s own performance issues, bugs, or complaints about repetitive gameplay, instead saying: “Outlaws was released at a time when the brand that it belonged to was in a bit of choppy waters.”

I’s true that the Star Wars brand has taken a bit of a battering of late, with a middling reception to Star Wars: The Rise of Skywalker and lower-than-hoped viewership of various Disney+ spin-offs like Book of Boba Fett and The Acolyte. But attributing Outlaws’ mixed reception to broader issues with the fandom has raised a few eyebrows among fans for feeling slightly reductive.

Guillemot did not make note of the game’s own technical problems on arrival, for example. IGN’s own Star Wars Outlaws review — in which we awarded the sci-fi game a “Good” 7/10 — highlighted repetitive combat and “a few too many bugs at launch.”

Furthermore, the game was mired in controversy when Ubisoft was accused of “pushing an agenda,” resulting in “polarized comments” around the developer/publisher and the game long before the game released.

Star Wars Outlaws got its first story expansion in May with the release of the A Pirate’s Fortune DLC on PlayStation, Xbox and PC. A Pirate’s Fortune gives players the chance to join forces with Hondo Ohnaka, head of the Ohnaka Gang. Hondo will be a name familiar to Star Wars: The Clone Wars fans and readers of the 2017 comic book series Star Wars: Darth Maul, and has even done time as one of the animatronic characters at the Star Wars: Galaxy’s Edge attraction. This time around he’ll be Kay’s ally as she takes on Stinger Tash and her gang, the Rokana Raiders, checks out a mysterious tomb and does some smuggling for the Miyuki Trade League.

Star Wars Outlaws is getting a Nintendo Switch 2 release on September 4.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Still Wakes the Deep Studio The Chinese Room Announces Management Buyout, Gaining Independence from Sumo Digital

The Chinese Room, the acclaimed British indie studio behind last year’s oil rig horror game Still Wakes the Deep, has now officially cut ties with its former parent company Sumo Digital.

The studio, which also developed indie darlings Dear Esther and Everybody’s Gone to the Rapture, has now completed a management buyout, a spokesperson for The Chinese Room has confirmed to IGN.

Today’s news follows an uncertain few months for the Brighton-based studio, after Sumo’s previous announcement it would be refocusing its efforts “exclusively on development services for partners”, rather than continuing its work on original franchises.

In a message to press today, The Chinese Room said it had looked “increasingly likely” the company would be sold off by Sumo Digital, likely to a private equity firm or another overseas buyer — Sumo itself having been acquired by Chinese giant Tencent in 2018.

Instead, The Chinese Room will now be run as an indepedent entity headed up by studio director Ed Daly, following a deal facilitated by venture capital firm Hiro Capital.

“This management buyout allows us to scratch the creative itch of continuing to work on new, original intellectual property, but also to partner with other studios on other projects when they fit in with our vision,” Daly said. “This is what we are doing and we want to carry on doing it, so we’re happy to carry on in this vein.”

Following the launch of Still Wakes the Deep and last month’s DLC pack Siren’s Rest, The Chinese Room now has two new IPs in the works, it was revealed today.

Next to launch, however, will be the long-gestating Vampire: The Masquerade – Bloodlines 2, set to be published by Paradox Interactive this coming October.

“The Chinese Room is a huge British success story that has rightly been recognised as a unique creative force capable of competing on the world stage,” said Spike Laurie, a partner at Hiro Capital. “From hiring British people to making games set in the UK, they’ve been one of our foremost creative studios and now they are once again in charge of their own destiny while remaining British.

“We are at risk of overlooking these creative gems and letting them be sold to overseas corporations,” Laurie continued. “That is a travesty for the $5.5 billion British gaming industry which has a world-renowned reputation. We need to nurture this talent and support it through difficult times, because it is one of our leading creative exports.”

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

The Best Deals Today: Persona 3 Reload, Donkey Kong Switch Games, AirPods 4, and More

We’ve rounded up the best deals for Sunday, July 20, below, so don’t miss out on these limited-time offers.

Donkey Kong Bananza Out Now

Donkey Kong Bananza is officially out now, and this game has consumed my weekend just as much as Death Stranding 2. It’s been decades since Donkey Kong’s last 3D outing, and this might just be DK’s best game yet. There are hundreds of different bananas to find across each layer of the planet, and the new Bananza mechanics are a joy to experiment with. In my opinion, Bananza is worthy of picking up a Nintendo Switch 2 — it’s that good.

Persona 3 Reload for $20

Persona 3 Reload is available at Walmart for just $20. This was one of the most anticipated RPGs of 2024, and for the most part, it delivered. The mystery of the Dark Hour is compelling, and Persona 3’s cast of characters shine bright in a story that has quite a few twists and turns. The Episode Aigis DLC features epilogue content that was originally depicted in The Answer, so you can experience everything Persona 3 has to offer with Reload.

Xenoblade Chronicles X: Definitive Edition for $47.99

Xenoblade Chronicles X: Definitive Edition launched earlier this year, and it’s still one of the biggest RPGs you can jump into on any platform. The remaster introduced numerous quality-of-life updates that were much needed, in addition to a brand-new epilogue chapter. We gave the game a 9/10 in our review, stating, “Xenoblade Chronicles X was already one of the Wii U’s best games, and this Definitive Edition does more than enough to justify another trip to planet Mira.”

Donkey Kong Switch Games Are on Sale at Woot

With Donkey Kong Bananza out now, there has never been a better time to jump in and experience the Nintendo Switch library of Donkey Kong games. Woot has each of these games on sale this weekend, with the absolutely stellar Donkey Kong Country: Tropical Freeze and Donkey Kong Country Returns HD included.

Dragon Quest III HD-2D Remake for $34.99

Dragon Quest III HD-2D Remake was one of the most enjoyable RPGs of 2024, featuring a gorgeous remade HD-2D world and voice acting. If you haven’t had the chance to check this one out yet, Amazon has Nintendo Switch copies available for only $34.99. In my opinion, the Switch has to be the definitive way to experience this classic, and now is the perfect time to catch up before Dragon Quest I & II HD-2D Remake this Fall.

Apple AirPods 4 for $89.99

Apple AirPods 4 are 30% off at Amazon right now, making this weekend a great time to pick up a pair if you’ve been meaning to. AirPods 4 brought a redesign closer to the AirPods Pro, with up to 30 hours of total listening time using the charging case. The H2 chip packs in better sound and call quality than the AirPods 3, so you can expect a great listening experience at all times.

Request A Nintendo Switch 2 Invitation on Amazon

Amazon has at last listed the Nintendo Switch 2, and you can request an invite to purchase the console now. Once you are selected, you will receive an email that will allow you to add the system to your cart and purchase it. There is no telling when these invites will run out, so I recommend requesting one, even if you might purchase the Switch 2 elsewhere.

Bose Ultra Open-Ear Wireless Earbuds for $199

Best Buy has the Bose Ultra Open Ear Wireless Earbuds for $199 this weekend. Despite their open design, these earbuds allow for private listening that still keeps important outside noises included. These earbuds feature up to seven hours of play time, with an extra 19.5 hours of power packed into the charging case. Plus, you can control and personalize your earbuds through the Bose app.

Save on Super Mario Party Jamboree Just in Time for the Nintendo Switch 2 Edition

With the rcent reveal of Nintendo Switch 2 Edition games, it’s no question that you are going to want to save anywhere you can. The Nintendo Switch 2 Edition of Super Mario Party Jamboree is set to cost $79.99, but you can upgrade from a Nintendo Switch copy for $20. This weekend, save your cash and pick up a copy of Super Mario Party Jamboree from Woot for only $44.99. The Nintendo Switch 2 Edition is set to launch next week, so now is the time to secure your copy while you can.

Elden Ring Nightreign Deluxe Edition for $46.19

Elden Ring Nightreign is a great time with friends, and you can save on the Deluxe Edition of the game this weekend at Amazon. This edition of the game includes additional DLC content, feautring additional playable characters and bosses, in addition to a digital artbook and mini soundtrack. Bandai Namco has continued to release new content for Nightreign, so this is a great time to jump in.

ROG Ally Z1 Extreme for $499.99

Best Buy has the ROG Ally Z1 Extreme available for $499.99 this weekend. This handheld PC packs in the powerful Z1 Extreme processor, a 1080p 120Hz display, and 512GB of storage. It’s a much more powerful device than the Steam Deck, so you can play your games on the go in higher quality.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

TennoCon 2025: Everything Revealed

Digital Extremes just brought its TennoCon 2025 livestream to a close after revealing a smorgasbord of information about the future of Warframe and Soulframe.

The studio behind the popular multiplayer space ninja action game and its free-to-play fantasy follow-up treated in-person and remote fans to hours of announcements, including a fresh look at never-before-seen gameplay, new cosmetics, and some of the major updates still yet to come in 2025. It was yet another jam-packed showing for the Digital Extremes team as it careens toward the launch of more story expansions for Warframe and the eventual launch of Soulframe.

From Warframe’s new The Old Peace Narrative Chapter and the devil-frame Uriel to Soulframe’s fresh gameplay updates, we’ve gathered all of the highlights from today’s TennoCon 2025 livestream presentation for you to check out right here. Plus, whether you’re seeing everything for the first time or just looking for a refresher, we’ve also included information Digital Extremes shared with press during a TennoCon preview event IGN attended earlier this month.

Soulframe

Soulframe is still very much in development, but that didn’t stop Digital Extremes from providing attendees with a new gameplay deep dive. Just like TennoCon 2024, this year’s Soulframe presentation gives fans a live look at the team’s progress, highlighting all of the improvements, big and small.

Extensive customization options are one element Digital Extremes plans to carry from Warframe to Soulframe, with the team doubling down on that idea during TennoCon today. Additionally, while Soulframe Preludes, a private early access build that is open for all this weekend, has largely seen players focus on up-close, methodical combat with swords and shields, the team has been experimenting with other options, including sidearms. More love for fans of two-handed weapons is also something Digital Extremes says is “absolutely” in the works.

“You’ll see that, now, the game now supports casting playstyles and archery playstyles,” Digital Extremes CEO Steve Sinclair said during the preview event. “So, there’s a lot of choice now in the game, not just that up-close, sweaty, parry stuff… and because you now have a sidearm, you can mix and match those if you want as well.”

The TennoCon 2025 Soulframe gameplay showcase kicked off with a conversation with quest-giver and customization NPC Verminia. After trailing her winged rat friend, fans were able to catch a glimpse an Envoy ability that allows players to transform into a blue butterfly, opening up a window to become closer with nature in the land of Alca while also sneaking up on unsuspecting enemies. As the demo continued, audiences were able to catch glimpse of the Neath’uns underground as well as a fight against a three-headed, corrupted foe known as The Waste Bear.

The player featured in today’s build can also be seen casting green magic at their enemies from a distance. The Soulframe team says the combat shown in the TennoCon demo is “more casual” than what’s been offered so far, as players will have the freedom to hurl energy at their foes by using a staff and potentially other tools, too.

“Over a year now of players going hands-on with Soulframe in our Preludes pre-alpha builds, we’ve learned so many lessons and built a lot of new features for us as a studio,” Soulframe Creative Director Geoff Crookes said in a statement. “After last TennoCon, we put a huge amount of effort into improving combat fluidity and continued that passionate work into exploring brand new features like player social hubs, asynchronous player messaging with World Trees, among so many other additions. Today, we shared what the latest additions to our next Preludes build would be and beyond. We promise to all existing and future players to keep trying new things outside our comfort zone and work with you to create something we’ve all been looking for.”

You can see how things are shaping up, along with a first look at combat against the Bromius Omen Beast and the Wazzard of Wastes, in the TennoCon 2025 Soulframe gameplay trailer below.

During a press Q&A session, Digital Extremes shared more about what players can expect to see come to Soulframe in the future. For those hoping to see some version of an extended open Preludes period, the team says it needs more time before committing to any plans, but it at least sounds like the idea isn’t off the table should development progress smoothly.

Warframe: The Old Peace

Following a week of teasers and excitement from the community, Digital Extremes has revealed that the next major Warframe narrative chapter is an Operator-focused story titled The Old Peace. Centered around a peaceful time in the past, this new chapter is expected to launch later this year.

Gameplay footage for The Old Peace reveals a remastered look for players’ Tenno Operators as they bounce between the present and the past. It’s a lot to take in, with one lengthy segment revealing a mission that features a crucial bit of fan service: a playable version of Excalibur Prime. This specific Warframe, previously made available only to early Warframe adopters, won’t become available ever again, but The Old Peace will at least allow players to finally step into his shoes for a few cinematic, story-driven sequences.

Digital Extremes released a brief teaser for the content alongside its demo debut: “Think far back and remember the long-forgotten tale of Tau, a childhood Sentient friend named Adis, as well as the war-scarring conflict between the Orokin, their creations, and a coalition of Dax Anarch Warriors upon the Perita moon.”

The Old Peace will also feature a side story known as The Devil’s Triad. How exactly its contents fit into Warframe lore remains somewhat of a mystery, but we do know that it will introduce two new Protoframes into the mix. Despite fears that Digital Extremes would refrain from releasing more of these human-infused Warframe styles, fans can rest easy knowing that the story content features Protoframes for both Harrow and Wisp.

The Devil’s Triad will also serve as a welcome mat for Uriel, the next new Warframe. This Frame is said to be inspired by the devil, featuring glowing red highlights that cover his tar-like design. Details about Uriel’s abilities have yet to be revealed.

Alongside some of The Old Peace’s most notable additions comes the promise of a mysterious new faction and a Tauros Focus expansion, which comes with a new Operator ultimate ability. Digital Extremes is also maintaining its commitment to providing Warframe fans with a solid listening experience by publishing its new song, Lullaby of the Manifold, for free on YouTube. The track was featured in today’s The Old Peace gameplay demo and will become available on most music platforms starting July 21, 2025.

Digital Extremes Has More Warframe Content in the Works

The Old Peace is no doubt the biggest card Digital Extremes has up its sleeve for 2025, but there is so much more in store, too. The swift and sharp Valkyr will receive her Heirloom cosmetic bundle July 21, giving longtime fans of the clawed warrior a collection created in collaboration with community artist Pertti Bahaa. The Warframe team is also partnering with tabletop RPG developer Paizo to create Warframe x Starfinder: Operation Orias, which is set to arrive for tabletop fans this October.

Also set to arrive at an unspecified point this fall is what Digital Extremes is calling its “Untitled Fall Update.” It’s set to be one of the most substantial additions to Warframe ever, promising content that includes a ground-up rework for the nature-themed Oberon, a Lavos deluxe skin, and the 62nd Warframe.

This new content, along with a host of quality-of-life features, sounds promising, but the real reason to get excited is a new tutorial Quest called The Teacher. The mission will finally introduce a streamlined introduction to how Warframe’s Mod system works as Digital Extremes works to address criticisms regarding its game’s steep learning curve for new players.

More about the Untitled Fall Update will be revealed during the September Devstream. In the meantime, players can also look forward to a Warframe Android closed beta in the fall (sign up here), as well as Caliban Prime access. The latter was briefly featured during today’s The Old Peace gameplay showcase and is set to be released before the new Narrative Chapter launches.

As for a proper Nintendo Switch 2 Warframe port, Sinclair shared during the Q&A session that the Digital Extremes tech team is “so excited” to utilize the power of Nintendo’s sequel hybrid console, teasing potential upgrades like faster load times. There’s just one problem: they need dev kits.

“Our tech team is so excited to take advantage of the high-speed cores and the other really cool features of it,” Sinclair said. “There’s just such a backlog for dev kits. So, yeah, if you know anyone… just one, that’s all it would take. I know our programmers are just, like, ‘Oh, I can’t wait.’ We definitely have plans. When we get a dev kit, we will be doing a custom build for Warframe. Absolutely.”

Warframe content for 2025 is locked in, with much of it shown off during all of the TennoCon 2025 festivities. For 2026, meanwhile, Digital Extremes is teasing a full-on Tau Narrative Chapter. Information on how it will pick up from where The Old Peace leaves off remains tightly under wraps for now, with no release date or window given, outside of the promise that it will launch next year.

10 Years of TennoCon in the Books

Soulframe looks like another ambitious online experience from Digital Extremes, but TennoCon would be nothing without the game that started it all. Warframe Creative Director Rebecca Ford touched on the journey so far when speaking about the 10-year TennoCon anniversary.

“10 years of TennoCon is such a mind-boggling thing to say out loud,” Ford said. “When we first started this celebration event back in 2016, we had no idea it would grow to what it is today. Our community is everything to us; we wouldn’t be here without them. To be able to continue TennoCon and bring together more players in person from around the world and treat them to the latest announcements, hijinks, and simply celebrate the world of Warframe is a privilege we don’t take for granted.”

She continued: “The 10th TennoCon has been a deeply special, unforgettable journey. We want to thank our community to Tau and back for joining us on this monumental milestone. See you all next year!”

For more on TennoCon, you can read our interview with the Soulframe team from TennoCon 2024, where we learned more about how the fantasy RPG came to life and what its future holds. You can also watch a trailer for the new Duviri game mode update, Isleweaver, which launched for Warframe last month.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Warframe Developer Insists ‘Backlog’ of Dev Kits to Blame for Lack of Nintendo Switch 2 Port

Digital Extremes says the “backlog” of dev kits is the reason players have yet to see an official Nintendo Switch 2 port for Warframe.

Studio CEO Steve Sinclair explained why the team behind the popular space ninja action game hasn’t created a port for Nintendo’s sequel hybrid console during a press Q&A IGN attended ahead of today’s TennoCon 2025 livestream. He said the Digital Extremes tech team is “so excited” to see what a Nintendo Switch 2 Warframe port would look like but can’t even begin development until they get their hands on the necessary hardware.

“Our tech team is so excited to take advantage of the high-speed cores and the other really cool features of it,” Sinclair said. “There’s just such a backlog for dev kits. So, yeah, if you know anyone… just one, that’s all it would take.”

Digital Extremes brought its 12-year-old multiplayer hit to Switch in 2018, allowing longtime players to enjoy all that Warframe has to offer, at home and on the go. It is available to play through Nintendo’s new console but only through backward compatibility, with Nintendo including it on a list of Switch 2 titles that still suffer from start-up issues.

When we get a dev kit, we will be doing a custom build for Warframe. Absolutely.

Digital Extremes said it’s still investigating the cause of these hangups, but it’s the enhancements that a Switch 2 version of Warframe could bring that have players truly excited. Sinclair teased faster load times as just one of the potential upgrades.

“I know our programmers are just, like, ‘Oh, I can’t wait.’ We definitely have plans. When we get a dev kit, we will be doing a custom build for Warframe. Absolutely.”

The Switch 2 launched on June 5, 2025, introducing new features such as Joy-Con mouse functionality, improved graphics, and enhanced social tools. Although its launch lineup was able to lean on third-party support with titles like Cyberpunk 2077, Deltarune Chapter 1 – 4, Split Fiction, Elden Ring: Tarnished Edition, and Yakuza 0 Director’s Cut, early adopters remain on the lookout for more games to fill out their libraries.

As players clamor for more games, other indie developers say they, too, are in need of dev kit access. Into the Restless Ruins creator Ant Workshop, Citizen Sleeper 2 developer Fellow Traveller Games, Unreal Engine support studio Tanglewood Games, and more spoke about dev kit scarcity with GamesIndustry.biz last month. Insider Nate the Hate also reported that many developers across the indie and third-party spaces have been unable to start work on Switch 2 games due to a lack of dev kit access (via TheGamer). It’s currently unclear which publishers currently have access to Switch 2 dev kits or when they will become more available.

For now, there’s no word on when Digital Extremes or many of the other dozens of developers without dev kits will receive the tools they need to bring their games to Switch 2. As more titles slowly trickle in, you can read our 7/10 Nintendo Switch 2 launch review. You can also check out everything revealed during today’s TennoCon 2025 livestream here.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

The Best Deals Today: Xenoblade Chronicles X: Defintive Edition, Elden Ring Nightreign, and More

We’ve rounded up the best deals for Saturday, July 19, below, so don’t miss out on these limited-time offers.

Xenoblade Chronicles X: Definitive Edition for $47.99

Xenoblade Chronicles X: Definitive Edition launched earlier this year, and it’s still one of the biggest RPGs you can jump into on any platform. The remaster introduced numerous quality-of-life updates that were much needed, in addition to a brand-new epilogue chapter. We gave the game a 9/10 in our review, stating, “Xenoblade Chronicles X was already one of the Wii U’s best games, and this Definitive Edition does more than enough to justify another trip to planet Mira.”

Donkey Kong Switch Games Are on Sale at Woot

With Donkey Kong Bananza out now, there has never been a better time to jump in and experience the Nintendo Switch library of Donkey Kong games. Woot has each of these games on sale this weekend, with the absolutely stellar Donkey Kong Country: Tropical Freeze and Donkey Kong Country Returns HD included.

Dragon Quest III HD-2D Remake for $34.99

Dragon Quest III HD-2D Remake was one of the most enjoyable RPGs of 2024, featuring a gorgeous remade HD-2D world and voice acting. If you haven’t had the chance to check this one out yet, Amazon has Nintendo Switch copies available for only $34.99. In my opinion, the Switch has to be the definitive way to experience this classic, and now is the perfect time to catch up before Dragon Quest I & II HD-2D Remake this Fall.

Request A Nintendo Switch 2 Invitation on Amazon

Amazon has at last listed the Nintendo Switch 2, and you can request an invite to purchase the console now. Once you are selected, you will receive an email that will allow you to add the system to your cart and purchase it. There is no telling when these invites will run out, so I recommend requesting one, even if you might purchase the Switch 2 elsewhere.

Bose Ultra Open-Ear Wireless Earbuds for $199

Best Buy has the Bose Ultra Open Ear Wireless Earbuds for $199 this weekend. Despite their open design, these earbuds allow for private listening that still keeps important outside noises included. These earbuds feature up to seven hours of play time, with an extra 19.5 hours of power packed into the charging case. Plus, you can control and personalize your earbuds through the Bose app.

Save on Super Mario Party Jamboree Just in Time for the Nintendo Switch 2 Edition

With the rcent reveal of Nintendo Switch 2 Edition games, it’s no question that you are going to want to save anywhere you can. The Nintendo Switch 2 Edition of Super Mario Party Jamboree is set to cost $79.99, but you can upgrade from a Nintendo Switch copy for $20. This weekend, save your cash and pick up a copy of Super Mario Party Jamboree from Woot for only $44.99. The Nintendo Switch 2 Edition is set to launch next week, so now is the time to secure your copy while you can.

Elden Ring Nightreign Deluxe Edition for $46.19

Elden Ring Nightreign is a great time with friends, and you can save on the Deluxe Edition of the game this weekend at Amazon. This edition of the game includes additional DLC content, feautring additional playable characters and bosses, in addition to a digital artbook and mini soundtrack. Bandai Namco has continued to release new content for Nightreign, so this is a great time to jump in.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

Donkey Kong Bananza Ending Explained – How Does it Connect to Mario Odyssey?

Warning: this article contains spoilers for Donkey Kong Bananza.

Donkey Kong Bananza is now out in the wild, and one of the biggest burning questions ahead of launch centered on DK’s new best friend: Pauline. She’s a teenager in Bananza – 13 years old, to be precise – and this has led to rampant speculation that Bananza is a prequel to Super Mario Odyssey, which features an adult Pauline living in New Donk City.

We’ve played through the main story of Bananza and completed most of its major post-game beats, which means we now have the answers to that question and more. But be warned, we’re about to spoil the entirety of Donkey Kong Bananza’s finale. So if you’re still working your way to the Planet Core, turn back now, and join us once you’ve seen Bananza through to the end yourself.

Bananza eventually reveals that 13-year-old Pauline does, in fact, call New Donk City home, just like her Odyssey counterpart, and the story’s grand finale takes place in the metropolis after it’s been completely overrun by the returning King K. Rool. When DK and Pauline break through to the surface, Pauline exclaims “This is MY city!”, confirming the fan theory that Bananza would end by returning Pauline home to Odyssey’s most iconic location. But is this city connection enough to confirm that Bananza is a prequel to Super Mario Odyssey?

First, some background on Pauline, who is central to this mystery. In Odyssey, Pauline (who’s a full-grown adult) is the Mayor of New Donk City, perhaps most memorable for her performance of Jump Up, Super Star! at the New Donk City Festival. Teenage Pauline and Mayor Pauline share a lot in common: Beyond their shared name, they are both singers and performers, with much of Teenage Pauline’s character arc revolving around gaining enough confidence to perform in front of her hometown. She also sings the Bananza Transformation songs, and Void Kong is obsessed with the power of her voice… at least until King K. Rool boots him out of the story entirely.

Based on Pauline’s age, most expected Bananza would be a prequel to Odyssey, and potentially an origin story for New Donk City itself. It would make sense that DK, acting as Pauline’s hero and best friend, would prompt the people to name the town after her savior once she was safely returned. But in Bananza, New Donk City is already established before DK and Pauline arrive, and during one of Teenage Pauline’s monologues at a Getaway, she references New Donk City’s nickname “The Big Banana”, a Kong-inspired parody of New York’s “The Big Apple.” It’s a nickname we’ve heard before, first uttered in Mario Odyssey by a New Donker.

Using all that as a starting point, it seems that there’s actually more evidence to suggest that Bananza is a sequel to Odyssey, and that Teenage Pauline is Mayor Pauline’s daughter, and the granddaughter of original Pauline (who we’ll call Arcade Pauline). Let us explain.

Teenage Pauline regularly references her grandmother throughout Bananza, including one time directly in the main story. After the pair run into Diddy and Dixie Kong in the Racing Layer, Pauline says to DK during the dive to the next layer, “I’m glad you got to see your friends again! But if I don’t get home, Grandma will worry.” Teenage Pauline’s Grandma is the only family member she directly mentions in Bananza, so Nintendo clearly wants us to think about who her grandma is.

The most likely answer becomes clear when we consider Donkey Kong’s grandfather: Cranky Kong. It is well-established that Cranky Kong is the original Arcade Donkey Kong that kidnapped Arcade Pauline way back in the day. Bananza reinforces this lore, as Cranky rants about his old rival who wore overalls, clearly referencing Mario… or Jumpman, as our favorite plumber was originally known. Cranky and Wrinkly Kong’s son is Donkey Kong Jr., who – despite what the Super Mario Bros. Movie may have tried to tell you – is not actually our current Donkey Kong. Junior starred in the Donkey Kong Jr. arcade game and made various other playable appearances before being essentially wiped from the face of the earth. The tie-wearing Donkey Kong we know and love – first introduced in Rare’s Donkey Kong Country – is actually Donkey Kong the Third, son of Donkey Kong Jr. and an unknown Kong mother.

So, we’ve established three generations of DK, which brings us back to Pauline. Arcade Pauline and Mayor Pauline don’t look like the same person. Arcade Pauline has blonde hair, while the Mayor is a brunette. You could argue this is just a character redesign, but a billboard in Odyssey’s New Donk City shows a blonde version of Pauline. Perhaps that’s just a fun easter egg, but perhaps it’s a clue to canon, and we have to use all the evidence we can. The New Donk City Festival – which sees Mario recreating gameplay from the Arcade Donkey Kong game – is held to “tell the story of our city’s beginnings,” according to Pauline. This implies that New Donk City was founded after the events of the arcade game, built on the foundation of the girders Jumpman climbed up towards Donkey Kong.

New Donk City is a sprawling metropolis, and it likely took the course of at least a human generation to build it up to such an enormous size. That, combined with the different appearances, leads us to believe that Arcade Pauline and Mayor Pauline are two different people. Perhaps, dare we say, they are mother and daughter?

I suppose it’s possible that Bananza could still be a prequel, that Mayor and Teenage Pauline are one and the same, and that Arcade Pauline is her grandmother with a missing generational link between them, but it feels cleaner to suggest that there are three generations of Pauline: Arcade, Mayor, and Teenage, just like there are three generations of DK: Arcade/Cranky, Jr., and the main DK of today.

We really hope our theory that Teenage Pauline is the granddaughter of Arcade Pauline is true, because it’s absolutely adorable that the grandchildren of two of the oldest Nintendo characters have now teamed up and become best friends in Bananza. It’s very cool to think that Nintendo has found a clever way to redefine one of its oldest character dynamics over 40 years later. Unfortunately, completing the bulk of Bananza’s postgame content – which are called Bananza Rehearsals and leads to Bananza’s true final platforming challenge – doesn’t really shed any more light on this. Pauline returns to the surface to perform a song for her city, but all we see of that is a new piece of art that appears after the credits have rolled.

So while Bananza’s position as a prequel may make a lot of sense, it ultimately can never be more than a theory. There’s just not enough concrete evidence from Nintendo. This theory does raise some concerning, perhaps even supernatural questions about Mario, though. If he has really interacted with multiple generations of Paulines and Donkey Kongs… does this mean Mario never ages, while those around him do? Or are there multiple generations of Mario? Is Nintendo implying that Mario and Jumpman are two different characters? It’s probably best not to think about it too much.

Finally, and perhaps most crucially, it’s important to remember that Nintendo historically doesn’t care about lore and continuity across its games. Even The Legend of Zelda: Tears of the Kingdom – a direct sequel to Breath of the Wild – has lore inconsistencies that are ultra-hand-waved away. So it’s quite possible Nintendo doesn’t even have a truly established timeline between the original Donkey Kong, Odyssey, and Bananza, and just loves to keep fans guessing.

What do you think is going on in Donkey Kong Bananza? Is Teenage Pauline the daughter of Mayor Pauline and granddaughter of the original Pauline Cranky Kong kidnapped all those years ago, or are we being completely ri-Donk-ulous? Let us know in the comments!

Logan Plant is the host of Nintendo Voice Chat and IGN’s Database Manager & Playlist Editor. The Legend of Zelda is his favorite video game franchise of all time, and he is patiently awaiting the day Nintendo announces a brand new F-Zero. You can find him online @LoganJPlant.