No Man’s Sky: Origins Is the Next Major Update, and It’s Out Next Week

No Man’s Sky’s next major update is called Origins and it’s coming next week.

Hello Games’ No Man’s Sky has come a long way since its original release thanks to its many large updates and all of the patches in between. Its next major update will launch next wee, and the studio’s Sean Murray said Origins will be the beginning of something new.

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“Four years ago we announced FOUNDATION, our first major update for No Man’s Sky,” Murray said in a blog post released today. “‘It won’t be our largest update, but it is the start of something.’ Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man’s Sky continues to grow and evolve.”

The blog post goes on to mention the game’s last major update, Beyond, which brought VR to the game and expanded upon its online capabilities, as well as the more regular updates the game received over the past year. Namely, Synthesis, Bytebeat, Living Ship, Exo Mech, Crossplay, and Desolation.

“We know there is a huge appetite in the community for No Man’s Sky content, and the team has worked our socks off this year to deliver in difficult circumstances,” the blog post reads. “We have been quiet, but we are always listening and focusing on improving the game that our team loves and feels so passionately about.”

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Like the rest of No Man’s Sky’s updates, Origins is expected to be free for all players. As far as when players can expect to jump into everything new that comes with the update, no official date has been announced. We do know, however, that it’s releasing next week.

For more No Man’s Sky, read about how Hello Games is working on a huge and ambitious new game and then read about why we think No Man’s Sky made a major comeback.

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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Cyberpunk 2077 Shows Off New Location Screenshots and Gang Images

CD Projekt Red has released a number of new Cyberpunk 2077 images, showing off the game’s gangs and locations.

In today’s third Night City Wire broadcast, we were given a closer look at the districts of Night City, and the often violent factions that populate them.

The biggest new glut of images focus on Night City itself, with 25 screenshots showing us the abandoned Pacifica resort, the Corpo-packed City Center, Japantown, and much more:

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We also got a set of renders of many of the game’s gangs, from the freakishly augmented Animals to the katana-wielding Tyger Claws:

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The images should be a good representation of what we’ll be playing when the game arrives on November 19, given that it’s now in the final stretch of development.

We’ve played 4 hours of the game so far, and were very impresse dby what we found, saying “it just might somehow live up to the years of hype.”

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Use These Tips to Increase Your PS5 Preorder Chances

The PS5 preorders have been happening since Walmart opened the floodgates a few hours after the PS5 Showcase event gave us the price and release date.

Since then, PS5 preorders at GameStop, Best Buy, Amazon and more have come and gone in a flash. Walmart offered another chance to snag a PS5 or PS5 Digital preorder at 9 PM ET on September 17, and the entire restock was claimed in just 2 minutes.

It looks pretty daunting if you haven’t yet secured your PS5 preorder, but fret not! There are a few things you can do to prepare yourself for the next retailer restock, should there be one. I’ve put together this little guide to help maximize your chances of securing that precious, precious PS5.

How to Increase Your Chances of Getting a PS5 Preorder

Create Accounts at Retailers

The problem with PS5 preorders is they sell out in mere minutes, sometimes seconds. Lots of people following the IGNDeals Twitter account said by the time they got to the checkout with their PS5, it was already sold out. You can save yourself a few precious seconds by signing up for an account ahead of time with retailers.

Signing up for an account is free at pretty much all the places carrying the PS5, and it saves you from having to enter in your address, credit card, billing address and whatever else they require during the frantic checkout process. You just log in, hit “Check Out,” and you’re off to the races.

Note: make sure you’re logged in before the preorders go up. I ran into a snag trying to log-in to my Walmart account when they first went up on Wednesday, due to the massive traffic influx.

Here are the retailers with (possible) PS5 preorders with free account sign-ups:

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Make Sure You Have the Cash In Your Account to Cover It

Amazon is pretty famous for its policy of not charging your account until the item ships. This means you can easily claim a preorder on just about anything even if you don’t have the money at your disposal. I don’t recommend using Amazon preordering as a modern layaway program, but lots of people preorder there simply because it gives them some extra time to beef up their bank accounts.

However, other places like Walmart and Best Buy DO charge you when you make the purchase. Or at least, they put a hold on the full amount for a few days before releasing it, only to charge the full amount when the item ships. That means if you don’t have the cash in your account, or don’t have a credit card, you won’t be able to secure your PS5 preorder.

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Don’t Hold Out for the PS5 Digital (If Possible)

This one sounds weird, but you have to trust me on this. Looking at our own data, and data from other sources like CheapyD on Twitter, there just aren’t many PS5 Digital consoles available for purchase. In the CheapyD tweet, you can see only 0.2% of orders came through for the Digital edition. In our poll (which you can see further down,) of the of respondents who did score a preorder, only 1/6th landed the digital. It’s not because the $499 PS5 is that much more popular: it’s just the PS5 Digital is so incredibly limited in available stock.

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Based purely on anecdotal evidence and reading peoples’ replies on the IGNDeals Twitter, the Digital version is the one console people want most of all. But if you can swing the extra $100, and you absolutely want to bring home a PS5 this November, my advice is don’t even waste your time trying to preorder the digital version.

This is probably my most controversial piece of PS5 preorder advice, so if you feel lucky, by all means go for that Digital! Just know, from the data we can see, it looks like it’s a long-shot.

Follow IGNDeals on Twitter

If you aren’t already, you can join the almost 30,000 new people who’ve followed the IGNDeals Twitter since Wednesday. It seems like people are pretty hungry for PS5 alerts. You can also bookmark our PS5 preorder page, which is updated as soon as new PS5 preorders become available.

Since I’m trying to look out for your best interests, after you follow IGNDeals, maybe follow @Wario64 and @videogamedeals to maximize your chances of seeing an in-stock PS5 preorder alert.

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Prepare to be Disappointed

After you’ve hunkered down and prepared for another wave of PS5 preorders, my last bit of advice is to work on accepting the fact you might not see one in the wild. However, the good news is Sony said there will be more PS5s at launch than there were PS4 consoles during its launch. That gives you a better shot of picking one up on PS5 launch day, November 12. Walmart has already said it will have them in its stores on launch, ready for your excited hands, rather than do an in-store preorder event.

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We don’t know when PS5 preorders will go online again. We don’t even know IF we’ll see more availability. Amazon never even officially posted PS5 preorders (there was a working back-end link that has since been taken down), and Best Buy was plagued with troubles. Walmart offered a second round yesterday, and Sam’s Club also came out of left field with a preorder window.

Keep watching Twitter and hoping for the best, but prepare yourself for the very real possibility you may be standing in line on November 12.

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Seth Macy is Executive Editor, IGN Commerce, and just wants to be your friend. Find him on Instagram at sethgmacy.

IGN UK Podcast #557: PS5’s Banquet of Delights

On a bountiful menu today is plenty of PS5 treats to sink our teeth into. The reveal of Final Fantasy 16 served as an attention grabbing starter, before a flurry of exciting middle courses in the form of Resident Evil, Deathloop and others. All rounded off by the show-stopping God of War shaped dessert followed by a mad rush to actually pre-order a console.

Nintendo also announced a couple of new Monster Hunter games for the Switch that has had Joe hungry for more, but for now he and Matt have had the chance to feast on Immortals Fenyx Rising and let you know why you should be excited. Meanwhile, Cardy continues to binge-snack on Avengers.

There’s a tasty new Endless Search this week as well, along with your nourishing feedback as always.

Remember, if you want to get in touch with the podcast, please do: ign_ukfeedback@ign.com.

IGN UK Podcast #557: PS5’s Banquet of Delights

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Bandai Namco Buys Unknown 9 Developer, Reflector

Bandai Namco Entertainment Europe has acquired Montreal studio Reflector Entertainment, which recently revealed its game Unknown 9: Awakening during Gamescom Opening Night Live 2020.

According to a press release, this is part of Bandai Namco’s strategy to “build Western development capabilities” as the publisher plans to develop “50% of its content outside of Japan.” Reflector Entertainment was founded in 2016 and employs 120 AAA industry veterans. The studio’s ambition is to build what it calls ‘Storyworlds,’ transmedia experiences that “people can interact with across a variety of media, including videogames, novels, podcasts, movies and more.”

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The studio’s first Storyworld is Unknown 9, a “paranormal mystery” about a set of 9 immortal beings that “hold the keys to humanity’s greatest mysteries.” The story of Unknown 9 will unfold across a variety of platforms, with a novel trilogy, a scripted podcast and a comic book series available now. It’s said that this acquisition will help Reflector “deepen its transmedia vision” for the Unknown 9 project.

Unknown 9: Awakening is a 3rd-person, narrative-driven action-adventure game that will reside within this universe, and is headed to PC and next-gen consoles. If you want to check out some exclusive concept art and learn more details about the game, you can check out our interview with the developers here.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Sony Won’t Put Its New First-Party Games On A Subscription Service Because It’s Not ‘Sustainable’

Sony has said that the company doesn’t plan to bring its new first-party games to a Game Pass-like subscription service because it wouldn’t be “sustainable.”

Sony Interactive Entertainment CEO Jim Ryan broke the news in an interview with GamesIndustry.Biz. The interview noted the surprising reveal of the PlayStation Plus Collection during the PS5 conference, which will bring a library of the PS4’s best games to the console, available to PlayStation Plus subscribers for free.

In light of this news, Ryan was asked whether PlayStation might follow Microsoft’s lead in bringing all of its future first-party games to a subscription service upon the day of release.

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“For us, having a catalogue of games is not something that defines a platform,” Ryan told GamesIndustry.Biz. “Our pitch, as you’ve heard, is ‘new games, great games.’ We have had this conversation before — we are not going to go down the road of putting new releases titles into a subscription model. These games cost many millions of dollars, well over $100 million, to develop. We just don’t see that as sustainable.”

Ryan added that Sony’s ambition is to make games “bigger and better, and hopefully at some stage more persistent.” A day-one first-party subscription model like Game Pass wouldn’t suit that ambition for PlayStation. “We want to expand and grow our existing ecosystem, and putting new games into a subscription model just doesn’t sit with that.”

In other PS5 news, Ryan recently told Famitsu that the PS5 won’t be backwards compatible with PS3, PS2 or PS1 games. You can also check out our list of all the PlayStation 5 launch games to prepare you for the console’s November release.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

WRC 9 Review

In comparison to last year’s big jump in quality with WRC 8, WRC 9 is a more modest lurch forwards. Several great new rallies have been added and it does feel like there’s been a bit of massaging under the hood – with a better sense of car mass and weight transfer – but elsewhere things seem fairly similar. This makes WRC 9 a thoroughly excellent entry point into the series, especially for rally fans who aren’t aware of the rapid and remarkable improvement of the official WRC series since developer KT Racing took over in 2015. However, if you already own last year’s game you may crave a little more than WRC 9 has to offer.

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WRC 9 is a slightly peculiar experience, as it’s found itself in a similar position to Codemasters’ F1 2020. That is, thanks to the long-haul nature of video game development and a global pandemic, it’s ended up shipping with a bunch of events that were already stripped from the real calendar long before launch – and understandably without any of the surprise replacements that have been shoehorned into the real championship at the last minute. So it’s been unfairly robbed of authenticity, though in a way that lets us pretend we live in an alternate universe that’s not quite as much of a bummer.

[poilib element=”quoteBox” parameters=”excerpt=Kenya%2C%20known%20as%20the%20famous%20Safari%20Rally%2C%20is%20a%20serious%20standout”]The fresh rally locations are Kenya, New Zealand, and Japan, and this is the only way you’ll see WRC cars tackle these events in 2020. Kenya, known as the famous Safari Rally, is a serious standout; fanging past flamingos in the African countryside is a massive aesthetic shift from the mostly European-based rallies that make up the majority of the calendar. The red mud and soil contrasts beautifully with the swaying green grass and there are tons of unique trackside features to behold, from enormous baobab trees to curious zebras. It also features some fantastic high-speed blitzes across wide-open countryside that are extremely authentic to the real event, and these are vastly different to the challengingly cramped and twisty stages in places like Monte Carlo and Germany. It is a superb addition to KT Racing’s series.

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New Zealand is fantastic too, particularly the sections that wrap their way along the North Island coastline, and Japan is an incredibly taxing and technical tarmac-based rally boasting a lot of raised sections of road flanked by streams and ditches that’ll totally ruin your day.

Fuel and Unusual Punishment

WRC 8 arrived with a radically overhauled career mode that seemed to draw inspiration from both the Dirt and F1 games, turning WRC 7’s vanilla shuffle from one event to the next into something that made me feel as if I really had an actual race team around me. WRC 9 seems mostly the same in this department, but to avoid déjà vu it probably could’ve done with a way for returning players of WRC 8 to skip past the feeder series and get straight to the WRC championship proper.

It’s also still pretty incongruous that it’d be up to a newly-hired driver to personally rotate staff out for vacation time, although it’s less annoying this time because team-members don’t seem to tire as quickly in WRC 9. The ridiculous bonus objectives have remained, though, and while the penalty for ignoring them or brushing them away is only slight, it’s still hard to swallow your current manufacturer reputation dropping after you win a rally, all because you had the audacity to… choose the best tyre compound for the job instead of an arbitrarily mandated one. Were you saving those tyres for a special occasion, lads? I thought I was doing the right thing using them to… drive faster than those other blokes.

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Triple Caution! Stay Centre!

There have been a few refurbishments elsewhere, with a handful of subtle but welcome tweaks since WRC 8. The feeling of weight seems better, though cars are no less nimble; there just seems to be an improved sensation of bulk as your car dances across the gravel, which is ideal. There’s a new English co-driver whose delivery is more organic, though it’d be nice to have one who has the dialogue on-hand to be able to react in real-time to your good (or bad) driving. Additionally, the awkwardly stiff chase cam finally appears to have been nixed in favour of one that lets the car slide and pivot more on its centre axis while the camera remains facing forwards. Previous chase cams have seemed like GoPros attached to the back of your car on a broomstick and I found them virtually impossible to use.

There seem to have been improvements made to the already excellent sound mix, too. Everything from the racket of kick-up from loose surfaces to worn brakes seems stronger in WRC 9, although I have encountered an odd bug on multiple occasions where the engine sound becomes soft and muted despite all other effects remaining at normal levels.

Less ideal is the AI, the skill level of which is now determined by a slider instead of named difficulty levels. The slider suggests more control to dial it in right at the perfect level to match your own driving skill, but the disparity in the AI’s performance across rallies can often be strange, especially when they go from nipping at your heels at one event to lagging miles behind in the next, despite no changes to their setting. The AI can be adjusted to compensate before each event in career mode, but it takes some testing to find the right range of difficulty (and that’s not as straightforward as it is in F1 2020).

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PS5 Won’t Be Backwards Compatible With PS3, PS2, or PS1 Games

PlayStation 5 will be compatible with “99 percent” of PS4 games according to Sony Interactive Entertainment CEO and President Jim Ryan, although that may be as far as backwards compatibility goes.

In a recent interview with Famitsu which was translated by Siliconera and confirmed by IGN Japan, Ryan explained that PS5 will not be compatible with PS3, PS2, and PS1 titles.

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When asked about the possible inclusion of older generation titles Ryan replied, “We keep in mind the engineering specialized for the PS5, as we produced the device. In the midst of that, the PS4 already has 100 million players; we thought they ought to want to play PS4 titles on the PS5 as well indeed, so we included compatibility with the PS4. While implementing that, we also focused our efforts on taking in the high-speed SSD and the new controller DualSense at the same time.”

“So, unfortunately, we could not achieve compatibility with those formats,” Ryan added.

A recent patent hinted at the possibility that PS3, PS2, and PS1 games could be emulated on PS5 via the cloud, but as with many patents, they don’t always pan out.

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Currently, the only way to play older titles on PS4 is through PS Now, a streaming service that also allows you to download select games to PS4 to play offline. While this service includes a number of playable PS3 and PS2 titles there is currently no way to play PS1 titles on a current gen system (unless you still have a PS Vita lying around). Sony has confirmed PS Now will be compatible with PS5, but hasn’t given any details beyond that.

Sony also announced The PlayStation Plus collection during its recent showcase that will arrive alongside the launch of the PS5 and include many of the PS4’s biggest titles including God of War, The Last of Us Remastered, Bloodborne, and more as an upgrade to the service for existing subscribers.

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For more PS5 goodness check out our guide on where to secure your PS5 preorder, a list of all confirmed launch titles, and everything announced at the recent PlayStation 5 showcase.

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Matthew Adler is a Features, News, Previews, and Reviews writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.

PS5’s Latest Event Answered Major Questions

On this week’s packed episode of IGN’s PlayStation Show, Podcast Beyond!, host Jonathon Dornbush is joined by Max Scoville, Lucy O’Brien, and Janet Garcia to discuss all the big reveals from the PS5 showcase, including PS5’s price, the PS5 release date, the PS5 launch date, and the many lingering questions, and exciting possibilities about the PlayStation 5.

We dive into Spider-Man: Miles Morales, Demon’s Souls, God of War’s sequel, and… Hitch on UMD? Trust me, it makes sense in context. Watch the new episode below.

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Have questions, comments, Memory Card stories, or something else to share? Write in to beyond@ign.com!

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Podcast Beyond! is live every Wednesday. For more on PS5, check out the PS5 full specs list, why we’re excited about PS5’s 3D audio focus, and an analysis of what teraflops really mean for the PS5 and Xbox Series X.

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Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Xbox Series X and Series S Pre-Order Time Revealed

Microsoft is promising a smoother experience for pre-ordering the Xbox Series X and Series S than the PS5, and today Microsoft laid-out exactly when and where one can pre-order the next-gen Xbox consoles.

According to reports, pre-orders for the Xbox Series X and S will begin at 8 am PT/11 am ET on September 22 at various retailers. Online retailers like Amazon, Target, Walmart, Best Buy, Costco, Sam’s Club, Gamestop, Newegg, and the Army and Airforce Exchange Service will all carry digital pre-orders for both Xbox systems.

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Microsoft’s time and date pre-order announcement is a stark contrast to the PS5 pre-order process when Sony announced pre-orders would go up today on September 17, but instead, pre-orders went live across different retailers at different times and chaos ensued. PS5 stock fluctuated at different retailers, and some sites crashed or were unable to meet demand. Meanwhile other customers discovered their PS5 pre-orders at specific retailers were canceled.

Although Microsoft is laying out pre-order plans early, we’ll have to wait until the actual pre-order date to see if everything goes as smoothly as planned.

The Xbox Series X will retail for $499, while the digital-only Series S will retail at $299. Keep an eye on our Xbox Series X pre-order page for the latest, up-to-date pre-order info.

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Matt T.M. Kim is a reporter for IGN.