Magic: The Gathering’s Lorwyn Eclipsed Booster Box Is Already Discounted

Magic: The Gathering has a frankly ridiculous schedule for 2026, but while the Teenage Mutant Ninja Turtles, The Hobbit, Marvel heroes, and Star Trek are on their way, we’re starting the year with Lorwyn Eclipsed.

An in-universe set that’s seeing positive buzz already, thanks to being a return to a fan-favorite plane and the fact that there’s no City Pigeon or Hot Dog Cart in sight, it launched on January 23 but is getting a discount already.

Amazon is offering a Play Booster Box of 30 packs for $129.98, a 21% drop from the list price of $164.70.

Save On Magic’s Latest Set Right Now

Some quick math will show you that with this discount, you’re paying $4.63 per card. That’s a drop of almost a dollar per pack, going by the per-pack pricing of $5.49.

That’s a lot of cards, and it might even be worthwhile splitting a Play Booster Box with a friend at this price.

Amazon’s been on a bit of a tear recently with Magic deals. In the last few days we’ve seen discounts on the upcoming Teenage Mutant Ninja Turtles Play Booster Box, as well as the same product for Edge of Eternities – one of Magic’s most underrated 2025 sets.

Picking up a Lorwyn Eclipsed Play Booster Box is a great way to fill out your collection, or upgrade your Commander Decks. Speaking of which, we’ve taken a look at the new decks in our guide.

For more on Lorwyn Eclipsed, be sure to check out our list of the best chase cards in the set right now, as well as a look at all eight creature types in the new set.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Rainbow Six Siege Tease Sees Splinter Cell Meet Metal Gear Solid as Solid Snake Is Revealed as New Operator

Rainbow Six Siege is getting a Metal Gear Solid crossover, as Ubisoft is teasing that Solid Snake will appear as a new Operator in Year 11.

A 15-second clip for the tactical action game’s next roadmap lays it on thick, showing not just a faceless body wearing a familiar sneaking suit but a Metal Gear Solid 1-style Codec Call from none other than Splinter Cell star Sam Fisher. It’s the kind of crossover fans have dreamed about for decades, brought to life as Ubisoft teases a full reveal for the Year 11 roadmap that’s scheduled to take place next month, February 15, at 8 a.m. PT / 11 a.m. ET on the Rainbow Six Siege Twitch page.

It’s unclear if today’s tease is just for the Solid Snake Operator or if fans should instead expect a selection of skins from Konami as well, but judging by the fanfare surrounding the reveal, it looks like Ubisoft went all out for this latest collaboration. Either way, the Solid Snake teaser marks what is likely the most exciting Operator in the last 10 years.

There were some early signs that Rainbow Six Siege could soon meet the world of Metal Gear Solid. Reputable dataminer @Shiiny77 suggested a collaboration was in the cards for Year 11 Season 1 just last week, teasing that “it is not just a skin collaboration” like fans have seen in the past. Insider Gaming later said it was able to independently verify the leak as well.

“There is so much out of this collab and the season itself, its so packed,” @Shiiny77 added at the time.

Metal Gear Solid may be one of the wildest crossovers for Rainbow Six Siege so far, but it’s far from the first. Other recent collaborations have brought the Attack on Titan and The Boys universes into the fold with various cosmetics for existing Operators. Splinter Cell didn’t launch with the game when it first launched back in 2015, but Sam Fisher did go on to get his own Operator in the form of Specialist Zero in 2020.

We’ll learn more about what this official meeting between Solid Snake has in store February 15. In the meantime, Rainbow Six Siege recently received a massive 10-year update to become Rainbow Six Siege X. You can check out why we think it’s now an 8/10 in our review.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Xbox Hardware Revenue Has Been Dropping for Two Years Straight

Xbox has been having a hard time selling consoles lately, and it didn’t get any better over the 2025 holiday quarter. Microsoft has just reported its Q2 2026 earnings, including the news that hardware sales were down 32% year-over-year, after quarter upon quarter upon quarter of hardware declines.

Though we don’t have actual numbers to tell how much revenue is being lost out on here, we can get a sense of how grim this is for the hardware by looking at past quarters. Last quarter, Q1 of 2026, hardware declined 29% year-over-year. The quarter before that, Q4 of 2025, hardware was down 22%. The quarter before that? Down 6%. Before that? Down 29%. And before that, 29%, in Q1 of 2025, which was July – September of 2024. Going back even further through Microsoft’s earnings reports, the prior year quarters saw declines of 42% (woah) in Q4 of 2024 and 31% in Q3. In fact, you have to go all the way back to Q2 2024, which was October through December of 2023, to find the last time Xbox’s hardware revenue was better during that period than it was the year before – it was up a whopping 3% over the holiday quarter.

And yes, it was down 7% the quarter before that, 13% before that, down 30% before that, down 13% before that, and finally up 13% year-over-year in Q1 of 2023, or July – September of 2022, at which point the numbers start finally showing consistent improvement year-over-year, largely due to proximity to the launch of the Series S and X.

Now, look. It’s extremely normal for a six-year-old console to not be selling as well as it was in the first few years after launch. That’s to be expected. Early adopters tend to buy up consoles in large quantities at launch, distributers run out of stock, more is produced, people continue to buy until the vast majority of enthusiasts who want the console already have one, and then sales slow down as the console gets older. But it…usually takes a bit longer to get to that point! For comparison’s sake, we have evidence that neither the PlayStation 5 nor the Nintendo Switch have had this much trouble on this scale selling systems at this stage in their respective life cycles, and certainly not as far back as less than three years after launch. There’s maybe a reason why we have hard unit sales numbers of Switches and PS5s from Nintendo and PlayStation, but no official numbers whatsoever from Xbox on the Series S and X.

None of this is surprising to anyone who’s paying attention. We’ve been reading headlines about the strugglines of the Xbox Series consoles for the last several years now. In the U.S., Xbox console sales hit an all-time November low in 2025, after several years in a row of declining hardware sales in what is usually the busiest retail month with Black Friday.

These more recent struggles are likely tied as well to the two spikes in Xbox console prices just this year, which saw the least expensive Xbox rise to $400, and the most expensive to an unimaginable $800. Its recently-released ROG Ally launched last year at a whopping $1000. And because much of the high prices are tariff-related, the U.S. – Xbox’s biggest market – is primarily impacted here. According to Circana analyst Mat Piscatella speaking to us last December, the average price per Xbox unit in the U.S. has risen 30% year-over-year in 2025.

Xbox seems to be well-aware that its console business is seriously suffering. While it’s promised a new, next-gen console to follow the Series, it’s also said such a console would be a “very premium, very high-end curated experience.” And even though there have been rumors it’s considering backing off about its hardware plans recently, Xbox is still denying them, even as a former Xbox founding member says that “Xbox hardware is dead.”

While the hardware declines were the most noteworthy figure from Microsoft’s earnings yesterday, it’s not like software was doing a whole lot better. Content and services revenue dropped 5% year-over-year, and overall gaming declines caused revenue in the More Personal Computing segment of Microsoft to drop 3% year-over-year. In the investor presentation, CFO Amy Hood said that the revenue drop was “driven by first-party content with impact across the platform,” suggesting that its first-party games (perhaps Call of Duty?) didn’t do as well as they expected them to.

All-in-all, another real rough one for Microsoft’s gaming department.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Crimson Desert Gets 15-Minute Video Showing Off Open World and New Gameplay

With Crimson Desert just a handful of weeks from release, developer Pearl Abyss has released a 15-minute video showing everything from the story to the open world, alongside fresh gameplay.

This video shows main character Kliff and the continent of Pywel, which promises to be a seamless open world. Expect “sprawling wilderness, bustling cities, ancient ruins, and diverse regions, all set against a backdrop of escalating conflict and supernatural danger,” Pearl Abyss said.

Kliff is a warrior of the Greymanes, a faction from the northern region of Pailune. The story begins in the aftermath of a peace being shattered, and Kliff must reunite the Greymanes and reclaim their homeland. You end up discovering that the entire continent is involved.

The threat comes from the Abyss, a mysterious realm that’s sending fragments crashing into Pywel. Some want to exploit these fragments. You’re trying to restore balance to the Abyss and stop those who are exploiting it.

Crimson Desert’s huge open world has been a topic of debate recently. Pywel is divided into five distinct regions: Hernand; Pailune; Demeniss; Delesyia; and the Crimson Desert itself. The main quest revolves around Kliff’s journey, but you’re free to explore the world in any order, taking faction-driven quests, large-scale battles, fortress sieges and smaller, character-focused missions.

Pearl Abyss confirmed that as the story progresses, two additional playable characters become available, each with unique combat styles, skills and weapons. Exploration is a big part of the game — you travel on horseback, climb terrain, glide across distances, and later access advanced traversal options such as a missile-firing mech and a dragon. Pearl Abyss said the world is filled with hidden treasures, ancient mechanisms, puzzles and points of interest “designed to reward curiosity and discovery.” As for combat, expect to face enemy soldiers, sorcerers, beasts and machines.

Earlier this month, Pearl Abyss called Crimson Desert’s open world “absolutely massive,” bigger even than that of Bethesda’s Skyrim and Rockstar’s Red Dead Redemption 2.

Speaking on the Gaming Interviews YouTube channel, Pearl Abyss’ Will Powers said that describing the size of Crimson Desert’s world in terms of numbers doesn’t do it justice, because doing so fails to capture the scope and scale of the game. But he did go as far as to compare it to two of the biggest open world games around.

“I don’t think numbers really do it justice because, how big is that in terms of scope and scale?” he said. “But what we can say is that the world’s at least twice as big as the open world, the playable area, of Skyrim. It’s larger than the map of Red Dead Redemption 2.”

Powers went on to insist that the size of Crimson Desert’s open world won’t determine its quality. Rather, what you actually do in it is the key factor.

“The continent of Pywel is absolutely massive, but size doesn’t really matter if there’s nothing to do,” he said. “Open-world games are about doing things, having activities, having distractions. So we wanted to create a world that’s not only massive, but is also incredibly interactive.”

Unlike Skyrim and Red Dead Redemption 2, in Crimson Desert you can fly around on a dragon, so despite the size of its world, you’ll be able to get about quickly. And don’t expect RPG elements in terms of decision-making and choice and consequence as it relates to your character, either. The sheer amount of things to do in the world will facilitate the role-playing part of Crimson Desert, which players will form through “head canon.”

“You choose the type of character you want to play as in terms of your progression within the systems in the game,” Powers explained. “And then through head canon you’re having this very different experience than other players because of the scope and scale of the game. You’ll be distracted by something, you’ll go on this quest line, you’ll have an experience that’ll be radically different than someone else, even though they’re playing the same game and the same canonical storyline that you both are going through.”

Crimson Desert has gone gold, locking in its global release date of March 19, 2026. That’s across PC via Steam, PlayStation 5, Xbox Series X and S, and Mac.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Magic: The Gathering’s Teenage Mutant Ninja Turtles Set Is Coming Soon, Here’s Where to Pick It Up at The Best Price

Magic: The Gathering has a busy 2026 planned, but the last set to be revealed was a crossover with the Teenage Mutant Ninja Turtles. Yes, it marks our second trip to New York in less than a year, thanks to last year’s Spider-Man set (seriously, there are infinite dimensions we could travel to!), but the Heroes in a Half Shell are doing things a little differently.

Not only does it offer our first Universes Beyond Commander Deck since Final Fantasy, but there are some new product types, too. Here’s everything you can preorder, including more than a few sealed products that already have some tidy discounts.

MTG x TMNT Preorders in a Half Shell

As you can probably imagine, there are more products coming than you can shake a Bo Staff at launching on March 6, with pre-release a week prior from February 27 to March 5.

The foundation, as expected, is Play Boosters, and Amazon has a box for $124.99 right now – which is a massive saving.

You can also grab the now-customary booster bundle, which includes a promo card, a series of nine Play Boosters, a storage box and a spindown life counter.

That’s dropped to $61.01 right now, making it an even more appealing gift option for a Turtle-loving Magic player in your life (there are dozens of us!).

We promised something new, and here it is: The Turtle Team-Up box, which offers co-op gameplay where “2-4 players battle for survival against an onslaught of villainous adversaries”.

It’s still $49.99 at Amazon, and includes four pre-built 60-card hero decks, one Enemy deck with 11 bosses, seventeen Event Cards, and four 14-card boosters.

Also new this time is a Pizza Bundle, which includes 9 Play Boosters, 1 Collector Booster, 25 non-foil Pizza lands (yes, really), five foil Pizza lands, 2 foil promo cards, and a spindown life counter. Amazon had this for $99.99, but they’re all gone – almost certainly because there’s a single Collector Booster inside.

Also out of stock is the Collector Boosters. As with any set, these are where you’ll find the high-value cards, and Amazon sold out fairly quick for both boosters and a box of them. Expect them to be expensive, though, with an MSRP of $37.99 each, or around $479.99 for the box.

As a reminder, Collector Boosters include alternate art treatments and foils, but they’re functionally the same cards. Buy them, or don’t, but don’t feel like you have to spend almost $500 for a box just to play this great card game.

Draft Night, a new boxed product making its debut in January’s Lorwyn, is also included. It has a bunch of packs (twelve in total) to play sealed draft, and a Collector Booster for the winner to take home. It’s dropped to $104.99 recently, and now back in stock at Amazon.

Teenage Mutant Ninja Turtles is Getting a Commander Deck

Finally, Commander players can expect a return to precon decks… but just one. After being absent since Edge of Eternities, there’s a new precon coming, which is a five-color deck called Turtle Power!

Wizards has the decklist live now, but the big focus is on teamwork, so you can have a pair of Heroes in a Half Shell to be your Commanders. It’s currently up for preorder at $69.99, but I’d expect it to climb in value as we get closer to launch next year.

It’s also interesting that after very few five-color decks in recent years, we’re now getting two in consecutive sets after Dance of the Elements from Lorwyn: Eclipsed.

UK Preorders

I can’t remember the last time a set came with a single Commander precon. In 2025 alone we’ve had sets with no precons (Spider-Man, Avatar), sets with two (Aetherdrift, Edge of Eternities), a set with four (Final Fantasy) and a set with five (Tarkir Dragonstorm).

Why just the one? I honestly can’t complain. Even at my age, picking my favorite turtle is serious business, so having the whole gang in one, 100-card boxed product means I don’t have to make any tough choices.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Stardew Valley Creator Shuts Down Rumors Haunted Chocolatier ‘Will Be Abandoned,’ Insisting: ‘It Will Come Out When It’s Ready’

Stardew Valley creator Eric “ConcernedApe” Barone has assured fans that he is “not going to abandon Haunted Chocolatier,” saying: “it’s taking a while to finish the game,” and “that’s okay.”

In a new blog posted to the official Haunted Chocolatier website, Barone dispelled a number of myths and rumors that have popped up about him and his work on the upcoming game, admitting: “I know, I know, I shouldn’t have announced the game so early. But I had my reasons.” He added that Haunted Chocolatier will release “when it’s done.”

Responding to reports that the game will be abandoned entirely and possibly folded into Stardew Valley, Barone shut that down completely, writing: “No. First, I am not going to abandon Haunted Chocolatier. But even if I did, I am not going to add it to Stardew Valley. Stardew Valley and Haunted Chocolatier are separate games. It doesn’t even make sense from a technical perspective, as Haunted Chocolatier is written from scratch, it’s not the same ‘engine’ as Stardew Valley. You can’t just copy and paste Haunted Chocolatier into Stardew Valley.”

Last summer, Barone admitted that he “didn’t want to just be the Stardew Valley guy,” explaining that was why he’s currently working on Haunted Chocolatier. He’s been clear that we shouldn’t expect a release date anytime soon, though — there’s “still a lot to be done,” particularly as he feels it’s “got to be better” than Stardew Valley. But that doesn’t mean he’s using Stardew to test ideas for Haunted Chocolatier, or vice-versa.

“When working on Stardew Valley, I’m not thinking about Haunted Chocolatier, and vice versa. I wouldn’t ‘test something out’ in Stardew Valley because that would be unfair to Stardew Valley, and also I don’t want to spoil ideas for Haunted Chocolatier by adding them first to Stardew Valley. Also, Stardew Valley is a different game, so you can’t really ‘test something’ for Haunted Chocolatier in it in an accurate way.”

Barone also insisted that at no point did he intimate that the new game wouldn’t be out until 2030, writing: “I was asked in 2025 if it would come out within the next five years, and I said ‘I hope so.’ This is very different than saying ‘it’s coming out in 2030.’ The bottom line is, I don’t want to give a release date. The game will come out when it’s done. Anyway, the only thing that really matters is that I keep making progress on the game and release it. So I’m gonna get back to doing that now.

“TLDR: I’m alive, the game is still in development, and it will come out when it’s ready. Thank you for your patience.”

Talking of Stardew Valley: as fans continue to wait patiently for the previously announced 1.7 update, Barone dropped a couple of small, vague, yet exciting hints just before the holidays about what said mysterious update might entail, including a new farm type, and “more character/social stuff.”

As for why Barone’s working on a Stardew Valley update at the same time as Haunted Chocolatier? “I’m working on a new Stardew update because it’s a very popular game with a large, ever-growing playerbase, and I still have additional ideas for how to improve it.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Magic: The Gathering’s Full Release Schedule for 2026 Confirmed, Including Which Sets You Can Preorder Now

Magic: The Gathering had some great sets in 2025 (we see you, Edge of Eternities), but it also became clear some of the fanbase is suffering from, uh, ‘non-franchise fatigue’. As crossovers became more prevalent, many felt it just wasn’t the same game anymore.

That’s not to say Universes Beyond was a total bust. Final Fantasy brought in record-breaking numbers of players, and Avatar: The Last Airbender was a return to some semblance of form after the disappointment of Spider-Man.

Still, cardboard waits for no Planeswalker, and there are more sets in 2026 – seven, in total. That’s before we even get into the myriad of Secret Lair drops, and perhaps most worryingly, four of those sets are Universes Beyond.

Will they end up being closer to Final Fantasy or Spider-Man? And will the in-universe sets live up to the high bar set by Tarkir: Dragonstorm or Edge of Eternities? Here’s everything coming to Magic: The Gathering in 2026.

Lorwyn Eclipsed – Released January 23, 2026

If you’ve been yearning for a return to Lorwyn, the first set of 2026 is here to get things started. The set is a Universes Within to kick off the year, and marks the debut of the Draft Night Box.

You can order it now, and it marks the return of Commander Decks for the first time since 2025’s Edge of Eternities with two options: Dance of the Elements or Blight Curse.

Teenage Mutant Ninja Turtles – March 6, 2026

Wizards of the Coast revealed Teenage Mutant Ninja Turtles at Comic-Con New York, with Universes Beyond going back to The Big Apple for the second time in a few months.

Still, expect colorful new art of the Heroes in a Half Shell, their assorted rogues gallery, and the debut of a Turtle Team Up co-op game mode.

We’ve got a full rundown of the product lineup, so be sure to check out the preorder guide, including a five-color Commander deck that stars all four Turtles.

Secrets of Strixhaven – April 24, 2026

We still don’t know a great deal about our return to Strixhaven, but it is getting its own tie-in novel.

This Plane has been fertile ground for fun card designs and characters in the past, so here’s hoping for something good when it arrives in April. You can already preorder the full Secrets of Strixhaven set ahead of its release date.

That includes five Commander decks, a la Tarkir Dragonstorm.

Marvel Super Heroes – June 26, 2026

Spider-Man arrived in 2025, and now more Marvel heroes are coming to MTG, too.

We’ve already seen cards for Iron Man, Black Panther, Fantastic Four, and more, and the set will lean on comic book versions of the Marvel universe’s characters. Will it be better than the underwhelming Spider-Man set, though? We’re at least hoping the increased roster of heroes and (hopefully) villains will make this more exciting. You can now preorder all of the Marvel Super Heroes boosters and bundles ahead of their June 26 release date, with four Commander Precons and a new Beginner Box in the lineup.

The Hobbit – August 2026

We’re going back to Middle-earth! Universes Beyond: Lord of the Rings was a colossal win for Magic: The Gathering, and the fact its fantasy theming fit so well with the card game means it feels a lot less jarring than other crossovers.

The only information we have so far is the following:

“Join Bilbo’s adventure of a lifetime with Dwarves to befriend, Trolls to trick, Elves to outwit, and songs to sing. There’s gold or dragon’s fire at the end, so enjoy the journey!”

Give us some Five Armies Commander Decks, please, or at least a Smaug card that isn’t just a Token creature.

Reality Fracture – October 2026

The last in-universe set of 2026 is Reality Fracture, and it’ll feature callbacks to Tarkir: Dragonstorm and Outlaws of Thunder Junction.

The team has suggested it has a theme players have wanted for a long time, but that’s all we know so far.

Star Trek – November 2026

If you felt Wizards had got the sci-fi out of their system with the (excellent) Edge of Eternities, think again.

November 2026 will see the arrival of a Star Trek set to celebrate that franchise’s 60th Anniversary, and it’ll incorporate everything from the original series to Strange New Worlds. It even got a trailer.

Magic’s 2025 Sets – At a Glance

It’s also good idea to take stock of 2025’s sets, because it was definitely a year that divided opinion.

  • Innistrad: Remastered – January 24
  • Aetherdrift – February 14
  • Tarkir: Dragonstorm – April 11
  • Final Fantasy – June 13
  • Edge of Eternities – August 1
  • Marvel’s Spider-Man – September 16
  • Avatar: The Last Airbender – November 21

That’s seven sets in total, with three of those being Universes Beyond collaborations with the likes of Square Enix, Marvel, and Nickelodeon. And, from looking at the 2026 schedule, it looks as though Wizards is looking to stick to that ratio.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

The Pokémon Company Officially Delays Ascended Heroes TCG Booster Set, With Release Week Now Featuring Just a Single Sealed Product

The Pokémon Company has officially delayed the Pokémon TCG: Mega Evolution – Ascended Heroes Erika/Larry two-pack blisters from its original release date of January 30, 2026, to February 20 in the US and Canada.

Ascended Heroes is the latest Pokémon TCG set from the new Mega Evolution series. But, with the latest delay, this means that just a single sealed product will now be available to fans during its release week.

The new set is already getting a fairly staggered release, with the majority of products now releasing between February 20 and April 24. That includes some of the most popular items from a new Pokémon card set, such as the Elite Trainer Box, Booster Bundles, and more.

The delayed booster set features a promo card with either Erika’s Tangela or Larry’s Komala, a metallic coin featuring the chosen Gym Leader, and two booster packs from the Mega Evolution – Ascended Heroes expansion.

The only new booster set available in release week will be the Ascended Heroes Tech Sticker Collection, featuring Charmander and Ghastly as a foil promo card, plus a sheet of tech stickers featuring Mega Charizard Y and Mega Gengar, plus three Ascended Heroes boosters.

It’s already been hard to come by Ascended Heroes preorders, and undoubtedly this delay won’t make it any easier for fans after release day. Ascended Heroes ETBs, for example, are currently averaging around $115-120 on resale markets – around a 135% markup from its MSRP of $49.99.

Ascended Heroes’ Booster Bundles are also looking a little steep right now, and sit at $79.10 market price. That’s a fair lot more than its $26.94 list price, roughly a 194% markup, and almost triple the cost for what accounts for just six boosters.

It’s a similar story across the board, with fans likely to find it tough to find boosters from the new expansion outside of retailers like TCGplayer. That’s also consistent with the follow up expansion for Mega Evolution, Perfect Order.

Ascended Heroes being hard to come by won’t be surprising for most fans. The scarcity of the Mega Evolution series isn’t exactly an outlier for Pokémon TCG, with stock issues, lack of common availibility, and delays plaguing the world’s most popular trading card game for the past couple of years, at least, and stretches back through its Scarlet and Violet series as well.

Robert Anderson, Senior Commerce Editor, and IGN’s resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.

The 10 Priciest Cards From Magic’s New Lorwyn Eclipsed Set That I’m Already Chasing

Magic: The Gathering’s Lorwyn Eclipsed set is here to kick off 2026, and marks our first ‘Universes Within’ set since Edge of Eternities back in August.

Early signs suggest it’s a welcome return to a much-beloved Plane, too, having been delayed from 2025. Lorwyn has been part of Magic’s locations since 2007, and there are some great cards in the set – including some that are already spiking in value.

The Most Expensive Cards From Lorwyn Eclipsed

We’ve got the most expensive Lorwyn Eclipsed cards you can find right now listed below, courtesy of data from the lovely folks at TCGPlayer.

Don’t forget, if you’re after these cards, you’ll likely want to pick up Collector Boosters – but those aren’t cheap.

10 – Bloom Tender (Showcase) – From $80

At the time of writing, this Showcase Bloom Tender is being sold for around $80.

It’s a 1/1 Elf Druid, but it taps for mana from permanents you control. Could be a good inclusion if you’re upgrading the Dance of the Elements precon.

9 – Bloodline Bidding (Showcase Fracture Foil) – From $83

This eight-cost Sorcery brings back all creatures of a chosen type from the graveyard to the battlefield – and I think I’m going to need it for my Sultai Arisen precon upgrade.

Bloodline Bidding is currently sitting at a market value of $83, but it’s recently sold for around $68.

8 – Collective Inferno (Showcase Fracture Foil) – From $95

This five-cost Enchantment doubles damage of a chosen creature type, making it an ideal inclusion in just about any typal deck that has access to Red.

It’ll set you back $188 with current listings, but Collective Inferno’s Showcase (Fracture Foil) version’s actual value is closer to $95.

7 – Glen Elendra Guardian (Showcase Fracture Foil) – From $96

This three-cost Faerie Wizard has some absolutely stunning artwork, and can be cast with Flash. It’s a 3/4 with flying, but arrives with a -1/-1 counter, which can be removed as an activated ability that also counters a noncreature spell.

That’s a lot to remember, but if you find Glen Elendra Guardian in Fractured Foil Showcase art, you could earn around $96.

6 – Harmonized Crescendo (Showcase Fracture Foil) – From $102

This six-cost Instant has Convoke, and lets you draw cards based on the number of cards you have in that type. There’s great artwork, too, showing merfolk singing.

It looks as though the price will drop, but for now, the Showcase version of Harmonized Crescendo in Fracture Foil is north of one-hundred bucks.

5 – Winnowing (Showcase Fracture Foil) – From $200

This version of Winnowing just about breaks the $200 barrier, with some gorgeous, colorful art and that always impressive Fracture Foil treatment.

As for what it does, this six-cost Sorcery has Convoke and allows you to essentially boardwipe all but one of your opponents’ creatures.

4 – Spinerock Tyrant (Showcast Fracture Foil) – From $200

A late addition post-launch, Spinerock Tyrant is a 6/6 flying dragon with Wither and the option to copy single-target instants and sorceries.

It’s sitting at around $200 right now, with some amazing artwork in the Fracture Foil treatment.

3 – Moonshadow (Showcase Fracture Foil) – From $231

Yep, that’s a big jump for this version of Moonshadow, which is functionally the same as any other Moonshadow card in the set.

This Fracture Foil variant commands a fee of almost $231 post-launch.

2 – Selfless Safewright (Showcase Fracture Foil) – From $298

TCGPlayer marks the current market value of Selfless Safewright in Showcase Fracture Foil at $298, but it’s been sold for less already.

1 – Bloom Tender (Showcase Fracture Foil) – From $482

This version of Bloom Tender is gorgeous, and could net you a sizeable windfall if you open a pack and find it waiting for you.

It’s sitting at around $480 for market value, and the most recent sale is around the same amount. Happy hunting!

For more on Magic: The Gathering’s latest set, be sure to check out our guide to the two new Commander precon decks: Blight Curse and Dance of the Elements.

Where to Buy – Lorwyn Eclipsed

Not only is Lorwyn Eclipsed the first set of a fairly packed year for Magic fans, but it marks big changes to the product lineup as well.

For starters, theme decks are back for Standard play, while a new Draft Night boxed product encourages players to, well, draft cards to build their decks. Then there’s our first Commander decks since Edge of Eternities, and both look pretty great.

If you’re looking to pick up the rarest cards going, then you’ll want to invest in the Collector Booster Box, as it has the highest pull rates going. Good luck, and let us know if you manage to score anything good when cracking those new packs.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Disney Afternoon Collection Finally Announced for Nintendo Switch Consoles With February Release Date and 2 New Games

The nostalgia-packed The Disney Afternoon Collection finally has a Nintendo Switch and Nintendo Switch 2 release date, and it’s bringing two more games for patient fans.

A Switch version of the bundle of ‘90s Disney video games was announced today after first launching for PC, PlayStation 4, and Xbox One back in 2017. Retro remaster developer Digital Eclipse has the original collection – which includes DuckTales, DuckTales 2, Chip ‘n Dale Rescue Rangers, Chip ‘n Dale Rescue Rangers 2, Darkwing Duck, and TaleSpin – set with a digital Switch release date of February 26, 2026, with Goof Troop and Bonkers packed in, too.

Both are Capcom games that made their way to the Super Nintendo Entertainment System in the ‘90s, and both will only be available on the Switch and Switch 2 versions of The Disney Afternoon Collection. Goof Troop sees Goofy and his son, Max, go on a swashbuckling co-op adventure to save Pete and PJ, while Bonkers follows Bonkers D. Bobcat as he solves crimes in Toontown.

It’s a bundle fit for the biggest fans of classic gaming from the House of Mouse, with the total game count now reaching eight. The February re-release will finally bring the bundle to Nintendo’s hybrid consoles, with access to soundtracks, a behind-the-scenes gallery, and rewind features, available, too. There are also Time Attack and Boss Rush modes for those looking to shake up that classic gameplay.

A Disney Afternoon Collection physical edition is also confirmed to be in development for those willing to wait until after the February digital release. Disney says the physical Switch release – which comes with the game cartridge, two sticker sheets, eight retro milk caps, and three collectible cards – is now available for pre-order and will ship “at a later date.”

The Disney Afternoon Collection launches digitally next month. For more, you can check out our 7/10 review from 2017.

“With three hits and three duds from Capcom/Disney years that you might remember with varying levels of fondness,” we said at the time, “the Disney Afternoon Collection is clearly aimed at children of the 90s. I have trouble seeing its appeal to anyone else. But if vintage duck-based platformers are your thing, grab a Capri Sun and a handful of Gushers and invite your friends over to play.”

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).