Nexus Mods Owner Steps Down After 24 Years to Focus on Mental Health

PC gaming mod hub Nexus Mods is under new ownership for the first time in 24 years as creator Robin “Dark0ne” Scott hands off the baton for the sake of his mental health.

The figurehead of one of the biggest gaming sites on the internet posted about its next chapter in a message published today. It comes with confirmation that Scott has already officially stepped away from Nexus Mods, “following months of meetings, face-to-face talks, and a whole lot of soul searching.”

The message keeps many of the behind-the-scenes details under wraps but says two new individuals — one named Victor (a.k.a. Foledinho) and another named Marinus (a.k.a. Rapsak) — have adopted the leadership role, with both of their profiles now bearing the “Site Owner” title. The leadership change signals the beginning of a new era for Nexus Mods, and for Scott, a much-needed break.

“The strain of being responsible for the behemoth I created has taken its toll.

“The strain of being responsible for the behemoth I created has taken its toll,” Scott explained. “The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole. So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.”

The small project born in Scott’s bedroom for The Elder Scrolls III: Morrowind eventually ballooned into a massive entity in the gaming space. The Nexus Mods About Us page notes that this beating heart of the PC gaming community is made up of 63.4 million users and 16.8 billion file downloads, positioning it as one of the most highly trafficked UK-based websites on the planet.

As Nexus Mods has grown, so too has its impact on Scott, who has spent “every single day” for more than 20 years “on call.” Losing his direct input in the day-to-day operations of Nexus Mods will surely result in some changes, but Scott assured modders and gamers alike that the shift should not be cause for concern.

This is me doing something I probably should’ve done years ago: taking care of myself.

“Behind the scenes, I’ve already been stepping back bit by bit,” Scott clarifies. “Over the past few years, the team has taken on more of the weight and the site’s been doing better than ever. What’s changing now is simply the formality of it, making sure the right people are in place to guide Nexus Mods into the next era.”

Scott says his stepping down from Nexus Mods, as well as a few small structural changes, are moves made to ensure “long-term stability” and won’t impact how the site has been operating recently. He goes as far as to say, “Nexus Mods is community-first and mod-author focused, that’s not up for negotiation.”

As Scott steps away from his direct leadership position, the modding creator says he’ll still engage with the Nexus Mods community on its Mod Author Discord, forums, and more. He’ll also help guide the site’s 40-person team as the page is turned, relieving his duties as its face and figurehead.

“So yes, the ownership of Nexus Mods has changed hands, but I want to be clear, this isn’t some corporate ‘exit’ or a backroom deal,” Scott adds. “This is me doing something I probably should’ve done years ago: taking care of myself. Reclaiming some headspace. And finally letting go of the idea that I have to do everything and be responsible for everything myself.”

Nexus Mods has housed thousands of fan-made creations for games like franchises like The Elder Scrolls, Fallout, Stardew Valley, Baldur’s Gate, Cyberpunk 2077, and many, many more for decades. In fact, just moments after The Elder Scrolls IV: Oblivion shadow-dropped earlier this year, dozens of minor mods had already been published on the site. It’s the go-to place for PC gamers to modify their games to their liking, and with its first change in leadership in 24 years comes a fair amount of uncertainty for its future.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Elden Ring Nightreign’s Souls Skins Put a Fresh Spin on Some Classic Looks

As players dive deeper into Elden Ring Nightreign‘s endgame, they’ve been unlocking numerous skins FromSoftware has laid out as alternate options and rewards. It’s not too surprising how many of them are references to previous Souls games, but some of the deeper cuts are certainly interesting.

Souls YouTuber BonfireVN put together a side-by-side comparison of Elden Ring Nightreign’s Dark Souls skins with their origins in their respective Souls games. These skins unlock once you’ve cleared the final boss of Elden Ring Nightreign, and offer some big visual shake-ups for the various Nightfarers of the realm.

These “throwback” skins are callbacks to various pieces of Dark Souls history, mostly through NPCs and armor sets seen throughout the games. It’s a nice bit of nostalgia, and also a way to commemorate how Elden Ring carries the Souls torch forward. Some of the choices and details are fairly interesting to dig into, though, as BonfireVN shows.

The Guardian’s Solaire outfit, dubbed the Sunlight Knight Outfit, is a fairly obvious reference to everyone’s favorite Dark Souls 1 NPC. The Catarina Outfit for the Raider is a similarly clear reference, to Siegmeyer of Catarina.

But in sets like the Duchess’ Wraith Outfit, you can see the evolution of the Darkwraith design over the course of Souls, and how the set evolved from its first appearance to Nightreign.

Others, like the Ironeyes’ Sellsword duds, are surprising references to characters like Chancellor Wellager in Dark Souls 2. While it’s not surprising to see firekeeper outfits, or characters like Solaire or Artorias, it’s nice to see some deeper cuts. The Recluse’s Heretic Sorcerer Outfit calling back to Dark Witch Karla may not even be obvious at first glance, but it’s fun to see.

Plus, the detail FromSoftware has put on these armor sets is impressive, especially side-by-side with previous Souls games. A long string of games led FromSoftware from its early days to Elden Ring, and these Nightreign outfits are a solid commemoration.

We’ve got plenty of Nightreign tips and tricks to help you take down all the eight Nightlord Bosses, and if you’re wondering how to unlock the two locked Nightfarer Classes, check out How to Unlock the Revenant and How to Unlock the Duchess, plus How to Change Characters.

Image credit: Souls YouTuber BonfireVN.

Eric is a freelance writer for IGN.

Distraught Pokémon Fan Lost ‘1,000+ Hours and 20 Years’ of Progress During Switch 2 System Transfer — Proving Need for Pokémon Home to Save Beloved Creatures

Nintendo Switch 2 owners who say they’ve lost Pokémon save files are strongly recommending other fans make use of the franchise’s Pokémon Home storage app, before booting up their new consoles and initiating a system transfer.

One report on reddit details a fan’s experience transferring their original Switch’s data to their new Switch 2, only to find their Pokémon Scarlet save file had been lost in the process. Other fans responding to the post have reported similar issues, and an IGN staff member has had the same experience happen to them.

The reddit post, by user ThatOtaku26, claims their save file had more than 1,000 hours of gameplay and over two decades of beloved Pokémon, brought over from generations of previous Pokémon titles stretching back to Pokémon Leaf Green and Pokémon Diamond, on the Nintendo DS and Game Boy Advance.

For Pokémon fans, this is why their save files are so precious — as some players bring over creatures they have already been playing with in multiple previous games, some released years ago. At the same time, Pokémon games on Nintendo Switch are some of just a handful of titles not compatible with the console’s in-built cloud save functionality (available if you subscribe to Nintendo Switch Online). Indeed, Switch games Pokémon: Let’s Go Eevee and Pikachu, Pokémon Legends: Arceus, Pokémon Sword and Shield, plus Pokémon Scarlet and Violet are all unsupported.

Of course, the Pokémon franchise does have its own cloud save offering, the Pokémon Home app, which comes with its own subscription plan that kicks in if you want to store more than 30 creatures. And it’s this app that fans are now recommending to anyone wanting to continue their Pokémon save files on Switch 2, just to make sure their virtual creatures survive the move to Nintendo’s new console.

“I just got a switch 2, did the startup and initial data transfer with no issues,” ThatOtaku26 wrote. “My Scarlet save file is gone. It loads straight into the language selection and create a character screens. No data on my OLED. Just all gone.

“THERE WAS NO ERROR IN DATA TRANSFER AT ALL,” they continued. “IT WENT FINE. ALL MY OTHER POKEMON DATA IS STILL THERE, BUT NOT SCARLET. I had mons from my original GBA up to current on there. Literally 20 years worth of data. There’s nothing I can do. I don’t even know if i wanna play anymore.”

Some fans comiserated with the player, and said they had experienced similar issues.

“This same exact thing happened to me when I was transferring from my original Switch to the OLED,” wrote Grouchy-Cress-215. “Tears were shed.”

“The same thing happed to me but literally all my saved data isn’t there anymore like BOTW, TOTK, MK8, Pokémon Sword and Shield, Scarlet and Violet, and so on,” added Existing-Possible550. “I literally have to play everything from the start.”

Many fans said the situation, however rare, meant that backing up beloved creatures to Pokémon Home was a necessity, just to be on the safe side.

“I’m afraid of this happening to me so everything I have is going in Home before I do the switch,” wrote Mexican_Chef4307.

“If I get Switch 2 in the future, I will first transfer all my Pokémon to Home before data transferring,” added TheJannikku. “I can’t imagine how I would if that happened to me.”

Not all fans were as compassionate, however.

“Ngl the fact that you didn’t transfer all of your important Pokémon to Home first is on you,” wrote IAmTheWire. “We’ve known that this is the only way to preserve your Pokémon for sure in this kind of circumstance or if your old Switch broke, otherwise they’d be gone forever. I’d have done it just to be safe if nothing else since it’s so obvious and easy to transfer them back if something was to go wrong.”

Nintendo Switch 2 released earlier this month and shifted 3.5 million consoles over its first four days on sale. Switch 2’s launch sales have outsold the launch of the original Switch by two to one — though Nintendo’s previous console suffered at launch from hardware shortages.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Borderlands 4 Standard Edition Price Set at $70 After All

Borderlands 4 will cost $70, publisher 2K Games has confirmed as preorders go live.

The cost of Gearbox’s next game was thrust into the headlines after development chief Randy Pitchford had sparked a backlash with a series of controversial tweets.

Pitchford had responded to a fan who had expressed concern about the prospect of paying $80 for Borderlands 4, saying: “if you’re a real fan, you’ll find a way to make it happen.”

Pitchford addressed the negativity surrounding his comments in a series of follow-up tweets, but now we have confirmation that the Borderlands 4 standard edition is $69.99 after all.

Borderlands 4 offers three editions of the game: Standard Edition, Deluxe Edition, and Super Deluxe Edition, detailed below:

All editions are available for preorder today and will release worldwide on September 12, 2025. Players who preorder one of these editions will receive the Gilded Glory Pack, which includes one Vault Hunter Skin, one Weapon Skin, and an ECHO-4 Drone Skin.

  • The Standard Edition includes the base game and will be available for £59.99 on PlayStation 5, Xbox Series X|S, and PC through Steam and the Epic Games Store.
  • The Deluxe Edition will feature a variety of bonus items and will be available for £89.99 on PlayStation 5, Xbox Series X|S, and PC through Steam and the Epic Games Store.
    • This edition includes the Bounty Pack Bundle, featuring four separate post-launch DLC packs, each with distinct areas, new missions, and unique bosses; four Vault Cards with unique challenges and rewards; new gear and weapons; four new vehicles, and Vault Hunter cosmetics; and the Firehawk’s Fury Weapon Skin.
  • The Super Deluxe Edition will include all bonus digital content from the Deluxe Edition and will be available for £119.99 on PlayStation 5, Xbox Series X|S, and PC through Steam and the Epic Games Store.
    • This edition also includes the Vault Hunter Pack, featuring two new Story Packs, each featuring a new Vault Hunter, story, and side missions; two new map regions; new gear and weapons; more Vault Hunter cosmetics; and new ECHO-4 cosmetics.
    • Additionally, it offers the Ornate Order Pack with four Vault Hunter Skins, four Vault Hunter Heads and four Vault Hunter Bodies.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Elden Ring Nightreign Ending Explained: What’s Going On In FromSoftware’s Co-op Spin-off?

Don’t let Elden Ring Nightreign’s status as a spin-off fool you. It has plenty of stuff to pick apart for lore fiends. Much like the towering Erdtree, Nightreign is just one branch, one alternate timeline, with roots in the world of Elden Ring. Nightreign brings its own unique ideas and new characters to Elden Ring, even if the events of the game don’t tie directly to the original. You’ll know what we mean when we start exploring the ending of Nightreign below.

This article contains spoilers for the ending of Elden Ring Nightreign.

Is Nightreign Canon?

Nightreign bends the history of The Lands Between in a different direction, forking off from a pivotal moment in the lore to give us a peek at what might’ve happened if things had gone much, much worse. It’s better to think of the events of Nightreign as an alternate timeline rather than a canon storyline. You don’t need to know everything about Elden Ring to enjoy it, but you do need to spend quite a bit of time running expeditions and fighting Nightlords to get the full picture. Once you do, you’ll start to grasp how Nightreign fits (and doesn’t fit) into the story of the Lands Between.

Elden Ring Nightreign Ending Explained

As the intro cutscene explains: Nightreign takes place in a world where the Tarnished never show up. The war between the gods—known as The Shattering—breaks out after Marika stirs chaos in The Lands Between by smashing the Elden Ring. Thousands of years pass and nobody takes the throne, eventually luring “an abomination” known as the Nightlord to the land. This unnamed being is basically a walking natural disaster. Wherever he goes, the Night follows, and an endless torrent of rain slowly dissolves the world into nothing.

Leave it to FromSoftware to come up with an even bleaker version of the timeline than what we have in the original game. Here, the Elden Throne is just an empty chair sitting in the ruins of a world fading out of existence. There’s nothing to rule or to conquer. And yet a peculiar group of people have been chosen by some unknown master to try and defeat the Nightlord anyway and end the Night.

That’s where we come in. The Nightfarers team up to hunt down lesser Nightlords on their way to the source of the catastrophe. This involves dropping down onto what’s left of Limgrave and battling familiar monsters and bosses from not only Elden Ring, but the Dark Souls series as well. While the game doesn’t explicitly state why the worlds have converged, I like to think of it as the result of ruptures in reality as the universe collapses in on itself.

Once you bring enough of the Nightlords down, the true culprit is revealed to be the husk of a man named Heolstor. He carries what looks like the Moonlight Greatsword from Dark Souls in one of his three arms, and is one of the most spectacular boss fights FromSoftware has ever created. Defeating him rewards you with the Primordial Nightlord’s Rune, which resembles the Great Runes you find in Elden Ring, only with an inky hue.

Usually you return to see your allies hanging out in the Roundtable Hold after defeating a Nightlord, but killing Heolstor leaves you standing in front of a Roundtable Hold that has been long abandoned. A petrified corpse sits inside and when you place the rune before it, it causes your Nightfarer to dissipate into streaks of light that fly into the sky.

A post-credits scene shows the Lands Between as we know it from Elden Ring—Erdtree and all—with golden leaves wafting in the air. One of those leaves lands on a tree branch atop a giant that looks a lot like Heolstor if he were made out of wood. It rises out of the sea, pausing a moment to face the Erdtree, and then steps away.

It’s heavily implied that by defeating Heolstor we’ve retroactively stopped the Night from ever happening in the first place. In other words: We’ve chopped off Nightreign’s branch of the story for good, leaving the events of Elden Ring to play out as we know them from the original game.

Who is Heolstor and what happens in the alternate endings?

We don’t know a lot about Heolstor outside of the relic you get from defeating him. It tells a brief story of a knight who was slain by a hero before mysteriously waking up to curse the world. It’s vague enough to fit into several different interpretations, but the most plausible one seems to be that he is intentionally a nobody, a cosmic inevitability as natural as the sun setting in the evening.

This lines up thematically with the alternate ending the Wylder can get if you finish his remembrance quests. Instead of erasing the timeline, the Wylder takes up the mantle of Nightlord by using a Larval Tear, an item from Elden Ring that is associated with rebirth. You learn earlier in his quest that the Roundtable Hold only exists because the Nightlord exists, and his sister, the Duchess, is locked to the same fate. He sacrifices himself to the Night to keep her alive.

In the Ironeye’s unique ending, he cuts the throat of the petrified corpse in the empty Roundtable Hold and prolongs the Night. His goal is to protect his clan of undying warriors who you might remember from Elden Ring as Those Who Live in Death. In Elden Ring’s timeline, Those Who Live in Death are hunted by the followers of the Erdtree. The Ironeye’s decision saves them from this outcome, but dooms the world as a result.

The Recluse’s ending is the second most hopeful one you can get. Her remembrance reveals that she once had a child who she abandoned, leaving it to succumb to an endless hunger and start to devour everything in sight, including her own sister. After defeating Heolstor, the Recluse can find the Night-touched baby in the Roundtable Hold and embrace it. Her love calms the infant and seemingly prevents a new Nightlord from forming.

The remaining Nightfarers don’t have special endings associated with them. Their stories follow the events of the default ending and they likely disappear along with everything else when it’s erased. But Nightreign’s story isn’t completely over: FromSoftware will eventually release new Nightfarers as DLC and they could provide even more insight into the nature of this sad world— possibly through their own alternate endings.

Deals For Today: MTG Sale, Tech Bargains and Pokémon TCG Restock

Another Monday and another fresh start for daily deals, and it’s starting off with a bang. Big box online retailers have Pokémon TCG product in stock that’s near or under market value, while Prismatic Evolutions and Journey Together single card values cool off (Finally). The same can’t be said for the wave that is Destined Rivals however, with single-card prices bobbing up and down the secondary market seas.

TL;DR: Deals For Today

Outside of the worlds biggest Franchise ever, Magic: The Gathering – Aetherdrift sealed product has been discounted on Amazon, so there’s never been a better time to rip open the expansion. Whilst MTG: Final Fantasy has finally dropped, there’s still plenty of buying options for sealed product from big box retailers and TCG Player. I’ve also found some cracking bargains on SSDs, portable storage, DDR5 RAM, games and more. Let’s get into it:

Pokémon Restock Updates

Checking these prices against TCG Player secondary market values, a lot of these products aren’t far off the mark. Make no mistake, they’re still way off MSRP, but finding Pokémon products on shelves that haven’t been marked up past the point of anyone caring is a positive. Still refusing to pay over MSRP for new sets? Well played, I’m proud of you. Here’s some single card highlights for you to shuffle through instead. Spoiler, there’s plenty of deals to be had.

Destined Rivals Singles Are On The Rise (Again)

It’s hard to stick a pin on Destined Rivals single card values right now, and the dips in value seem to match the little bits of stock distributors release to stores. Looking at the tracking charts for each of these cards, we can see mostly plummets from day one, then either upticks or cards for sale that exceed the original value at launch. It’s crazy, but we now know how low these cards can go. Sure there’s always attempts at market manipulation, but I wouldn’t buy any cards on the rise right now.

Journey Together Singles Are Settling In Value

Having keeping an eye on the market since launch, Journey Together singles are now more affordable than ever. Many of these cards have stabilized, with the main chase card – Lillie’s Clefairy ex SIR, settling at around $150. If you were planning on getting into Journey Together at some point to collect the illustration rares and SIRs, now is a great time to jump in.

Epic Primastic Evolutions Cards That Aren’t Umbreon

There’s so many great cards in this set that aren’t Umbreon ex SIR, all of which are a damn sight more affordable right now. Because I hate anything popular (Yes, I know I’m a massive fan of the most popular IP on earth), my two favorite cards are Dragapult ex SIR and Roaring Moon ex SIR. The former is now down to a respectable $125, with the latter holding it’s value well since launch, floating towards the $200 mark. These prices and below are great deals for these cards, so don’t miss out.

Discounted MTG: Aetherdrift Boxes

Magic: The Gathering discounts at a big box store like Amazon? Surely not! Aetherdrift turned the MTG meta on its head introducing vehicles and other unique mechanics. This is a great time to jump into it and rip open some packs, it’s deffinately one of the most “out there” twists on the ever popular trading card game.

Where To Buy MTG: Final Fantasy

It’s finally here, Magic the Gathering: Final Fantasy is out in the wild. If you got a preorder for MSRP, well played, but many TCG and Final Fantasy fans missed out. Fear not, there’s still some options on sealed products available right now, including options from the secondary market with TCG Player which is around the same or lower than the pricing of big box retailers right now.

Big Discounts On Crucial DDR5 and Storage

Crucial are one of the most dependable brands when it comes to M.2 and portable drives, and is a great option for those wanting the benefits of DDR5 RAM without flashy RGB and it’s price tag. Here’s some of the best deals in the Crucial price slashing marathon on Amazon right now. I currently use the X10 Pro 4TB for backing up files and folders on my PC and for watching videos on my projector, just a solid piece of kit.

Kingdom Come: Deliverance II (PS5)

Kingdom Come Deliverance II drops you into the brutal heart of 15th century Bohemia, and right now the PS5 version is just $47.99, down from $69.99. You play as Henry, a blacksmith’s son caught in a fight for survival, revenge, and rebellion. With over five hours of cinematic storytelling, a massive open world, and intense first-person melee combat, this sequel builds on everything that made the original a cult hit. Whether you’re swordfighting, smithing, or trying to navigate life in a war-torn land, this is medieval roleplaying at its most immersive.

DOOM The Dark Ages Art Print

This limited-edition DOOM The Dark Ages art print is a must for fans of the Slayer’s latest crusade. Officially licensed and hand-numbered out of 995 copies, it’s printed on high-quality art paper and comes with a certificate of authenticity. Produced by one of the UK’s oldest commercial printers, the A3-sized piece measures 11.69 x 16.53 inches and captures the brutal tone of the game perfectly. Pre-orders are open now, with shipping expected in July 2025.

Power Up Pride Bundle

Power Up Pride Game Bundle brings together seven standout indie titles for just $13, with all games yours to keep. You’ll find cozy village life in Echoes of the Plum Grove, charming shop sim gameplay in Sticky Business, and emotional storytelling in titles like Haven and A Normal Lost Phone. It’s a solid mix of narrative-driven adventures, life sims, and visual novels, all picked for their unique stories and engaging mechanics. Great value, great games, and a portion of your purchase supports charity through Xperience Studios.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

The Witcher 4: CD Projekt Is Taking a ‘Console-First’ Development Approach, but With Good Reason

CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.

Earlier this month, CD Projekt revealed a stunning The Witcher 4 tech demo, built using Unreal Engine 5, that gave fans a clear sense of what to expect from the game.

The tech demo, captured on a PlayStation 5 and running at 60 frames per second, follows Ciri as she explores the never-before-seen region of Kovir in the midst of a monster contract.

There is an incredible amount of detail in the tech demo, with fluid animations on a level we have yet to see on the current generation of consoles. Ciri and her horse Kelpie have particularly impressive movement and interactions with each other, NPCs, and the game world as they make their way through the mountains of Kovir to the bustling port town of Valdrest. At one point in the demo, CD Projekt upped the NPC count in the market scene to 300 individually animated characters. The showcase ended with a first look at Lan Exeter, the winter capital and a major port city in Kovir.

Speaking to the tech experts at Digital Foundry following the demo reveal, CDPR’s VP of technology, Charles Tremblay, explained why the studio showed off The Witcher 4 tech demo running on PS5 first and before PC, saying it’s going for a “console-first” development approach for the game.

“We always do PC and we push and then we try to scale down,” he said. “But then we had so many problems in the past that we tried to say, this time around we really want to be more console-first development.”

That mention of having problems in the past is a nod to the disastrous launch of 2020’s Cyberpunk 2077, which ran so poorly on consoles on release that Sony ended up pulling it from the PlayStation Store and offered refunds. Amid the furore, CD Projekt apologized to customers for not showing the game on base last-gen consoles ahead of launch, admitting “we should have paid more attention to making it play better on PlayStation 4 and Xbox One.”

CD Projekt spent years recovering from the game’s technical issues, but has done so successfully, to the point now where Cyberpunk 2077 is a massive hit and was even successfully released on the Nintendo Switch 2 as a launch title.

Now, with The Witcher 4 in development but not due out until 2027 at the earliest, CD Projekt is clearly keen to avoid making the same mistake. Later in the same interview, Jakub Knapik, VP, Global Art Director, CDPR, talked in vague terms about the benefits of going with console first then “scaling up” to platforms such as PC.

“We wanted to solve certain foundations,” he said. “It’s pretty logical when you think about it, because it’s easier to scale up than down.

“We knew that once we set up certain foundations both visually and technically, there’s room to scale up. Now what that means is another question. We’re CDPR, we always like to push PCs to the limit. It’s just a creative process how to really use it.”

Tremblay then stepped in to insist PC gamers will get their money’s worth from The Witcher 4 when it eventually comes out, despite the “console-first” approach.

“In the past, something that’s super important for the group is that if people pay good money for their hardware, then we want them to have what the game can provide for that, not like a simplified experience,” he said.

“So this is something we will definitely explore. The company started as a PC company, and we’ll definitely want to have the best experience for the PC gamer for sure. But it’s too early to say what this will mean for The Witcher 4.”

It’s worth remembering that by releasing The Witcher 4 on Xbox Series X, it must also release it on the less powerful Xbox Series S. All the talk so far has been about how CD Projekt has committed to 60 frames per second for The Witcher 4 across console, but in the DF interview Tremblay admitted that scaling down to Series S while maintaining 60fps will be “extremely challenging.”

“I wish we did a lot of work already on that but we did not,” he said. “So this is something that is next on our radar for sure. I will say that 60fps will definitely be extremely challenging on the Xbox Series S. Let’s just say this is something we need to figure out.”

There is still a long way to go for The Witcher 4, and as IGN has reported, the tech demo is not representative of The Witcher 4 gameplay. But it does show CD Projekt’s “ambition” for the title.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Best Deals Today: Indiana Jones and the Great Circle, Nintendo Switch OLED, and More

Father’s Day is almost here, and now is the time to score some last-minute gifts, as well as catch some popular item restocks. We’ve rounded up the best deals for Saturday, June 14, below, so don’t miss out on these limited-time offers.

Save $20 Off Indiana Jones and the Great Circle Premium Edition

Today, you can save $20 off Indiana Jones and the Great Circle Premium Edition, which is normally priced at $99.99. This edition of the game includes both the base game and the upcoming Order of Giants DLC expansion, set to release on September 4. If you’ve yet to pick up one of the biggest games of 2024, now is the perfect time!

Magic: The Gathering – Final Fantasy Cards Available at Amazon

Magic: The Gathering finally released its Final Fantasy collaboration this week, and this has been a hugely popular set amongst longtime and new fans. If you’ve never played Magic: The Gathering before, the Final Fantasy collaboration is the perfect time to jump in. The Starter Kit includes everything a beginner needs, and the Play Booster Box is perfect if you’re aiming to pull some rare cards.

Nintendo Switch OLED for $249.99

With Nintendo Switch 2 very hard to find, it’s no surprise that Nintendo Switch consoles are starting to pop up on sale. Woot this weekend has the Switch OLED – White Edition available for $249.99, which is seriously a great deal. This is the best Nintendo Switch model available, featuring a gorgeous OLED display that captures colors signficantly better than Nintendo Switch. Nintendo has already confirmed multiple Switch games set to release later this year and in 2026, so you can count on new releases to keep your console active.

Dan Da Dan Season 1 Blu-ray for $24.49

Dan Da Dan was one of my favorite anime series of 2024, and the fact that you can take home all of Season 1 for just $24.49 is an absolute steal. Following Momo Ayase and Ken Takakura, Dan Da Dan is a comedic adventure that throws together aliens, spirits, and so much more.

Apple AirPods Pro for $169

Apple’s newest AirPods are all on sale and would make a great gift idea for Father’s Day, which lands on June 15. Starting with the highest end model, the second generation Apple AirPods Pro wireless noise-canceling earbuds is $169 shipped (normally $240). The next step down, the Apple AirPods 4 with ANC (active noise cancelation) is down to $148 (normally $179). Finally, the value-packed AirPods 4 without ANC drops to $99.99 (normally $129).

LEGO Star Wars Ahsoka Tano’s Duel on Peridea Set for $43.99

This LEGO set takes inspiration from one of the most memorable scenes of Ahsoka, and you can save 20% off this weekend. 382 pieces are included in this set, as are five total minifigures: Ahsoka, Ezra, Thrawn, Morgan, and Night Trooper.

Pre-Order Trails in the Sky 1st Chapter

Trails in the Sky 1st Chapter has officially opened pre-orders at Amazon, with both PS5 and Nintendo Switch copies available for $59.99. If you’re unfamiliar with the Trails series, this is a remake of the very first Trails game, making 2025 the perfect time to jump into the series for the very first time. NIS America is set to bring the latest game in the series, The Legend of Heroes: Trails Beyond the Horizon, to North America and Europe later this year, which is the first time ever the series will be caught up worldwide.

Donkey Kong Bananza Now Available to Pre-Order at Amazon

For quite a while, Nintendo’s first-party games have not been available for purchase at Amazon. That changed yesterday, though, as upcoming Nintendo Switch 2 games like Donkey Kong Bananza finally went live for pre-order. If you’ve been holding out on pre-ordering one of the biggest Switch 2 games revealed so far, now you have yet another option for retailer.

Darkest Dungeon II for $20.75

Darkest Dungeon II for PlayStation 5 is just $20.75 at Amazon right now. One of the biggest features and upgrades of this game from its predocessor is the token system, which opens up your gameplay in entirely new ways. This game generally retails for $29.99, so this weekend is a great time to pick it up.

Dying Light: The Beast – Chimeras Explained | IGN First

Our latest exclusive on Dying Light: The Beast during our all-June-long IGN First “cover story” coverage is a video from Dying Light franchise director Tymon Smektala explaining what the Chimeras – aka the twisted, skinless, gigantic boss creatures you’ll encounter – are all about.

If you missed our other two exclusives so far this month, we had an exclusive hands-on preview (that included a fight with one of the Chimeras), and we kicked off June with a whopping 30 minutes of gameplay. Take a look at that video below.

Dying Light: The Beast will be released on August 22 for PC, PS5, and Xbox Series X|S. Stay tuned to IGN all June long for more exclusive coverage.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

Xbox’s Next Generation of RPGs Unlock the Absurd Character Choices of Our Dreams

Once BioShock Infinite’s protagonist Booker DeWitt arrives in the floating city of Columbia, the local police set about getting a description of the False Prophet they’ve anticipated for so long. Only trouble is, they’ve spent years whipping the populace into a frenzy of xenophobic fear. And when they speak to eyewitnesses, bigoted terror is all they’re getting back.

We hear on the radio that Booker is either a mixed-race dwarf, or a French man with a missing left eye – no more than four foot and nine inches. And when DeWitt stumbles across a sketch artist putting together a facial composite, the overheard conversation is farcical.

“He was taller than that… slimmer. His eyes were further apart. Bigger than that. Squinty. His hair was… hmm, red and curly? He looked Irish to me. Yes, like that. Oh, he was certainly an anarchist. You can spot them anywhere, you know.”

It’s silly, but it’s one of BioShock Infinite’s subtlest touches – a way for developer Irrational Games to demonstrate how a backward society is undone by its own narrow belief system. And it sprung to mind during this summer’s Xbox Showcase, where Clockwork Revolution finally got an extensive reveal.

BioShock Infinite was the immediate and obvious reference point for a first-person action game dealing in turn-of-the-century Victoriana and time-twisting mechanics. While we’ll be “playing in the mud”, not up in the skies, InXile’s new game depicts a society where power imbalance has led to a powder keg atmosphere. Here, shootouts are fought with old-timey rifles and temporal magic on factory floors. With a flick of your wrist, you can turn a pile of rubble back into a wall, then take cover behind it. It’s all very consistent with our memories of Irrational’s swansong.

There’s even an early scene in which an aristocrat, fizzing with outrage in the lobby of a police station, offers an eyewitness description of a burglary suspect. “Tall… built rather slim,” the lord mutters to a mechanical constable. “Well, muscular. Was very quick, agile. With a moustache. No, larger!”

This time, though, the takeaway is very different. It’s not bigotry that InXile is highlighting, but the flexibility of its character creation tools. Because at its core, Clockwork Revolution isn’t a first-person shooter, but a western RPG in the tradition of Wasteland, The Bard’s Tale and Planescape: Torment – all the games the studio has delivered successors to in the past.

At the outset of a campaign, you can define your background as a Gearsmith who scavenged their way through life, or a Bookwarden who was saved from the orphanage by a wealthy sociologist. You’ll pick from traits with names like Street Stalker and Steam Whisperer, and distribute attribute points to determine your resistance to chemicals or flair for conversation. Your journeys back to the past will send ripples into the future, changing the nature of the city around you – a tantalising prospect for fans of RPG reactivity.

The over-the-top tone actually helps support the RPG systems. It creates room for character decisions that don’t just conform to the greatest hits of the genre.

In fact, despite initial appearances, Clockwork Revolution has less in common with Ken Levine’s opus than it does with The Outer Worlds 2. Obsidian’s upcoming sequel, also featured in this year’s Xbox Games Showcase, is similarly focused on reactive worldbuilding and the many little custom quirks that make up a truly unique player character. As game director Brandon Adler explained during The Outer Worlds 2’s Direct, you’re cast in the role of an Earth Directorate agent – basically a sky marshal. But the game doesn’t lock down your character’s background or personality. You might have joined the Directorate to escape outstanding warrants for crimes you’ve committed. Or you may be a fraud, coasting on a deadly reputation you earned through an accidental killing. You can’t be a Gearsmith, but you can be a Roustabout who fails upwards.

Both games also share a Wizard-of-Oz quality to their art direction, with slightly garish palettes and over-ornate armour designs that look as if they could have been picked out by Jon M. Chu. They don’t scream to be taken terribly seriously – particularly not when, in Clockwork Revolution, a mechanical doll is screaming to “keep your filthy pickers off me”. In each case, that over-the-top tone actually helps support the granular RPG systems. It creates room for character decisions that don’t just conform to the greatest hits of the genre.

For a tangible example of that last point, take a look at Flaws in The Outer Worlds 2. If you take Bad Knees, you’ll move faster throughout the game – but your joints will pop every time you stand up from a crouch, signalling your position to nearby enemies. And if you’re a Kleptomaniac, your character will sometimes nab an item you’re looking at in a shop without warning – leaving you with the task of explaining yourself to the guards. Is that tradeoff worth the better prices you’ll get when selling loot? Only you can decide.

In an unconventional power fantasy, you can choose to be Dumb in Obsidian’s RPG – allowing you not only to embarrass yourself in conversation, but to fix a computer by shoving a tin of hot dogs into the fuse box. This scope for wilfully idiotic decision-making is definitely reflected in Clockwork Revolution, too – as when, in the trailer, the protagonist repeatedly ignores an intimidating shopkeep named Uncle Alfie to talk to his underling Errol instead. A couple of unwise dialogue choices later, poor Errol is splattered across the floor, his head bashed in with a candlestick by his agitated employer. “Brains,” chuckles Alfie. “If I hadn’t seen it with my own eyes, I wouldn’t have believed it.”

Scenarios like these are laugh-out-loud surprising – rare in an RPG genre where character and conversation choices are often overfamiliar. More to the point, they simply wouldn’t belong in the more serious universes of Obsidian’s Avowed, or InXile’s Torment: Tides of Numenera. In other words, the absurdity of these settings is helping to keep the genre varied and fresh – and can perhaps even push it forward.

Of course, zaniness is an acquired taste, and there’s a chance these games may overstep into tonal territory that becomes grating rather than gratifying. But the nature of choice-driven RPGs is that their most extreme aspects are optional. Nobody’s forcing you to wield the Spectrum Dance sabre, a musical sword in The Outer Worlds 2 that rewards you with damage bonuses if you can strike enemies on the beat. It’s your choice, and the tone of your experience can be tuned to your tastes.

For now, I’m looking forward to building up a composite of my very own cockney criminal in Clockwork Revolution – with the help of a robot constable who gets suspicious as I pump points into Social skills. “Why do you think they’re so charismatic?” he asks, warily. “Are you sure this wasn’t a jilted lover?”

Jeremy Peel is a freelance journalist and friend to anyone who will look at photos of his dogs. You can follow him on Twitter @jeremy_peel.