Astro Bot: 21 Most Obscure PlayStation Easter Eggs Explained

Warning: Spoilers for Astro Bot follow.

There are well over 150 PlayStation characters, references, and Easter eggs in Sony’s brilliant new platformer Astro Bot. Some will be known to most – God of War’s Kratos, Uncharted’s Nathan Drake, and Horizon’s Aloy, for example – but some may just have you scratching your head a little.

Well, that’s where we can help you out. We’ve scoured the clues given and taken a look back through PlayStation history to find out what games and consoles these little guys are from. So, without further ado, here are 21 of the most obscure PlayStation characters from Astro Bot explained.

1. Captain Rock – Motor Toon Grand Prix

Before renaming to Polyphony Digital and becoming the creators of the beloved racing series Gran Turismo, Polys Entertainment developed Motor Toon Grand Prix in 1994. More of a kart racer than the sim racing experience Polyphony would become known for, a handful of cartoonish characters and their accompanying cars were available to drive with. Captain Rock (you don’t want to pronounce that name incorrectly) was the cover star of Motor Toon Grand Prix and its 1996 sequel.

2. Alundra – Alundra

Alundra is the titular protagonist of Alundra (known in Europe as The Adventures of Alundra), an action-adventure about a young man with the power to enter other people’s dreams. Not an ode to A Nightmare on Elm Street nor the inspiration for Inception, Alundra was developed by Matrix Software in 1997 and was noted for its tough puzzles and dark story themes. A sequel was released in 1999, and despite being called Alundra 2, didn’t feature the character of Alundra at all. Who knows why.

3. Ulala – Space Channel 5

Charged with investigating an alien invasion, news reporter Ulala is the protagonist of Space Channel 5, a music game first released in 1999 for the Dreamcast before making its way to the PlayStation 2 three years later. Taking a heavy influence from the aesthetics of 1960s sci-fi, both Space Channel 5 and Ulala are remembered for their distinct style as well as, of course, all that memorable music.

4. Conductor Takt – Mad Maestro!

Let’s not stop the music yet and head right over to PS2 rhythm game Mad Maestro! and its classical orchestra. That orchestra is led by Conductor Takt, and taking command of his conducting baton puts you in charge of keeping all the musicians in check by pressing increasingly more complex and frantic button combos.

5. Little Devil – Devil Dice

An intricate and entirely singular puzzle game, Devil Dice is all about moving around levels and causing chain reactions by flipping and rotating die as you walk across them. A big seller for the original PlayStation, you play as a little devil in the game, who is pictured right here.

6. Arc the Lad – Arc the Lad

Arc the Lad was the biggest-selling Japanese PlayStation game of 1995. Despite that, it never saw a release outside of its home nation (apart from in a compilation many years later). A tactical RPG, the story follows Arc, a lad on a journey to find his long-missing father. Two sequels would be released for the original PlayStation in the following five years.

7. Klonoa – Klonoa: Door to Phantomile

A cloaca is the part of a snake or chicken (and many other animals) where the eggs come out. Importantly, this is not cloaca, but Klonoa, a platform series with entries that spanned across the original PlayStation and PS2. First appearing in 1997’s Klonoa: Door to Phantomile, protagonist Klonoa is a nondescript mash-up of dog, cat, and rabbit – none of which are egg-producing animals. He does have the ability to travel to different dream realms, however, and remove the forces that threaten them. He also has creator Namco’s original mascot Pac-Man on his hat.

8. Boku – Boku no Natsuyasumi

The Japanese title ‘Boku no Natsuyasumi’ translates into English as My Summer Vacation. And that’s exactly what this game is, as you follow a young boy named Boku on his summer trip away from home. Set in 1975 in rural Japan, its an easygoing time as you decide what to do with the 31 days you have on the calendar. Fishing, catching bugs, or flying kites are all potential entries in your relaxed schedule. It would go on to get three sequels, although none are yet to have been released outside of Japan.

9. Chef – Ore no Ryouri

Another Japanese exclusive, Ore No Ryouri is a fast-paced cooking game in which you control a chef using solely the analog sticks. Battling against the clock (and cockroaches), players were tasked with managing different types of restaurants when it was released for the PlayStation in 1999.

10. Vibri – Vib-Ribbon

Perhaps the least obscure on this list of obscure characters is Vibri from Vib-Ribbon. An early example of Sony’s desire to experiment (and, frankly, just get weird) you controlled a wireframe character called Vibri as you navigated a black-and-white world. Produced by Masaya Matsuura, the man behind other rhythm games like PaRappa the Rapper and Um Jammer Lammy, has become somewhat of a cult hit in the years since its launched in 1999, eventually getting a North American release in 2014.

11. Cube Head – Intelligent Qube

The original PlayStation ushered in a new era for 3D graphics. And tell me, what’s more 3D than a cube? A qube perhaps? Intelligent Qube was a puzzle game about a tiny man pushing a giant box around levels in order to clear them. First arriving in 1997, it has received many different remasters and remixes, and was even added to PlayStation Plus as recently as 2022. Check out if you love cubes, and especially qubes.

12. Taneo – Incredible Crisis

Taneo has a day from hell in Incredible Crisis. In one of many minigames, he’s forced to dance with his coworkers (which would be as horrifying as it gets for most of us), but it gets a lot worse from there. An incoming boulder, high-speed traffic, a bomb, and a UFO are just some of the things he has to steer clear of in order to make it home to his family. Released on the original PlayStation, it won the “Best Other Game” IGN award in 2000. Whatever that means.

13. Mister Mosquito – Mister Mosquito

In Mister Mosquito you play as this annoying little bastard who enjoys nothing more than flying around a house looking for blood to suck from its occupants. Buzzing his way onto the PS2 in 2001, it’s definitely one of the weirder games to have made it onto the console, and it’s perhaps just as weird that he shows up in Astro Bot.

14. Pomeranian – Tokyo Jungle

Before The Last of Us on the PlayStation 3, there was Tokyo Jungle – a post-apocalyptic survival action game that put you into the shoes of many different animals (if animals wore shoes, that is.) One of those animals is the humble Pomeranian, who is cute to wander around a ruined Japan and chomp on unsuspecting pigs with. Until he’s mauled by a pack of wild dogs, that is. A genuinely funny curio, Tokyo Jungle has developed a cult following since its 2012 debut.

15. Shiba Inu – Humanity

Another canine pal and by far the most recent entry onto this list, the Shiba Inu from Humanity glows bright in order to direct crowds to safety. Released only last year and produced by Tetsuya Mizuguchi (creator of Rez, Lumines, and Tetris Effect), it was one of the most underplayed but critically aclaimed games of 2023. Check it out if you haven’t already.

16. AIBO ERS-110

Now, not all of these characters are actually from games. Some are actually from the real world. The ERS-110 was the first model of AIBO (Artificial Intelligence RoBOt) from Sony, a robotic dog that had the ability to learn and ‘grow up’ over time. It would react to its owners in different ways after extended communication and be able to express different emotions. It was released in 1999, but discontinued in 2006 after underwhelming sales.

17. AIBO ERS-1000

But the robot dog returned! Able to recognise up to 100 people’s faces and designed with a much “cuter” dog appearance than its more robotic older brother, the ERS-1000 has been available to buy since 2018 and will only cost you $2,899.99 to have in your home. Bargain.

18. Toro Inoue (Sony Cat) – Official PlayStation Mascot in Japan

It’s really raining both cats and dogs in Astro Bot. Here is Toro Inoue, a white cat who has been the official PlayStation mascot in Japan since he first appeared in virtual pet game Doko Demo Issyo. A cultural icon in Japan, Sony America was against the idea of having a single mascot represent the PlayStation platform, which explains his lack of presence in the West.

19. Kuro (Toro’s friend) – Official PlayStation Mascot in Japan

Often seen alongside Toro is Kuro. They’ve appeared in many games together such as Doko Demo Issyo on the PS2 and Mainichi Issho on the PS3. Not quite as pure as his cat counterpart, Kuro is known to be “a man of vices” who enjoys the company of women, gambling, and drinking. He hasn’t been cancelled… yet.

20. Polygon Man – Original PlayStation Marketing

Polygon Man was one of the first characters to be associated with the PlayStation brand. Essentially a purple, blocky piece of marketing, he was used to show off the 3D graphical power of the original console back in 1995. He never had his own game, but did appear as the final boss in 2012’s PlayStation All-Stars Battle Royale. Is it time for Sony to give that one another shot?

21. Robbit – Jumping Flash!

Staying with 1995 and the birth of PlayStation, in Jumping Flash! you play the role of Robbit, a giant robotic rabbit who bloody loves to jump. Armed with his sparkle beam gun and tasked with saving the galaxy from the evil and insane astrophysicist, Baron Aloha, it was initially revealed as a tech demo in 1994 before being turned into a full game a year later.

And that’s what we think are the most obscure characters featured in Astro Bot explained. How many of the above games have you played? Let us know in the comments below.

Don’t Miss Out on This Excellent Paper Mario: The Thousand-Year Door Deal at Woot

Summertime is coming to an end and Woot’s celebrating the change of seasons with a little fall video game sale. There are quite a few excellent options included in this sale event, but our absolute favorite deal is on Paper Mario: The Thousand-Year Door, which has dropped down to just $45 (see here at Woot). This is 25% off its MSRP of $59.99, so it’s a great opportunity to pick it up for yourself if you’ve had your eye on it. Note that it may not be the US version of the game, but since Switch games are region-free, it will run on your US Switch without any issues.

Paper Mario: The Thousand-Year Door On Sale for $45

In case you’re in need of some convincing before hitting that ‘add to cart’ button, it’s worth knowing that we gave this game a 9/10 in our Paper Mario: The Thousand-Year Door review. Our reviewer Logan Plant stated that, “Paper Mario has finally returned to its RPG roots with an amazingly loyal and visually dazzling remake of The Thousand-Year Door.” He went on to say, “Everything fans have been begging Nintendo to bring back is here, including a delightfully varied turn-based battle system with satisfying real-time elements and unique, lovable party members who are essential to both the story and gameplay.”

On top of that, “It also introduces a host of modern improvements that streamline (but don’t eliminate) the original’s backtracking issues, easily making this the best way to experience Mario’s quest to gather the Crystal Stars.” If you’re a Mario fan who’s been itching to add this remake to your library, there’s no better time than now to do so.

If you’re looking for even more Nintendo deals, have a look at our roundup of the best Nintendo Switch deals. There, you can see even more discounts on games alongside offers on accessories, power banks, and some incredible deals on storage. If you want to see what’s going on with other platforms, check out our roundups of the best Xbox deals and the best PlayStation deals.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Baldur’s Gate 3 Patch 7 Is Not the Final Update, Larian Confirms — but It Doesn’t Want to Talk About What’s Coming Just Yet

Baldur’s Gate 3’s game-changing Patch 7 was seen as Larian drawing a line under the phenomenally popular Dungeons & Dragons role-playing game, but the developer has said there’s more to come.

Patch 7, out now on PC but delayed on consoles and Mac (check out the Baldur’s Gate 3 Patch 7 patch notes here), is headlined by the addition of official mod support, 13 new cinematics that offer varying conclusions to your most evil playthroughs (some really are something!), Honour Mode improvements and new Legendary Actions, and revamped split-screen gameplay.

Larian has announced plans to leave Baldur’s Gate 3 and indeed Dungeons & Dragons behind to make brand new games, but Patch 7 isn’t quite the finish line some might have thought.

“Good news kids it’s not the final update,” tweeted Larian head of publishing Michael Douse. “We ain’t gonna talk about what’s coming for the game because it puts undue pressure on the devs, but there are things we’ve said we’ll do that are still coming, and the chefs must cook.”

So, what can fans expect from a future patch? Larian has said it’s still working on both crossplay and a photo mode, alongside other fixes and updates. The question is whether Baldur’s Gate 3 will get any more major patches, like Patch 7, that significantly change either the story or add meaningful new gameplay features.

While we wait to find out, check out IGN’s recently published interview with Larian, in which the developer reflects on Baldur’s Gate 3’s success and discusses its future plans, for more.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

IGN UK Podcast 764: Bots, Bolters, and Blood

Cardy and Matt are putting on a two-man show this week as they discuss the pure joy of Astro Bot, the bloody delight of Space Marine 2, and PlayStation’s Concord disaster. There’s also a time for a quick chat about two of the best films of the year: coming-of-age comedy Didi, and beautiful toilet-cleaning drama Perfect Days.

Remember to send us your thoughts about all the new games, TV shows, and films you’re enjoying or looking forward to: ign_ukfeedback@ign.com.

IGN UK Podcast 764: Bots, Bolters, and Blood

Astro Bot: Every PlayStation Character – Easter Eggs

Warning: Spoilers for Astro Bot follow.

In Astro Bot, our little robot friend bumps into many familiar faces of his fantastic planet-hopping adventure. Tasked with reuniting the crew of his PS5 mothership, he’ll have to rescue over 300 bots on his journey, of which 173 are cameos from other PlayStation games. Needless to say, that’s a lot of references and easters eggs to pack into one game.

Well, we’ve found them all, which you can check out in either the video above or slideshow below. With a vast range of characters from the expected such as Kratos and Nathan Drake to the more obscure end of the scale like Mister Mosquito and Boku no Natsuyasumi, it really is a treasure trove of PlayStation history, with some not being obvious at first exactly who they are. So, we’re here to help you out. Here’s every single PlayStation character who pops up in Astro Bot and where they’re from.

Fans Wave Goodbye to PlayStation Flop Concord as It Goes Dark — Maybe Forever

Concord is set to shut down today, September 6, and what players the game has remaining are waving goodbye to a shooter they were only able to play for two weeks.

Sony’s shock decision to haul the long-in-development PC and PlayStation 5 hero shooter offline just two weeks after launch amid disastrously low player numbers and terrible sales sent some players racing to nab its Platinum trophy in… creative ways.

“While many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended,” Ryan Ellis, game director at Sony-owned developer Firewalk Studios, said at the time. “Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players.”

Some Concord players have suggested the game may return in free-to-play form, but Sony has made no such guarantee. And so today’s shutdown may end up being the last we see of Concord — ever.

Now, Concord’s community is sending its regards. “Been gaming for 35 years and have never experienced anything like the whiplash of Concord,” redditor Two_Bear_Arms said. “TBH it was pretty fun to be part of. Jumping in and enjoying the game, seeing all the drama online and now watching the dramatic death of Concord – just nuts!! I appreciate getting the refund and hope that Concord does make a return (in a significantly more appetizing form).”

Other players are celebrating finally nabbing that Platinum trophy just in the nick of time, a trophy that may end up being one of the rarest ever.

While Concord the video game is no more, it will live on later this year as part of Amazon’s Secret Level adult animation anthology series. But there remains concern about the fate of Firewalk, which Sony acquired in 2023, and Sony faces tough questions about its live service plans, which include Bungie’s Marathon and Haven’s Fairgame$.

Concord’s launch was nothing short of disastrous, with analysts telling IGN it has likely sold as few as 25,000 units. It debuted to a tragic 697 peak concurrent players on Steam, a number that made the 12,786 players of Suicide Squad: Kill the Justice League, which was dubbed a disappointment by Warner Bros. Discovery boss David Zaslav and caused a $200 million hit to revenue, look like a titan.

Last year, Sony president Hiroki Totoki committed to launching just six of 12 live service games in development, and one based on The Last of Us has already been canceled.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Microsoft Confirms Xbox Broadcast for Tokyo Game Show 2024

Microsoft has announced a return to the Tokyo Game Show later this month with a special Xbox broadcast event.

The Xbox Tokyo Game Show 2024 Broadcast is set for Thursday, September 26 at 7pm JST / 3am Pacific / 6am Eastern / 11am UK.

In a post on Xbox Wire, Larissa Hazel, Director, Gaming Integrated Marketing, Asia, said Microsoft will share content from Xbox Game Studios, Activision, Blizzard Entertainment, and Bethesda, as well as an “exciting lineup of games from third-party partners primarily based in Japan and across Asia, including games coming to Xbox Game Pass.”

So, what can fans expect from the show? Microsoft has a long list of first-party studios currently working on various games due out across the next few years, but the mention of Activision, Blizzard, and Bethesda perhaps narrows down the list. Activision is set to release Call of Duty: Black Ops 6 in October, so perhaps the shooter will make an appearance. Blizzard, fresh from releasing World of Warcraft expansion The War Within, has Diablo 4 expansion Vessel of Hatred out in October, as well as ongoing updates for mobile game Diablo Immortal. Bethesda operates MMOs Fallout 76 and The Elder Scrolls Online, has Starfield expansion Shattered Space waiting in the wings, and is set to release MachineGames’ Indiana Jones and the Great Circle in December, and Id Software’s Doom: The Dark Ages in 2025. Obsidian’s Avowed, recently delayed to February next year, may also turn up.

As for the games from third-party partners based in Japan and across Asia, perhaps Square Enix will finally announce Final Fantasy 16 for Xbox, and maybe even the Final Fantasy 7 remakes for Microsoft’s consoles. Microsoft recently announced that MiHoYo’s megahit Genshin Impact is finally coming to Xbox, so maybe that game will make a big splash, too.

It’s worth noting that this year Microsoft closed its Japan developer Tango Gameworks, with the studio having released Hi-Fi Rush to critical acclaim, as part of significant cuts that resulted in 1,900 layoffs across its gaming business. PUBG publisher Krafton later picked up roughly 50 of the 100 staff members employed at Tango.

Microsoft is also heavily rumored to be working on an Xbox handheld, and has confirmed plans for next-generation consoles.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Here Are Some Dragon Quest III HD-2D Remake Hands On Impressions and the Best Aussie Deals

Let’s start with a confession about one of my greatest weaknesses. I absolutely adore the HD-2D visual aesthetic from the Octopath Traveler series, and I’ll play anything that employs it. Is your game unpolished with a bug that may or may not ruin save files? I’ll take my chances with it in HD-2D. Am I also looking at a 30-hour plot that reads like your intern randomly threw up gobstoppers labelled with names, places, and plot twists? How concerning—now gimme my HD-2D.

Obviously, if you choose to wrap this modern-meets-ancient art-style around one of the most celebrated RPGs of the golden age of gaming, well, winged serpents could not drag me away from your HD-2D quest.

I’ll clear my calendar for such a rejig, even if I didn’t grow up with the NES original because it didn’t launch in my country. For a few Aussies, like me, our introduction to DQ3 was a Game Boy port of the SNES refresh, which sold a million cartridges on launch day in ’96. Apparently, it also caused 300 Japanese fans to be arrested for truancy—a bit of gaming trivia I love almost as much as HD-2D.

Speaking of delaying education, I’m going to tell you what to expect with Dragon Quest III HD-2D Remake in two shakes of a Jackanape’s tail. For now, though, let’s service the needs of the “mind’s already made up” types, because I know you exist. If that’s not you, by all means skip the window shop by clicking here to continue.

Preorder Dragon Quest III HD-2D Remake

Nintendo Switch

PS5

Xbox Series X|S

PC

The standard edition comes with the game, along with the preorder bonus (detailed below), which includes a handful of in-game upgrades for your team of heroes. Don’t worry if you don’t see your store of choice in the list above. We’ll add new retailers as the listings become available.

Dragon Quest III HD-2D Remake Preorder Bonus

Preorder the game from any retailer, and you’ll receive the following in-game items:

  • Elevating Shoes x1
  • Seed of Agility x3
  • Seed of Magic x3
  • Seed of Defense x3
  • Seed of Strength x3
  • Seed of Life x3

Dragon Quest III HD-2D Remake Impressions

Here’s the basic overview: Dragon Quest III HD-2D Remake is a brand-new version of a classic RPG that first blew minds on the Nintendo Entertainment System in 1988. It’s a faithful remake that, despite the significant graphical revamp and refined narrative elements, doesn’t stray too far from the source material.

If you’re already an uber fan, you’d know that the first three Dragon Quest games represent the Erdrick Trilogy, and (kinda sorta spoilers) this third installment was actually a prequel that outlines the first steps of the adventure. Semi-confusing, no?

Anyway, you must fill the 16-bit boots of a 16-year-old child of a hero named Ortega, who was sent to defeat the villainous Baramos. Your old man cocked it up, so the king sends you and a group of companions to rectify his mistakes.

By the by, it should also be mentioned that you’re not going to hit end credits and be left in a narrative lurch for long—Dragon Quest 1 and 2 HD-2D upgrades are in the pipeline for 2025. It’s very much worth getting in on the ground floor now if you’ve been wondering what all the fuss is with this (soon to be) 12-games-thick franchise.

While I only had roughly an hour’s worth of hands on with DQ3, I found it to be surprisingly delightful and engaging, despite the somewhat creaky bones source material. I’m told that there will be new story elements and never before seen vocations for its heroes. Sounds like cutting room floor stuff that the diehard faithful will drool over.

Getting into the technicals, I noted Performance and Graphics modes on PlayStation 5 and Xbox Series X and S, and more. The former translates to 60 frames per second, and the latter is a 4K resolution. Not sure why we can’t have both there, to be honest. This being a turn-based combat affair with the only major motion being your top-down traipsings across the overworld…I just went 4K and was perfectly happy.

I also noted that the devs are offering a choice between two protagonist appearances and three difficulty settings. If you do take the plunge there, you can always fall back on some quality of life features, including autosaves (with manual saves still available). Given that the combat here is light on the animations to preserve the OG feel, I was glad for the ability to speed the fisticuffs up with my shoulder buttons. Just give me my XP and a host of victory affirming, 16-bit-esque sound effects, please and thank you.

Other welcome additions included two camera modes, and a mini map which could be toggled on. I also love this feature and wish it was in more RPGs that I have to finish in dribs and drabs—an NPC conversation log that saves the last 30 interactions.

Looking back through my notes, it seems I also appreciated the now vestigial visual aesthetic where towns in the overworld appear like miniatures when compared to your super-deformed party. It’s also cool that the level designers add in rolling topography to what were once pancake grid overworlds, not to mention some gorgeous dappled light caused by foreground trees and moving clouds up beyond your vision. It’s modern things such as this—like the day/night cycle shoehorned in—that really make one appreciate the extra effort gone into enhancing this in sensible, non-destructive ways.

Unless my eyeballs and instincts are deceiving me, this package already has the feeling of being built by a team who worship the original article. Playing a remake like that is always an infectious experience, and I can’t wait to fill the gaps in my understanding of the “in the beginning” of a series I came to love later in the piece. November 15th can’t arrive soon enough.

Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

Space Marine 2 Slammed With Server Troubles as Focus Entertainment Says It’s Aware of ‘Technical Issues’

Warhammer 40K: Space Marine 2 is already off to a strong start, netting a 24 hour peak of 134,302 concurrents. Its start was good for fifth overall on Steam’s charts despite only being able to players who purchased the Gold and Ultra editions of the game.

But it wasn’t an entirely flawless victory for the anticipated sequel. Players soon reported problems with joining the server, including members of the IGN staff. Fans quickly took to X/Twitter and other forums to express their frustration with the experience.

Similarly, while Space Marine 2’s Steam reviews currently sit at “Mostly Positive,” a few fans complained about graphics drivers and a lack of ultrawide support, among other issues.

Focus Home Entertainment acknowledged the problems in a post to its official website, saying, “We are aware of the technical issues you’re encountering on #SpaceMarine2 and are sorry for the inconvenience. Our teams are currently working to fix them.Please keep providing feedback and make sure your read this note on the most common issues.”

The full post lists some of the most common issues, including crashing on the first cinematic, controller problems, and infinity loading. It also notes that linking Steam and Epic accounts is not required to play the game, saying that the Epic Online Services installation was implemented to “support optional cross-play between Steam and Epic players and to synchronize friend lists between the two stores.”

Otherwise, we were generally positive in our review of Space Marine 2, writing, “Warhammer 40,000: Space Marine 2 is a terrific third-person shooter with a compelling story, loads of weapons that are a blast to use, and a healthy variety of enemies to use them on. It once again borrows many of its ideas from the Gears of War series, but they’re good ideas, and Space Marine 2 does a fine job of making them its own. And while the Operations PvE mode that accompanies it doesn’t currently offer enough to keep me coming back, the deep customization options for your Space Marine do look promising if it’s supported in post-launch updates as planned. Besides, when you’re eviscerating aliens on planets as pretty as these, it’s hard not to leave satisfied.”

Space Marine 2 is slated to fully launch on September 9 on PS5, Xbox Series X|S, and PC.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Karlach Is Trending on X/Twitter After Baldur’s Gate 3 Patch 7 Because Her New Evil Ending Is ‘Absolutely Metal’

Warning: The below story is packed with FULL SPOILERS for Baldur’s Gate 3, particularly Karlach’s new evil ending. You’ve been warned!

Larian Studios dropped its highly anticipated Patch 7 on PC today, and with it comes a slew of new cinematics for players doing evil runs. While fans hop back into the RPG and discover the new content, one origin character’s new evil ending is getting a particular amount of attention.

If you’re wondering why Karlach, everyone’s favorite tiefling Barbarian, was trending on X/Twitter today, that’s why. One fan showed her new evil ending, which you can watch below, and it’s going viral just by virtue of being “absolutely metal.”

In the clip, we see Karlach, if you’re playing her as an origin character, after she’s taken control of the The Netherbrain, essentially making all of Baldur’s Gate her pawns. No longer the golden retriever of the group, Karlach is fully embracing her newfound control as she gives a menacing monologue to the citizens in front of her before summoning a hoard of enemies from Avernus.

And, in a truly metal twist, the clip ends with her yanking her infernal heart out of her chest. About time she got rid of that dang thing.

In addition to just how badass the whole cinematic is, fans are also praising voice actor Samantha Beart’s new voice lines. Beart even took the liberty of highlighting one fan’s, uh, passionate response to the new ending.

Other fans talked about how the new scene displays the anger and darkness that Karlach has, as she also talks about Gortash, her friend/employer-turned-betrayer, in the clip. “THIS is the Zariel-brained anger filled darkness she has, absolutely unleashed,” one fan wrote.

It’s somewhat ironic, too, that a Karlach ending is at the center of a Baldur’s Gate 3 conversation yet again. In a previous patch, Larian tweaked the ill-fated character’s non-evil ending to give her story “better closure.”

Karlach isn’t the only one getting a new evil ending, however, and Larian already previously revealed a dark new cinematic for a Dark Urge origin character. As for the console players waiting to dive into the Baldur’s Gate 3’s massive Patch 7, which also includes official mod support, Larian said earlier today that it should arrive on consoles sometime this October.

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.