Persona 3 Reload Will ‘Likely Never’ Get the Female Protagonist, Producer Says

The Persona 3 Reload remake released in February 2024 will “likely never” get female protagonist Kotone Shiomi, who was introduced in a previous iteration of the game, its producer has said.

As reported by PC Gamer, Persona series producer Kazuhisa Wada told Game Informer Magazine that he was “really sorry” but fan pleas for Shiomi’s inclusion will probably never be answered.

“The more we discussed it, the more unlikely it became,” Wada said. “The development time and costs would not have been manageable.

I’m really sorry to all of the fans who were holding out hope.

“Persona 3 Reload has just released, and there is currently a lot of player interest, so if we are to do an additional release, it has to be now. But since it is not possible for us to release Persona 3 Reload with the female protagonist in this window, we just can’t do it. I’m really sorry to all of the fans who were holding out hope, but it is likely never going to happen.”

Persona 3 Reload is the fourth iteration of Persona 3 (or the fifth if the port to modern consoles is included). The base game launched in 2006, followed by an enhanced edition called Persona 3 FES in 2007, and a PlayStation Portable version aptly called Persona 3 Portable in 2009.

It was in this latter version the female protagonist was released, so when Atlus announced a full remake promised to be a “complete experience,” many fans were disappointed to learn it wasn’t planning to include FES or Portable content.

The release model of Atlus, particularly of the Shin Megami Tensei (of which Persona originated) and Persona franchises, is starting to frustrate some fans. It’s common practice for the developer to release the base game and then, a year or two later, released essentially a better version with extra content at full cost. Persona 4 received Persona 4 Golden, and Persona 5 received Persona 5 Royal.

Fans therefore took issue with Persona 3 Reload releasing without this content, not just because it was missing, but because they expected Atlus to release an enhanced edition soon after that would include it.

Looking to quell those concerns, Wada promised fans in March 2024 that Persona 3 Reload was a “complete experience,” but just one month later Atlus announced an expansion pass. This would add a handful of cosmetics alongside Episode Aegis — a 30 hour epilogue added to Persona 3 FES — but no female protagonist.

Further frustration came as Atlus confirmed Episode Aegis wouldn’t be available as a standalone but only as part of the $34.99 expansion pass. The “complete experience” promise therefore fell through, with fans actually having to pay a total of $104.98 to play every part of Persona 3 Reload. This still won’t include all the Persona 3 content ever released, of course, and seemingly never will, as the female protagonist and other additional content remains locked in Persona 3 Portable.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

The Best Places to Buy Nintendo Switch Games in 2024

Out of all the modern consoles available on the market, Nintendo Switch easily has the most diverse lineup of games available on the system. Nintendo itself has published over 130 games on the platform since it first launched, with thousands from third-party developers also available. Depending on whether or not you buy games physically or digitally, it can be challenging to search for where to overall best place to buy Nintendo Switch games is at any given time.

If you’re new to the console and don’t know where to find games, we’ve put together the ultimate guide on everything you need to know regarding where to buy Switch games online or in stores. Take a look below and add some new games to your Nintendo Switch collection!

Where to Buy Switch Games Online

There are multiple ways to purchase Nintendo Switch games for your console. Purchasing then online tends to be the easiest way to buy any of the most popular Nintendo Switch games, as you can purchase digital or physical versions. Since you don’t need to drive to pick up a game, you can either ship a physical copy to your home or purchase a digital key to start playing immediately. Take a look below to discover the best way to score deals on Nintendo Switch games.

Best Places to Buy Digital Switch Games Online

By far, the best place to purchase digital Switch games is the Nintendo eShop. This is directly accessible from any Nintendo Switch console. The entire library of Nintendo Switch can be bought from the eShop, with many games exclusive to the platform. Since some games are digital-only, you won’t be able to buy physical or digital copies from retailers.

Speaking of, you can also buy certain digital games from online storefronts such as Amazon, Best Buy, Walmart, and more. These retailers will offer digital codes that you can purchase, which are sent directly to your email inbox upon payment.

Overall, it’s important to pay attention to prices on both the Nintendo eShop and across retailers. The eShop tends to have many more sales throughout the year, but outlets like Amazon and Best Buy will offer discounted digital games for certain sales events that may be better than the eShop discounts.

Best Places to Buy Physical Switch Games Online

As the best place to buy physical Switch games, we recommend Amazon. With a Prime membership, it’s incredibly easy to purchase a physical Switch game and receive lighting fast shipping. Most of the time, you can get in stock Switch games within 24 hours. Plus, Amazon doesn’t charge your card for pre-orders of upcoming Switch games, as the company waits until the item is in stock.

There’s also other solid options like Best Buy, Target, and Walmart. Though, for the latter, you’ll want to be careful when purchasing, as sometimes Walmart has listings for European Switch games. These will work on your system fine, but some players do prefer to own North Amercian, ESRB-rated copies.

Beyond these picks, you can also find rare or limited Nintendo Switch physical copies at retailers like Limited Run Games and Video Games Plus. Since these games are either reprints or limited print runs, you won’t be able to find these at retailers like Amazon or Best Buy.

Beyond traditional retailers, you can even buy physical Switch games directly from Nintendo! Nintendo’s store has almost every Switch game published by the company available, and often, you’ll find discounted titles throughout random periods of the year.

Where Can You Still Find Switch Games in Stores

With the physical market slowly shrinking over the last few years, sometimes it can be difficult to find Switch games in store. Luckily, there are still dozens of stores that carry all sorts of Nintendo Switch games on their shelves. Although the company removed its collection of Blu-rays, Best Buy still offers plenty of Nintendo Switch games. It’s easy to walk into any store and browse the collection of 50+ physical games available, with most of Nintendo’s first-party offerings available.

Additionally, GameStop is a solid option. While we don’t necessarily recommend purchasing online from the retailer, it’s still easy to walk into any GameStop storefront and find a wide variety of Switch games available. In addition, other major retailers like Target and Walmart still offer physical games, but the offerings can vary depending on the store.

When Is the Best Time to Find Discounts on Switch Games

Collecting and purchasing Nintendo Switch games is not a cheap hobby, but you can offset some of that by buying when games are the cheapest during the year. There are many great times to buy video games, but we recommend holding off for Black Friday and Cyber Monday. By far, this is usually the best time to score discounts on Nintendo Switch games, both physically and digitally. Nintendo will discount many of its own titles, and you can score on hundreds of third party releases from major publishers.

The only main downside with this sales event is that Black Friday is at the end of the year, so it can almost become a waiting game in earlier parts of the year. Overall, this Holiday will be an exceptional time to buy Switch games, especially as Nintendo Switch 2 is coming soon.

While the best options for physical games are limited, it’s another story with digital games. The Nintendo eShop hosts countless sales events throughout the year, and it’s easy to find great deals. Our advice is to pay close attention to the news posts on the Nintendo Switch home page, as those will mention any new eShop sales on the horizon.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

The Knightling Is a Platformer That Lets You Use Your Shield as a Surfboard

If you’ve followed Doom:The Dark Ages at all, you’re likely aware the FPS prequel will find players carving through Hell’s hordes from behind a hulking shield equipped with an enemy-eviscerating spinning blade. And while all the, er, buzz surrounding this death-dealer seems justified, the hyped weapon may have some of its thunder stolen by The Knightlings’ Magnustego buckler, a defensive device with some cool tricks of its own.

But we’re getting a bit ahead of ourselves.

The Knightling is an upcoming fantasy action-adventure focused on fast-paced combat and creative platforming. And it’s nothing at all like Doom:The Dark Ages. Well, except for that shield we mentioned a moment ago. You see, the story-driven, semi-open world game puts players in the boots of the titular squire, a young, eager apprentice thirsting for the sort of adventures typically undertaken by his master, the strong, stately Sir Lionstone.

The comparatively puny protagonist doesn’t have much in common with his long-maned mentor, but he does have access to his powerful shield. And that brings us back to the Magnustego. Also affectionately referred to as Magnus or Maggie, we got to take this potential-packed device for a test drive during our recent hands-on demo with The Knightling.

As our preview kicks off, our masked hero hoists the oversized, ornate shield before gazing upon the stretching lands surrounding him. Dubbed the Outskirts, the medieval-inspired, fantasy setting features a colorful, cozy look more akin to Breath of the Wild’s welcoming, outdoor environments than, say, the moody, foreboding lands dotting a Dark Souls’ game map.

Marked by lush, rolling hills, vibrant, flora-filled valleys, stunning cliff faces, and majestic waterfalls spilling into crystal-clear lakes and streams, the charming universe packs plenty of eye-pleasing appeal. A closer examination of moving objects – such as spinning windmill blades casting shadows on the ground below – also reveals some immersive lighting effects.

The world’s most impressive visual feat, however, is that it organically blends its natural beauty with a platforming paradise just begging to be played in. At first glance, The Knightling’s sprawling landscapes look similar to the high fantasy-inspired settings you’d navigate in any number of open-world action-RPGs. But its focus on fast-paced platforming and peppy traversal begets a seat-of-the-pants secret — your defensive device doubles as makeshift transportation, allowing you to quickly surf atop it throughout the Outskirts and beyond.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. So all that pretty scenery spied at the demo’s start also serves as a playground of sorts. Sloping rooftops are actually steep ramps, winding wall surfaces work as pathways, and shallow, snaking streams are essentially rails waiting to be grinded at top speed. Of course, you’re also welcome to traverse more obvious hills, trails, and other natural formations while piloting your new friend Magnus.

Using this unique method of transportation for quick trips is fun, but leveraging it to travel greater distances – by chaining the various interactions together – is an absolute blast. And that’s before you factor in additional agility-fueled tricks, such as double-jumps or the ability to catch even more air by bouncing off giant mushroom caps.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use.

While we love treating the Outskirts like our own personal skate park, we soon discover there’s much more to do than spike our adrenaline. Stressed-out villagers need help and, unsurprisingly, their concerns soon morph into quests for the knight-in-training to accept. Before we know it, we’re settling land disputes and corralling farm animals.

These mission types might sound a bit like boring chores, but Maggie – or Magnus – manages to make even the most mundane tasks more fun. The real estate argument, for example, is resolved by measuring the distance between two points via a quick race-like challenge, while the animal-wrangling introduces a bit of shield-based puzzling and combat.

The conundrums mostly involve throwing the tool – Captain America style – at targets to trigger specific actions. It’s a lot like lever-pulling and button-pushing in other games, but with the shield working as a sort of middle-man. There’s also a dynamic day/night cycle, which can be sped up to aid in finding solutions.The puzzling is a bit simple, but these examples also represent the game’s very first head-scratchers, so hopefully they’ll grow more creative and complex deeper into the adventure.

The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist.

Combat behind the shield feels more sophisticated, as the protagonist can unleash basic bash attacks, as well as block, parry, and bring pain from above with aerial blows. Hurling the weapon mid-jump also slows the action, allowing for some extra strategy and cinematic style. As with the platforming, fighting is far more rewarding when combining and chaining the various options in your arsenal.

And it seems there’ll be plenty of potential in that regard, as The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Our demo doesn’t dig too deep into the progression paths, but we are able to invest some shiny, collected currency into a powerful move dubbed the “Velocity Attack.” Leveraging the momentum of a shield-slide, we execute the maneuver to forcefully knock back targets with a series of lightning-quick spin attacks.

Despite some finicky targeting, we’re able to couple our default abilities with this newly acquired skill to make light work of low-level minions. That said, we’re quickly sent packing upon encountering more aggressive threats toward the end of our hands-on time. While being reduced to pulp is never fun, our unceremonious defeats confirm the button-mashing that’d served us so well earlier didn’t represent the extent of the combat’s depth. Upon respawning for the third time, we begin adopting additional strategies and tactics to take down larger, sword-wielding enemies.

Our time came up just as the story was getting good and the gameplay was evolving.

Sadly, even our more thoughtful approach to combat can’t save us from the first armored attacker we meet. Swinging a respectable blade and sporting a beefy helmet, the baddie needs to have its armor knocked off before we can bring it down. Unfortunately, our prior investment in the “Velocity Attack” doesn’t leave us enough coin to acquire the upgrade necessary to strip the foe of its defenses.

This disheartening realization soon brings our preview to a close, but it also hypes us up for our inevitable return to the Outskirts. In addition to revisiting the skill tree with hindsight on our side – and demanding a rematch – we look forward to tackling some other unfinished business.

For starters, our time came up just as the story was getting good and the gameplay was evolving. It seems Sir Lionstone has set off on a very dangerous quest, and his brave apprentice is determined to join him. Doing so, however, requires the gift of flight, a Magnus mod that appears to be next on our to-do list. Even better, a second, shield-focused skill tree suggests the device won’t just see us soaring, but will ultimately earn enough upgrades to shame a Swiss Army knife.

[

Of course, The Knightling’s proposed 15-hour campaign also promises collectibles, side quests, and other activities that’ll no doubt be made more absorbing when tackled with the Magnustego multi-tool. We can’t wait to find out, and discover all The Knightling has to offer when it lands – probably before Doom: The Dark Ages – sometime next year.

The Knightling Lets Is a Platformer That Lets You Use Your Shield as a Surfboard

If you’ve followed Doom:The Dark Ages at all, you’re likely aware the FPS prequel will find players carving through Hell’s hordes from behind a hulking shield equipped with an enemy-eviscerating spinning blade. And while all the, er, buzz surrounding this death-dealer seems justified, the hyped weapon may have some of its thunder stolen by The Knightlings’ Magnustego buckler, a defensive device with some cool tricks of its own.

But we’re getting a bit ahead of ourselves.

The Knightling is an upcoming fantasy action-adventure focused on fast-paced combat and creative platforming. And it’s nothing at all like Doom:The Dark Ages. Well, except for that shield we mentioned a moment ago. You see, the story-driven, semi-open world game puts players in the boots of the titular squire, a young, eager apprentice thirsting for the sort of adventures typically undertaken by his master, the strong, stately Sir Lionstone.

The comparatively puny protagonist doesn’t have much in common with his long-maned mentor, but he does have access to his powerful shield. And that brings us back to the Magnustego. Also affectionately referred to as Magnus or Maggie, we got to take this potential-packed device for a test drive during our recent hands-on demo with The Knightling.

As our preview kicks off, our masked hero hoists the oversized, ornate shield before gazing upon the stretching lands surrounding him. Dubbed the Outskirts, the medieval-inspired, fantasy setting features a colorful, cozy look more akin to Breath of the Wild’s welcoming, outdoor environments than, say, the moody, foreboding lands dotting a Dark Souls’ game map.

Marked by lush, rolling hills, vibrant, flora-filled valleys, stunning cliff faces, and majestic waterfalls spilling into crystal-clear lakes and streams, the charming universe packs plenty of eye-pleasing appeal. A closer examination of moving objects – such as spinning windmill blades casting shadows on the ground below – also reveals some immersive lighting effects.

The world’s most impressive visual feat, however, is that it organically blends its natural beauty with a platforming paradise just begging to be played in. At first glance, The Knightling’s sprawling landscapes look similar to the high fantasy-inspired settings you’d navigate in any number of open-world action-RPGs. But its focus on fast-paced platforming and peppy traversal begets a seat-of-the-pants secret — your defensive device doubles as makeshift transportation, allowing you to quickly surf atop it throughout the Outskirts and beyond.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. So all that pretty scenery spied at the demo’s start also serves as a playground of sorts. Sloping rooftops are actually steep ramps, winding wall surfaces work as pathways, and shallow, snaking streams are essentially rails waiting to be grinded at top speed. Of course, you’re also welcome to traverse more obvious hills, trails, and other natural formations while piloting your new friend Magnus.

Using this unique method of transportation for quick trips is fun, but leveraging it to travel greater distances – by chaining the various interactions together – is an absolute blast. And that’s before you factor in additional agility-fueled tricks, such as double-jumps or the ability to catch even more air by bouncing off giant mushroom caps.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use.

While we love treating the Outskirts like our own personal skate park, we soon discover there’s much more to do than spike our adrenaline. Stressed-out villagers need help and, unsurprisingly, their concerns soon morph into quests for the knight-in-training to accept. Before we know it, we’re settling land disputes and corralling farm animals.

These mission types might sound a bit like boring chores, but Maggie – or Magnus – manages to make even the most mundane tasks more fun. The real estate argument, for example, is resolved by measuring the distance between two points via a quick race-like challenge, while the animal-wrangling introduces a bit of shield-based puzzling and combat.

The conundrums mostly involve throwing the tool – Captain America style – at targets to trigger specific actions. It’s a lot like lever-pulling and button-pushing in other games, but with the shield working as a sort of middle-man. There’s also a dynamic day/night cycle, which can be sped up to aid in finding solutions.The puzzling is a bit simple, but these examples also represent the game’s very first head-scratchers, so hopefully they’ll grow more creative and complex deeper into the adventure.

The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist.

Combat behind the shield feels more sophisticated, as the protagonist can unleash basic bash attacks, as well as block, parry, and bring pain from above with aerial blows. Hurling the weapon mid-jump also slows the action, allowing for some extra strategy and cinematic style. As with the platforming, fighting is far more rewarding when combining and chaining the various options in your arsenal.

And it seems there’ll be plenty of potential in that regard, as The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Our demo doesn’t dig too deep into the progression paths, but we are able to invest some shiny, collected currency into a powerful move dubbed the “Velocity Attack.” Leveraging the momentum of a shield-slide, we execute the maneuver to forcefully knock back targets with a series of lightning-quick spin attacks.

Despite some finicky targeting, we’re able to couple our default abilities with this newly acquired skill to make light work of low-level minions. That said, we’re quickly sent packing upon encountering more aggressive threats toward the end of our hands-on time. While being reduced to pulp is never fun, our unceremonious defeats confirm the button-mashing that’d served us so well earlier didn’t represent the extent of the combat’s depth. Upon respawning for the third time, we begin adopting additional strategies and tactics to take down larger, sword-wielding enemies.

Our time came up just as the story was getting good and the gameplay was evolving.

Sadly, even our more thoughtful approach to combat can’t save us from the first armored attacker we meet. Swinging a respectable blade and sporting a beefy helmet, the baddie needs to have its armor knocked off before we can bring it down. Unfortunately, our prior investment in the “Velocity Attack” doesn’t leave us enough coin to acquire the upgrade necessary to strip the foe of its defenses.

This disheartening realization soon brings our preview to a close, but it also hypes us up for our inevitable return to the Outskirts. In addition to revisiting the skill tree with hindsight on our side – and demanding a rematch – we look forward to tackling some other unfinished business.

For starters, our time came up just as the story was getting good and the gameplay was evolving. It seems Sir Lionstone has set off on a very dangerous quest, and his brave apprentice is determined to join him. Doing so, however, requires the gift of flight, a Magnus mod that appears to be next on our to-do list. Even better, a second, shield-focused skill tree suggests the device won’t just see us soaring, but will ultimately earn enough upgrades to shame a Swiss Army knife.

[

Of course, The Knightling’s proposed 15-hour campaign also promises collectibles, side quests, and other activities that’ll no doubt be made more absorbing when tackled with the Magnustego multi-tool. We can’t wait to find out, and discover all The Knightling has to offer when it lands – probably before Doom: The Dark Ages – sometime next year.

Dustborn Review

The almost parodically melodramatic characters and odd combination of genres that make up Dustborn lead to an eye-rolling first impression, but as my crew of mutated misfits traveled across America whacking people with an upgraded baseball bat and talking about our feelings, I realized that there’s a lot more to it than I first thought. Dustborn is tackling big ideas, and it’s doing it with robots in bunny hats, broken-hearted biker queens, and science-fiction squid things. This mash-up of comic books, Telltale-inspired narrative adventures, and rhythm games is like a buffet of styles, story, and action, and it works better than it has any right to.

You play as Pax, an aloof conwoman transporting secret cargo to Canada with a gang of fellow superpowered smugglers posing as a punk band. It’s set in an intriguing alternate version of America where JFK was never assassinated, Marilyn Monroe is referred to as Lady Justice, and a blast of concentrated information has gifted some people with powers. Not laser eyes or flying – think more gaslighting, controlling minds with your voice, illusion magic, and more. Dustborn is primarily about making choices through dialogue and actions that drive your character toward a specific end to that road trip. Will you snuggle up with your ex? Will you tell the rest of the crew about your plan? Will you eavesdrop on their calls? (I mean that last one, obviously.)

When you’re not talking to your allies through cute conversations that sound like they should come with a mental health TikTok hashtag, there is some action too. Your punk songs at gigs will play out as timed rhythm games, you’ll capture floating entities called Echos by dragging them into place with a modded handheld, and you’ll even fight various people and robots by swinging around a boomerang baseball bat and using your commanding powers to push, freeze, or confuse enemies. I can never resist a bit of button-mashing music action, and while the combat is simplistic, it looks dope. I’d have liked more of these sections to balance out all the talking, but there’s a good chance I’m just impatient and emotionally stunted.

Either way, the pacing is Dustborn’s biggest flaw. This campaign has a slow start with enough exposition to choke a donkey, leading with a seemingly endless amount of angsty conversations before you get a chance to do anything fun with these characters. It’s particularly easy to get irritated when everything you’re doing seems to involve people getting kind of mad at you. Eventually you learn more about each band member and how to navigate your conversations, and there’s an emotional payoff to all the chit-chat, but at first Pax and the people she’s dealing with just seem a bit lame. Turns out nothing brings people together like hitting robots with a baseball bat in combat combos or rocking out as a band, and it won me over too.

To make Dustborn worthwhile, you need to embrace the whole package.

Those action sequences aren’t the deepest on their own, either, so to make Dustborn a worthwhile investment you’re going to need to embrace the whole package. If you’re in it for just one mechanic, say the music, you’ll likely lose patience waiting for your next chance to jam out. Similarly, there’s no way to speed run all the emotional stuff – even if you don’t care about being a stone-cold bitch to your buddies and decide to cut them off whenever possible, you’re still going to need to analyze those decisions to move a chapter forward. I stuck with it because every time I was ready to bow out some part of a narrative thread gently pulled me back in, and I’m a sucker for robots and relationship drama.

Whether it’s in the story setup, the variety of its characters, or the way its conflicts are approached in conversations, Dustborn has clearly made a conscious effort to be as inclusive as possible. It’s to a degree that felt performative at first, and I say that as someone who is neither straight nor entirely mentally healthy, but that philosophy eventually becomes the driving force behind what makes both these characters and your decisions concerning them far more complicated and interesting. That positive message doesn’t get in the way of gameplay, because the gameplay is all about being different and finding a place in society. X-Men did it in the 80s, and now Dustborn is doing it using the issues and visual language of 2024.

When that story hits its stride and shows the confidence to have more levity in its sometimes over-serious dialogue or give you bigger chunks of autonomy, I was all in. Investigating a sinister, robot-filled research lab with my bratty little sister; getting a perfect streak during a small-town performance of a punk track; taking a robot hat shopping in an abandoned mall; using increasingly weird combos of powers in combat; it all combined with the dialogue to give emotional consequence to my choices, good or bad. I won’t be going back for a replay, but I will always think fondly of that time I went on a road trip with a bunch of weirdos and set fire to a gas station.

PlayStation Plus Game Catalog Additions for August 2024 Revealed

Sony has revealed the full line-up of PlayStation Plus Games Catalog additions for August 2024, which includes The Witcher 3: Wild Hunt, Cult of the Lamb, Watch Dogs 2, and more.

Announced on the PlayStation Blog, a total of 15 games are joining the library, 10 on the PlayStation Plus Extra tier and five on the PlayStation Plus Premium Tier through the Classic Games Catalog. They’re available August 20, 2024.

Outside of the headlining titles, the PlayStation Plus Games Catalog games are dominated by anime hit Sword Art Online and TimeSplitters this month, with several of the additions belonging to each franchise.

PlayStation Plus Games Catalog Additions for August 2024

The Witcher 3: Wild Hunt is the beloved open world role-playing game set in a dark fantasy world. Protagonist Geralt of Rivia seeks his adopted daughter amid the chaos of an ongoing war while serving his role as a witcher, a monster slayer for hire. In IGN’s 9/10 review, we said: “Massive in size, and meticulously detailed, The Witcher 3 ends Geralt’s story on a high note.”

Wild Hearts is a monster hunting game set in Azuma – effectively a fantasy feudal Japan – in which teams of up to three players take on giant nature-infused beasts called Kemono. It earned an 8/10 in IGN’s review. “Wild Hearts’ building mechanics add a very fun twist to its familiar but well-executed co-op monster hunting formula.”

Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. It become a fan favorite, also earning an 8/10 in our review. “Cult of the Lamb is a wolf of a satisfying base-management game in the sheepish clothing of an approachable action-roguelite,” we said.

Ride 5 is a motorbike racing game which promises an adrenaline-filled gaming experience that is so authentic it will make you feel like you’re truly racing at break-neck speed. It features over 35 tracks and more than 200 bikes to collect and race.

Watch Dogs 2 is the beloved San Francisco set sequel to the original open world hacking game Watch Dogs. Players take on a colorful story and can drive around in and battle their way through the city as Marcus Holloway, an Oakland native. “Flexible hacking in open missions give Watch Dogs 2 a distinctive flavor, though its story clashes with its violence,” we said in our 8/10 review.

Sword Art Online: Last Recollection is the first of many games based on the hit anime series available this month. It arrived in 2023 and is promised the culmination of the series and features the largest number of characters and episodes of any Sword Art Online game.

Naruto to Boruto: Shinobi Striker was the 2018 iteration of the long running anime fighting game series. It features a roster of characters from both the original Naruto series and its sequel Boruto, and is headlined by the ability to battle as a team of four against online opponents.

Sword Art Online: Alicization Lycoris isn’t the most beloved entry in the franchise. It earned just 5/10 in IGN’s review, where we said: “Fun combat and decent characters aren’t enough to save a convoluted story, terrible pacing, and tons of performance problems.”

One more Sword Art Online game and one more point on the IGN scale next, in Sword Art Online: Hollow Realization. “A lack of tangible stakes, and some muddled RPG systems dull the blades of Sword Art Online: Hollow Realization,” we said in our 6/10 review.

Vacation Simulator is the wacky sequel to Job Simulator. Set in the far future when humans are extinct, it sees robots set out to uncover what humans did besides their jobs. Their research led to the creation of a rough approximation of ‘not jobbing’: the Vacation Simulator.

A PlayStation 2 classic returns in TimeSplitters, a game where the actions of various heroes throughout time have caught the attention of the, well, TimeSplitters, an evil race that lives outside the bonds of time and space. It earned an 8/10 review from IGN in 2000.

Its 2002 sequel was even more popular, however. TimeSplitters 2 arrived with improved graphics and faster and smoother gameplay, featuring nine time traveling episodes, huge detailed environments, over 90 characters and enemies, and more. It earned a 9/10 from IGN.

The last TimeSplitters game arriving this month also earned a 9/10 from IGN. TimeSplitters: Future Project lets players jump through time again, stepping back into the shoes of tough as nails hero Cortez as he fights to change the past and alter the future.

If you hadn’t had enough Sword Art Online already, the final entry of August 2024 is for you. Sword Art Online: Lost Song is available through the PlayStation 3 streaming service. It matched the series’ best at a 6/10 from IGN. “Repetitive combat, recycled enemies, and a boring story prevent this action RPG from taking off,” we said.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Witchfire: The Final Preview

You ever watch a black metal music video and think, “This is cool and all, but what if those guys screaming around a candlelit pentagram had mid-20th century guns?” Me neither, but I can’t help but think the team at The Astronauts did to get inspired for Witchfire, their single-player roguelike extraction shooter that feels like a gaslamp fantasy movie with Mercyful Fate as the soundtrack. Its mix of hot-handed running and gunning and more slow-paced exploration and investigation meld into something that is more of a dream to play than a nightmare. Though some balancing of what can feel like downright unfair difficulty is certainly in order, and some of the more obscure features could be made to feel less esoteric, I am firmly caught in the spell of this black magic banger.

Though it’s drenched in dark gothic drip, Witchfire is actually about the fight against the evil influence of powerful witches taking an alternative version of our world into its doomed clutches bit by bit. This world’s Vatican calls on you, an immortal warrior for the Pope called a preyer, to hunt and kill one of these witches – a task much easier said than done. The story sort of fizzles out after that. Everything you walk past or interact with is teeming with place and sometimes even lore, but it’s all piecemeal world building stuff that isn’t always intelligible. But it does a great job at setting the overall Roman Catholic x Van Helsing vibe.

I really fell in love with Witchfire’s combat once I found the right guns for me out of the dozen available. It hits just the right stride between DOOM and Destiny, with fast-paced shooting that rewards chain kills and evasiveness and spells that are both powerful odds-eveners and clever utility pieces that helped me get out some gnarly binds all the time. Clearing monster camps manifests arcana, which is a random boon that helps flavor your particular run in the same way the many popular roguelikes do these days. I found that some of these boons were clearly more impactful than others, like ones that lowered my reload times or gave me bonus damage to enemies being afflicted by status elements. They are divided into specializations, and you can have a small effect on which specializations you can choose arcana from in a particular order, but it’s limited – not nearly on the level of the kind of God-boon manipulation in Hades, for example.

It hits just the right stride between DOOM and Destiny.

Besides having some truly satisfying sound design and clever artistic nods to real-world weapons, all of the guns feel pretty standard until you start unlocking special abilities by completing weapon-specific tasks like getting a certain amount of kills with it. Hunger, my go-to mid- to close-range heavy revolver, gained the ability to get empowered shots when I reloaded based on how many critical hits (i.e. weak point hits) I landed with the previous cylinder of rounds. Of the six or so I tried, each felt distinct and viable in their own right, but once I found this revolver and a shotgun that reloads when I hit a charged melee attack, I haven’t looked back.

Much of the meat of Witchfire is jumping into varied locations and finishing each map’s main objective, like solving the mystery of the Wailing Tower or killing a gnarly boss in the Scarlet Coast. The map highlights other goodies like enemy camps that denote the difficulty of the monsters inside with increasingly more metal-looking skulls, or treasure chests and what they could hold should you want to trek towards them. These are usually your first guide for plotting any given trip out of the sanctum and into the fire, but these locales have plenty of things to find that won’t be on the map – like walls that can be magically dissolved to reveal secret loot or passageways, or this nefarious spector that always seems to lead me into the waiting arms of something horrible.

I found that the time between dealing with sub-objectives is filled with navigating around and shooting up dozens of demonic denizens. As far as the regular footsoldiers of the witch go, you’ll be spending a lot of time clapping similar-looking baddies like various humanoid archers and cultists in rags, gunmen with long range and sharp aim, and knights who can turn into fireballs and leap long distances. This never really feels repetitive though, because these enemies get shuffled in with one another in dynamic groups that often require you to deal with lots of different types of threats at once. And these locations are filled with obstacles and verticality and very few corners that feel safe hunkering down in that you always have to be on the move or risk getting caught.

More difficult monster camps will increase the quantity and variety of enemies, and is where you’ll see the scariest stuff. I stumbled across a camp of the highest, most horned-skull difficulty a few times during my travels and saw not only upgraded elite versions of monsters that I knew, but some brand-new horrors that I didn’t, like fully armored grenadiers and some floating menagere that resembled a balloon that’s also a picnic basket. These were a true test of my gear, stats, and skills that I still have a hard time passing. Being able to actively choose to engage with these high-risk challenges makes Witchfire feel more fair than frightening, but there’s also a few features that feel like insult to injury, like a roving band of monsters spawned by the exit portal that will follow you around the map and hunt you, getting stronger as time passes. Yes, they do make sure you stay on track and active during any given expedition, but they barge onto the scene largely unannounced, often being a nuisance when I was trying to engage an enemy camp or one of the weird puzzles on the map. Though killing these special hellions guarantees an ammo drop, a resource that becomes more precious the longer you stay in a map, they never stop coming, and never produce arcana – meaning you could kill them forever and never get any stronger even though they are – and always feel like just one too many levers of discomfort.

All of the treasure hunting and monster shooting I did on any given map was being watched by the Witch. With every mistake I made, the calamity meter rose.

The Gnosis level, my preyer’s general knowledge and insight as it comes to all things demonic, is the most obvious form of progression in Witchfire. It requires more relatively difficult tasks to be completed, like holding a large amount of currency at once, but when completed, higher Gnosis levels allowed me to unlock new access to rooms in my hideout, and also some previously locked or veiled doors in the available expeditions. The downside is that it raises the bar for all of the dangers you’ll find on expeditions. Suddenly, those floating demons I only saw in the most difficult of locations now show up more often in other locations as well. Traps change, more of the chests and items you find are cursed, the roving band of hunters includes more types of monsters, etc. It’s something I wish Witchfire made more obvious, because I certainly wish I knew this before I invested in my actual stats and gear.

All of the treasure hunting and monster shooting I did on any given map was being watched by the Witch. With every mistake I made, the calamity meter rose in the top left corner, and when it’s filled completely, some terrible fate befell me. This was usually in the form of several assassins coming to slay me as my sanity slowly drained, but my understanding is that that is one of a few fates. The reverse GTA star meter that punishes you for being bad adds some pressure to already dangerous circumstances, but in a way that can feel like the game is snowballing against you regressively. And what “mistakes” are feels hit and miss. Sometimes it’s pretty clear: being caught in a trap, failing a puzzle, or being seen by specific enemies. Other times it’s simply getting hit, assumptively also by specific sorts of enemies but when things get really hectic, it’s unclear who I need to dodge in order to not make a bad situation worse

Whether I successfully extracted from the map via one of the many possible portals on it, or was brutally murdered while trying, I ended back at my cliffside HQ to restock and regroup. Here I can spend my volatile witchfire – this game’s “souls” – to improve my stats or buy items from the strange merchant who I guess is my roommate? I can spend the gold that I found in chests or by turning in random (probably cursed) baubles I found at a demonic mirror that I can direct to research weapons, spells, or other gear that it will produce at random while I’m out witch hunting. It’s still early in development and all of these things are expanding gradually, but the grind outside of fighting all of the available bosses and maxing your Gnosis, is pretty limited at this point.

But Witchfire has all the right ingredients in its cauldron for a genre-blending brew that is both unique and fun. Gunplay is an enchanting mix of kinetic cowboy guns and eldritch wizardry that really sings against the dangerous and plentiful soldiers of the ever-present Witch. Some of what it asks you to do is opaque and obtuse, both in a “fun to figure out” and a “frustrating lack of info that would have made a few hours of my game easier” kind of way. There’s hours of possessed chests to cleanse, secret passages to find, and bosses to conquer, and though the endgame grind looks rather unappealing off on the horizon, I have plenty still left on my list to see and do, and would be first in line for the next update Witchfire summons as the game continues on it Early Access journey.

The Doom Anthology is Up for Preorder, Comes with a BFG

If you’re looking to own all of the Doom games in one fancy collection, we have exciting news: the Doom Anthology (see here at Amazon) is officially up for preorder. It’s set to release on October 22 and will set you back $79.99, but it’s well worth the price tag for what it comes with. It comes with a BFG, after all.

The Doom Anthology comes with download codes for Doom (1993), Doom II, Doom 64, Doom 3, Doom (2016) and Doom Eternal Deluxe Edition all stored inside an exclusive SteelBook case. On top of that, you’ll also get a 5-inch replica of the BFG, complete with LED lights and a stand to show it off. What better way to journey back into hell? You can purchase the Doom Anthology for PS4 and PS5, Xbox One and Xbox Series X|S, Nintendo Switch, and Steam below.

Doom Anthology is Up For Preorder, Out October 22

There’s no better time to play these games either, with Doom: The Dark Ages on the horizon. While we don’t know of an official release date for the game yet, we do know it’s expected sometime next year, which is exciting enough. We even think this game could be the series’ boldest reinvention yet, so it’s well worth keeping on your radar!

If you’re looking for even more exciting game preorders and deals, it’s worth checking out our roundups for the best Xbox deals, the best PlayStation deals, and the best Nintendo Switch deals. Each of these pieces highlights the latest offers and preorders available for each platform, from games to headsets to storage. We also have a roundup of the best video game deals, which focuses on the best deals overall for each platform alongside what’s caught our eye in the world of PC gaming.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

MTG and Pokémon TCG Prices Slashed in Huge Clearance Sale at Best Buy

Magic: The Gathering and Pokémon TCG are arguably the biggest card games on the planet, but don’t tell Amazon and Best Buy, as they’re slashing prices on some great sets and boxes! From pulling a full-art Greninja ex from Twilight Masquerade to snagging a Mana Drain from Outlaws of Thunder Junction, players can catch some epic playable or chase cards from these deals. See all the discounts on Pokemon TCG, or every big offer on Magic The Gathering at Best Buy here. Otherwise, check out our favorite picks from the sales just below.

Best Magic: The Gathering Deals

Outlaws of Thunder Junction Collector Booster Box includes 12 packs of 180 premium cards, perfect for collectors and players looking to add rare and unique cards to their decks and binders. Collector Boosters are always a treat for those who love the thrill of rare pulls and with the current sale, this box is a great way to get more bang for your buck.

Desert Bloom Commander Deck is ready to play out of the box, featuring a unique strategy centered around life gain and desert-themed synergies. It’s perfect for both new and experienced Commander players. Fallout: The Science! Commander Deck mixes up the post-apocalyptic IP with experimental and technological cards for a unique MTG twist. The sale price makes it a no-brainer for anyone looking to expand their Commander collection with a touch of the Wasteland.

Best Pokémon TCG Deals

Elite Trainer Box is a fantastic way to start with the Twilight Masquerade. Packed with 9 booster packs, exclusive card sleeves, and plenty of game accessories, this Elite Trainer Box is a steal at the current sale price. Whether you want to expand your deck or open packs, this box has it all, including a promo Ogerpon card.

Pokémon TCG Classic set is a premium collection that brings back iconic cards in a sleek and stylish package. This set is a gen-one dream, offering classic cards in a cool design. The discounted price makes it an excellent opportunity to own a piece of Pokémon history.

The Grafaiai ex Box provides a new strategy to your deck with an exclusive Grafaiai ex card and four booster packs to expand your collection. Looking for more pokémon deals? We’re keeping track of all kinds of PokéMerch on the daily, so make sure to check out our Best Pokémon deals page.

Christian Wait is a UK-based freelancer for IGN, you can follow him @ChrisReggieWait on Twitter/X.

The Best PS5 2TB SSD Deals (August 2024)

With PS5 games getting bigger each year, and SSD prices on the rise in 2024, we want to make sure you can find the best amount of storage for the lowest price possible. Here, we’ll point you in the direction of some of the greatest 2TB SSD deals we can find, like this fantastic TEAMGROUP MP44Q 2TB SSD for just $109.99. It’s worth noting, though, that you can’t use any old SSD and expect it to perform well on the PS5 console. You’ll want to pick up a PCIe Gen4 x4 M.2 solid-state drive with at least a 5,500MB/s read speed to match the PS5’s internal drive, which we’ve gathered up in the list below to make your search easier.

Note that Sony recommends a heatsink attached to your SSD and not all SSDs listed here have pre-installed heatsinks. For the ones that do, we’ll be sure to mention it. For the ones that don’t, all you have to do is purchase your own heatsink (like this one for $9) and install it yourself. For our top recommended picks for 2024, check out our full breakdown for the Best PS5 SSDs.

TEAMGROUP MP44Q 2TB SSD for $110

This is one of the best deals on a 2TB SSD at the moment: Amazon is offering the TEAMGROUP MP44Q 2TB SSD for just $109.99. It, unfortunately, does not have a heatsink so you’ll have to invest in one, but you can easily do that here for under $10. It also offers transfer speeds of up to 7,400MB/s read and 6,500MB/s write.

Silicon Power 2TB XS70 SSD for $136.79

Featuring read speeds up to 7,300MB/s and write speeds up to 6,800MB/s, this 2TB Silicon Power XS70 SSD is currently enjoying a limited time deal of 24% off. This has dropped its price down to $136.79, which is absolutely worth taking advantage of. It also has a heatsink built in, so it’s ready to go in your PS5 right away.

acer Predator GM7000 2TB M.2 SSD for $136.99

With sequential read/write speeds up to 7400 MB/s and 6700 MB/s, this is an excellent SSD for your PS5. It currently has a nice little discount at Amazon, down to $136.99 from its MSRP of $169.99, but it does not come with a heatsink so you’ll have to invest in one.

WD_Black 2TB SN850X SSD for $149.99

Right now, Amazon has the WD_Black 2TB SN850X SSD available for just $149.99. Normally priced at $189.99, this 2TB SSD features speeds up to 7,300MB/s to ensure your games load as fast as possible. This model will work with PS5, but you will need to purchase a heatsink to go with it (which you can do here for just $9).

Crucial T500 2TB SSD with Heatsink for $152.99

Amazon is offering a nice deal at the moment on the Crucial T500 2TB SSD, which is discounted down to $152.99. This SSD has a heatsink all ready to go, so you can install it right away in your PS5, and even offers excellent read/write speeds of 7,400/7,000MB/s.

SAMSUNG 980 PRO 2TB SSD with Heatsink for $159.99

You can never go wrong with a Samsung SSD. The 2TB 980 PRO is currently marked down 30% to $159.99, which is an excellent deal! Featuring read speeds up to 7,000 MB/s, it’s a great fit for your PS5 and even comes with an integrated heatsink, so you don’t need to worry about shelling out extra cash for a separate one.

2024 Crucial T705 2TB SSD for $294.99

This is the newest model from Crucial and it already has an excellent discount on Amazon. For a limited time, you can get 26% off this SSD, bringing it down to $294.99 from $399.99. It’s well worth the investment as well, as it offers crazy good sequential read/write speeds up to 14,500/12,700MB/s. If you feel the need for speed, this SSD will certainly get you there.

What if the SSD Doesn’t Include a Heatsink?

Sony recommends you install an SSD that has an attached heatsink. If the SSD you purchase doesn’t include one, it’s simple enough to buy one for $9 on Amazon and add it yourself. Most of these heatsinks are just attached using an adhesive like thermal tape.

Budget to Best: PS5 SSDs

There may be other SSD deals out there, but these are the PS5 SSDs we’ve tried ourselves and highly recommend. They also double up as outstanding boot drives for your gaming PC, in case you don’t need additional storage for your PS5 console.

How To Install a New PS5 SSD

It’s extremely easy! Removing the case cover is completely toolless. In fact, the only screw you have to remove is the one that keeps the cover for the SSD bay in place. You don’t even put it back when you’re done. Sony has a quick and easy YouTube video guide.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Original article by Eric Song.