Fake Ransomware Gang Admits It Made Up Epic Games Hack

A fake ransomware gang has said it lied when it claimed to have hacked Fortnite maker Epic Games.

A group calling itself Mogilevich had claimed to have accessed Epic Games data and threatened to release its data unless it was paid. But Epic itself denied it had been hacked, and now Mogilevich has admitted the scam.

Cyber Daily quoted a Mogilevich spokesperson who said the group tried to trick hackers into buying hacking tools. “In reality, we are not a ransomware-as-a-service, but professional fraudsters,” the spokesperson said. “None of the databases listed in our blog were as true as you might have discovered recently. We took advantage of big names to gain visibility as quickly as possible, but not to fame and receive approval, but to build meticulously our new trafficking of victims to scam.”

We don’t think of ourselves as hackers but rather as criminal geniuses, if you can call us that.

“Now the real question is, why confess all this when we could just run away?” the spokesperson continued. “This was done to illustrate the process of our scam. We don’t think of ourselves as hackers but rather as criminal geniuses, if you can call us that.”

As Cyber Daily points out, even this confession may be a lie. But what is clear is Mogilevich is not behind a hack of Epic Games or any other organization. Indeed, Epic Games itself had issued a statement insisting there was “zero evidence” Mogilevich’s claims were legitimate.

“Mogilievich has not contacted Epic or provided any proof of the veracity of these allegations,” Epic said in a statement issued to Eurogamer. “When we saw these allegations, which were a screenshot of a darkweb webpage in a tweet from a third party, we began investigating within minutes and reached out to Mogilevich for proof. Mogilevich has not responded. The closest thing we have seen to a response is this tweet, where they allegedly ask for $15k and ‘proof of funds’ to hand over the purported data.”

While this case is a scam, video game companies are on high alert after a series of hacks in recent years that have resulted in the release of stolen data.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Star Wars Strategy Game Still Alive Following Mass Layoffs at EA

The Star Wars strategy game in development at Bit Reactor and produced by Apex Legends and Star Wars Jedi developer Respawn has survived after the recent mass layoffs at EA.

EA announced plans in February 2024 to lay off around 670 workers, cancel or close games, and move away from future licensed intellectual property.

The publisher currently has several confirmed Star Wars and Marvel games in development, including a third Jedi game, Black Panther, and Iron Man. But EA canceled Respawn’s Star Wars first person shooter, which was announced last year but had not yet been fully revealed.

Last week was difficult for the industry, and more so because of our strong relationships within the other teams at Respawn.

Some had expressed concern about the fate of the Star Wars strategy game, but a tweet by developer Bit Reactor confirmed it survived the cull.

“Last week was difficult for the industry, and more so because of our strong relationships within the other teams at Respawn,” Bit Reactor said. “But for those asking, we are still hard at work, and our game was unaffected by last week’s news.”

In a subsequent tweet responding to a question asking when the Star Wars strategy game would be unveiled, Bit Reactor said: “As soon as it’s ready…”

EA announced the Star Wars strategy game in January 2022 alongside two others all overseen in one form or another by Respawn. We now know the FPS has fallen by the wayside, leaving Star Wars Jedi 3 and the strategy game in development. Neither have release windows. Bit Reactor was formed by Firaxis Games veterans best-known for their work on the XCOM franchise.

Announcing the layoffs, EA boss Andrew Wilson said the company would now double down on owned IP, sports, and “massive online communities.” This marks yet another major blow to the games industry amid ongoing mass layoffs at studios of all sizes. The cuts impacted roughly 10,000 developers in 2023, and are approaching 8,000 in just the first two months of 2024.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Daily Deals: Bomb Rush Cyberfunk, Pokémon Legends: Arceus, The Legend of Zelda: Skyward Sword HD

The weekend is coming to a close, so it’s time to round up the best deals available this weekend across games, technology, and more! New titles are seeing discounts, and plenty of hardware is on sale, too. The best deals for Sunday, March 3, include the Samsung 55″ S90C 4K OLED TV, New Pokémon Snap, The Legend of Zelda: Skyward Sword HD, and more.

Bomb Rush Cyberfunk Up To 34% Off

Amazon has both the Nintendo Switch and PlayStation 5 copies of Bomb Rush Cyberfunk on sale right now. This spiritual successor to Jet Set Radio offers a ton of fun, with all kinds of activities to complete. You play as Red and join the Bomb Rush Crew, where you set off around the city to discover graffiti spots and get REP. All the flashy tricks you know and love are here, so this is a great title to sit back and unwind with.

Pokémon Legends: Arceus for $44.99

Pokémon Legends: Arceus is often praised as one of the best Pokémon games available on the Switch. This original title takes place far in the past, somewhere in the Hisui region. With a focus on exploration, you can freely walk all around the map to capture Pokémon, explore different environments, and so much more. You can save $15 at Best Buy this weekend on the best Pokémon experience Switch has to offer.

The Legend of Zelda: Skyward Sword HD for $39.99

The Legend of Zelda: Skyward Sword HD is the long-awaited remaster of the classic Wii game. Set at the beginning of the Zelda timeline, Skyward Sword takes Link to the skies as he traverses across the world to save his childhood friend Zelda. You’ll uncover the Master Sword was created as part of this journey, among other things. For $39.99, this is an excellent title to add to your Switch collection.

Save 44% Off This Samsung 55″ 4K OLED S90C TV

Walmart has an amazing deal this weekend on a 2023 Samsung OLED TV. Equipped with a gorgeous OLED screen with a 144Hz refresh rate, the latest titles for PlayStation 5 and Xbox Series X will look gorgeous and fluid. You’ll save over $1100 with this deal, making this a price that could be hard to pass up if you’re in the market for a new OLED TV.

$80 Off Bose QuietComfort Earbuds II

The Bose QuietComfort Earbuds II are an excellent choice if you’re searching for premium earbuds with noise cancellation technology that don’t comprise on the sound. These earbuds feature CustomTune sound calibration, which calibrates the sound and noise canceling automatically to fit your ears. Like the Apple AirPods Pro, you can switch between different settings of noise cancellation. Aware Mode lets in your surroundings and blends those sounds together with your music.

ROG Ally for $399.99

If you’ve been waiting to pick up a handheld PC, the ROG Ally is now available at Best Buy for just $399.99. Running Windows 11, the Ally is perfect to play your Steam games, play Xbox Game Pass, or even Android apps. With a 120Hz screen, each game you play will be presented with fluidity. You can even connect the ROG Ally to any TV with the included HDMI adapter and play your titles on the big screen when you’re not traveling or playing on the go.

Dead Space for $29.99

Dead Space launched last January, and this is a great time to pick up the game if you haven’t already. This remake features an immpresive use of technology and a completely modernized cpmbat system. A special attention has been put on the audio, with 3D Audio technology utilized for an immersive experience. You can expect loads of thrills and horror as you look to escape the stranded ship. The USG Ishimura has never looked better or been scarier.

New Pokémon Snap for $40

New Pokémon Snap was the long-awaited follow-up to Pokémon Snap on the Nintendo 64. The title lets you take pictures of Pokémon as you travel through the different islands that make up the Lental region. Every area has all kinds of wonders to see, so you never know what to expect. Additionally, you can unlock new courses by taking good pictures in New Pokémon Snap, leaving for a sizeable amount of content to unlock and discover.

Armored Core 6 for $39.99

The latest Armored Core title is on sale at Amazon right now, matching the previous low for the title. We gave the game an 8/10 in our review, stating it had “excellent, explosive combat that manages to take very complex systems and mechanics and make them easy to understand and execute.”

19% Off Persona 3 Reload

Persona 3 Reload is already one of the biggest 2024 releases so far. The remake brings in new gameplay features, new voice actors, and an impressive slew of technology, including ray tracing. It’s already on sale right now at Amazon for $56.99, which saves you $13 off the game. If you’ve never experienced the story of Persona 3, this is the definitive way to do so.

Lego 2K Drive for $24.99

Amazon has a sweet discount on Lego 2K Drive this weekend! If you’re a racing game fan and haven’t checked out this game yet, now is a great time to see what it’s about. This release went a little under the radar at launch, but it’s a fun time overall. We gave the game a 8/10 in our review, stating, “LEGO 2K Drive is a wild and whimsical all-ages kart racer with an incredible custom vehicle creation tool that’s just about worth the price of admission alone.”

Save $20 Off Suicide Squad: Kill The Justice League

Suicide Squad: Kill The Justice League just recently released last month, but it’s already on sale with a $20 discount this weekend at Best Buy. Developed by Rocksteady, you’ll be thrown into a world where Braniac has taken over Metropolis. The Justice League has been corrupted in the process, and it’s up to the Suicide Squad to take out each member of the Justice League and stop Braniac.

Pokémon Skipping 2024 Is a Good Thing

It says something about the state of a video game series when lots of fans are happy the next game is coming later than expected. That’s what happened this week in the Pokémon community, after Game Freak and The Pokémon Company revealed Pokémon Legends: Z-A is coming to Nintendo Switch in 2025. Many trainers — myself included — let out a huge sigh of relief after learning that Pokémon is taking a much-needed break in 2024, ending a streak that lasted eight consecutive years of new mainline content.

Since 2016, Pokémon’s release schedule has looked like this:

  • 2016: Sun & Moon
  • 2017: Ultra Sun & Ultra Moon
  • 2018: Let’s Go, Pikachu! & Let’s Go, Eevee!
  • 2019: Sword & Shield
  • 2020: Sword & Shield DLC
  • 2021: Brilliant Diamond & Shining Pearl
  • 2022: Legends: Arceus and Scarlet & Violet
  • 2023: Scarlet & Violet DLC

It’s been a crazy cadence of video game launches with absolutely no time to breathe, and the signs of unsustainability have been showing for multiple years at this point. 2022 alone saw two hugely ambitious Pokémon games come out of Game Freak. And while I absolutely adore Legends: Arceus’ spin on the Pokémon formula, and I respect Scarlet & Violet for shaking things up in a big way, all of the aspirations and innovations were significantly overshadowed by low-quality graphics and — in Scarlet & Violet’s case — unacceptable technical performance. Scarlet & Violet’s issues brought it to the point where Nintendo shared an apology, which you almost never see from the company. I’ve seen a lot of black-text-on-yellow-background apologies in the last several years but I never expect to see it from Nintendo.

I don’t mean to sound like a Pokémon hater – I love Pokémon, or at least I want to love Pokémon again. But it’s been hard watching Game Freak struggle to transition to home console development during the Switch generation and the way I see it, it’s left with basically two choices: scale the ambition back or take more development time to release fewer games. And given that Pokémon is already describing Legends: Z-A as “an ambitious new entry”, it seems it’s opting for the latter.

Granted, all we know is that Legends: Z-A is coming sometime in 2025. That could very well end up being early in the year (Remember, Legends: Arceus launched in January 2022), and then all the praise I’m giving The Pokémon Company and Game Freak will be moot. An early 2025 release would equal a three-year turnaround since Arceus, which is pretty standard for Game Freak. Gen 5 (2010), Gen 6 (2013), Gen 7 (2016), Gen 8 (2019) and Gen 9 (2022) all had three-year gaps in between. So I’m sincerely hoping the generic 2025 release window and the fact the announcement trailer didn’t actually show any gameplay means the developers and publisher are taking the Scarlet & Violet criticism seriously, and we won’t see Legends: Z-A until later in 2025.

So I’m thrilled Pokémon is taking a break in 2024, and I’m excited that Game Freak is returning to the Legends subseries. But we really know very little about Legends: Z-A, so let’s tackle some other big questions brought on by this announcement.

What Does the “Legends” Branding Actually Mean?

Depending on the day, I sometimes call Pokémon Legends: Arceus my favorite Pokémon game of all time. I fell in love with the revamped focus on catching and collecting Pokémon, and it solidified for me that a Pokémon game revolving around “Gotta catch ‘em all” is more compelling than “I wanna be the very best.” I know that’s an unpopular take, and I understand that the main series isn’t going anywhere, but I was thrilled when Legends: Z-A’s announcement confirmed that Arceus wasn’t just a one-off experiment.

But from the little we know about Z-A, it’s hard to determine if this is really a sequel to Legends: Arceus at all. We know Z-A will take place entirely within the Kalos region’s Lumiose City, and “urban redevelopment” has been teased as Z-A’s theme. Both of those elements are significantly at odds with Legends: Arceus, which was about exploring nature in wide, open areas.

A Pokémon game revolving around ‘Gotta catch ‘em all’ is more compelling than ‘I wanna be the very best.’

So it’s possible that each entry in the Pokémon Legends series will be its own distinct thing, and the new mechanics I loved in Arceus might not necessarily translate to Z-A. Maybe the Pokémon Legends branding just means a mainline game developed by Game Freak that takes a look at a region years before the modern day Pokémon games, while avoiding the traditional Pokémon formula of gym badges and the Elite Four. Or, maybe Z-A still could incorporate Arceus’ catching mechanics while taking place in the big city. Time will tell but either way, I’m incredibly happy Game Freak is taking yet another crack at approaching Pokémon from a new angle.

What About Unova?

I placed my bet that the next mainline Pokémon game would return to Unova, the setting of Gen 5’s Black & White. Instead, Legends: Z-A is skipping Gen 5 and jumping straight to the region from Gen 6’s X & Y, and in a weird roundabout way giving us the Pokémon Z version we never got. Game Freak is breaking the pattern of its Pokémon remakes and I can’t help but wonder if there is a plan for Gen 5 remakes.

The Pokémon Company outsourced Gen 4 remakes Brilliant Diamond & Shining Pearl to developer ILCA and I wouldn’t be surprised if it’s planning to assign a Black & White remake to a separate studio at some point, ILCA or otherwise. It’s impossible to say if something like that is already in development or not, but I have a good feeling that we will still end up seeing a return to Unova sometime in the next few years.

No, Not Everything Is a Nintendo Switch 2 Hint

We’re only in March and I’m already exhausted from all the Nintendo Switch 2 speculation we’ve endured this year. The internet will seemingly take any little thing and use it to fuel the Switch 2 fire, even in cases where there’s absolutely no reason to.

When it came to the Legends: Z-A trailer, the internet latched onto wording that said Legends: Z-A will launch “simultaneously” worldwide in 2025 for Nintendo Switch “systems”. Some people took this as a hint that Legends: Z-A will release as a cross-gen title on both Switch and Switch 2, and I’d really like to pump the brakes on that.

There’s just no way Nintendo or The Pokémon Company would let any wording confirming Switch 2 slip into its marketing before it has officially announced its next hardware. Nintendo is incredibly careful about its messaging and I assure you this isn’t some slip-up or cryptic hint. And Nintendo always refers to the Switch, OLED, and Lite as the “Nintendo Switch family of systems” or “Nintendo Switch systems”, so that word choice is in no way hinting at unannounced hardware. The Pokémon Twitter account used the exact same wording when talking about Detective Pikachu Returns, which already launched on Nintendo Switch systems last year.

The 2025 release timing really tells us nothing about Nintendo’s next generation plans either way. Pokémon notoriously waits a year or two before transitioning to Nintendo’s new hardware. The 3DS launched in March 2011 and we didn’t see the first mainline 3DS Pokémon games until Fall 2013. For a more recent example, the Nintendo Switch launched in March 2017 and Pokémon didn’t make an appearance until Let’s Go, Pikachu! and Let’s Go, Eevee! in Fall 2018.

I think the more interesting discussion surrounds what Legends: Z-A’s 2025 release window means for Nintendo’s Fall 2024 release calendar. If recent reports are accurate and Switch 2 isn’t coming until next year, the remainder of Nintendo’s 2024 is looking pretty light. Pokémon is basically always a staple of Nintendo’s holiday lineup and I was expecting nothing different in 2024. But it’s now looking like Pokémon will miss this holiday, leaving me to wonder what Nintendo will fill that gap with. Is it finally time for Metroid Prime 4 or Wind Waker and Twilight Princess? Or will Nintendo pull out something completely new and unexpected? We’ll have to wait and see, but I can tell you for certain Nintendo has at least one unannounced game in its back pocket for this holiday season, and I can’t wait to learn what it is.

What do you think of Pokémon Legends: Z-A? Let us know in the comments.

Logan Plant is IGN’s Database Manager, Playlist Editor, and frequent Super Ninfriendo on Nintendo Voice Chat. Find him on Twitter @LoganJPlant.

Star Wars Outlaws – Everything We Know About the Open-world Game

Star Wars Outlaws is billed as the franchise’s first-ever open-world game. From the makers of The Division and Avatar: Frontiers of Pandora, Outlaws tells a scoundrel story that explores the depths of Star Wars’ underworld between The Empire Strikes Back and Return of the Jedi.

In anticipation of Ubisoft’s big Star Wars game, we’ve put together this breakdown of everything you need to know about Star Wars Outlaws.

Jump to:

Star Wars Outlaws Trailer

Ubisoft has released two official trailers for Star Wars Outlaws. The most substantial of which is a 10-minute gameplay trailer revealed last June. Check it out below:

Star Wars Outlaws Release Window

Star Wars Outlaws has an official release window of 2024. It will be released sometime between April and December 2024, according to Ubisoft’s most recent earnings report.

Star Wars Outlaws Platforms and Price

Star Wars Outlaws will be released on PS5, Xbox Series X|S, and PC (via Ubisoft Connect). Ubisoft has not announced a price for Outlaws, though $70 is a safe assumption considering its scope and Ubisoft’s pricing for recent AAA games like Avatar: Frontiers of Pandora.

Star Wars Outlaws Story

Plot and Characters

Star Wars Outlaws tells the story of Kay Vess and her axolotl-like companion Nix attempting “one of the greatest heists the Outer Rim has ever seen.” It’s a scoundrel story that aims to emulate the adventures of Han Solo or Jack Sparrow while being “a little bit more relatable,” according to creative director Julian Gerighty. “More of a rookie, a petty thief, who ends up in a situation that’s much bigger than they ever expected,” he said.

Here’s the official synopsis from Disney and Ubisoft:

“Experience the first-ever open-world Star Wars game, set between the events of The Empire Strikes Back and Return of the Jedi. Explore distinct planets across the galaxy, both iconic and new. Risk it all as Kay Vess, an emerging scoundrel seeking freedom and the means to start a new life, along with her companion Nix. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.

“If you’re willing to take the risk, the galaxy is full of opportunity.”

The decision was made to set Outlaws between The Empire Strikes Back and Return of the Jedi (the second and third films in the original trilogy) because it’s a time when “the underworld is thriving.” Gerighty explained: “When we were starting off the discussions with Lucasfilm, it was very clear that the one-year period between Empire Strikes Back and Return of the Jedi, that’s where the Rebels aren’t part of the picture. The Empire’s taking more and more control, but the syndicates, they’re taking more power, they’re exploiting all of these weaknesses. So it really is a moment where the underworld is thriving and there’s no better situation for an established or a rookie scoundrel to cut their teeth than this particular moment.”

Kay Vess is voiced by Humberly González (Avatar: Frontiers of Pandora, Ginny & Georgia). Her alien companion Nix is voiced by Dee Bradley Baker (Star Wars: The Bad Batch, American Dad). The full cast has not been revealed, though we know Outlaws will include characters both new and old. Among the old is Jabba the Hutt, who Massive confirmed will assign Kay missions from his palace on Tatooine. Among the new is the battle droid ND-5 (voiced by Jay Rincon), who fought in the Clone Wars before taking up a life in the underworld.

Locations and Map Size

Star Wars Outlaws’ open world is spread across multiple “handcrafted” planets of “manageable” sizes. The planets (final number TBA) “could be [equivalent to] two to three zones” in Assassin’s Creed Odyssey, according to Gerighty. As the director noted, this is a “crude analogy” as the regions of Odyssey’s Greece range in size, though it should be taken to mean the planets will not be near-endless areas filled with procedurally generated content.

The planets in Outlaws will adhere to Lucasfilm’s “80/20” rule of location design: 80% familiar, 20% alien or fantastical. Gerighty explained how Massive designed its version of Tatooine around this philosophy: “We start off with a biome, in this case, southeast African biomes as an inspiration, and then you put a twist on it to make it feel a little bit alien. If you think of the first shots, maybe not the first shots, but the first the shots of Tatooine. Beautiful, recognizable architecture, but two suns. For us, it’s having this huge mountain, and carved into it into the amberine of the mountain, the crystalline substance is a city, and these outcroppings of orange, very reflective material. That’s what brings the really alien nature to it. Familiar but fresh.”

Despite Massive’s dose of originality, Tatooine in Outlaws will be informed by the rich history of Star Wars films. “If you close your eyes and give people a choice to go anywhere in Tatooine?” Gerighty said. “Mos Eisley. And specifically one watering hole in Mos Eisley. The opportunity is that you can see all the nooks and crannies. This concept of virtual tourism is important to us. If you’ve ever wondered the distances from the moisture farms to the cantina? We have an experience for you.”

Another location Massive has detailed is the previously unexplored moon Toshara. Inspired by East African savannas, Toshara is home to “lots of wide, open plains” — a perfect playground for Kay’s speeder. It’s described as a “hive of scum and villainy” where players can explore the scoundrel lifestyle.

Other locations glimpsed in trailers include Kijimi, home to a hive-mind syndicate based on the Medlitto species called the Ashiga Clan; the humid jungle planet of Akiva; and Cantonica, home to the infamous casino city Canto Bight.

Game Length

While Ubisoft has not revealed how long it’ll take to complete Star Wars Outlaws, two key developers have commented on their desire to avoid making it “too big” — a common criticism for recent Ubisoft open-world games like Assassin’s Creed Valhalla. “Too big,” according to Gerighty and narrative director Navid Khavari, “is a game that people don’t manage to play, enjoy, and finish.”

Gerighty added: “Our objective is to really get people into a very dense, rich adventure, open world adventure that they can explore at their own rhythm. So it is absolutely not a 200- or 300-hour epic unfinishable RPG. This is a very focused action-adventure RPG that will take people on a ride and is very manageable.”

Star Wars Outlaws Gameplay

Combat

Star Wars Outlaws is played from a third-person perspective. On the ground, players can expect hand-to-hand combat, gunplay, and stealth sequences. While aboard your ship, The Trailblazer, Outlaws provides opportunities for intimate dogfights with TIE fighters and larger-scale battles against massive vessels. More on space combat below.

As for your companion, Nix appears able to distract enemies, retrieve weapons, press buttons/pull switches, and attack guards by pressing RB/R1 and highlighting the desired action.

Exploration and Traversal

The open world of Star Wars Outlaws will be traversed on foot, atop your speeder, and aboard your ship. One of the most impressive things we’ve seen from Outlaws is the seamless nature in which you’ll be able to move across these three modes of traversal; Kay can go from foot to speeder to space without any cuts to black or obvious loading screens.

The planets of Outlaws can be navigated most efficiently using Kay’s speeder, which the dev team describes as “motocross in the sense of making the travel really fun, thrilling, full of tricks, speed chases, that type of thing.” As evidenced in the gameplay trailer, you’ll be able to shoot while riding using a slow-motion targeting system reminiscent of Red Dead’s Dead Eye.

There also appears to be some on-foot platforming, as we’ve seen Kay climb atop boxes and rappel down ropes using her grappling hook.

As for how Ubisoft has designed the open world to be explored, Khavari said the goal is to “make sure that the player organizes their experience according to their desires.” The team wants to avoid the Ubisoft open-world critique of maps crowded with icons that lead to repetitive activities. The goal here is to create worlds “so dense and so rich with different distractions that we won’t have to rely on so many UI indications for them,” he said.

Spaceship Combat

While aboard the Trailblazer, Kay will get into dogfights with hostile spacecraft. Dogfighting is made “as accessible as possible because movement in a whole full-on 360-degree environment is quite challenging,” said Gerighty. Massive hopes to accomplish this by slowing down the pace of dogfights and providing players with a chase cam control that allows enemy ships to be chased automatically so you can focus solely on aiming your shots.

In addition to being a vessel for space exploration and deep-space combat, the Trailblazer serves as a sort of home base for Kay. While roaming the ship on foot, you’ll be able to speak with other characters and explore the mysteries of the ship’s history.

Reputation Systems

There are two important systems around player behavior in Star Wars Outlaws: Reputation and Wanted. Massive says these two systems will be at play within every location, as they designed each with consideration for the presence of the Empire and the various crime Syndicates.

The Reputation system applies to Kay’s relationships with Syndicates. If Kay fosters trust with Syndicates, she can expect better contracts, cheaper store prices, and access to new territories. Should she fall out of favor with one, she can expect to be hunted. “It’s all about playing the Syndicates off one another, making choices, dilemmas in terms of how you hand in a quest, that type of thing,” said Gerighty.

The Wanted system, meanwhile, pertains to Kay’s relationship with the Empire. The Empire will put the Wanted tag on Kay when she acts against their wishes. In one example, we see Kay refuse to pay a bribe to an Imperial officer, resulting in a high-speed chase that follows the fugitive from land to space.

RPG Elements

Outlaws features some light RPG elements, such as an upgrade system that allows you to bolster Kay’s gear, from improvements to her speeder bike to new modules for her blaster. There will also be customization options for Kay’s speeder and spaceship.

There will be dialogue choices to make as Kay. This system was implemented to enhance the experience of role-playing as a scoundrel in the world of Star Wars, Gerighty told IGN.

Star Wars Outlaws Development

Development of Star Wars Outlaws is led by Massive Entertainment, the Ubisoft-owned studio responsible for The Division and Avatar: Frontiers of Pandora. Massive is supported by Ubisoft Annecy, Bucharest, Chengdu, Milan, Montpellier, Paris, Shanghai, Toronto, Redlynx, and Stockholm. It’s being developed using Massive’s in-house Snowdrop game engine.

Outlaws was announced in early 2021, signaling the end of EA’s exclusive hold on the Star Wars video game license, before being properly revealed at the 2023 Xbox Games Showcase. According to Disney’s Sean Shoptaw, the inception of Massive’s Star Wars game came during a meeting between the two companies to discuss Avatar: Frontiers of Pandora.

Key developers include game director Mathias Karlson (The Division 2), creative director Julian Gerighty (The Division 2), narrative director Navid Khavari (Far Cry 6), art and world director Benedikt Podlesniggand (The Division 2), and lead writer Nikki Foy (Far Cry 6).

Jordan covers games, shows, and movies as a freelance writer for IGN.

Every Star Wars Game on the Nintendo Switch in 2024

When it comes to licensed movie franchises entering the world of video games, very few have as storied a history as Star Wars. From hopping into an X-Wing cockpit in Rogue Squadron to making decisions that affect the fate of the galaxy in Knights of the Old Republic, George Lucas’ expansive sci-fi universe has become a creative playground for a range of talented developers over the years, and with it paved the way for some truly iconic Star Wars games.

For those looking to dive into some of these games on their Nintendo Switch, we’ve got you covered. Below, we’ve compiled every single Star Wars game available on Nintendo’s flagship console, ranging from immersive RPGs to classic first-person shooters.

How Many Star Wars Games are on Nintendo Switch?

In total, there are ten Star Wars games available on Nintendo Switch. The list below won’t include game bundles like the Heritage Collection or the Knights of the Old Republic bundle, although it’s worth noting that you can find most of the games below packaged together on the Nintendo eShop.

Every Star Wars Game on Nintendo Switch

These blurbs contain mild spoilers for each game, including characters, settings, and story beats.

Star Wars: Dark Forces (Original Release: 1995 / Remaster Release: 2024)

The latest Star Wars game to be remastered for Switch, Dark Forces is the first official entry in what would eventually become known as the Jedi Knight series. Assuming the role of a reformed Imperial Officer named Kyle Katarn, players embark on a covert mission for the Rebel Alliance. They’ll get the chance to explore the galaxy across several missions, taking part in frantic first-person shootouts and uncovering a story set between the events of Revenge of the Sith and A New Hope.

Read our Dark Forces review.

Star Wars Episode 1 Racer (Original Release: 1999 / Remaster Release: 2020)

An arcade racer based around The Phantom Menace’s podracing sequence, Star Wars Episode 1 Racer straps players into their very own podracer and enters them into various tournaments across the galaxy. There, they’ll battle against the likes of Anakin Skywalker and Sebulba, souping up their craft with additional upgrades in an attempt to stomp out the competition and become a legend on the streets of Tatooine.

Read our Star Wars Episode 1 Racer review.

Star Wars Jedi Knight 2: Jedi Outcast (Original Release: 2002 / Remaster Release: 2019)

A continuation of the Star Wars Jedi Knight series, Jedi Outcast follows series’ protagonist Kyle Katarn as he re-embraces the Force and heads out on a quest for revenge. Alongside the first-person shootouts that acted as the centerpiece of earlier entries in the series, Jedi Outcast hones in on technical lightsaber dueling, with players facing off against Sith lords and their friends online in physics-based lightsaber battles.

Read our Jedi Outcast review.

Star Wars: Knights of the Old Republic (Original Release: 2003 / Remaster Release: 2021)

Often heralded as one of the most iconic RPGs ever made, Star Wars: Knights of the Old Republic tells a new Star Wars story set 4,000 years before the events of The Phantom Menace. Players take on the role of a Galactic Republic soldier who crash lands on the planet of Taris after their ship is attacked.

Left stranded, they undertake a daring adventure and learn the ways of the Force, rallying against the armies of the Sith and their fearsome leader, Darth Malak. Knights of the Old Republic envisions the Star Wars universe during the height of the Jedi Civil War, allowing players to choose whether to follow the path of the light or be tempted by the corrupt allure of the dark side.

Read our Knights of the Old Republic review.

Star Wars Jedi Knight: Jedi Academy (Original Release: 2003 / Remaster Release: 2020)

Switching out long-running Star Wars Jedi Knight protagonist Kyle Katarn for a new, fully customisable lead, Jedi Academy casts you as Jayden Korr: a Padawan studying under Katarn at the Jedi Temple. Taught in the ways of the force and provided with your very own lightsaber, you explore the galaxy, undertaking new missions and battling back against Sith forces. Jedi Academy introduced several features to the Jedi Knight series, including new fighting styles and the ability to customize lightsabers.

Read our Jedi Academy review.

Star Wars: Knights of the Old Republic 2 – The Sith Lords (Original Release 2005 / Remaster Release: 2022)

An official follow-up to Bioware’s landmark RPG, Obsidian took the reins for Star Wars: Knights of the Old Republic 2 – The Sith Lords. Set five years after the events of the original game, the player takes on the role of an exiled Jedi tasked with finding the remnants of the order and uniting them against the growing Sith army.

The ensuing journey takes players across a series of iconic Star Wars planets, where they recruit a party of allies and make choices that shape their relationship with the Jedi Order, the Sith and the Force.

Read our Knights of the Old Republic 2 review.

Star Wars: Republic Commando (Original Release: 2005 / Remaster Release: 2021)

Moving away from lightsaber duels and tales of Jedi venturing across the galaxy, Star Wars: Republic Commando enlists players as a clone trooper, sending them to join Delta Squad as its leader: Boss. Set during the Clone Wars, players guide their unit through three first-person shooter campaigns, gunning down battle droids and other Separatist forces across iconic prequel era Star Wars locales, including Geonosis and Kashyyyk.

Read our Republic Commando review.

Star Wars: The Force Unleashed (Original Release: 2008 / Remaster Release: 2022)

Set between the events of Revenge of the Sith and a New Hope, Star Wars: The Force Unleashed tells the tale of Starkiller: an apprentice under the tutelage of Darth Vader. Initially sent to hunt and kill the Jedi that survived Order 66, Star Killer’s story quickly spins out into a galaxy-wide adventure, as players build their Force abilities, engage in action-packed lightsaber combat and experience the power fantasy of being a Jedi Knight at the height of their powers.

Read our Star Wars: The Force Unleashed review.

Star Wars Pinball (2019)

A pinball game themed around the Star Wars saga, Star Wars Pinball is exactly what it says on the tin. It offers nineteen pinball tables with designs inspired by a spectrum of Star Wars media, ranging from The Empire Strikes Back and The Force Awakens to Rogue One and Rebels.

LEGO Star Wars: The Skywalker Saga (2022)

Traveller’s Tales latest LEGO video game, The Skywalker Saga transports all nine of the mainline Star Wars movies to the world of LEGO. From Obi-Wan and Anakin’s tragic battle above the fires of Mustafar to Luke and Vader’s legendary showdown in Bespin, The Skywalker Saga aims to be an all-encompassing recreation of the series, just with a lot more plastic bricks and minifigures.

Alongside being the biggest LEGO game to date, it also builds significantly on its predecessors, with several open-world areas to explore, more involved boss battles and new third-person shooting mechanics. It also features a stacked roster of playable Star Wars characters, with the cast including everyone from Luke Skywalker and Darth Vader to Babu Frik and Jabba the Hutt.

Read our Lego Star Wars: The Skywalker Saga review.

Upcoming Star Wars Games Coming to Switch

As for the future of Star Wars on Nintendo Switch, you can expect at least two more adventures in a galaxy far, far away in the near future. Star Wars: Hunters is expected to make its way to Switch later this year, offering multiplayer arena combat where players form a team of heroes and go up against opponents online.

Meanwhile, on March 14, Switch players will be able get their hands on the Star Wars: Battlefront Classic Collection, which compiles remasters of both the original Star Wars Battlefront games into one package. On top of getting both classic third-person Star Wars shooters, the bundle will feature a few new bonuses, including additional maps, Asajj Ventress and Kit Fisto as playable heroes, and the option to play Battlefront 2’s Hero Assault mode on all Ground Maps.

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.

7 Biggest Story Changes in Final Fantasy 7 Rebirth

Warning: this article contains full spoilers for both Final Fantasy 7 Rebirth and the original Final Fantasy 7.

Final Fantasy 7 Rebirth continues the work of its predecessor, which means it not only recreates the original 1997 classic with modern graphics and gameplay, but it also makes substantial changes to the story. Interestingly, Rebirth isn’t quite as radical as Final Fantasy 7 Remake was, and for much of its runtime is a mostly faithful adaptation of what you remember. But the closer you get to the end, the bigger the rewrites become. Ahead lies the seven biggest changes, which naturally means huge spoilers for Final Fantasy 7 Rebirth and the original game. Read on at your own risk!

The Gi Created the Black Materia

In the original Final Fantasy 7, the Black Materia is a mysterious, ancient magical orb that’s capable of summoning meteor, a space-faring rock that can destroy planets. Very little is known of its origin, but its destructive powers are revealed in a mural when the party visits the Temple of the Ancients.

Rebirth partly reimagines the Black Materia, giving it a full origin story. It was created by the Gi, the undead tribe that haunts the tunnels beneath Cosmo Canyon. In a brand new sequence for Rebirth, the leader of the tribe, Gi Nattak, takes you to his village, where it is revealed that the Gi have been living in a restless purgatory for centuries.

In the world of Final Fantasy 7, your spirit is created by the Lifestream and returns to it when you die. Unfortunately for them, the Gi are not born of the Lifestream. It’s never explained where they originally came from, but their outsider status means they cannot return to the Lifestream and thus are trapped as ghosts for eternity. In an effort to release them from their curse, the Gi developed a materia that turned black “with pain and spite”. They planned to use it to summon a meteor that would obliterate both themselves and the planet that held them ‘hostage’. In short: absolute nothingness is better than a tortured eternity of undeath.

Before the Gi could use the Black Materia, Aerith’s ancestors – the Cetra – stole it and locked it away in the Temple of the Ancients. Gi Nattak asks Cloud and his friends to retrieve the Black Materia for him, and while they agree to his request, they only do so in the aim of keeping it away from both the Gi and Sephiroth.

Character Introductions Have Completely Changed

Rebirth introduces four new characters to the party: Yuffie, Cait Sith, Cid Highwind, and Vincent Valentine. If you’ve played the original, only Cait Sith will be introduced in the same way you remember.

This time around, Yuffie is not randomly found wandering the world’s forest. Instead, she washes up on the beach at Junon Harbour, with her early moments replacing the CPR scenes with Pricilla from the original game. Yuffie made her way to Junon with the aim of assassinating Rufus Shinra, and her attempt to do so happens as part of Rufus’ military parade.

Cid is also met in an entirely different part of the world. In the original game he’s recruited from his home in Rocket Town, where a disagreement with Shinra turns into an explosive escape. But in Rebirth the party never goes to Rocket Town. Instead, Cid is depicted as a pilot-for-hire. Summoned by sending up a smoke signal at Gongaga airfield, Cid’s initial role is as a fast-travel system, flying you from location to location in the Tiny Bronco. Later, he pledges himself to the party after revealing that he once met Aerith’s biological mother, Ifalna. Upset to learn that she died, Cid agrees to help Aerith in any way she needs.

Finally we have Vincent, who does still remain locked in the Shinra Mansion basement, but is this time met when the party seeks out a computer terminal that will reveal the location of the Temple of the Ancients. Vincent agrees to help, but when the group stumbles across Professor Hojo’s old Reunion lab equipment, he forcibly steps in to stop them. And by forcibly, I mean he transforms into Galian Beast, the werewolf-like monster that was his Limit Break in the original game. After being defeated, Vincent is convinced to tag along with the party because of his past association with Sephiroth and Shinra.

Cloud Tries To Kill Tifa at Gongaga Reactor

Throughout the game, visions of Sephiroth try to convince Cloud that Tifa is an imposter. This all comes to a head at Gongaga Reactor where a tormented Cloud lashes out at Tifa, believing that she is a manifestation of Jenova. He tries to kill her, but Tifa manages to dodge backwards and escape the reach of his sword.

While Tifa survives Cloud’s attempt on her life, she instead falls into the reactor’s lake of liquid mako. She’s then swallowed whole by a Weapon, one of the whale-like protectors of the planet. Trapped inside the Weapon’s huge materia-like belly, she watches as it swims through the Lifestream. On the journey she experiences visions from the past, including memories of her childhood conversation with Cloud when she made him promise to save her. This is all very similar to a sequence from the original game, but it took place much later when Cloud was recovering in Mideel. The sequence ends with Tifa watching a vision of Sephiroth guiding Cloud away from her, foreshadowing the villain’s grip over her friend.

The Weapon eventually resurfaces at Gongaga Reactor and, surrounded by Whispers, releases Tifa. The suggestion is that, much like when Barret was ‘killed’ and resurrected by Whispers in Final Fantasy 7 Remake, it’s not Tifa’s time to go yet.

Aerith (and Red XIII) Knew Her Fate

In the original Final Fantasy 7, Aerith had no idea of the death that awaited her at the Forgotten Capital. But in Final Fantasy 7 Remake, it was suggested that Aerith was able to see the future. Rebirth reinforces this, and reveals that Red XIII also had the ability to see the future, too (provided you take him on a date at the Gold Saucer.) However, since leaving Midgar, both Red XIII and Aerith have lost their ability to see what’s ahead.

But how could Aerith and Red XIII see the future, and why can’t they now? The answer seems to be Aerith’s White Materia. In the original game this special orb was used to summon Holy, a protective magic that can defend the entire planet. In Rebirth, Red XIII explains that materia is formed of knowledge and memories, and so it seems that the White Materia is the vessel for Aerith’s visions of the future. Red XIII was presumably able to tap into those visions, perhaps as a result of his time spent at the spiritual retreat of Cosmo Canyon. The problem is that by the events of Rebirth the White Materia is no longer white – it’s colourless and ‘empty’. The memories are gone, as thus so is its power to call Holy.

Those memories were taken by the Whispers. Last year, Square Enix confirmed that each time the Whispers touched Aerith in Remake, they stole away another memory. By the time the Whisper Harbinger had been defeated, every one of her future memories had been taken away, leaving her none the wiser of her fate.

In Rebirth’s final chapter, Cloud is taken to a new reality where he meets an alternate version of Aerith who has her own working White Materia. She tells him “Whatever happens, don’t blame yourself,” clearly demonstrating that this Aerith also knows of her fate thanks to her materia. She gives her orb to Cloud and sends him back to his reality, allowing him to reunite his Aerith with a working White Materia, those future memories, and the power to call Holy.

Sephiroth Wants the Multiverse, Not Just the Lifestream

Sephiroth’s plan in the original game was to ascend to godhood via absorbing the Lifestream. While he still seems pretty set on that ascension in the remake trilogy, Rebirth reveals that his master plan also involves conquering the multiverse via something called Reunion.

Reunion is not a new thing for Final Fantasy 7 fans, but in the original game it referred to the reunion of Jenova’s cells. In Rebirth, it refers to Sephiroth orchestrating the convergence of many different worlds or realities. He calls this a ‘homecoming’, and when it begins he says their joining is a “confluence of worlds and emotions.” It seems, then, that the mass collection of both realities and the emotions of those who live within them is important to Sephiroth’s overall plan. And since he still wants the Black Materia, it seems pretty obvious that mass destruction of not just one world but many is on his bucket list…

Zack and Aerith Are Still Alive, Sorta

In the original Final Fantasy 7, Aerith was killed by Sephiroth at the Forgotten Capital. However, the final cutscene implied that her spirit lived on in the Lifestream, and that she was able to protect the planet from meteor from there. This idea has been kept for Rebirth, but it is presented in a very different way. Aerith still dies by Sephiroth’s sword, but her spiritual form lives on and can directly communicate with Cloud – although sadly the rest of the party are unaware of her presence. In the final cutscene, Aerith promises Cloud that she will stop the meteor – a clear nod to the original game’s finale.

While Aerith’s fate is only somewhat different to the original game’s version, what we see of Zack is very different. He outright died in the original, of course, but the creation of multiple realities in the remake trilogy means that Zack lives on in different worlds of the multiverse. We actually see multiple different versions of Zack across Rebirth in worlds separate from the ‘main’ reality our heroes live in. At the very end of the game, though, the Zack that fights in the final battle ponders on something Sephiroth told him: that worlds unite and part. He wonders if that means that worlds can reunite a second time. The implication – or at least the hope – is that Zack’s reality will unite with a world where he can live happily with alternate versions of Aerith and Cloud, as the ones in his reality appear to be terminally sick.

Glenn Lodbrok and the Shinra vs. Wutai War

The original Final Fantasy 7 briefly established that Yuffie’s home of Wutai was once at war with Shinra. The remake trilogy has expanded on that, and it becomes a notable secondary plotpoint in Rebirth. There’s currently a cease-fire agreement between Wutai and Shinra, but Glenn Lodbrok – a former SOLDIER who defected to Wutai – is attempting to stoke the fires of war again and destroy both Shinra and Midgar. In a public address he claims that Shinra has massacred Wutai soldiers – a situation he almost certainly engineered to increase tensions – and also falsely blames the emergence of the Weapons on the company.

In the finale, it is revealed that Glenn is actually a puppet of Sephiroth, and that the attempts to reignite the Shinra vs. Wutai war is a ploy to distract Rufus. Sephiroth does not speak plainly about why he’s doing this, but he does say “our promised land will become a reality”. Based on this, it’s logical to assume that he’s trying to divert Rufus’ attention away from his goal of discovering the Promised Land. In the original Final Fantasy 7, Sephiroth sought the Promised Land as it was a place where he could absorb the mass amounts of Mako energy required to use the Black Materia and cast Meteor. Meanwhile, the late President Shinra hoped to find it and use its energy to build Neo Midgar. We know Rebirth’s version of Rufus still hopes to complete his father’s work, and it makes sense that this version of Sephiroth still requires the energy. Thus, if Rufus is distracted by a war with Wutai, then Sephiroth can more easily beat him in the race to the Promised Land.

Matt Purslow is IGN’s UK News and Features Editor.

Best Xbox Series X/S Accessories to Buy in 2024

The Xbox Series X is now one of the best-selling video game consoles of all time, even if there were rumors Microsoft was going to stop making consoles – which is thankfully false. If you want to enhance your gameplay even further, then it’s worth considering some of the best Xbox Series X accessories to pair with your Xbox Series X console.

TL;DR – These are the Best Xbox Series X Accessories:

From high-end Xbox Series X controllers with additional buttons and paddles to make gaming easier, to immersive Xbox Series X headsets that allow you to hear every movement in-game, there are some seriously cool Xbox Series X accessories to consider.

The good news is, that you don’t need to stretch your budget too far if you want to invest in some new peripherals. But if you want to splurge, the option is there.

The Best Xbox Series X Accessories

1. Xbox Elite Controller Series 2

Best Controller for Xbox Series X

Pros:

  • Customizable controls
  • Up to 3 custom profiles

Cons:

  • Expensive

If you enjoy pro gaming or you want to up your performance in-game, the Xbox Elite Controller Series 2 is designed for competitive gamers. It features adjustable-tension thumbsticks, short hair trigger locks, a wrap-around rubberized grip, exclusive button mapping options, and interchangeable components.

Depending on the game you’re playing, you can save up to 3 custom profiles on the controller and switch between them instantly using the profile button on the controller. Admittedly, there’s a hefty price to pay here, but the beauty of this Xbox controller is that it can pair to Xbox Series X|S consoles, Windows PCs, and mobile devices, too, making it great value for money in the long run.

Equipped with a rechargeable battery, you can easily pair the Xbox Elite Controller Series 2 with a rechargeable battery kit or something like the PowerA Dual Charging Station for Xbox X|S, so you’re never without charge.

2. Seagate Xbox Storage Expansion Card

Best Storage Expansion Card for Xbox Series X

Pros:

  • Officially licensed
  • Up to 2TB of storage

Cons:

  • Expensive

The Xbox Series X comes with a standard 1TB of storage. Some of that is instantly eaten away by the operating system, leaving you with just 802GB of usable space. When you consider some Xbox Series X games are over 100GB once installed, you’ll soon realize there’s not much space left on your Xbox to play the games you want.

The officially licensed Seagate Xbox Storage Expansion Card comes in 1TB and 2TB sizes, allowing you to install more of the games you love without any hassle. It’s easy to increase the capacity of your Xbox Series X, though it does come at a price. However, this is really the only sacrifice you’re making since the expansion card runs just a touch slower than the Xbox’s internal SSD.

3. Microsoft Xbox Wireless Headset

Best Headset for Xbox Series X

Pros:

  • Customizable audio
  • No cables or dongles required

Cons:

  • There are better headsets but they are more expensive

More affordable than some Xbox Series X headsets, the Microsoft Xbox Wireless Headset is the perfect pairing for this console and is noise-canceling too. The adjustable headband means it’s comfortable to wear for long periods of time, and can be shared between your household. And, since it’s wireless, you won’t be tied down to your Xbox if you want to grab a snack in between matches.

The controls are easy to access; you can adjust the volume on the fly and alter the game/chat balance depending on what you’re focusing on. Keeping with its intuitive and lightweight theme, the Microsoft Xbox Wireless Headset doesn’t require any dongles, cables, or extras to connect wirelessly to your Xbox. It can even double up as a headset for your phone too as it features Bluetooth connectivity.

Use the Xbox Accessories app to create a customized audio experience just for you, and switch between a range of sound modes including Windows Sonic, Dolby Atmos, and DTS Headphone:X.

4. WD C50 Expansion Card

Best Alternative Expansion Card for Xbox Series X

Pros:

  • More affordable than other options
  • 512GB and 1TB sizes

Cons:

  • A little slower than the internal SSD

We wouldn’t blame you if you didn’t want to splash all your hard-earned cash on Seagate’s Xbox expansion card. If this is the case, you might want to turn your head to the WD C50 Expansion Card, which is a more affordable alternative. It also comes in 512GB and 1TB storage sizes, if you don’t want to go all out and upgrade to 2TB.

This expansion card is officially licensed by Microsoft, too, so you can simply plug and play without any hassle of installing additional storage and taking your Xbox apart. Install all of the games you want, and thanks to its portable size, you can even take this expansion card with you to your friend’s house if you want to play games that they haven’t installed.

5. Logitech G923 Racing Wheel and Pedals

Best Racing Wheel for Xbox Series X

Pros:

  • Feels like you’re really driving
  • Extremely customizable

Cons:

  • One of the most expensive Xbox Series X accessories

Racing fans will love the Logitech G923 Racing Wheel and Pedals, though you might gulp at the price. Featuring Trueforce technology, this racing wheel makes it really feel like you’re in the driver’s seat. The finer details like the hand-stitched black leather wheel cover and polished metal pedals only add to the experience (and cost).

What makes the Logitech G923 Racing Wheel and Pedals stand out is its lifelike replication of driving a car. The programmable dual clutch simulates real race car launch directly from your controller, alongside the ability to fine-tune your speed with the built-in LED RPM indicator.

Adjustable wheel sensitivity, force feedback, and button customizable add to the racing wheel’s appeal, offering the full racing sim experience at home.

6. PowerA Enhanced Wired Controller for Xbox Series X|S

Best Affordable Controller for Xbox Series X

Pros:

  • Not expensive
  • So many designs to choose from

Cons:

  • Wired

If you’re not fussed about using a wireless controller on your Xbox Series X, and perhaps don’t want to spend too much on additional controllers for when your friends come over to play, then the PowerA Enhanced Wired Controller is a great alternative. This budget-friendly controller comes in a range of styles to suit every gamer. You could spend hours looking through the vast designs on offer.

Despite its cheaper cost, this controller comes with two mappable advanced gaming buttons, dual rumble motors, and the usual Share button so you can capture screenshots and clips in-game. There’s a volume dial too and a one-touch mic mute which is perfect if you chat with your friends while gaming. The generous 10ft cable shouldn’t get in the way, and it’s easy to plug into your Windows PC or Xbox One, too.

7. KontrolFreek FPS Freek Inferno Performance Kit

Best Thumbsticks for Xbox Series X

Pros:

  • Great for competitive gaming
  • Enhances gameplay

Cons:

  • Could break after prolonged use

Competitive gamers will appreciate the upgraded precision that the KontrolFreek FPS Freek Inferno Performance Kit offers. This cheap and cheerful Xbox Series X accessory comes with a mid-rise and high-rise thumbstick to customize your gameplay.

Best of all, there’s no DIY needed here. Just place the thumbsticks on top of the existing Xbox Series X thumbsticks to completely change up your gaming experience. The rubber material provides additional grip and comfort, giving you the upper hand when you need it.

Xbox Accessories FAQ

What Xbox Accessories are Essential for Gaming?

There are a lot of different accessories you can buy for the Xbox Series X, but the only actually essential accessory is an Xbox controller. You will also likely need multiple controllers if you plan on playing multiplayer games locally on your Xbox. And although not essential for gameplay, a decent gaming headset or gaming earbuds are great if you want to play quietly.

Do Any Bluetooth Headphones Work With Xbox Series X?

Unfortunately, Xbox consoles do not currently support Bluetooth audio. That being said, there is a workaround that will allow you to connect Bluetooth headphones to the console. See our guide on how to connect AirPods to Xbox for more info.

Kegan is an avid gamer who has been playing games since his Atari days. From a young age Kegan was tinkering with PCs and now has a passion for building custom gaming computers.

Balatro Devs Argue Poker Roguelike Does Not Encourage Gambling as It Vanishes From Some Stores

Balatro publisher Playstack Games has taken to social media to defend its poker roguelike after fans noticed it had been removed from certain stores.

Players started to point out Balatro’s disappearance over the last few days, with some taking to social media to express their concerns. Reddit user JustASmith27, for example, was unable to find the Nintendo Switch eShop store page in the U.K. Players from other countries, such as Australia, have reported that they are running into the same roadblock as well.

Mainly, the problem seems isolated to Nintendo Switch stores outside of the U.S. Playstack shared an explanation behind Balatro’s disappearance on X/Twitter, saying that the team is working “as hard as we can to get the game back on sale as soon as possible.” With some territories still able to purchase Balatro without issue, the publisher confirms its removal is tied to a sudden change in its age rating.

“This is not an issue with the stores themselves, however a reaction to an overnight change to Balatro’s age rating from 3+ to 18+ by a ratings board without any advance warning,” Playstack said, “due to a mistaken belief that the game ‘contains prominent gambling imagery and material that instructs about gambling.’”

Playstack adds that it addressed gambling concerns with the ratings board in October. At the time, Balatro was labeled 3+ after receiving an initial rating of 18+.

“During that specific appeal, the ratings board assured us ‘we have reviewed your product and determined that the disclosure of gambling themes was unwarranted,’” Playstack added. “The game content has not changed since the age rating was amended to a 3+.”

The Playstack team says they “fundamentally believe the ratings decision is unfounded,” mentioning that LocalThunk, Balatro’s sole developer, is “staunchly anti-gambling.” LocalThunk took to X/Twitter to share their own thoughts on the matter, doubling down on their stance against the accusation that Balatro contains any form of gambling.

“I do not condone gambling (staking something personally valuable on an uncertain event) nor do I believe that Balatro contains gambling,” the post says. “I did add risk/reward mechanics and RNG to Balatro, but these are core mechanics to the genre at large.”

While Playstack is confident Balatro will remain on PC storefronts like Steam, it’s not sure how other platforms will be impacted. It adds, “Please rest assured the game will be back up on sale, possibly with a temporary 18+ rating while we resolve the issue.”

Balatro launched for PC, Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S on February 20, 2024. Although its Steam page boasts that it is “the definitive poker roguelike experience,” it also features a variety of gameplay twists, such as cards with unique abilities, a campaign, difficulty modes, and more.

“Combine valid poker hands with unique Joker cards in order to create varied synergies and builds,” its description says. “Earn enough chips to beat devious blinds, all while uncovering hidden bonus hands and decks as you progress. You’re going to need every edge you can get in order to reach the boss blind, beat the final ante and secure victory.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Starfield Patch Fixing Its Sabotage Quest, Which Many Players Couldn’t Finish Due to a Missing Journalist

Bethesda Game Studios has teased what players can expect in Starfield’s next update, with the upcoming patch emphasizing quality-of-life improvements and bug fixes.

In a thread on X/Twitter, Bethesda Game Studios made a thread highlighting some of the changes coming to Starfield. The update will be available on March 6 via the Steam Beta before a full release at a later date.

The most notable fix will address a bug in the “Sabotage” quest for the Ryujin Industries. The bug in question caused an NPC required to complete the quest to not spawn in the location. Bethesda previously tried to address this bug in update 1.8.86, released last November, but some quickly pointed out that the NPC failed to spawn after installing the patch.

Other patch highlights include:

  • Adding facial expressions in photo mode;
  • Improvements to the scanner that will allow you to use it to monitor the in-game world when harvesting resources; and
  • A quality-of-life improvement that makes missions active when you set course on an inactive mission.

The latest update comes over a week after the February patch was released, where it introduced a number of changes to Bethesda’s sci-fi action RPG, most notably AMD’s FSR 3 and Intel’s XeSS supersampling tech support.

The support for Starfield is part of Bethesda’s plan to have “a steady stream of updates about every six weeks” to address various issues in Starfield. Bethesda previously teased additional fixes and improvements, including adding city maps and “new ways” of traversing.

In our review of Starfield, which we awarded a 7 out of 10, we said: “Starfield has a lot of forces working against it, but eventually, the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.”

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.