My Joy of Returning to PlayStation After a Decade

The PlayStation Access Controller is finally available to the public after months of teasing and development updates. IGN previewed the device several months ago, and I gave it a 7/10, noting its software is its biggest selling point. It’s another piece of accessible hardware in a barren landscape of choices for disabled players. It’s good but not perfect, and that’s ultimately okay.

This Access Designed isn’t another review of the controller, nor is it a list of grievances or wishes for a future iteration. Instead, I want to talk about my enjoyment of PlayStation games. I want to explore how the most accessible game of 2020 – which demonstrated the importance of accessibility journalism – wasn’t accessible to me, because of a lack of hardware. I want to discuss how the Access Controller, despite its flaws, finally let me experience a major aspect of the games industry.

PlayStation Throughout the Years

I’ve mentioned previously about my adoration for anything and everything Nintendo. Everyone who knows me understands my obsession with the Pokémon franchise. I grew up with Mario, Zelda, and Metroid. But that’s only a small portion of series that formed my love of gaming.

In the fourth grade, my parents surprised my brother and I with a PlayStation 2 for Christmas. We spent the entire break playing Star Wars Battlefront, Champions of Norrath, and a plethora of demo discs that GameStop used to throw at willing customers. Within a year, I was intimately familiar with Ratchet and Clank, Jak and Daxter, and even Kingdom Hearts, the latter becoming one of my favorite series to this date. But beyond my enjoyment of these iconic titles, the PlayStation 2 acted as my first experience with inaccessible hardware.

Long before the introduction of extensive accessibility menus, I heavily relied on a game being accessible solely from its design. Even though I played Jak and Daxter, I routinely struggled to shoot enemies. My atrophied hands prevented me from comfortably reaching R1, R2, L1, and L2, forcing me to use melee for most of the enemy encounters. And before my brother had the idea to customize my controllers, I would simply give up after reaching segments which required shoulder buttons. That was my reality, and for years I was comfortable with never finishing inaccessible games. As a child, all I cared about was seeing my favorite characters.

Continuous Inaccessibility

I spent my preteen years alternating between Nintendo and PlayStation. And when I purchased my Xbox 360, I admittedly abandoned some of my favorite games for new titles and more accessible devices. Despite owning a PlayStation 3, I rarely, if ever, played on the system, instead spending time with friends across varying Xbox Live parties. It wasn’t until the release of the PlayStation 4 that I decided to reunite with some of my favorite games.

By the time of the PlayStation 4’s release, my disability progressed to the point of me requiring accessible hardware. Years before the introduction of the Xbox Adaptive Controller, as well as the Access Controller, disabled players like me needed solutions from charities or organizations that designed accessible controllers. I often tell others being disabled costs significantly more than being able-bodied. A custom Dualshock 4 controller with bumpers on the side which mimicked shoulder buttons cost approximately $180. And if that device broke or was not conducive to my needs, I would be required to spend even more on another potential solution.

I couldn’t access a game with dozens of [accessibility] options because I could no longer hold my Dualshock 4

Thankfully, my adaptive Dualshock 4 from Evil Controllers served its purpose, allowing me to play Kingdom Hearts 3, Diablo 3, and even Child of Light. Yet, with a progressive disability, it was only a matter of time before I needed something else. In 2020, Naughty Dog released The Last of Us Part 2. The industry celebrated it as a win for the disabled community. With dozens of options, varying disabled players could find some form of a solution for any inaccessible barrier they encountered. At the time of its release, I was the Mobility Editor for Can I Play That, the largest publication dedicated solely to accessibility in gaming. My team and I produced numerous stories and videos surrounding the release, highlighting the necessity for coverage of accessibility written by disabled people. When it was my turn to write the mobility review, I was unable to even make it beyond the start menu. I couldn’t access a game with dozens of options because I could no longer hold my Dualshock 4. And rather than spend hundreds of dollars on another solution, I did what was necessary as a journalist – I wrote about my experience and need for accessible hardware.

Reclaiming Access

For several years I was unable to cover, let alone play any PlayStation game. Despite consistent accessibility efforts with dozens of options and design practices across several of their its party studios, my biggest barrier was always a lack of a controller that fit my needs. Now I finally have a device that lets me access some of the most accessible games in the industry.

Is it perfect? Absolutely not. The buttons are often difficult to press, the circular design prevents me from reaching five of the eight buttons, and it only includes four external 3.5mm ports. Yet, despite its imperfections, I’m still able to do something I thought I lost control of years ago. And with a progressive physical disability, reclaiming lost function is an indescribable feeling, one which I don’t want people to experience because of how traumatic it can be.

I’m still struggling to fully play and enjoy PS5 games. For example, I’m unable to collect all the puzzle pieces in Astro’s Playroom because of the lack of a microphone on the Access Controller. But it’s not a situation that deters me from playing. If anything, it’s reminiscent of my childhood struggles with PlayStation long before accessibility became mainstream. Do I wish the Access Controller met my needs? Absolutely. But for now, I’m just excited to finally play PlayStation again.

Grant Stoner is a disabled journalist covering accessibility and the disabled perspective in video games. When not writing, he is usually screaming about Pokémon or his cat, Goomba on Twitter.

Best Nintendo Switch Deals Today (January 2024)

Like many video games, ones from Nintendo don’t come cheap. This was especially true when The Legend of Zelda: Tears of the Kingdom was revealed to be $69.99 on release, a whole $10 more expensive than other Switch titles. However, this doesn’t mean there aren’t deals to be had for Nintendo fans. In fact, there are plenty of sales on games, Switch consoles, and various accessories that are worth checking out throughout the year, and we’ve made sure to gather the very best going on at the moment below.

TL;DR – Best Switch Deals

You can also follow @IGNDeals on Twitter or Threads for even more updates on the latest discounts, or check out all our handpicked Switch deals just below.

The Best Nintendo Switch Deals – Navigate to:

Amazon Sale: Save on Select Switch Games, Controllers, and Cases

Amazon is having a sale at the moment on a variety of Nintendo Switch games, controllers, and cases that are well worth picking up. Below you can find our favorite deals from the sale, but if you want to see the full list of available items, check out Amazon’s store page here.

Nintendo Switch Games on Sale at Amazon

Nintendo Switch Controllers on Sale at Amazon

Nintendo Switch Cases on Sale at Amazon

Tears of the Kingdom Is On Sale Right Now (Save $14) & More Game Deals

This is an excellent price for Tears of the Kingdom, saving you $14.04. It’s available at Walmart for $55.95. You can also save a few bucks on Super Mario RPG right now at Walmart, which is down about $12 to $47.75! To see even more Switch games on sale at the moment, click on the links below.

More Switch Video Game Deals

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Perfect Switch SD Card for $39.94 (and More Deals)

The best Switch SD card should be fast, reliable, and as future-proof as possible. That last one is important, as it’s quite likely we’ll be getting a Switch successor / the next Nintendo console within the next year or so (if rumors are to be believed). Therefore, you’re going to want to opt for the latest in SD card tech, which is a micro SDXC UHS-I U3 A2 V30 memory card. That’s a lot of random letters, so to save you a bit of time we’ve left our top suggestions and deals just below for your convenience.

More Switch Micro SD Card Deals

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Nintendo Switch: Budget to Best

While an outstanding deal might not always be available at the time of searching, there are still some incredibly affordable Switch-related products out there if you look hard enough. You can see our favorite budget to best items here, including deals on the best Switch micro SD Card, power banks, and an affordable Switch Pro controller alternative.

More Switch Budget to Best Picks

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Zelda: Tears of the Kingdom Official Guide for $27 (Save $18)

With these, you’ll have a detailed overview of Hyrule, a helpful walkthrough to get you through the game, and much more. Not only that, but they have gorgeous covers as well, especially the Collector’s Edition. The Standard Edition has an MSRP of $29.99 but is on sale for $18.74, and the Collector’s Edition normally runs for $44.99, but you can get it for $26.85. Plus, if you want to complete the set, the Breath of the Wild guidebook is also down to $22.49 right now as well.

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When Should You Buy a Nintendo Switch?

The short answer is that you should buy a Nintendo Switch whenever there’s any kind of sale, regardless of the time of year. Amazon will likely offer the same console bundles on any other sale as it will on Black Friday, so there’s no real reason to wait if you’re in need of a Nintendo Switch.

That being said, there are sometimes some unique bundles and promotions during Black Friday that you won’t find any other time of the year. They usually includes additional games (like the infamous Mario Kart 8 bundle) or accessories for free, but quantities tend to be limited. As always, do your research into the seller before you make a purchase.

Where to Buy a Nintendo Switch in 2023

With how expensive gaming is getting in 2023, we’re trying to save you as much money as possible on the games and other tech you actually want to buy. We’ve got great deal roundups available for all major platforms such as PlayStation and Xbox, and keep these updated daily with brand-new offers. If you’re trying to keep costs down while maintaining your favorite hobby, stay tuned for more incredible discounts.

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Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Forza Motorsport Players Frustrated With Lacklustre Developer Statement Addressing the Game’s Issues

Xbox racing fans were left questioning myriad elements of Forza Motorsport upon its launch in 2023 and, following a blog post from developer Turn 10 Studios designed to address these complaints, have only grown more frustrated.

A “message to the Motorsport community” was posted on Forza’s website by game director Andy Beaudoin, creative director Chris Esaki, and executive producer Trevor Laupmanis to “thank you for your support and feedback since launch, reflect on some of the things we have learned, and share what you can expect from us in the coming months.”

In what it said would be the first of quarterly updates on hot topics within the community (to go alongside various other forms of communication), the Forza team addressed the car progression system, race regulations, and AI racers.

Frustration comes at the lack of definitive statements, however. In addressing the car progression system, for example, Turn 10 said it’s “exploring changes to the system” but it will “take some time to properly evaluate options, make the necessary code changes, and thoroughly test those code changes.”

Similar sentiments came for the other two topics. “It’s important that we capture all the data that we can about a race when [race] rulings happen in error, so over the next few months, we will be working with some long-time competitive Motorsport players to gather direct telemetry from them while they’re playing,” Turn 10 said regarding race regulations.

“We understand how important it is to have fair and competitive AI in Motorsport and our top priorities in early 2024 are addressing overly aggressive AI, while also getting a cleaner race start into turn one where many of the issues above most severely manifest and impact players,” it said about AI drivers, meaning Turn 10 didn’t have any actual solutions for players currently despite Forza Motorsport launching more than three months prior in October 2023.

Players therefore took to the internet to express their frustration, saying Turn 10 essentially said nothing about these issues in the post and complaining about other problems not mentioned at all.

“No call to action, no roadmap, no progress update. This is a yap session,” said crasy8s on Reddit. “AI fixes could come in a month or in December but they are dreaming if they think players are gonna sit idly by waiting for drip feed content.”

No call to action, no roadmap, no progress update. This is a yap session.

“Three game directors and basically nothing has been said,” added Cantewakinyan. “Amazing. Do not praise them for this.” Physical-Result7378 chimed in too: “All they say is, ‘We released an untested, unfinished, and unpolished game a year too early. Thank you for your money. We will talk to some streamers if they think we should fix something’.”

A similar comment came from cooReey: “This kind of statement would be okay if it came a month after the release, not in freaking January. This is just a PR move to buy yourself more time.”

Another common sentiment came regarding the lack of comments on the single-player mode. “My biggest problem is still the awful career mode and there’s no mention of it,” said Zafir on ResetEra. “The lackluster career mode killed this game for me more than any other issue and this doesn’t mention it at all,” Cheesetriangles added. “I have no interest in racing online.”

Forza Motorsport arrived as a reboot of the long-running racing simulator franchise, essentially being Forza Motorsport 8 but dropping the numbered branding. Spin-off franchise Forza Horizon, which features arcade-style gameplay in an open world, has perhaps overtaken Motorsport in terms of critical reception, with IGN giving the latest a 10/10 in our review.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Daredevil, Punisher, and Entire Defenders Saga Added to Official MCU Timeline on Disney Plus

Marvel’s Daredevil, Punisher, Jessica Jones, and the entire Defenders Saga has been added to the official MCU Timeline on Disney+, essentially extending the canon by 161 hours.

Spotted by @CanWeGetToast on X/Twitter, all of the Marvel Netflix shows — which released adjacent to the MCU but have always been questioned when it comes to what’s technically considered canon — have for the first time been listed as part of the official MCU timeline.

These Netflix shows include Daredevil, Jessica Jones, Luke Cage, Iron Fist, The Defenders, and The Punisher, and in total add around 161 hours of content to the MCU. Daredevil and Jessica Jones each had 39 hour-long episodes across three seasons, Luke Cage and The Punisher had 26 across two, Iron Fist had 23 across two, and The Defenders had eight across one.

The shows were generally considered separate from main MCU despite events from Avengers being referenced within them. But as Marvel itself never made the shows official, and the likes of Daredevil and Iron Fist didn’t show up in Avengers films or elsewhere in the regularly collaborating franchise, many fans following the MCU didn’t add the Netflix shows to their watch list. Until now, anyway.

Questions were raised a little earlier though, when Daredevil (played by Netflix actor Charlie Cox) appeared in Spider-Man: No Way Home and She-Hulk, and Kingpin (played by Netflix actor Vincent D’Onofrio) appeared in Hawkeye.

Things ramped up earlier in January 2024 when MCU executive producer Brad Winderbaum said he considers Daredevil to be MCU canon, and a trailer for Echo, which also features Daredevil and Kingpin, featured clips from the Netflix shows.

The addition of the Defenders Saga comes as the MCU is widely considered bloated, with even Bob Iger, CEO of Marvel owner Disney, saying the volume of TV shows has “diluted focus and attention”. This is evidenced by the recently completed Phase 4 lasting 54 hours and 40 minutes compared to Phase 1’s 12 hours and 24 minutes.

Marvel fans are already struggling to stay up to date too, as the latest film, The Marvels, had the worst box office numbers so far despite positive critical reception.

Cox will also star in his own, dedicated show Daredevil: Born Again, though he said in September 2022 that it won’t be a continuation of what’s come before. This was put on hold pending a creative reboot in October 2023, however, though Marvel found a new showrunner later that month.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Microsoft Issuing Xbox Firmware Update to Fix Baldur’s Gate 3 Save Bug, Dev Says

Baldur’s Gate 3 developer Larian Studios has said Microsoft plans to release a firmware update to fix the pesky save bug that has plagued the game’s release on Xbox.

In a tweet, Larian said Microsoft had identified the cause of the save bug on Xbox and will issue a firmware update to fix it. Users can update their console manually on January 16 or wait a week longer for the update to roll out globally, Larian added.

“Although we haven’t been able to independently verify this fix, we’re optimistic that Microsoft have gotten to the bottom of it,” the developer said.

Larian boss Swen Vincke had tweeted to say Microsoft had “found the firmware issue that cause save games to go missing” and that a fix was coming out. “In the end, all will be well.”

Xbox players of Baldur’s Gate 3 will be hoping this firmware update will mark the end of the game’s troubles on the console, although of course Larian will continue to update the game across all platforms. Just this week Larian released a beefy hotfix for Baldur’s Gate 3 that makes quest items more accessible.

It’s not all fun and games when it comes to Baldur’s Gate 3, though. Also this week, Xbox users criticised Microsoft for its policy of having auto-upload of captured content on by default, after some Baldur’s Gate 3 players were banned when captured sex scenes were automatically uploaded to the Xbox network.

Despite these issues, Baldur’s Gate 3 has enjoyed critical and commercial acclaim since its launch last year. Updates continue, and Vincke is already teasing the studio’s next game.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Target Video Game Deals: Save on Avatar, Star Wars, and More

Target has some great deals on a variety of video games to kick off the new year, including $20 off the newly released Avatar: Frontiers of Pandora Special Edition for PS5 and Xbox Series X|S. Additionally, you can save on recent titles such as Star Wars Jedi: Survivor, Gran Turismo 7, and Sonic Superstars. Check out the deals below for more information.

Target Video Game Deals

This is the best price we’ve seen thus far on Avatar: Frontiers of Pandora, which just released about a month ago. Not only can you save $20 on the game itself, but this sale is specifically for the Special Edition version of Avatar: Frontiers of Pandora, which includes the base game plus some digital goodies including the Sarentu Heritage Cosmetic Pack which features a premium Na’vi weapon skin, one character cosmetic set, and a banshee cosmetic set.

In our review, we said, “Avatar: Frontiers of Pandora features a stunning alien world to explore with a refreshingly uncluttered approach to navigation, countless enemy bases to destroy and Na’vi clan sidequests to complete, and no shortage of exotic flora and fauna to harvest and hunt.” If you’ve been itching to explore the world of Pandora after watching both Avatar films, there’s no better time to jump in than now with this great deal.

Additionally, Target also has some great deals on recent games released in 2023 such as Star Wars Jedi: Survivor marked down to $35 on PS5 and Xbox, Sonic Superstars down to $30 on Nintendo Switch, Gran Turismo 7 down to $40, and much more.

Matthew Adler is a Commerce, Features, Guides, News, Previews, and Reviews writer for IGN. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch.

Dragon’s Dogma 2: A Detailed Look at the Trickster Vocation – IGN First

Dragon’s Dogma 2 offers a wide variety of playstyles depending on what Vocation you select. Most of these are the kinds of archetypes you’d expect: melee sword fighter, speedy dagger wielding thief, ranged archer, and spell slinging mage – and some are hybrid Vocations, like Mystic Spearhand and Magick Archer, that combine elements of one Vocation with another for a completely new style of play.

But what of the Trickster Vocation? It was revealed as part of the Dragon’s Dogma 2 showcase back in November, but little has been shown of this unique class beyond that quick 45-second look, and a short description on the Dragon’s Dogma 2 website. Fortunately, as part of our visit to Capcom, we got to sit down and play with the Trickster for about an hour, and I can confidently say that this is a style of play unlike anything I’ve ever seen in an open-world action game.

To start, The Trickster is essentially a pacifist. Their chosen weapon, a ceremonial Censer, does little to no damage when it’s swung at an enemy. Instead, the purpose of attacking is to build up aggro and pull an enemy’s attention towards you. To that end, you also have a special ability called Suffocating Shroud that sends your smoke out in a wide area and draws a large amount of enemy attention towards you.

The Trickster vocation is a style of play unlike anything I’ve ever seen in an open-world action game.

So why would you want to get a whole group of enemies swarming on you if you can’t actually damage them? Ah, see that’s where the word “trickster” comes into play. By using the Trickster’s unique skill, Effigial Incense, you create a Simulacrum (or a clone, for simplicity’s sake) that enemies will perceive as the real you. This clone has its own health bar and will disappear if it’s killed, but you can also teleport the clone to you while it’s still alive with the press of a button. This way, you can basically kite enemies to wherever you want, as long as you keep their aggro and keep your clone alive.

So you can maneuver a foe to get an environmental advantage, which is super important, because the Trickster shines brightest when there are cliffs, uneven surfaces, or other elements of the environment that can be used to your advantage. The Trickster has two abilities designed around creating surfaces that aren’t really there, but appear real to enemies. The first, Tricky Terrace, creates a cloud that can be placed off a ledge that the enemy will perceive as real solid ground; and the second, Illusive Divider, will create a wall of smoke that you can see through, but the enemy cannot.

The final piece of this puzzle is the Visitant Aura, a technique that allows you to essentially make an astral projection that you can freely move around to scout the landscape for as long as your stamina will allow. You’re super vulnerable while controlling the projection, so using Illusive Divider to give yourself some cover while using it in the heat of battle is a good idea. Crucially, you can float off of ledges, ascend or descend at will, and even call your clone to wherever your projection currently is. I’m sure you can see why that might be useful.

When you combine all of these “tricks” together, the real value of the Trickster comes into view. Before getting into a combat encounter, you can create a clone with Effigial Incense, use Visitant Aura to scout out an area for enemies and look for any sort of environmental hazards (like a cliff for instance), recall your clone so that it hovers over said environmental hazard, place a false floor underneath it with Tricky Terrace, then lure enemies close to the clone and use Suffocating Shroud to send all of their aggro to the clone and watch with glee as enemies throw themselves off the edge in an effort to get at you.

When you combine all of these “tricks” together, the real value of the Trickster comes into view.

Now, obviously this is a lot of prep to go through, and isn’t going to be practical in every situation. Which is why the Trickster is also equipped with some other tricks up their sleeves. First and foremost, they are a support class – relying on, and substantially buffing, the strength of their pawn party so that they can do a lot of the heavy lifting. One such buff is Aromatic Resurgence, which supercharges your party, making them hit a lot harder. While I was playing for gameplay capture reasons, I had to make a mental note not to use this buff because my pawns would kill all of my foes before I got a chance to show off any of the more technical tricks of the vocation.

The most powerful spell I saw of the Trickster’s was Dragon’s Delusion, which takes some time to cast, but brings forth an illusion of a Dragon that terrifies any enemy that sees it, even large Ogres, bringing them down to their knees, giving your pawns ample opportunity to do big damage. Since most of the Trickster’s other skills seemed well-suited for dealing with small to mid-sized enemies, this was a really nice addition to see as something that could also let them deal with the bigger, beefier enemies.

The Trickster was not an easy vocation to figure out in just an hour’s time. It took me a while to fully grasp the aggro system – avoiding pulling too much aggro and not having any way to get away from the enemies I attracted. But once it clicked, I found it to be a uniquely satisfying Vocation that brought to mind one of the core tenets of Devil May Cry’s combat: It’s not just about killing every enemy in the room, but how you kill every enemy in the room. It’s an intentionally underpowered Vocation that’s designed to encourage creative thinking to solve difficult combat problems in ways beyond just swinging a weapon or hurling a tornado at it. And it’s one that I’m very excited to experiment more with, once I’ve got my hands on the full game.

Mitchell Saltzman is an editorial producer at IGN. You can find him on twitter @JurassicRabbit

Succession Star Brian Cox Recapped the Story of Tekken and the Internet Is Delighted

Succession star Brian Cox partnered with Bandai Namco to retell the events of the Tekken series ahead of Tekken 8’s launch later this month – and the internet is both confused and delighted by it.

Basically, eight mainline installments might scare players who are looking to hop into the legendary fighting game franchise this late into its existence. It’s a lot of required reading, but thankfully, Cox has us covered with five minutes of storytelling that explains why these characters can’t stop throwing each other off cliffs.

It’s best if you don’t ask why or how this collaboration came to be and instead just take it for what it is as Logan Roy himself recounts the highlights from various iconic locations. That’s what most of the internet has done, at least.

“So surreal to see an actor like Brian Cox say things like ‘the devil gene’ and ‘the king of iron fist tournament,’” Matt McMuscles said on X/Twitter, “but I kinda love it.”

“I thought they made Brian Cox a playable fighter and almost lost my fucking mind,” Matt Post said.

“This is the best kind of video game marketing, where it’s like word association to come up with an idea,” GameSpot’s Tamoor Hussain joked. “Tekken. Bad dads. Succession. Logan Roy. BRIAN COX. OH MY GOD WE’VE GOT IT.”

Suffice it to say, the internet is have a good time with the extremely unlikely combination of classically trained Shakespearean actor Brian Cox and Tekken. See more delighted reactions below.

Cox’s bout in the world of Tekken is far from the first time a celebrity showed up to promote a video game. Some recent examples include Supernatural and The Boys star Jensen Ackles’ promotional trailer for 2023’s Atomic Heart. There’s also the time Mark Hamill returned to his sci-fi home with a trailer for Star Wars Jedi: Survivor. The Boys’ Karl Urban also helped promote Armored Core IV: Fires of Rubicon with his own video last year.

Tekken 8 launches for PC, PlayStation 5, and Xbox Series X | S on January 26.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Super Smash Bros. Chief Masahiro Sakurai Quitting YouTube in 2024

Super Smash Bros. creator Masahiro Sakurai is quitting YouTube sometime in 2024 despite just starting his Masahiro Sakurai on Creating Games channel in August 2022.

Sakurai quietly announced the end of his YouTube career in a belated New Year’s message. “It’s a bit late to be saying this, but Happy New Year,” Sakurai said. “I’m planning to wrap up Masahiro Sakurai on Creating Games sometime this year. Until then, I hope you’ll stay tuned.”

Sakurai began his YouTube channel less than 18 months ago as a developer diary of sorts, where he discussed the ins and outs of video game design and development.

He didn’t offer any reason for ending the channel, but fans are already speculating its related to the next Super Smash Bros. game at Nintendo.

Nothing has been announced, however, and Sakurai said previously he doesn’t know how the franchise can get any bigger or better than this entry, which even includes characters from beyond Nintendo like Sephiroth from Final Fantasy 7, Sora from Kingdom Hearts, Joker from Persona 5, Steve and Alex from Minecraft, and many more.

Sakurai offered some hope to fans earlier in January 2024 though, saying he’s still focused on creating games. Whether or not this means another Super Smash Bros. remains to be seen, but he’s made one thing clear: “I can’t imagine a Smash Bros. title without me.”

Image Credit: Masahiro Sakurai on Creating Games on YouTube

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Microsoft Snaps Up ‘Pokémon-With-Guns’ Game Palworld for Game Pass, Release Date Confirmed

Palworld, the hotly anticipated monster-collecting RPG dubbed “Pokémon with guns”, finally has a release date as well as confirmation it’s coming to Game Pass.

In Palworld, players can capture over 100 “Pals”, fight bosses, and build bases. You use your Pals to do tasks for you so you can automate entire production lines. There’s open-world survival and crafting gameplay in there, too, for up to 32 players.

Palworld, developed by Craftopia maker Pocketpair, launches on Friday, January 19 on PC via Steam and the Microsoft Store, Xbox Series X and S, and Xbox One in early access form. According to its new trailer, Palworld is coming to Game Pass day-and-date across Xbox Series X and S, Xbox One, and Windows PC.

Palworld was originally revealed in a trailer in 2022, and immediately caught people’s attention with its familiar but very different take on a monster collecting game. Pocketpair said it expects Palworld to remain in early access for at least a year as it adds to the game and makes improvements.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.