Palworld Dev Says Massive Profits Are ‘Too Big for a Studio With Our Size to Handle’

The boss of Palworld developer Pocketpair has said the company can’t handle the massive profits the game has generated.

Palworld launched in January and overnight became one of the biggest games in the world, setting records not only on Steam but on Xbox Game Pass, where it is the biggest third-party game launch ever. So far, the $30 ‘Pokémon with guns’ crafting and survival game has seen an incredible 25 million players, with 15 million copies sold on Steam and 10 million players on Xbox.

Speaking in an interview with Bloomberg, Pocketpair boss Takuro Mizobe confirmed Palworld cost less than ¥1 billion ($6.7 million) to make, and has made tens of billions of yen in profit. For context, ¥10 billion is around $67.2 million.

It’s an amount that is “too big for a studio with our size to handle,” said Mizobe, who later clarified he has no intention of expanding or offering shares in the company. Rather, he wants Pocketpair to remain small (it’s currently 55 people). Mizobe said he is open to a partnership or acquisition, but insisted he has not started buyout talks with Microsoft. Perhaps more pressing, Pocketpair is in talks to bring Palworld to more platforms, suggesting a potential PlayStation 5 and Nintendo console release in the future.

While Palworld is one of the biggest game launches ever, it’s also one of the most controversial. Pocketpair has said its staff has received death threats amid Pokémon “rip-off” claims, which it has denied. Soon after launch, Nintendo moved quickly to remove an eye-catching Pokémon mod, then The Pokemon Company issued a statement, saying: “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to Pokémon.” IGN asked lawyers whether Nintendo could successfully sue.

If you’re playing, be sure to check out IGN’s interactive Palworld map.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Meet the Let Me Solo Her of Helldivers 2

Helldivers 2 is a game that revolves around co-op across various levels of difficulty, some really hard. The PC and PlayStation 5 shooter is designed to be played with teammates who join forces to complete missions set on planets infested with alien bugs or overrun by terrifying robots. Helldivers 2 is always wonderful fun, but it can also be a brutal experience. That’s where Skull Admiral .atasu comes in.

It began with a reddit post. “I am that level 50 guy,” declared .atasu, using the Mountain-Leader2722 reddit name. Yep, level 50, after more than 200 hours of play just a month after Helldivers 2’s explosive launch. Having unlocked pretty much everything the game has to offer and with Super Credits the only resource of value left to farm, .atasu went in search of a more rewarding experience. He found it shining bright on the galaxy map.

In Helldivers 2, players can use an SOS Beacon Stratagem to call for help, like firing a flare high into the sky except in this case viewable from orbit. Doing so displays your lobby on the galaxy map alongside a ping. “I like answering distress calls,” said .atasu in the reddit post.

Other redditors remembered playing with someone going by the name Skull Admiral .atasu, confirming the story. “I’ve ran with you too, couple of weeks ago when I was a level 32,” said Mucking_Fagical. “You came onto my ship after the game, ‘Blade of the Stars’ probably don’t remember me, but I appreciate you saving my arse on that hellhole of a mission. My first venture into level eight and two guys had left, called down an SOS Beacon and five minutes later you came in like a pissed off Master Chief and made those emotionless bots learn fear. Now I’m a Skull Admiral too and kept with me what I learned from you that very night, pleasure diving with you.”

Speaking to IGN in a follow-up interview, 28-year-old .atasu explained how he now plays Helldivers 2. “If I’m on an SOS run, I start with level 3-4 difficulty,” he said. “If everything till level nine is free of SOS signals, I start my own level 5-7 operation, so anyone in a search for a group could join and after we can go to higher difficulties.” Once out in the field, .atasu helps other players by providing them with high-tier equipment, tips, and completing objectives. Some of Helldivers 2’s best Stratagems are restricted to high-level players (the recently released mech Stratagem is available to buy at level 25). But you can call them in during a mission and let your teammates use them instead.

If .atasu joins a group of three players clearly struggling, he’ll sometimes head towards the main objective, clearing all the places of interest he comes across and saving all the samples he finds. Once the objective is complete, he’ll head to the extraction zone and tell his teammates they’re free to do whatever they’d like with the remaining time. He’ll wait for them.

Helldivers 2 doesn’t do a great job of explaining how it works, perhaps deliberately so on the part of the developers at Arrowhead. So .atasu often finds himself dishing out tips like a live tutorial narrator. He said he’s helped players understand key mechanics not covered in the basic training, pointing out on multiple occasions that resources found by players are shared. He’ll even teach players how to drop things, how to switch weapon mods, and how to complete certain tasks such as the E-710 minigame that activates pumps. .atasu works as a private tutor in real life, so is already used to helping others learn. “It is very rewarding,” he told IGN. “Also, I remember being a cadet and trying to figure out how to kill a Charger [perhaps Helldivers 2’s toughest enemy]. Now if I see someone struggling with something, I try to reach out and help them.”

I want to clarify, I’m not flawless. I usually kill myself with my Scorcher a few times per operation.

Most players, .atasu has found, are initially hesitant to use the high-tier gear he offers them after dropping into their game. To break the ice, he’ll sometimes play a game of rock, paper scissors using Helldivers 2’s emote system. During one rescue mission, .atasu decided to make things just a little bit more fun by using the rock, paper, scissors emote to decide which teammate would activate a Hellbomb [big boom objective specific Stratagem].

.atasu said he’s already answered over 100 SOS signals already. Feedback is positive so far, both in and out the game. Like a 500KG bomb, .atasu’s reddit post blew up, with some players getting in touch directly. On the battlefield, .atasu gets the occasional message of thanks. (“Sometimes people say or write in a chat things like ‘thank you’, or ‘HELL YEAH’.”) .atasu has even started streaming his adventures on Twitch, where there’s already plenty of footage of his rescue operations.

But .atasu is keeping his boots firmly on the ground. “I want to clarify, I’m not flawless,” he said. “I usually kill myself with my Scorcher a few times per operation. And the best thing is when someone you came to help aids you and saves you from a Bile Titan that suddenly appears behind you.”

If .atasu’s exploits sound familiar, it’s probably because they rekindle memories of Let Me Solo Her, the hero who became legend for standing outside the doorway to Elden Ring’s most difficult boss, Malenia, and offering to take her down on behalf of players who were struggling to do it themselves. .atasu has a long way to go before achieving the same status as Let Me Solo Her, but word is spreading. From aboard the Song of Redemption, the hero of Helldivers 2 watches for SOS Beacons, ready to save the day. Perhaps one day, he’ll save you.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Best Dexterity Games (2024)

There’s a purely primal pleasure in stacking things up and then watching them fall down: witness how it’s one of the earliest activities children learn to play by themselves. And however much we might grow up and think of ourselves as mature, sober citizens, you can still get a frisson of that pleasure by organizing a closet, or watching a tower block demolished. So why not go the whole hog and indulge that secret pleasure with one of the very best dexterity games on the market?

Junk Art

Why pick one best dexterity game when you can have them all in a single box? That’s essentially what Junk Art is. The box contains four colored sets of oddly-shaped pieces and a deck of matching cards, alongside another set of cards to determine what mini-games you’re going to play with them. They range from traditional stacking affairs, to co-operative piling, to passing the most awkward pieces to your neighbor and even playing a trick-taking game to get the best pieces. There are additional blank cards to make your own, and an internet full of suggestions. With no two games ever likely to be the same and a range of dexterity and strategic challenges, this could be the only activity game you ever need.

Klask

Klask is one of those absurdly simple ideas that makes you wonder why no-one thought of it before. Each player controls a piece on the board using a magnet underneath, which they push around to hit a tiny plastic ball careening around the tray-like playing surface. There’s an indent in each end which counts as a goal, and the – ahem – goal is to push that ball into the opponent’s indent while defending your own. There’s a lot of speed and skill to this pursuit, far more than it may initially seem, and that would be enough to win it a space on this list. But the kicker is that the field is also littered with magnetic obstacles that will stick to your paddle if you get too close, upping both the skills and thrills in one fell swoop.

Tinderblox

The joy of Tinderblox is its tiny mint-tin scale. Within is a simple yet devious stacking game where you manoeuvre mini-blocks onto a stack of firewood and coloured flame cubes using a pair of supplied tweezers. When it’s your turn, the items you need to add to the pile are dictated by a card draw. Sometimes it’ll be a little stack of its own, a stick and a fire cube, that you must keep balanced as you manoeuvre it into position. Sometimes the card will also tell you to swap hands for added challenge. It’s the stacking game reduced to its absolute bare essentials, put in a super-portable package that you can take anywhere on the off-chance of players, and with bright colors that make it look great on the table even in miniature. Its ongoing appeal is a testament to the basal satisfaction of trying to put things in a nice, even pile.

Jenga

This is a game that pretty much everyone is familiar with, but there are a few fascinating facts about Jenga that might make a more interesting pick than you realize. First, despite its ubiquity, this isn’t any kind of ancient classic – it was invented in 1983 by Leslie Scott. Second, her particular innovation, which is common to all branded versions of this venerable stacking game, is that all the blocks are made to be slightly different from each other, creating imperfections that make the behavior of the stack far harder to predict. Factoids that are not only great for dinner parties, but also for getting an edge in the after-dinner games when the stacking blocks come out.

Crokinole

If you want a genuinely old dexterity game that still has teeth, look no further than Crokinole. It dates back to at least the mid-1800’s in Canada and is quite possibly older as a folk game. Most boards nowadays are mass-produced, but it’s still possible to buy handmade ones, which will set you back a pretty penny. It’s a flicking game where you’re trying to score by getting your discs as far into the board as possible, particularly the central region which is ringed by pegs. But in order to be valid, your shot must cause at least one opposing disc to move, otherwise it’s removed. This gives the game a strategic edge on top of the considerable flicking chops that it demands, as you’re always trying to clog up your opponent’s opportunities to hit your discs while freeing up your own.

Dungeon Fighter

There’s a surprising amount of dexterity games that weave in a fantasy or a sci-fi themes, and Dungeon Fighter is the current king of the pile. It’s a cooperative game where players each have a character in an adventuring party seeking to loot a dangerous dungeon. Whenever you encounter one of the game’s frequent monsters you fight it by throwing dice, as you might expect, but the twist is that you’re rolling onto a target board which will do damage depending on where the dice stops. If it rolls off, or falls into one of the gaps on the board, it’s a duff blow. With plenty of variety in character, dungeon and monster cards and a high skill ceiling, increased by the various bizarre throwing methods mandated by certain monsters, such as flicking dice off the back of your hand, it’s a delightful mix of challenge, narrative and tomfoolery.

Jungle Speed

If you’ve ever felt that the beloved children’s classic card game snap was missing a vicious and sometimes bloody edge, then do we have a game for you. The core of the game is just like snap: players turn over cards one at a time and look for matches. But sat in the middle of the table is the sinister, brooding totem, and players with matching cards are instantly catapulted into a race to grab it first. The looser has to take all the played cards so far and, quite probably, nurse any number of bruises, scratches and sprains gained in the struggle for supremacy. Add in a few special-effect cards, including one that has all players grabbing for the totem, and you’ve got a modern classic. Just make sure all the players trim their fingernails first.

Kabuto Sumo

There’s a general tendency for dexterity games to revolve around stacking things, or grabbing things or throwing things. But Kabuto Sumo has a whole new take on the genre, inspired by penny waterfall arcade machines. The player’s beetle pieces square off on a platform, surrounded by wooden discs. Then you take turns pushing oddly-shaped objects onto the platform, trying to nudge your opponents off the edge and collecting any non-player shapes that fall. It’s simple yet skilful and wholly engrossing as you try and work out all the angles and impacts required for maximum movement. A slew of different wrestlers with their own push-on shapes and special powers further increases the game’s staying power.

Drop It

There’s a very obvious bridge between video games and dexterity board games, but it’s rarely been so direct as it is in Drop It. Players take turns selecting from a variety of colored shapes and dropping them into the playfield, which is two upright transparent sheets with a thin space between them to hold the shapes in place. The higher your shape is atop the stack of existing pieces when it lands, the more you will score. But be careful: if you touch any other pieces of the same shape or color, you get nothing. This gives piece selection a frisson of strategy, dropping them a frisson of skill and the sheer unpredictable way all those shapes shift and roll off each other give it a whole lot of fun and excitement.

Hamster Roll

Hamster Roll – often known by its original German name Hamsterrolle – is a balancing game with a unique twist. Rather than trying to balance your blocks atop each other in a tower, everyone is placing their pieces into slots on a giant wheel, trying to keep it as balanced as possible. If your placement causes the wheel to shift and pieces fall off, then you have to collect them and add them to your stash. First player to get rid of all their pieces wins. The sheer unfamiliarity of this is a big draw and, once you’re in, you’ll discover there’s a surprising amount of strategy to it as well, as you try to anticipate where following players might try and slot their pieces and torpedo those moves by blocking slots or throwing the balance off-whack. But watch out: get too tricksy, and it’ll end up being you picking up the pieces instead.

Looping Louie

While this was very obviously designed and marketed as a children’s game, it’s found a surprising fan base among older players as well. Thanks to an electronic gizmo, Louie pilots his little aeroplane in a circle above each player’s chicken coop, trying to knock their chicken discs off their perches. Loose them all and you’re out of the game. But you have a secret weapon: in front of your coop, there’s a paddle you can use to try and lift Louie above and save a chicken. It’s about as simple and fast as it’s possible for a game to be, but it also happens to be hilarious to play as Louie spins and dives about at unpredictable angles. And for the truly accomplished, there’s the perfect shot to practice and aim for, lifting Louie just the right height to clear an opponent’s paddle and dive straight into their coop.

Rhino Hero

Another children’s game that turns out to have a lot of appeal for adults, Rhino Hero, and its big buddy Super Rhino Hero, bring a load of super-powered character to the pleasure of stacking things high. In this original version of the game, players get a random stack of roof cards which they must add to the growing tower, supported by two right-angled wall cards. Stack carefully: although this is a fairly stable construct, you’ll be out of the game if you cause it to fall. The real fun is in the hidden powers of the roof cards that are revealed when you play them, which range from weirdly-angled walls to placing and moving the titular hero up the tower with great care, lest his pachyderm might cause the cards to fall!

For more, be sure to check out our picks for the best board games of all time, as well as the best party games for when you have people over, and the best solo board games for when you don’t.

Matt Thrower is a contributing freelance board game and video game writer for IGN. (Board, video, all sorts of games!)

Save 10% Off the PS5 DualSense Edge Controller With This Dell Deal

Dell is currently offering nearly 10% off the PlayStation 5 DualSense Edge controller by following the instructions below. It normally retails for $200, but you can get it for $182.05. That’s the best deal we’ve seen this year for this premium controller (it’s very rarely discounted).

Save 10% Off the PS5 DualSense Edge Controller

So how do you get this discount? Well right now Dell is offering this promotion: buy any 2 PC accessories, and get an automatic 10% off applied to your order. For whatever reason, the DaulSense Edge is considered a “PC accessory”. We simply add the controller and the least expensive PC accessory we can find (in this case, $2.29). Here are step by step instructions:

  1. Add the DualSense Edge to cart
  2. Add this $2.29 PC accessory to cart
  3. Price in cart should show as $502.28 minus $95.23 in savings
  4. Taxes and fees still apply, of course

The DualSense Edge is Sony’s high-end controller for the PS5 console. Like the Xbox Elite Series 2 controller, it offers pro-level features like grips, adjustable analog sticks, mappable rear buttons, profiles, and more. You can swap out the standard analog stick tops with convex replacements that come in two different heights. You have two different options for the back buttons: levers like in the Xbox Elite Series 2 or smaller nubs. One of the most important features of any pro controller are the triggers, and they’ve gotten attention in the DualSense Edge as well. Next to each trigger is a stop slider that lets you adjust how far you have to press the trigger down to make it register. You can choose standard, medium, or short travel distances, the better to get off quick shots in competitive shooters.

All this tech is housed in a hardshell case for easy storage and transport. The case even has a flap that lets you charge the controller while it’s in the case. A 9-foot USB-C charging cable is also included. Plus, if your analog sticks crap out, you can buy replacements for $19.99. We liked it so much, we gave it a 9/10 review.

Don’t own a PS5? The price is at an all-time low right now.

Walmart (and other retailers) has the new PlayStation 5 Slim Spider-Man 2 bundles on sale right now. You can get the Disc Edition for $449 ($100 discount) and the Digital Edition for $399 ($50 discount).

Check out more of the best PlayStation deals today.

Diablo 4 Gets Ray Tracing Support Later This Month

After teasing that Diablo 4 would get ray tracing support during its CES 2024 digital event, Nvidia has finally provided a firm release date, revealing the graphics tech arrives in Blizzard’s popular action RPG dungeon crawler later this month.

In a blog post published today, Nvidia revealed that the Diablo 4 ray tracing update arrives on March 26. Another interesting thing to note is that the ray tracing update for Diablo 4 comes two days before the game is set to be released on Xbox’s subscription service.

Ray tracing is a common feature found in most modern-day games. It’s a rendering technique that can create lifelike lighting, reflections, and shadows for PC games that support the feature. In the case of Diablo 4, things like armor and water will have ray traced reflections to produce more realistic visuals while playing, making what is otherwise an already beautiful game prettier if you have an Nvidia GeForce RTX graphics card in your rig.

Diablo 4 has other incentives besides ray tracing support, including DLSS 3, the third generation of Nvidia’s supersampling technology. As previously noted, DLSS is exclusive to GeForce RTX 40 series graphics cards. Though Nvidia did not go into much detail about the performance RTX users can get with ray tracing enabled, as it displayed in the trailer shown above during CES in January, when ray tracing is on, the frames per second average 53-54FPS, but the frame-rate drastically increases when RTX 40 series GPUs also have DLSS 3 enabled. However, mileage varies depending on what Nvidia GeForce RTX 40 series GPU you are using.

Diablo 4 released in June and became a mega-hit for Blizzard, despite some controversy regarding how the developer handled updates and microtransactions. As the one-year anniversary creeps up, Blizzard announced that the game’s first post-launch expansion, Vessel of Hatred, will be released in late 2024.

“Diablo 4 is a stunning sequel with a near-perfect endgame and progression design that makes it excruciating to put down,” we wrote in our 9 out of 10 review.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Luigi’s Mansion 2 HD is Officially Up for Preorder, Out June 27

Who needs to wait until October to play some spooky games? Nintendo is ready to start up spooky season early in the summer, as Luigi’s Mansion 2 HD officially has a release date of June 27. This remaster was first announced last June as part of Nintendo’s Direct, and now it’s officially up for preorder for $59.99 (see here at Amazon). Head to the links below to secure a copy for yourself ahead of its release.

Preorder Luigi’s Mansion 2 HD

Luigi’s Mansion 2 HD Trailer

What is Luigi’s Mansion 2 HD?

Originally announced last June during Nintendo’s Direct, Luigi’s Mansion 2 HD is a remaster of Luigi’s Mansion: Dark Moon, which was originally released on the 3DS in 2013. During September’s Nintendo Direct last year, a trailer showed off more of what the new remaster looks like and it also provided a window for its release. However, it was during MAR10 Day this past weekend that we were given the official release date for it of June 27.

In our original review for Luigi’s Mansion: Dark Moon, we gave the game a 9.3/10. In it, we stated that it’s, “one of the best games on the 3DS, a loveably comedic, surprisingly varied adventure that wins over your heart with its playful characterisation and your mind with its intelligent, challenging nature.” It’ll surely be a great addition to the Switch catalog, especially in a nice enhanced format.

More Preorder Guides

If you want to see even more games that are available to preorder right now, don’t worry, we’ve got you covered. Below, you can find a wide selection of preorder guides available for upcoming releases, from the highly-anticipated Dragon’s Dogma 2 to Elden Ring’s Shadow of the Erdtree expansion.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Dungeons & Dragons Survival RPG Life Sim in the Works at Disney Dreamlight Valley Dev

The Dungeons & Dragons video games are coming thick and fast — the latest is a survival role-playing game life sim from the makers of Disney Dreamlight Valley.

Gameloft Montreal is working on the new Dungeons & Dragons game set in the Forgotten Realms. It’s described as “a unique and innovative experience blending survival, action RPG, and life simulation that will test players’ skills in an unforgiving campaign set in the D&D universe.”

This untitled Dungeons & Dragons game is expected to launch on PC and consoles, although no release window was mentioned, nor any videos or screenshots released. All we have to go on at this point is a solitary piece of key art, below:

Here’s the official blurb:

“The game, set in the mythical Forgotten Realms within the Dungeons & Dragons universe, will bring unique cooperative gameplay built around an innovative hybrid of survival, life simulation and action RPG. Players can expect an adventure where the rich lore of this legendary franchise meets real-time survival in a unique campaign of resilience, camaraderie, and danger at nearly every turn.”

Dungeons & Dragons owner Wizards of the Coast as well as its parent company Hasbro are currently doubling down on video games in the wake of Baldur’s Gate 3’s explosive success. For example, Payday developer Starbreeze is working on a Dungeons & Dragons co-op multiplayer game codenamed Project Baxter, although it’s not due out until 2026.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

There’s a Lot Riding on GTA 6 — and Not Just for Rockstar and Take-Two

Amid mass layoffs, studio closures, and high-profile triple-A flops, the video game industry is currently suffering one of the worst periods in its history. Revenue wise, it’s also struggling. According to U.S. sales data tracking firm Circana, 2024 game spending is set to end up down 2% — and that’s the most optimistic outlook.

Explaining Microsoft’s shock mass layoff that affected nearly 2,000 staff at its gaming business, Xbox boss Phil Spencer said the industry had failed to grow the gaming audience in recent years, especially on console. But there is one bright spark looming over the horizon: Grand Theft Auto 6.

In an interview with GI.biz, Circana analyst Mat Piscatella said Rockstar’s surefire hit will spark “renewed interest” in video games, before going one step further: “There’s probably never been a more important thing to ever release in the industry, so no pressure.”

Clearly there’s a huge amount riding on GTA 6, and not just for developer Rockstar and its owner, Take-Two. This is a game some analysts predict will end up as the best-selling of all-time, the kind of game to break entertainment records. In 2013, it took GTA 5 just three days to surpass $1 billion in sales, becoming the fastest to that figure in entertainment history. GTA 6 could hit $1 billion in 24 hours.

All that money flooding into video game retail will obviously boost the bottom line of any company that stands to benefit from the sale of video games and accessories, from Amazon to GameStop, and of course Microsoft and Sony, which sells games via its digital stores. When GTA 6 eventually comes out at some point in 2025, there will be a lot of companies fighting for their cut.

But there’s more. GTA 6 is the kind of game that will sell consoles. Sony is expected to release a PS5 Pro later this year, and it will no doubt benefit from interest in GTA 6. Similarly, GTA 6 will sell Xbox Series X and S and whatever hardware refresh Microsoft plans. Let’s remember, GTA 6 is not coming out on PC at launch. To play the game, you have to own a PlayStation or an Xbox.

Beyond the point of sale, GTA 6’s GTA Online equivalent will surely come packed with microtransactions as the current GTA Online does. Microsoft and Sony will get their cut of any money spent there, too.

Is GTA 6 the most important release in games history, as has been suggested? Mass layoffs continue to decimate the video game industry, so it very well may be. But let’s remember the people who are working to make GTA 6 a reality, and the issues they’re facing as the industry holds its breath for their game to come out. Last month, developers at Rockstar Games hit out at the company’s decision to force staff to return to the office five days a week to close out work on GTA 6, with some expressing concern about crunch.

For years, Rockstar had a notorious reputation within the video game industry for brutal crunch in the making of Grand Theft Auto and Red Dead games. However, following the release of Red Dead Redemption 2 in 2018 and the shocking stories about the human cost of its development, media reports suggested changes were made to the company’s culture to avoid the same thing happening during the development of GTA 6.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Exclusive: First Look at Morrowind for The Elder Scrolls: Official Survival Guide to Tamriel

Insight Editions has granted IGN an exclusive new look at the Morrowind chapter for The Elder Scrolls Online: The Official Survival Guide to Tamriel. Featuring vibrant, visceral artwork and advice on how to not get legally assassinated, this in-universe survival guide seems like it could be a must-own for any Elder Scrolls fans. Ja’dasha, the in-universe Khajiit author of the book, is your ever-constant guide throughout each of the nine provinces found in Tamriel: High Rock, Skyrim, Hammerfell, Cyrodiil, Valenwood, Summerset Isles, Morrowind, Black Marsh, and Elsweyr.

The Elder Scrolls Online: The Official Guide to Tamriel will be released on March 26, 2024, and can be preordered from Amazon for $39.99 and £24.09 in the UK.

Ja’dasha tells the reader during an introduction: “Tamriel is like a patchwork quilt. To the west lay deserts and crags. To the east are volcanoes and swamps. Islands, oases, jungles, and tundras… the nature of this land shifts more often than the phases of the moons, and so too shift its dangers.”

The Khajiit will continue through your journey to each chapter, providing handy advice on cultural aspects of each race in Tamriel, alongside context and background for each province that most Elder Scrolls fans should find a strange sense of comfort in. For example, in the Morrowind chapter, the guide delves into the many ‘Great Houses’ associated with owning much of the landmass of Morrowind.

Contrasting these houses, it also discusses Ashlanders, who “control no territory, but rather live a nomadic life on the island of Vvardenfell. They are allowed to reside only in most inhospitable regions, and are generally looked down upon by the rest of the Dunmer.”

Surviving the treacherous lands of The Elder Scrolls III: Morrowind is quite the ordeal, and the same can be said for The Elder Scrolls Online. While perusing the ash-laden lands of the Dark Elves, it won’t be unsurprising to hear that it is not so easy to avoid getting killed by legal assassinations if the writ of the Morag Tong deems it so; a gameplay loop we’re sure many of us have partaken in over the years.

Should the Morag Tong receive a writ for your death… Pray to whatever deity you believe in.

“Avoiding (Legal) Assassinations: Tamriel is home to many assassins, but only in the lands of Morrowind that such a job is perfectly, completely, and utterly legal in the guild of the Morag Tong.”

“As Ja’dasha writes this, she realizes that she has not much advice about avoiding assassinations. She has never heard of someone surviving the Morag Tong, and is not even sure if has ever been done.”

“And so she has only one thing to suggest should the Morag Tong receive a writ for your death… Pray to whatever deity you believe in.”

The Elder Scrolls Online: The Official Guide to Tamriel will release on March 26, 2024, and can be preordered from Amazon for $39.99. For even more news, deals, and preorders on the latest book releases, consider following @IGNDeals on Twitter/X or Instagram, or checking out our best audiobook roundup, and the best fantasy books to consider reading this year as well. There’s also an amazing offer on Frank Herbert’s Dune books that we’re recommending to everyone at the moment.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Helldivers 2 Cutting Edge Premium Warbond Goes Live, Adds New Weapons, Gear, and Armor

Helldivers 2’s new Cutting Edge premium Warbond is live now, adding new weapons, gear, and armor to the smash hit PC and PlayStation 5 co-op shooter.

The Warbond, which is Helldivers 2’s take on a battle pass, is not time-limited. This means that once you buy it, you’re free to unlock its rewards whenever you like. The previous premium Warbond, Steeled Veterans, remains available.

Cutting Edge costs 1,000 Super Credits. While you can earn Super Credits from gameplay and the Warbond itself, you can also buy them for real-world money. Via the in-game shop, 1,000 Super Credits costs $9.99.

Helldivers 2 Cutting Edge Warbond contents:

The EX Series Prototypes

  • EX-03 Prototype 3 – Includes a rubber underlayer for insulation. Handy, really, as this prototype’s wires operate at a shocking 400,000 volts.
  • EX-16 Prototype 16 – Warning: Electric arc generates a strong magnetic field. Avoid use while near stapled paperwork.
  • EX-00 Prototype X – The end result of several billion Super Credits and 12 years of research into creating “the Soldier of Tomorrow”. Show us it was worth it.

Expanded arsenal

  • LAS-16 Sickle – A sweet laser rifle that fires in short bursts. And it doesn’t need reloading. Just watch for overheating or shove a new heatsink in there.
  • SG-8P Punisher Plasma – Exploding plasma rounds sound deadly… because they are, to aliens and allies! This modified Punisher shotgun is as fun as it is fearsome.
  • ARC-12 Blitzer – Project an arc of close-range lightning, or charge it up to fire off powerful bolts. Good for taking out multiple targets and giving you more time to pick a celebration emote.
  • And you can unlock a new stun grenade, the G-23 Stun, and the LAS-7 Dagger pistol.

Three new capes are included in the Warbond, with matching player cards for each cape, as well as three new emotes. There’s also a new booster, called Localisation Confusion, that increases the time between enemy encounters.

There’s loads going on in the world of Helldivers 2 right now. Developer Arrowhead just quietly released flying bugs in the game, and last week made mechs available. Meanwhile, Arrowhead has asked for the Helldivers 2 community’s help in coming up with ideas for the “hard to solve” problem of players kicking teammates who don’t have meta loadouts.

Helldivers 2 has become one of the surprise hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. According to at least one analyst, it’s still growing. Check out IGN’s Helldivers 2 review to find out why it’s going down so well.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.