Arc Raiders Cold Snap Survival Mechanics Fully Detailed — Here’s Everything You Need to Know

Arc Raiders developer Embark Studios has fully detailed the game’s Cold Snap update and its new cold-weather survival mechanics.

The update, out December 16, adds the new Cold Snap map condition, which is a winter variant across Dam Battlegrounds, Buried City, Spaceport, and The Blue Gate maps. Cold Snap adds cold-weather survival mechanics fueled by snowstorms across Speranza. Snowfall reduces visibility, lakes freeze over, and the open surface becomes even more dangerous. Exposure to extreme cold causes frostbite, thus encouraging new strategies around healing items, loadouts, and indoor shelter.

Arc Raiders Cold Snap gameplay changes, from Embark Studios:

  • Environmental Hazard: Cold, harsh weather introduces new risks for raiders who remain outdoors too long. Players must watch out for frostbite, a creeping condition that slowly drains their health bar.
  • Shelter Mechanics: To prevent frostbite, raiders will need to adapt their tactics as the cold gradually seeps into their bones. Raiders must rethink their loadouts, ensuring they can heal themselves or their teammates and plan their extractions with care, finding shelter if needed.
  • Visual Overhaul: Frost buildup, frozen lakes, snow accumulation and more across Dam Battlegrounds, Buried City, Spaceport and The Blue Gate maps.

Elsewhere, unique loot and rewards are available through the Flickering Flames event and Candleberry Banquet project.

Flickering Flames Event: An act of endurance and patience that tests Raiders’ survival skills during the Cold Snap. Raiders can unlock rewards across 25 levels, including new gear, customizations elements and Raider Tokens by earning Merits, which are automatically gained from XP in rounds. To activate the event, Raiders must have played five rounds of the game.

Candleberry Banquet Project: A new project that brings Raiders together to feel the fragile warmth that shines through the frigid cold. Raiders can earn rewards by scavenging unique items topside and collecting Candleberries. It features five stages, each revealing a new scene on the banquet table. Completing stages grants rewards such as cosmetic items, Raider Tokens and Merits, with Merits contributing progress in the Flickering Flames event.

Starting December 26, the Goalie Raider deck will be included in the base game. The new deck includes new items and feats for players to complete, offering rewards such as Raider tokens, cosmetic items and more. These include a hockey-inspired Raider outfit in several color variants, along with a hockey stick Raider tool.

And finally, the Expedition Project Raider Reset lets players restart their journey with certain buffs, advantages, and rewards. The Expedition Project will provide Raiders with an opportunity to undergo a reset, bringing a new raider and a new story for the player. This optional reset is unlocked by collecting key materials to build a Caravan for the existing Raider then signing up for the departure during the Expedition window. By departing, players will reset their character progress for a new Arc Raiders journey with exclusive buffs, advantages and rewards that carry over.

In a blog post, Embark explained why it’s doing the seasonal reset. “Progression wipes are a notoriously difficult thing to balance in online multiplayer games — we get that,” the developer said. “Mandatory global wipes have some obvious benefits: heavily invested players get to re-experience the initial grind once again and, for a time, the playing field is levelled. The optional Expedition Project is our solution to some of the problems that inevitably arise with mandatory wipes — specifically, by respecting your time investment in the game. We want to offer you the choice:

“Not completed as much as you’d like? Keep on raiding, building, and growing. Ready for a new challenge and to grind once again? Depart on the Expedition, and receive buffs, rewards, and bragging rights.”

Arc Raiders Cold Snap update release times:

Embark Studios launches Cold Snap on Tuesday, December 16, at 10.30am CET / 9.30am UK time / 1.30am PT / 4.30am ET.

Cold Snap includes limited-time events and elements running from Tuesday, December 16 until Tuesday, January 13, 2026 at 10.30am CET / 9.30am UK time / 1.30am PT / 4.30am ET.

Cold Snap is the last update listed as part of Arc Raiders’ 2025 content roadmap, and Embark has yet to outline what’s coming in 2026. Arc Raiders sold over 4 million copies worldwide within two weeks of launch, cementing its commercial success. Nexon also revealed that the extraction shooter had reached a huge concurrent count of 700,000 players across all platforms. It’s done so well it crossed over into the world of South Park with a surprise appearance that was put together in just a few days. Cementing its success, Arc Raiders won Best Multiplayer at last week’s The Game Awards.

IGN’s Arc Raiders review, returned a 9/10. We said: “With polished gunplay and an irresistible grind, Arc Raiders sets a new standard for extraction shooters.”

If this has tempted you into jumping into Arc Raiders, check out our guide to the best settings, find out what skills we recommend unlocking first, and see how to earn loot by delivering field depot crates.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Lara Croft Survivor Trilogy Actor Camilla Luddington Passes the Baton to Alix Wilton Regan, Who Takes on the Role for Tomb Raider: Catalyst and Tomb Raider: Legacy of Atlantis

Last week at The Game Awards, we learned that the next-gen Tomb Raider that developer Crystal Dynamics announced three years ago is titled Tomb Raider: Catalyst. Published by Amazon Game Studios, it’s set to release in 2027 on PC, PS5, and Xbox Series X and S.

Meanwhile, Tomb Raider: Legacy of Atlantis is a reimagining of the original Tomb Raider game, built with Unreal Engine 5 and due out next year. Both games will feature a new actor as Lara Croft: Alix Wilton Regan.

While the news was a surprise for some, actor Camilla Luddington — who portrayed Lara Croft in the 2013-2018 reboot trilogy — shared a bittersweet Instagram post about her time as the lead, saying she loved the fans and Croft will “forever be a part of [her].”

“I thought I’d make a post since I’ve been hearing from so many of you,” she wrote. “I want to let you know that I have loved this fandom. To join the list of Lara Crofts before me was an incredible honor and she will forever be a part of me. The Survivor Trilogy was a decade of adventure I will never ever forget. I could not be prouder of what we created.

“And as always, a new actress receives this incredible gift to step into the boots. So with that said — [new Croft actor Alix Wilton Regan] if you’re ever in need of a [bow and arrow], I know the exact spot to look for one at Croft Manor.”

Alix Wilton Regan has played a number of big video game characters over the years, including the Female Inquisitor in both Dragon Age: Inquisition and Dragon Age: The Veilguard, Samantha Traynor in Mass Effect 3, Alt Cunningham in Cyberpunk 2077, and Aya in Assassin’s Creed Origins. Regan was set to play Joanna Dark in Microsoft’s Perfect Dark reboot, but it was canceled as part of a major round of layoffs.

As spotted by Eurogamer, Regan also shared a post following The Game Awards announcement, claiming it was the “absolute highlight” of her career to date to have been cast, “surpass[ing] even my wildest dreams, quite frankly.”

“We’re. Just. Getting. Started,” she wrote.

Here’s the official blurb on Tomb Raider: Catalyst:

Tomb Raider: Catalyst, which has been in development by Crystal Dynamics since the partnership with Amazon Game Studios was announced in 2022, marks a bold direction for the series as Lara Croft embarks on a new adventure across Northern India. Tomb Raider: Catalyst is set in the wake of a mythical cataclysm that has unleashed ancient secrets and awakened the mysterious forces that guard them. When the most notorious treasure hunters from around the world descend on the region, Lara races to uncover the truth buried beneath the fractured landscape and stop those who would use its power for their own gain. As the ancient world collides with the present, Lara must decide who to trust among rivals and allies to prevent a catastrophe and protect a secret that could reshape the future.
Powered by Unreal Engine 5, Tomb Raider: Catalyst delivers the largest Tomb Raider world yet where Lara will traverse a landscape full of secrets, delve into lost tombs packed with intricate puzzles, and solve ancient mysteries using her unmatched brilliance and richly customized adventure tech. Perfect for longtime fans and newcomers alike, players will experience an exhilarating story of trust and betrayal that tests Lara Croft in new ways. Tomb Raider: Catalyst is set to launch in 2027 for PlayStation 5, Xbox Series X|S and Steam.

Catalyst wasn’t the only Tomb Raider-related announcement at this year’s Game Awards. Catalyst’s first trailer was immediately followed by a surprise announcement of Tomb Raider: Legacy of Atlantis, a “reimagining” of the original 1996 classic. It is due out for PC, PS5, and Xbox Series X and S sometime in 2026, as that’s when the franchise celebrates its 30th anniversary.

Here’s the official blurb on Tomb Raider: Legacy of Atlantis:

In a surprise announcement, Amazon Game Studios, Crystal Dynamics and Flying Wild Hog unveiled Tomb Raider: Legacy of Atlantis, a modern reimagining of Lara Croft’s genre-defining 1996 debut. Developed in partnership between Crystal Dynamics and Flying Wild Hog, the game features stunning visuals powered by Unreal Engine 5, modern game design, and new surprises that honor the spirit and atmosphere of the original game. As Lara Croft, players will harness their wits and athleticism to explore exotic locations lost to time, traverse treacherous landscapes, solve deadly contraptions, and face lethal predators in their quest for the scattered pieces of the Scion — an artifact of immeasurable power.

Tomb Raider: Legacy of Atlantis sets a new standard for re-envisioning a classic by masterfully balancing innovation with gaming heritage, capturing the wonder and excitement that defined a genre while igniting a new sense of discovery through expanded storytelling. The game arrives in 2026 for PlayStation 5, Xbox Series X|S and Steam.

Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

In the Wake of Divinity’s Gruesome Reveal Trailer, Larian Publishing Director Says It’s Not Trying to Shock the Audience, Rather Treat Them ‘With a Level of Intellectual Respect’

Larian publishing director Michael Douse has explained the studio’s thinking in the wake of the gruesome reveal trailer for Divinity, the Baldur’s Gate 3 studio’s next big role-playing game.

Divinity was announced at The Game Awards with a CG trailer that features extreme gore and sex. It begins with medieval fantasy villagers preparing for a ritual sacrifice, which involves burning a man alive. The villagers celebrate the occasion by playing music and dancing, laughing and chatting, feasting and drinking. At one point, someone throws up into animal feed. A mother and child look on with anticipation.

The burning of the man begins, and here things get very gory indeed. As his flesh tears and he screams in pain, some of the villagers are seen having sex. Others whip themselves. There’s more vomiting. Everyone seems thrilled, but as the burning man dies, something goes horribly wrong.

Disgusting wounds appear on the man. As his arm rips off we get a quick cut to an extreme closeup of someone eating meat. More sex. More vomiting. More pigs eating the vomit. And then the burning man explodes in a shower of gore. Something terrible is pouring out of his body. This, clearly, is not what was supposed to happen, and the villagers flee in terror. In the aftermath we see the statue Geoff Keighley has teased ahead of The Game Awards itself. It has not gone well for the villagers, but the pigs look like they’re still having a good time mopping up.

It’s fair to say the trailer has sparked a great deal of debate. While some have praised the studio for not holding back when it comes to its dark themes (something Baldur’s Gate 3 won plaudits for), others have said the trailer goes too far. Indeed some have accused Larian of “pushing the morale line” with the trailer, labeling it “gore porn.”

Now, Douse has explained what Larian was going for here. In a tweet response to illustrator and YouTuber Kala Elizabeth, who had praised the studio for refusing to “hold back or sanitize stories to make them more palatable,” Douse said the Divinity trailer wasn’t about shocking the audience, rather “treating the audience with a level of intellectual respect.”

“The phrase ‘treating the audience with a level of intellectual respect’ came up a lot in planning,” he said. “It isn’t about trying to shock them, it’s about trying to match their powers of comprehension so that it resonates. We know people are capable of appreciating a three dimensional world.”

This appears to have gone down well with Larian’s fans. “I love this,” Elizabeth replied. “As someone who plays durge, evil and renegade options I’m sad that more games don’t seem to push that nuance and trust the audience anymore. Can’t wait to see what y’all do next.”

There’s still a great deal we don’t know about Divinity, of course, but fans think they’ve worked out who the burning man in the trailer is supposed to be. Larian has said Divinity is its next “major” game after Baldur’s Gate 3, and it is set in the world of Rivellon. Here’s the tagline: “the gods are silent. Rivellon bleeds. New powers stir.”

“Built by the team who brought you Baldur’s Gate 3, Larian Studios unchains its ambitions to bring you an RPG with greater breadth and depth than ever before,” reads the official blurb.

While Divinity is a brand new game that doesn’t require experience with previous Larian titles, those who’ve played Divinity: Original Sin and Divinity: Original Sin 2 will be able to enjoy “greater understanding and continuity,” Larian added.

Swen Vincke, founder and game director of Larian Studios, said: “Despite our long history with the series, this is our first game entitled Divinity. We’re ready to bring everything we’ve done previously into one place. This marks the beginning of something with more breadth, depth, and intimacy than anything we’ve created before. We’ve been building toward this moment ever since we took our fate into our own hands. This is the Divinity we’ve always wanted to make and you’re going to have loads of fun with it.”

Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full. And if you’re wondering what all this Divinity business is about, check out our handy explainer here.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Phantom Blade Zero Is a PlayStation 5 Console Exclusive for 12 Months

Phantom Blade Zero is a PlayStation 5 console exclusive for 12 months.

S-GAME Studio’s Wuxia action RPG launches on September 9, 2026 across PS5 and PC. Much like other initially PS5 console-exclusive games, such as Silent Hill 2 Remake, Phantom Blade Zero won’t be available on “other consoles until at least 12 months after release date.” This means Xbox Series X and S or Nintendo Switch 2 versions will have to wait until at least September 2027, if they are in indeed in S-GAME Studio’s plans.

PS5 console exclusivity comes from the teaser video added to the official PlayStation YouTube channel, which has a familiar blue notice at the end (thanks, MP1st).

Phantom Blade Zero follows Soul, an assassin framed for a murder trying to uncover the truth of what happened. Its release date was announced at The Game Awards alongside the launch of a new trailer, below, which has generated a great deal of excitement. Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full.

We’ve seen Phantom Blade a number of times since its original announcement, both in the form of trailers and hands-on previews. In our most recent look at Phantom Blade Zero this past October, we found the game to be delightfully difficult, with our previewer saying: “It never felt cheap; it just demanded more from me. In just over an hour of play, I was easily ten times the player I was when I started. It’s a feeling of achievement that is reserved for the very best action games on the planet. If the rest is anything like what I played at TGS, I feel like there’s a real chance that Phantom Blade 0 might be one of those games.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Nintendo Switch 2 Version of Indie Horror Hit Phasmophobia Confirmed for 2026

Indie hit ghostbusting game Phasmophobia is coming to Nintendo Switch 2.

Developer Kinetic Games used The Game Awards to announce a 2026 release window for Phasmophobia on Switch 2 without offering a firm release date.

On Switch 2, up to four players can team up to conduct paranormal investigations across 14 terrifying maps and yes, Switch 2 players will be able to join pals on other platforms thanks to crossplay. The five-year-old game is also due to finally exit early access next year, too.

“We’re over the moon to reveal that Phasmophobia is coming to Nintendo Switch 2. It’s something both our community and all of us at Kinetic Games have wanted for a long time, so we’re really happy this long-kept secret is finally out there,” said Kinetic Games CEO and director, Daniel Knight.

“With 1.0 on track for 2026, it’s an exciting time to have new players get to experience the game. We’re so glad that Switch 2 players will be able to join us for everything that’s coming, as well as jump into the wealth of content we’ve added throughout 2025.”

It has indeed been a big year for Phasmo fans, with map reworks and the release of the all-new location, Nell’s Diner. We also found out Phasmophobia is getting the Hollywood treatment in July. Horror specialist Blumhouse — the credits of which include Five Nights at Freddy’s, The Conjuring, and M3gan — has partnered with the UK developer to create a feature film adaptation.

At the moment, nothing else is known, so we’re not yet sure who’ll be writing or directing it, let alone starring in the movie, but in an interview with IGN, we asked art director Corey J. Dixon for his thoughts on how horror production company Blumhouse will translate Phasmophobia’s genre-defining gameplay to the big screen.

“We’ve got a really good partnership with Blumhouse. It’s brilliant,” Dixon said at the time. “It will be a Phasmophobia film, it won’t just be a ghost hunting film — we’re going to make sure it’s a film that fans want to watch, and we’re going to work with them really closely.”

Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

The Best Deals Today: Dragon Quest I & II HD-2D Remake, Call of Duty: Black Ops 7, and More

We’ve rounded up the best deals for Sunday, December 14, below, so don’t miss out on these limited-time offers.

Save $20 Off Dragon Quest I & II HD-2D Remake

One of the most anticipated RPGs of 2025, Dragon Quest I & II HD-2D Remake, is down to $39.99 this weekend. This remake transforms the original two Dragon Quest games into gorgeous experiences with numerous updates and tweaks to modernize the experience. The Nintendo Switch physical copy contains the game on the cartridge, so Switch 2 owners can rest assured about any Key-Card concerns.

PS5 Pro for $648.99

PS5 Pro is on sale this weekend for $648.99, saving you just over $100 off Sony’s most powerful console. Even if you already own a PS5, the PS5 Pro can still be a solid upgrade, providing enhanced performance and frame rates for numerous games. Newcomers to the PlayStation ecosystem can expect the best PS5 has to offer with this one.

Call of Duty: Black Ops 7 for $35

Black Ops 7 is the latest Call of Duty, with the game releasing just a few weeks ago. Despite this, it’s already on sale at Amazon for half-off, which may be a record for the fastest CoD to hit this price point. If you skipped out on the game at launch, this is a great deal for $35. Black Ops 7 contains a large amount of content, including a new Zombies mode.

ASUS ROG Xbox Ally for $489.99

Amazon has the Asus ROG Xbox Ally on sale for $489.99, which is even lower than Black Friday! You can save $110 on this portable PC equipped with everything you need to play or stream your Xbox games.

Sonic Racing: CrossWorlds for $37.99

The fan-favorite Sonic Racing: CrossWorlds is on sale for $37.99 right now following its nomination at The Game Awards. CrossWorlds pits together many iconic characters in the Sonic franchise, in addition to characters outside of it like Hatsune Miku, SpongeBob, and even Joker from Persona 5. If you’re in the mood for a new racing game, look no further than CrossWorlds this weekend.

Star Wars Outlaws for $29.99

The Nintendo Switch 2 version of Star Wars Outlaws is on sale this weekend for $29.99, which is a steal for one of the hybrid system’s best third-party games. This version of Star Wars Outlaws is the Gold Edition, packing in all the DLC and updates that released.

Cronos: The New Dawn for $39.99

2025 had numerous horror games released, and if you missed out on Cronos: The New Dawn, now is the time to buy, as Amazon has the game discounted $20. Cronos puts you in the shoes of The Traveler, who is sent back in time in areas where a virus has ravaged humanity.

Ghost of Yotei Limited Edition DualSense for $64.99

Target has the exclusive Ghost of Yotei Limited Edition DualSense on sale for $64.99 this weekend. Normally $84.99, this controller sports a unique design, featuring a gold brushed design all over the front. In my opinion, this is one of the best limited edition DualSense controllers PlayStation has released, only behind the 30th Anniversary and Astro Bot models.

Astro Bot for $39.99

Astro Bot is a must-own game for any PlayStation 5 owner for many reasons. The fun platforming adventure is a trip across PlayStation’s iconic history of games, with cameos from many of the beloved characters that shaped each console generation. Today, you can score Astro Bot for $39.99 at Amazon, which is the lowest we’ve seen it so far.

Super Mario Odyssey for $39.99

Super Mario Odyssey is one of the best Nintendo Switch games, and if you missed out on Nintendo’s Black Friday sale, you can still score a discounted copy of Odyssey this weekend. Join Mario and his new friend Cappy on an adventure across Kingdoms to stop Bowser’s plans to marry Princess Peach.

‘I’m Not Getting Any Younger!’ Star Wars: Fate of the Old Republic Director Casey Hudson Insists the Game Will Launch Before 2030

In the wake of Star Wars: Fate of the Old Republic’s big announcement at The Game Awards, you might have seen social media posts saying the game won’t be out until 2030. Director Casey Hudson has now stepped in to address those posts, insisting the game will be out before then.

Star Wars: Fate of the Old Republic is in development at Edmonton, Alberta-based developer Arcanaut Studios, which Hudson and his partners only founded in July. It stole the show at The Game Awards with a flashy, tantalising CG trailer that contained no gameplay. But fans are particularly excited because Star Wars: Fate of the Old Republic is billed as the spiritual successor to the much-loved Star Wars: Knights of the Old Republic, which Hudson directed while at BioWare.

So where did all the “not till 2030” posts come from? It seems a social media comment from Bloomberg reporter Jason Schreier, in which he called a 2030 release window an “optimistic guess” based on the fact the studio was founded this year, ended up being framed elsewhere online as “Star Wars: Fate of the Old Republic may not release until at least 2030.”

Now, Hudson himself has stepped in. “Don’t worry about the ‘not till 2030’ rumors,” Hudson tweeted. “Game will be out before then. I’m not getting any younger!”

Star Wars: Fate of the Old Republic is in “early development,” so it still feels a fair while away. But based on Hudson’s comment, it will launch at some point in 2029 at the latest, which is four years away. In that time, Hudson will need to build out his new studio (almost certainly a factor in announcing the game so early), which will be a huge effort all on its own, as well as build what is expected to be a high quality AAA game with huge fan expectations.

Details are thin on the ground, but we do have some top-line information as well as enthusiasm from LucasFilm Games, which is collaborating with Arcanaut Studios on the project. Obviously Star Wars: Fate of the Old Republic is set in the Old Republic era, given its name. It’s a “narrative-driven single-player action RPG” where you “step into the role of a Force user on a journey through a galaxy on the edge of rebirth.” We’re told players can expect an experience “where every decision deepens their journey toward light or darkness.” It sounds a lot like KOTOR, and while it may end up feeling a lot like KOTOR, Star Wars: Fate of the Old Republic is a completely new and different story that will introduce new characters.

“We’re still early in development, with many challenges ahead,” Hudson said in a blog post on StarWars.com. “I’m grateful to have enjoyed the support of KOTOR fans for many years, and I look forward to embarking upon this journey together, sharing more of what we’re doing as soon as we can!”

Despite Hudson’s comment reassuring fans, there is some debate about whether Star Wars: Fate of the Old Republic will end up missing the current generation of consoles and end up launching on the PlayStation 6 and the next Xbox, as well as PC. Time will tell.

Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Clair Obscur: Expedition 33 Starter Guide – Beginner Tips, Systems Explained, and More

Clair Obscur: Expedition 33 has officially been named Game of the Year at The Game Awards 2025, alongside multiple other wins. If that winning sweep has you jumping in for the first time (or returning for another playthrough), IGN has you covered with guides, explainers, and wikis to help you get started for your journey across The Continent.

What Is Clair Obscur: Expedition 33? Should You Play It?

Clair Obscur: Expedition 33 is a turn-based RPG (it’s kind of like Final Fantasy VII… kind of) set in the world of The Continent. It follows a group called Expedition 33 on a mission to destroy The Paintress, a mysterious figure who wipes out anyone over a certain age in a yearly ceremony called the “Gommage.”

Alongside extremely unique turn-based combat, which emphasizes various skills and parries to deal damage to bosses with “tells” and plenty of secret weak points, you and your party explore various different areas, encountering enemies, finding treasure, and discovering what happened to other Expeditions that ventured out to beat the Paintress – and failed – before. You also can also build your team to deal ridiculous combo-based damage, something that hardcore players have come to love about Expedition 33.

If you’re an RPG fan but don’t have time to sink 100+ hours into them, Expedition 33 may be perfect for you. If you solely focus on the main story, you can expect to roll credits in around 28 hours. With side quests, this increases to 45 hours. If you’re set on completing everything, it’ll take roughly 65 hours. And if you want to beat a bunch of optional bosses with crazy builds, you can do that, too. Oh and we gave Expedition 33 a great score in our review if you want a more in-depth take!

How Combat Works in Expedition 33

As mentioned previously, Clair Obscur: Expedition 33 features turn-based combat, which means that everyone in battle, including enemies, attacks one at a time, rather than everyone at once – think classic Final Fantasy, Persona, or Baldur’s Gate 3.

You don’t just wait for enemy attacks to hit you, though. Here, one of the main selling points is the ability to parry, dodge, and jump to avoid and counter attacks. When an opponent uses a move, you’re able to press a button that, when timed right, either dodges, jumps, or parries to avoid damage completely or deal damage back to them.

When it comes to your own skills, these are powered by Pictos and Luminas. Pictos are special pieces of equipment that you equip to characters to grant special benefits and increase stats. Luminas, working hand-in-hand with Pictos, are special skills that unlock after you’ve won a battle with a Picto four times, and can be carried over and used with every member of your party.

Builds are a crucial part of combat in Expedition 33, and you’ll need to pay mind to not only your Pictos and Luminas, but weapons and attributes. No matter the character, we’ve got Build Guides to help you plan, so you’re always suited up in the best gear and stats.

If all this sounds confusing or overwhelming to you, head to our Combat Guide that explains everything you need to know about Expedition 33’s battle system in more detail, including the more intricate mechanics we haven’t covered here. For more combat and party-adjacent Game Help, check out:

Exploration and World Design Explained

After you set off on your journey to defeat the Paintress, you’ll arrive at The Continent, which is essentially a giant overworld. Not only is this how you travel to new areas during the main story, but there are also enemies that roam around, waiting to be defeated (or avoided).

In addition, The Continent is home to various collectibles to find, Optional Bosses to take down, and Side Quests to complete. If you’re a completionist, you can spend hours just on The Continent overworld alone, tracking down every item, Secret, and Easter Egg possible.

Our Clair Obscur: Expedition 33 interactive map is the perfect companion tool to aid you in exploring The Continent. Not only does it lay the entire area out to help you plan your next move, but it also tracks essential locations, such as new areas, side quests, collectibles, and bosses, so you always know where to go to meet your objective.

We have plenty of Game Help available to help you in exploring and collecting everything that The Continent has to offer, including:

The “Thank You” Update

Released as a thanks to the community, the free Expedition 33 “Thank You” update was surprise-dropped during The Game Awards on December 11, 2025. It added new content, such as Luminas and weapons, bosses, Photo Mode, and a new environment to explore, plus a handful of improvements and bug fixes.

We’ll have a full walkthrough of the new content soon, which we’ll link here when available. For now, you can check out everything that was added on our Update 1.5.0 Patch Notes page.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she’s not working, you can find her playing an RPG, getting Victory Royales in Fortnite, or cuddling her corgi.

Fans Think They Know Who the Burning Man in the Divinity Trailer Is Supposed to Be

If you, like me, still have visions of last night’s grotesque trailer for a new Divinity game from Larian Studios burned into your head, then you’ll be delighted to know there’s already a whirl of fan theories as to what it all meant. Specifically, some fans think they’ve worked out who the man burned alive inside the wicker man is, or at least, who he’s supposed to represent.

I’m going to get into some spoilers for basically all the other Divinity games here, so if you intend to play through some of those in advance, read on at your own risk.

So, there are a few possibilities being floated for who that guy in the fire is. The first, and most probably, is Lucian, the human player character of Divine Divinity and a recurring figure throughout the Divinity games. There’s a ton of history behind Lucian, but what you probably need to know is that he was at one point worshipped as the “Divine”, chosen by the Seven gods of Rivellon. He stands in opposition to a force known as Chaos, the source of Rivellon’s demons which seeks to invade and consume Rivellon, but he also at one point adopted a baby named Damian who was known to serve as a vessel for the Lord of Chaos, which goes about as well as you can imagine.

Lucian is also the founder of The Divine Order. If you’ve played Original Sin 2, you’ll remember those guys as the folks rounding up Source users, but also will recall that at the time of the game, Lucian had already passed away…or so everyone thought. The end of the game has you discover him hiding in his tomb, having faked his death and is quietly working to purge the Source from Rivellon entirely. Depending on your actions when you meet him, Lucian might end up dead, or alive and still Divine. Sort of.

Which leads to the theories that the guy in the fire is Lucian. In the ending of Original Sin 2 where you allow all the world’s Source to be purged, Lucian is reinstalled as Divine ruler. However, unbeknownst to most, he doesn’t possess Divine powers anymore. He’s just a dude. One theory being floated is that somehow the people of Rivellon have figured out that Lucian is powerless and the gods are dead (you actually kill all seven of the world’s gods in Original Sin 2) or otherwise gone. Lucian’s committed a lot of pretty atrocious crimes over the years against a lot of people in the name of the greater good, so it’s not shocking that folks would be pissed and turn on him as soon as it was clear he had no real power. But even just beyond the lore, look: the guy looks like Lucian!

He’s the right age, he’s got the beard and the bushy eyebrows. He’s wearing a crown, suggesting royalty. And most importantly, check out the star-shaped scar on his chest. As pointed out in the Reddit post above, it matches the star on the end of Lucian’s staff pretty well.

Of course, it’s not totally certain that this is Lucian. Some other possibilities floated are that this isn’t Lucian himself, but an annual ritual where some other guy is tortured and killed as a stand-in for Lucian, who would already be long-dead at the time this is happening. There are other suggestions that this isn’t Lucian, but Damian, the kid Lucian adopted. Damian is a vessel for Chaos, so him being executed for that reason and Chaos bursting out of him when he dies would make a lot of sense. And both the Lucian and the Damien theories work with the game’s promo text shared yesterday: “The gods are silent. Rivellon bleeds. New powers stir.”

But then we’ve got folks elsewhere pointing out that the presence of a Blood Rose suggests ties to the former tyrannical Source King, Braccus Rex, who’s also theoretically dead by this point but has come back from the dead twice now.

Of course, that’s all assuming this game takes place after all the other Divinity games. There are plenty of folks suggesting it takes place somewhere in the middle of the timeline, or even as a precursor (given its name), and others reminding us that Larian’s Divinity lore hasn’t always been consistent.

There’s a lot to unpack here and it’s going to take some serious Divinity lore nerds to understand it all. Or, Larian might just tell us in a few months. Maybe they’ll make it easy. If you still want to unpack it a little further, we have an explainer on what exactly we do know about this new Divinity game so far, especially in relation to the kinds of games Larian Studios has made up til now.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

The Seven Deadly Sins: Origin Releases New Trailer at The Game Awards

The Game Awards gave us a new trailer for The Seven Deadly Sins: Origin with a look at exploration and co-op gameplay, as well as a possible hint at the return of a fan-favorite character.

For those who aren’t already aware, The Seven Deadly Sins: Origin is an open-world action RPG that takes place in Britannia from the world of The Seven Deadly Sins manga and anime. It stars Tristan, prince of Liones, in a multiverse narrative that tells its own original story. Tristan finds a pendant called the Book of Stars that has the power to connect timelines but also awakens a new darkness that must be defeated.

It being a new story involving alternate timelines means it can feature just about any character or enemy from the manga and anime series. And we got a taste of that in this trailer, which included a brief tease of Escanor, the beloved member of the titular Seven Deadly Sins. Fans of the series know all about him and what happens to him, but the latest trailer includes a brief glimpse of his distinctive Lion Sin of Pride tattoo, possibly hinting that he’s back to show off his daylight-powered strength.

While Escanor is the most notable character in the trailer, he’s far from the only familiar face. We see several well-known characters — including Meliodas, Elizabeth, and Diane (more on her in a minute) — fighting alongside a player-controlled party against three massive bosses, giving us our most detailed look yet at the size and scope of multiplayer battles.

We’ve known for a while that you can have up to four characters on your team at a time and can switch between them on the fly with one button press. But in the trailer’s battle against the Ancient Dragon, you can tell from the UI that that’s still the case even while the player is joined by friends in co-op.

So even when fighting multiplayer battles, you’ll still be able to swap between your full team. And speaking of the UI, you can also see that each character has an elemental-aspected ultimate ability that lights up when it’s available to use, even if that character isn’t currently on the field, helping you plan your strategy and when to switch characters.

We also get a look at a multiplayer battle against a boss named Warden Orgot. And in the cases of both the warden and dragon, you can get a sense of the power and range of some of their abilities. Red zones show where an AoE attack will land, and some of those zones take up a massive amount of space, so you’re clearly going to have to stay on your toes during these chaotic battles.

The final boss battle featured in the trailer was only shown briefly, but it’s still notable because of who it is: a giant version of Diane. And that fight is accompanied by quest text that says “Episode 8: Diane on a Rampage.” So … what exactly is going on there? I guess we’ll just have to wait to find out. The Ancient Dragon, Warden Orgot, and Giant Diane are all new bosses that weren’t featured in the game’s recent closed beta test, so even people who got to play the game already have something to get excited about.

The rest of the trailer showed that fighting giant bosses isn’t the only thing you can do with your friends. We got a glimpse of co-op exploration, both in a dungeon and in the open world, which included seeing everyone in the party riding flying mounts through the air together. So the implication is you’ll have the freedom to travel with your friends throughout the world.

The new trailer is just the latest to be featured at some of gaming’s biggest events this year. There have been trailers or playable builds at Summer Game Fest in June, gamescom in August, Tokyo Game Show in September, G-STAR 2025 in November, and now The Game Awards.

It’s all been building up momentum toward the worldwide January 28, 2026 release date on PC, PlayStation 5, iOS, and Android. The Seven Deadly Sins: Origin is free-to-play with cross-play across all platforms, and you can pre-register right now on mobile or by using your email.

The heroes in your party will be recruited using gacha mechanics, but if you pre-register through Google Play or the App Store you’ll be guaranteed recruitment of Tioreh, who is new to the series. You’ll also get draw tickets, hero upgrade materials, and healing dishes, which will help give you a head start at the beginning of the game. If you use your e-mail to pre-register on the official website, you’ll get the Skyborne Gale Duel Swords weapon, weapon upgrade materials, and gold.

Console and PC players can also wishlist the game on PS5 or Steam now. To keep up with the latest news and updates, you can follow the game on its official Discord, Twitter, and YouTube channels.