We Build LEGO Pokémon Pikachu: A Shockingly Fun Build

LEGO and Pokémon were my childhood (well, those and TMNT, but that’s for another time). I grew up building everything from simple cars and unrealistic houses to whatever amalgamation my creative mind could imagine. Never, as a kid, did I expect to see a fully licensed Pokémon set like the one we have now.

When I was a child, Pokémon was a game that, even now 30 years later, still has its claws in me with no sign of letting up. My younger siblings and I spent hours as kids, sitting with our Link Cables and GameBoys, trading Pokémon back and forth while we restarted one of our games enough times so we could each start with all three starter Pokémon. I knew I was hooked after spending an afternoon at my grandfather’s house manually typing out my own Pokémon guide listing every Pokémon, their evolution levels, and what level they learned each move.

There is no Pokémon more iconic to the franchise than Pikachu, and while this set’s first images weren’t as impressive as I’d hoped, I’ve changed my mind after building it and seeing it up close. As I gaze at it sitting on my shelf surrounded by other Pokémon plushes, statues, and numerous other Pokémon collectibles, I have to admit that it looks great! Is it perfect? No, but man, it’s a very welcome addition to my collection.

With Pokémon celebrating its 30th anniversary, it’s the perfect time to build this latest collaboration and go back to the series’ roots, even though Pikachu wouldn’t be a selectable starter until Pokémon Yellow’s 1997/1998 release. LEGO provided IGN with a review set for a test build, and I was excited and fortunate enough to be the one to put it together. This 2,050-piece build took me around six hours to complete, which was long enough to revisit Pokémon: The First Movie (that big final moment still brings tears to my eyes), Detective Pikachu, and a couple of other Pokémon movies that were available to stream.

In the earlier steps, I was confused as to why our favorite little yellow mouse had so many vibrant pinks, teals, and other non-Pikachu-specific colors while building. However, as I finished the steps and his torso began to take shape, I realized all the additional colors would be hidden in the final build, and were there to make piecing together the inside easier.

It showed me how far LEGO has come in reducing complications and making larger builds faster to complete. I couldn’t help but smile after hitting major milestones in the build, and had the biggest one of them all when I settled Pikachu into his final resting position surrounded by the plastic lightning, making his action pose even more dynamic.

The biggest drawback to this LEGO Pikachu set is the $199.99 price tag; it’s not much larger (size-wise) than its more affordable counterpart, Eevee, and it doesn’t feel as epic as the much more expensive Kanto starters set. Pikachu’s set comes with 16 bags. The first nine build the electric mouse #25 (National Pokédex) himself, while the remaining seven build his Poke Ball and the base to attach him to. The instruction manual is the same as the other Pokémon sets and comes with a Pokédex entry for Pikachu, as well as a look back on his history with the franchise, which was fun to remind myself of how far he and this franchise have come. Steps are well organized throughout the building process, and while the first few steps may look nothing like Pikachu, they quickly take shape as you move into the middle steps.

Similar to the Eevee build, as you progress, you will assemble sections, leaving small pockets open to eventually attach its articulable arms, legs, ears, and tail. Pikachu’s build starts with the internal portions of his torso, neck, and head, then adds the external rounded pieces to give him his iconic look. His lightning bolt-shaped tail and base were the highlights of the build for me, and they look great in LEGO form, accentuating Pikachu’s design. These steps were the simplest parts of the build, but they were also the most satisfying for me. Pikachu also features a few fun, swappable parts that can easily be adjusted for a new look. Swapping a hinge inside the pokeball converts it from open to closed. Pikachu can stand on his own or attach to his slanted stand (my preference), and you can swap the endcap pieces on Pikachu’s tail, swapping between heart-shaped (female) and pointed (male).

While not perfect, Pikachu’s feet are surprisingly pose-able to help with balancing him. Just take precautions during the build, because mine did take a tumble or two. His arms, however, are limited to vertical mobility and are prone to detaching if you try to adjust them too far outside that range. The good news is they are extremely easy to reattach should that occur, as it did to me a few times while rotating to attach new pieces.

His ears are also fantastic for articulation, as they can be rotated and angled freely, allowing you to quickly change his look. I only wish the set had a few more alternate pieces, like his mouth, to change his expression. There were only a few steps throughout the build process that gave me some trouble, and one of them was attaching the single round pieces to the center of another round piece. This made sense as one of the last words that comes to mind for me when I hear the word LEGO is round, which made these complications understandable.

The final portion of most steps is adorning Pikachu with pieces that help distinguish him from any other pile of yellow bricks. Thankfully, Pikachu’s eyes and mouth are printed on pieces, so no worries about ruining a set with a slightly misplaced sticker or anything of that nature. The eyes and mouth are both singular pieces to attach while his cheeks are a simple combination of pieces to give them their rounded appearance.

After completing Pikachu himself, the last things to build are his Poké Ball and lightning bolt-shaped stand, which made up the last seven bags of pieces. Though that’s 40% of the bags, it’s also filled with lots of larger flat pieces and was the quickest part of the build. This was great because I built it in two sittings, making getting to the finish line easier and all the more enjoyable.

Pikachu may not be my favorite Pokémon (Bulbasaur, you know, I had to include him in here at least once), but it was still an incredibly fun build and a wonderful addition to my collection. Each step after the first few clearly showcases what you’re building, from the memorable stripes on its back to its lightning-bolt-shaped tail. For those who love Pikachu, I think this is an easy recommendation if you have the cash to spare. The pictures and marketing don’t really do this one justice; it’s one of those sets that look much better in person.

Jada Griffin is IGN’s Community Lead. If she’s not engaging with users here, chances are she’s developing her own games, maxing the Luck stat in her favorite games, or challenging her D&D players with Intense combat or masterful puzzles. You can follow her on Bluesky @jadarina.bsky.social

The Massive 49″ Samsung OLED G9 240Hz Gaming Monitor Drops to $900, Includes Resident Evil: Requiem

Amazon just dropped the price on one of the best ultra-wide gaming monitors. The massive 49″ Samsung Odyssey G9 (G93SC) QD-OLED gaming monitor is down to $899.99 with free delivery. This sale coincides with another promotion where you can get a free Resident Evil: Requiem game code with purchase. The offer will automatically be applied during checkout. Resident Evil: Reqiuem is now available and with this voucher you’ll be able to download the full version of the game. Check out our Resident Evil: Requiem review.

The monitor also includes a 3 year warranty with burn-in coverage.

49″ Samsung Odyssey G9 OLED Gaming Monitor for $899.99

Free Resident Evil: Requiem game code with purchase

Samsung is one of the top selling OLED gaming monitor brands, and that’s no surprise if you’ve ever seen one of these massive Odyssey G9 monitors in person. The G93SC is a 49″ display with a 5120×1440 dual-QHD resolution measuring out to a respectable 109ppi pixel density. It’s equivalent to having two 27″ QHD monitors placed side by side. The quantum dot OLED panel boasts near-instantaneous 0.03ms response time, near infinite contrast ratio, and true black levels. QD OLED panels are better than traditional W-OLED panels because they are brighter and have a wider color gamut.

The OLED G9 also features a 240Hz refresh rate and Nvidia G-Sync compatibility. Note that you’ll need a powerful graphics card (AMD Radeon RX 9070 XT or Nvidia GeForce RTX 5070 Ti at the minimum) to achieve that kind of fps at 5120×1440 in higher-demanding games. With older or less demanding games like Fortnite, League of Legends, or Minecraft, you could get away with a mid-range card like the GeForce RTX 5070 or Radeon RX 9070.

As mentioned earlier, this monitor has a 3 year warranty that includes OLED burn-in coverage. That’s still pretty uncommon across most OLED brands, especially when you’re looking at the less expensive models. Most come with just a 1 year warranty with no burn-in protection.

The Samsung OLED G9 has joined a host of Amazon gaming monitor deals that include a PC game code for Resident Evil: Requiem, the next mainline release in the Resident Evil franchise. The game on its own starts at $69.99 for the Standard Edition, so the deal gets you that much more in savings as well as a fresh AAA release to test out your new display.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

World of Warcraft: Midnight Review So Far

At the very outset of World of Warcraft’s Midnight expansion, we are summoned by an actual prayer to aid in repelling recurring big bad Xal’atath’s invasion of the elven kingdom of Quel’Thalas. And while I’m all for starting out in medias res, this feels like a particularly hamfisted and contextless way to begin a story. It’s almost disorienting at first, and I imagine even more so if you haven’t watched the five or six pre-expansion cinematics Blizzard has released at this point. Thankfully, from that point onward, the 10 hours or so I’ve spent with Midnight so far have otherwise been delightful.

Riding into the reimagined elven capital of Silvermoon is one of those WoW moments I’m not going to forget for a long time. Its gleaming ivory spires towered above me as an excellent new musical theme that references multiple previous ones filled me with awe. The layout does feel a bit alienating sometimes while on the ground since it’s clearly built for flying mounts, and I think there’s a bit too much open space. But the level of detail is maybe the highest we’ve ever seen for an in-game city in WoW ever, with evocative interiors that interconnect in unexpected ways and invite exploration. My framerate has been less than stellar, though.

Expanding legacy areas like Murder Row into extensive subzones with a lot going on helps the city come alive. And I spent more than half my playtime so far without ever venturing outside the walls, excitedly completing every side quest. It’s no secret that I’m a big “Thalassaboo,” having been a fan of the elves of Quel’Thalas since Warcraft 2. And even the smaller, optional adventures in Silvermoon excellently immerse you in the decadence, pridefulness, and political maneuvering that characterize the city. As an Alliance player, I was also impressed with how much of it we get to explore – only about a quarter of it is off-limits to us.

Beyond the shining capital, Eversong Woods has also been reimagined gorgeously. It was already one of my favorite zones in the entire history of WoW, and to see it get such a glow-up, finally healed from the scars of Arthas’ invasion all those years ago, is fantastic. The brewing story about the dangers of fanaticism hasn’t completely gripped me yet. But Xal’atath’s Voidstorm being held back by essentially a giant drain plug that won’t last forever adds an ominous urgency to all of it. And I feel like I have a little bit more context now for who Xal is as a villain, thematically, though most of that comes from those out-of-game cutscenes I mentioned.

Eversong Woods has also been reimagined gorgeously.

I played several different classes to level 80 in the pre-patch event, which included most of the class changes for Midnight, focusing on my trusty Marksmanship Hunter main and the new Devourer Demon Hunter that unlocks with the expansion. I’m not ready to pass judgement on any spec until I see how they play at max level in difficult content. But as far as Marksmanship goes, I mostly agree with the changes so far thematically. Aimed Shot should be a big nuke that takes a long time to cast. But with the removal of talents like Streamline, the damage needs to feel a lot chunkier than it currently does to earn that fantasy. Our final apex talent, which will give it a 100% critical chance at level 90, could be the answer. We’ll see.

As far as Devourer, I’m not sold on it quite yet. I like the other Demon Hunter specs quite a bit, but the flavor of Devourer is a bit more caster-coded than the melee monsters Demon Hunters have always been in the lore. Baseline abilities like Consume don’t feel kinetic enough to me. They don’t feel… Demon Hunter-y, if that makes sense. And it could just be an animation thing. I kind of wish Reap was our main button instead. But the mobility is there, and the mid-range DPS playstyle is interesting. Again, I’ll report back on how it feels at max level.

Since player housing, probably the biggest new feature of Midnight, launched way back in December, I’ve put well over 100 hours into it already. And while the decor I’ve seen after 10 hours with the expansion proper makes me think Blizzard was really holding out on us with the initial offerings, it’s already become one of my main motivations to log in. The tools are very powerful when you learn how to use them, and I’m astounded and inspired to see what some people have done with them.

At the same time, housing definitely shows that it’s a first try in some places. The hotkeys to switch between editing your house and normal gameplay are kind of clunky and add too many steps to certain tasks. There are some common sense features missing, like being able to copy and paste a decoration or furniture item if I have another one in my storage. And it’s neat that dyes can be made by other players, but currently I get frustrated previewing different colors on a piece, then having to make a shopping list and go all the way back to town to visit the auction house and buy the paints I want. I’d like for that process to be faster and have fewer steps.

While the Early Access period for Midnight is well underway as I’m writing this, Blizzard is also withholding quite a lot of key features for the start of the first proper season this time around. Not just raids and Mythic+, but even Heroic dungeons and Bountiful Delves are going to be gated off until March 17. That’s a long time! It gives us plenty of space to level and see the pre-raid 12.0 story at our own pace, but if gear progression is your main thing and you’re not currently subscribed, you could definitely hold off a couple more weeks because you’re not going to have much to do.

I’ll be updating this review as I make my way through the story and try out a few different specs at max level, with a final score to come some time after Season 1 launches so I can get an idea for how the endgame feels this time around.

The 27″ Samsung OLED Gaming Monitor Drops to $350, Includes Free Resident Evil: Requiem Game Code

Amazon recently discounted the 2025 27″ Samsung G5 OLED to $349.99, making it the lowest price I’ve ever seen for an OLED gaming monitor. Today, the deal just got even better because you can now get a free Resident Evil: Requiem game code with purchase. The offer will automatically be applied during checkout. Resident Evil: Reqiuem is now available and with this voucher you’ll be able to download the full version of the game. Check out our Resident Evil: Requiem review.

The monitor also includes a 3 year warranty with burn-in coverage.

27″ Samsung Odyssey OLED G5 Gaming Monitor for $349.99

Free Resident Evil: Requiem game code with purchase

The Samsung Odyssey OLED G5 (G50SF) is a 2025 model 27″ display with a 2560×1440 or QHD resolution, measuring out to a respectable pixel density of 108ppi. It’s equipped with a quantum dot OLED panel that boasts a near-instantaneous 0.03ms response time, near infinite contrast ratio, and true black levels. QD OLED panels are considered better than traditional W-OLED panels because they are brighter and offer a wider color gamut.

This monitor also features a fast 180Hz refresh rate and Nvidia G-Sync compatibility. If you pair it with an Nvidia GeForce RTX 5070 graphics card or higher, you should be able to hit that 180fps ceiling on older games like Fortnite, Apex Legends, and Valorant. For newer games like Battlefield 6 or Black Ops 7, you might need to step up to an RTX 5070 Ti or Radeon 9070 XT to achieve that 180fps ceiling. The display comes equipped with both DisplayPort and HDMI ports.

As mentioned earlier, this monitor has a 3 year warranty that includes OLED burn-in coverage. That’s still pretty uncommon across most OLED brands, especially when you’re looking at the less expensive models. Most come with just a 1 year warranty with no burn-in protection.

As of today, the Samsung OLED G5 has joined a host of Amazon gaming monitor deals that include a PC game code for Resident Evil: Requiem, the next mainline release in the Resident Evil franchise. The game on its own starts at $69.99 for the Standard Edition, so the deal gets you that much more in savings as well as a fresh AAA release to test out your new display.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

The Top 10 Most Iconic Charizard Cards in Pokémon TCG History

Charizard – love it or hate it, there’s no denying that this Pokémon is an icon in its own right. It may be #0006 in the Pokédex, but it’s #1 in the hearts of Trainers across the globe. Since taking place front-and-center on Pokémon Red’s cover art 30 years ago, this Fire-type is iconic in its own right.

Since its debut in the Base Set of the Pokémon Trading Card Game, back in 1996, Charizard has been printed on a whopping 50 unique cards. But which is the most iconic? Let’s settle it, once and for all.

10. Charizard VMAX (Champion’s Path 074/073)

Released in 2020 as part of the beloved Champion’s Path expansion in the Sword & Shield era, the stunning “Rainbow Rare” Charizard VMAX is coming in at number 10.

I love how this card’s distinctive rainbow-foil really brings out its looming Gigantimax figure. While the Pokémon Company has moved away from rainbow secret rares in the Scarlet & Violet era, this Zard Card was many players’ first chase card when the hobby boomed during the pandemic.

It maintains a fairly pricey market value of $180 on TCGPlayer – not bad for a card that’s nearly 6 years old!

9. Dark Charizard (Team Rocket 1st Edition #4)

The Team Rocket expansion in 2000 introduced the concept of “Dark” Pokémon to the TCG – Pokémon that had been raised by Team Rocket to be as ferocious as possible. These cards typically had a brown and black artwork window, higher attack damage and lower HPs compared to normal Pokémon.

Frightening stuff, and a great tease into Shadow Pokémon we’d eventually get in Pokémon Colosseum, released in 2003. A 1st Edition Holofoil goes for $674.66, proving this card’s premium status.

8. Mega Charizard X ex (Black Star Promo 023)

Designed by artist Saboteri, this SIR card was the headliner of the gorgeous 2025 Mega Evolution Ultra-Premium Collection. The blue flames of Charizard’s Dragon-type Mega X form, contrasted with the red Japanese text, translated as ‘Inferno X’ – this card’s signature move.

This move allows you to discard any amount of Fire energy from among your Pokémon, and do 90 damage for each card you discarded in this way. It’s not the most expensive card going at $38.53 average, but it is one of the most recognizable.

7. Charizard TG03 Full Art (Lost Origin)

Charizard and the Galar Region Champion, Leon – name a more iconic duo! Based on their dominant appearance in the Pokémon Sword & Shield games and the Journeys anime, this full art card shows off the bond between the two. I particularly love how Leon morphs his hands into Charizard’s claws, and how its attack, Royal Blaze, does 50 more damage for each Leon in your discard pile. It doesn’t fetch the highest price – $29.95 – but you can’t put a price on friendship, can you?

6. Charizard ex Special Illustration Rare (Paldean Fates 234/091)

This scrawling illustration by Akira Egawa shows off the Dark-type Tera Charizard. While fans are torn, calling the design ‘lazy’, I couldn’t disagree more. It fetches a tidy $187.09 on TCGPlayer, proving the appetite is still there for this crystalline card.

5. Charizard VSTAR (Black Star Promo SWSH262)

A battle of legends is automatically iconic – this is exactly how it felt on the playground playing the TCG all those years ago. Originally released in the 2022 Charizard Ultra-Premium Collection, this card features a breathtaking action shot by Kiyotaka Oshiyama. Fun fact – this card connects with the Mewtwo VSTAR card from Crown Zenith.

4. Shining Charizard (Neo Destiny #107)

Neo Destiny introduced “Shining” Pokémon, the first set to use a triple-foil process that made the Pokémon shimmer with a metallic texture. Note – this is not a Shiny Charizard! It actually predates “Shiny” as the term for palette-swapped Pokémon. It’s one of the most prized Pokémon cards ever printed. A 1st Edition Neo Destiny Shining Charizard remains a holy grail for collectors, fetching $6,165.99 at time of writing on TCGPlayer.

3. Charizard – Holofoil Secret Rare (Pokemon Skyridge)

Pokemon Skyridge was one of the final sets produced by Wizards of the Coast, meaning this card only ever saw a single print run. Its “Crystal Type” Poké-Body gimmick allowed it to change types based on Energy attachments, which feels very reminiscent of Generation 9’s Tera mechanic – something we’d only see in Generation 9, 20 years later.

2. Blaine’s Charizard (Gym Challenge 1st Edition #2)

The English Gym Challenge era let Trainers cosplay as four Kanto Gym Leaders – Blaine, Giovanni, Koga, and Sabrina. Blaine’s Charizard was the undisputed king of the set. With gorgeous watercolour art from Ken Sugimori, it captures the fiery intensity of the Cinnabar Island leader and his loyal Charizard. Leon who?

The 1st Edition card mistakenly prints Charizard with a Fighting energy symbol. Later printings corrected it to Fire, but the first instance of the word “energy” remained lowercase in all printings. These errors have made Blaine’s Charizard a hot commodity among collectors, with a 1st Edition Holofoil going for as high as $852.01.

1. Charizard – 1999 1st Edition Shadowless Base Set

Without doubt, Mitsuhiro Arita’s original 1999 illustration is the most famous piece of cardboard in history. This Charizard card is the de facto face of Pokémon TCG. This specific “Shadowless” version lacks the drop shadow on the right side of the art frame, identifying it as a first edition copy of the card. With record-breaking auction prices and universal recognition, it remains the gold standard for Pokémon collectibles.

Sara Heritage is a freelance contributor to IGN.

Pombon Is Already The Obvious Pokémon Winds and Waves Starter Choice — Just Look at His Little Face

I almost feel sorry for Browt and Gecqua. How is an angry little leafy bird and a damp blue gecko meant to compete with the face card that Pombon showed off in the reveal trailer for Pokémon Winds and Waves? A tiny, smiley Pomeranian with eyes that could melt hearts as quickly as the fire he, in all likelihood, breathes, I fear that I already know I would die for him.

The thing is, when it comes to starter Pokémon, I’m not even traditionally a fire-type guy. I still insist to this day that there’s no cooler Pokémon than the hydro-pumping, water cannon-strapped Blastoise, so, naturally, my choice in that original generation was always going to be Squirtle. I’m not going to sit here making Brock’s Gym and Mt Moon harder for myself than it needs to be. That penchant for water transferred straight into Gold and Silver, with Totodile more often than not being my first Pokémon of choice. Just look at his little fanged face. Adorable.

And so, I would switch between elemental types for the next couple of decades, picking tactically, and thinking about what would make my onward journey the most fun and frictionless. I’m normally one to utilise an analytical approach to these things and not rush into a quick decision. So, when today’s Pokémon 30th anniversary stream ended with Gen 10’s reveal trailer, and inside of it hid our first peek at Winds and Waves starters, it was frankly embarrassing how quickly I decided that Pombon would be sitting snuggly in my very first Poké Ball. I’m not saying it’s as easy to give me an adorable little smile to get me on side, but in this case, the Pomeranian only went and did it.

Of course, we don’t yet know what any of these three starters will evolve into — I think it’s safe to assume larger birds, dogs, and geckos — but already I don’t even care. Sure, we’ve had our fair share of fire dogs over the years in Pokémon, perhaps most notably Cinnabar Island natives Growlithe and Arcanine, but Pombon is a fierce new breed, and one I will likely arm with quick attack, bite, and ember until he’s a big enough boy to incinerate any flammable fool stupid enough to stand in his way. Yes, even your tiny little Browt, if you, for some reason, decide that he’s the one for you in 2027.

The official Pokémon website describes Browt as a “lively but clumsy Bean Chick Pokémon”. Why would you want to hang out with a clutz? Gecqua is listed as an “intelligent Water Gecko Pokémon”. Brains are overrated; manners are everything. That’s why I’ll be making the actual smart decision and going with Pombon, the “friendly Puppy Pokémon”.

Stick with me, boy, I’ll keep you safe. Fire, come walkies with me.

Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.

Resident Evil Requiem Confirmed as First Game to Use Sony’s Upgraded PSSR Upscaler on PS5 Pro, More to Come in March

Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro.

The company made it official in a post on the PlayStation Blog, where Mark Cerny, Lead Architect, PS5 and PS5 Pro, said the upgraded version of PSSR (PlayStation Spectral Super Resolution) is rolling out globally to PS5 Pro players in the coming weeks.

PSSR is an AI library that analyzes game images pixel by pixel as it upscales them, and it’s been used to boost the effective resolution of over 50 titles on PS5 Pro to date, Cerny explained.

“We’ve been hard at work on a new version of PSSR, which takes a very different approach to not only the neural network but also the overall algorithm,” he added. “We are happy to share that Resident Evil Requiem — shipping today — is the first title to use this more advanced PSSR, which is helping to keep both frame rate and image quality high.”

Capcom’s Masaru Ijuin, Senior Manager Engine Development Support Section R&D Foundational Technology Department, commented: “With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player’s immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind. The way light passes through his hair changes depending on how the strands of hair are overlapped as well. This detailed expression of texture is one of the many details that we would especially love for our fans to see.

“The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. We hope you will experience this unprecedented level of horror and visual fidelity, and the new gameplay feel it delivers.”

To illustrate the point, Sony published one screenshot of Resident Evil Requiem featuring original PSSR upscaling alongside the same image featuring the new PSSR upscaling. The strands of hair do look slightly more defined in the second screenshot.

Cerny said the algorithm and neural network used in the new PSSR stems from Sony’s Project Amethyst partnership with AMD. “Through AMD’s FSR 4 upscaling technology, PC gamers have already seen the benefits of our collaboration,” he said. “With the updated PSSR, we’re delivering the very latest of this co-developed technology with a further six months of refinement for PS5 Pro players.”

Sony said multiple existing games will be upgraded to the improved PSSR in March, but there’s no word yet on which games will be included. There will also be a system software update at that time; selecting “Enhance PSSR Image Quality” in Settings on PS5 Pro will allow you to experience the new PSSR with any PS5 Pro games that currently support PSSR.

“Once the system update releases next month, try it and see, some games may have noticeably crisper graphics,” Cerny said.

While the game has only been available a few hours, Requiem is already Steam’s biggest ever launch for a Resident Evil title. Meanwhile, fans are still puzzling through a convoluted in-game mystery that has stumped players with early copies — it’s more complicated than anything seen in the franchise to date, and something we’re keeping a close eye on.

“Like the result of an experiment conducted in an underground Umbrella Corporation lab, Resident Evil Requiem successfully splices two separate strains of survival horror together into the one highly infectious new mutation,” IGN wrote in our human-authored Resident Evil Requiem review, awarding the game 9/10.

IGN’s Resident Evil: Requiem guide will help you every step of the way through RE9. Take note of these key tips and tricks before you get started, and focus on finding these important items early. Plus, our comprehensive walkthrough will make sure you don’t miss a single Bobblehead or file as you try to survive from the Rhodes Hill Chronic Care Center all the way to Raccoon City.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Pokémon Presents February 2026: Everything Announced (Updating Live)

The February 2026 Pokémon Presents might be one of the most anticipated presentations the series has seen in years, and we’re here to catch all of the highlights.

We’re just moments away from seeing how The Pokémon Company plans to build on the global phenomenon as it heads into yet another year with new monsters to catch and games to play. Pokémon Day 2026 is a special one, though, as this year’s anniversary celebration marks 30 years since the franchise began with the release of the Red and Green video games. Viewers are expecting bombshell updates and reveals to help commemorate the occasion, with most gaming fans on the edge of their seats, hoping to see even the smallest glimpse at Pokémon generation 10.

With Nintendo Switch ports for FireRed and LeafGreen out today, what exactly will be shown is a mystery, but updates for projects like Pokémon Champions, Pokémon Trading Card Game Pocket, and other spinoffs seem likely. We’ll only need to wait a few more minutes to find out what’s behind the curtain, so be sure to keep refreshing this page to see everything announced at the February 2026 Pokémon Presents when it goes live on Twitch and YouTube at 6am PT / 9am ET / 2pm UK time.

Developing…

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Resident Evil Requiem Launches Today, Though Its Amiibo Figures Won’t Arrive For Another 5 Months

Nintendo has finally detailed when its Resident Evil Requiem amiibo figurines will be ready — and there’s still a significant wait yet for fans, despite the game’s official launch today.

As detailed in a fresh post on Nintendo’s website, the Grace Ashcroft and Leon S. Kennedy amiibo will go on sale on July 30 — a date which is still five months away.

There’s no word on why the amiibo won’t be ready sooner, and an image of the two posted today shows the same figures as revealed previously (which attracted some fan criticism for the design of Leon’s rather basic-looking features). Perhaps July will mark the arrival of some new Requiem content? Or perhaps Nintendo knows fans will buy the amiibo regardless.

Amiibo figures for third-party games are rarer than those for Nintendo’s own titles and characters, but far from unheard of. Dark Souls and Diablo both received a tie-in amiibo figurine, while Nintendo has also decided to create one for Resident Evil publisher Capcom’s upcoming Pragmata.

Earlier today, Nintendo flagged that a last-minute day one update for Resident Evil Requiem was now available, which the company said contained “several fixes” for issues that fans should install before booting up the game. While the game has only been available a few hours, Requiem is already Steam’s biggest ever launch for a Resident Evil title. Meanwhile, fans are still puzzling through a convoluted in-game mystery that has stumped players with early copies — it’s more complicated than anything seen in the franchise to date, and something we’re keeping a close eye on.

“Like the result of an experiment conducted in an underground Umbrella Corporation lab, Resident Evil Requiem successfully splices two separate strains of survival horror together into the one highly infectious new mutation,” IGN wrote in our human-authored Resident Evil Requiem review, awarding the game 9/10.

IGN’s Resident Evil Requiem guide will help you every step of the way through RE9. Take note of these key tips and tricks before you get started, and focus on finding these important items early. Plus, our comprehensive walkthrough will make sure you don’t miss a single Bobblehead or file as you try to survive from the Rhodes Hill Chronic Care Center all the way to Raccoon City.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Pokémon TCG: Journey Together Booster Bundles Are Discounted at Amazon Today

Amazon is going through something of a massive restocking mission this week for Pokémon cards, and it comes at just the right time for Pokémon Day and the 30th anniversary celebrations.

There’s a whole bunch of great deals already live (including discounts on cards, games, and toys), but I wanted to draw attention to one of the best deals out there right now as well.

That’s on the Pokémon TCG: Scarlet and Violet – Journey Together Booster Bundle, which is now back in stock at Amazon, and with a significant reduction to boot.

Now just $34.97, this is one of the best prices I’ve ever seen for six Journey Together boosters, and well worth picking up as part of the celebrations today. It includes six boosters, which works out at around $5.82 per pack.

I can also see these selling out fast today, so snap one up ASAP to avoid disappointment.

Market price on these bad boys is around $37.87 right now at TCGplayer, and you’re getting free delivery if you’re a Prime member. I’d say that’s a pretty great offering, all things considered.

Walmart was selling a similar deal earlier this week, but locked access to it initially behind its paid Walmart+ membership. That’s frustrating for those who don’t already have a membership and don’t want to pay an extra $75 to get access to a deal like this.

Thankfully, with the restock at Amazon and the latest discount being price-matched, all Pokémon fans can enjoy the offer today as part of the 30th anniversary celebrations.

But, I must note that this is still slightly above MSRP for a booster bundle ($26.94), so keep that in mind before making your purchase.

More Pokémon TCG Deals Today

Robert Anderson is IGN’s Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.