Xbox’s Grounded Adds Gyro Aiming On Switch In Latest Update

Here are the full patch notes.

Following the arrival of the backyard sandbox game Grounded on the Switch earlier this year, Obsidian has now released a new update for the game which includes some improvements for Switch.

Patch 1.4.4 most notably includes the addition of Gryo aiming controls. Apart from this, Microsoft accounts are no longer permanently linked. Thrown in with all of this are some major fixes and various other fixes. Here’s the full rundown, courtesy of the Grounded website:

Read the full article on nintendolife.com

The Best Places to Buy Nintendo Switch Games in 2024

Out of all the modern consoles available on the market, Nintendo Switch easily has the most diverse lineup of games available on the system. Nintendo itself has published over 130 games on the platform since it first launched, with thousands from third-party developers also available. Depending on whether or not you buy games physically or digitally, it can be challenging to search for where to overall best place to buy Nintendo Switch games is at any given time.

If you’re new to the console and don’t know where to find games, we’ve put together the ultimate guide on everything you need to know regarding where to buy Switch games online or in stores. Take a look below and add some new games to your Nintendo Switch collection!

Where to Buy Switch Games Online

There are multiple ways to purchase Nintendo Switch games for your console. Purchasing then online tends to be the easiest way to buy any of the most popular Nintendo Switch games, as you can purchase digital or physical versions. Since you don’t need to drive to pick up a game, you can either ship a physical copy to your home or purchase a digital key to start playing immediately. Take a look below to discover the best way to score deals on Nintendo Switch games.

Best Places to Buy Digital Switch Games Online

By far, the best place to purchase digital Switch games is the Nintendo eShop. This is directly accessible from any Nintendo Switch console. The entire library of Nintendo Switch can be bought from the eShop, with many games exclusive to the platform. Since some games are digital-only, you won’t be able to buy physical or digital copies from retailers.

Speaking of, you can also buy certain digital games from online storefronts such as Amazon, Best Buy, Walmart, and more. These retailers will offer digital codes that you can purchase, which are sent directly to your email inbox upon payment.

Overall, it’s important to pay attention to prices on both the Nintendo eShop and across retailers. The eShop tends to have many more sales throughout the year, but outlets like Amazon and Best Buy will offer discounted digital games for certain sales events that may be better than the eShop discounts.

Best Places to Buy Physical Switch Games Online

As the best place to buy physical Switch games, we recommend Amazon. With a Prime membership, it’s incredibly easy to purchase a physical Switch game and receive lighting fast shipping. Most of the time, you can get in stock Switch games within 24 hours. Plus, Amazon doesn’t charge your card for pre-orders of upcoming Switch games, as the company waits until the item is in stock.

There’s also other solid options like Best Buy, Target, and Walmart. Though, for the latter, you’ll want to be careful when purchasing, as sometimes Walmart has listings for European Switch games. These will work on your system fine, but some players do prefer to own North Amercian, ESRB-rated copies.

Beyond these picks, you can also find rare or limited Nintendo Switch physical copies at retailers like Limited Run Games and Video Games Plus. Since these games are either reprints or limited print runs, you won’t be able to find these at retailers like Amazon or Best Buy.

Beyond traditional retailers, you can even buy physical Switch games directly from Nintendo! Nintendo’s store has almost every Switch game published by the company available, and often, you’ll find discounted titles throughout random periods of the year.

Where Can You Still Find Switch Games in Stores

With the physical market slowly shrinking over the last few years, sometimes it can be difficult to find Switch games in store. Luckily, there are still dozens of stores that carry all sorts of Nintendo Switch games on their shelves. Although the company removed its collection of Blu-rays, Best Buy still offers plenty of Nintendo Switch games. It’s easy to walk into any store and browse the collection of 50+ physical games available, with most of Nintendo’s first-party offerings available.

Additionally, GameStop is a solid option. While we don’t necessarily recommend purchasing online from the retailer, it’s still easy to walk into any GameStop storefront and find a wide variety of Switch games available. In addition, other major retailers like Target and Walmart still offer physical games, but the offerings can vary depending on the store.

When Is the Best Time to Find Discounts on Switch Games

Collecting and purchasing Nintendo Switch games is not a cheap hobby, but you can offset some of that by buying when games are the cheapest during the year. There are many great times to buy video games, but we recommend holding off for Black Friday and Cyber Monday. By far, this is usually the best time to score discounts on Nintendo Switch games, both physically and digitally. Nintendo will discount many of its own titles, and you can score on hundreds of third party releases from major publishers.

The only main downside with this sales event is that Black Friday is at the end of the year, so it can almost become a waiting game in earlier parts of the year. Overall, this Holiday will be an exceptional time to buy Switch games, especially as Nintendo Switch 2 is coming soon.

While the best options for physical games are limited, it’s another story with digital games. The Nintendo eShop hosts countless sales events throughout the year, and it’s easy to find great deals. Our advice is to pay close attention to the news posts on the Nintendo Switch home page, as those will mention any new eShop sales on the horizon.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

The Knightling Is a Platformer That Lets You Use Your Shield as a Surfboard

If you’ve followed Doom:The Dark Ages at all, you’re likely aware the FPS prequel will find players carving through Hell’s hordes from behind a hulking shield equipped with an enemy-eviscerating spinning blade. And while all the, er, buzz surrounding this death-dealer seems justified, the hyped weapon may have some of its thunder stolen by The Knightlings’ Magnustego buckler, a defensive device with some cool tricks of its own.

But we’re getting a bit ahead of ourselves.

The Knightling is an upcoming fantasy action-adventure focused on fast-paced combat and creative platforming. And it’s nothing at all like Doom:The Dark Ages. Well, except for that shield we mentioned a moment ago. You see, the story-driven, semi-open world game puts players in the boots of the titular squire, a young, eager apprentice thirsting for the sort of adventures typically undertaken by his master, the strong, stately Sir Lionstone.

The comparatively puny protagonist doesn’t have much in common with his long-maned mentor, but he does have access to his powerful shield. And that brings us back to the Magnustego. Also affectionately referred to as Magnus or Maggie, we got to take this potential-packed device for a test drive during our recent hands-on demo with The Knightling.

As our preview kicks off, our masked hero hoists the oversized, ornate shield before gazing upon the stretching lands surrounding him. Dubbed the Outskirts, the medieval-inspired, fantasy setting features a colorful, cozy look more akin to Breath of the Wild’s welcoming, outdoor environments than, say, the moody, foreboding lands dotting a Dark Souls’ game map.

Marked by lush, rolling hills, vibrant, flora-filled valleys, stunning cliff faces, and majestic waterfalls spilling into crystal-clear lakes and streams, the charming universe packs plenty of eye-pleasing appeal. A closer examination of moving objects – such as spinning windmill blades casting shadows on the ground below – also reveals some immersive lighting effects.

The world’s most impressive visual feat, however, is that it organically blends its natural beauty with a platforming paradise just begging to be played in. At first glance, The Knightling’s sprawling landscapes look similar to the high fantasy-inspired settings you’d navigate in any number of open-world action-RPGs. But its focus on fast-paced platforming and peppy traversal begets a seat-of-the-pants secret — your defensive device doubles as makeshift transportation, allowing you to quickly surf atop it throughout the Outskirts and beyond.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. So all that pretty scenery spied at the demo’s start also serves as a playground of sorts. Sloping rooftops are actually steep ramps, winding wall surfaces work as pathways, and shallow, snaking streams are essentially rails waiting to be grinded at top speed. Of course, you’re also welcome to traverse more obvious hills, trails, and other natural formations while piloting your new friend Magnus.

Using this unique method of transportation for quick trips is fun, but leveraging it to travel greater distances – by chaining the various interactions together – is an absolute blast. And that’s before you factor in additional agility-fueled tricks, such as double-jumps or the ability to catch even more air by bouncing off giant mushroom caps.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use.

While we love treating the Outskirts like our own personal skate park, we soon discover there’s much more to do than spike our adrenaline. Stressed-out villagers need help and, unsurprisingly, their concerns soon morph into quests for the knight-in-training to accept. Before we know it, we’re settling land disputes and corralling farm animals.

These mission types might sound a bit like boring chores, but Maggie – or Magnus – manages to make even the most mundane tasks more fun. The real estate argument, for example, is resolved by measuring the distance between two points via a quick race-like challenge, while the animal-wrangling introduces a bit of shield-based puzzling and combat.

The conundrums mostly involve throwing the tool – Captain America style – at targets to trigger specific actions. It’s a lot like lever-pulling and button-pushing in other games, but with the shield working as a sort of middle-man. There’s also a dynamic day/night cycle, which can be sped up to aid in finding solutions.The puzzling is a bit simple, but these examples also represent the game’s very first head-scratchers, so hopefully they’ll grow more creative and complex deeper into the adventure.

The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist.

Combat behind the shield feels more sophisticated, as the protagonist can unleash basic bash attacks, as well as block, parry, and bring pain from above with aerial blows. Hurling the weapon mid-jump also slows the action, allowing for some extra strategy and cinematic style. As with the platforming, fighting is far more rewarding when combining and chaining the various options in your arsenal.

And it seems there’ll be plenty of potential in that regard, as The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Our demo doesn’t dig too deep into the progression paths, but we are able to invest some shiny, collected currency into a powerful move dubbed the “Velocity Attack.” Leveraging the momentum of a shield-slide, we execute the maneuver to forcefully knock back targets with a series of lightning-quick spin attacks.

Despite some finicky targeting, we’re able to couple our default abilities with this newly acquired skill to make light work of low-level minions. That said, we’re quickly sent packing upon encountering more aggressive threats toward the end of our hands-on time. While being reduced to pulp is never fun, our unceremonious defeats confirm the button-mashing that’d served us so well earlier didn’t represent the extent of the combat’s depth. Upon respawning for the third time, we begin adopting additional strategies and tactics to take down larger, sword-wielding enemies.

Our time came up just as the story was getting good and the gameplay was evolving.

Sadly, even our more thoughtful approach to combat can’t save us from the first armored attacker we meet. Swinging a respectable blade and sporting a beefy helmet, the baddie needs to have its armor knocked off before we can bring it down. Unfortunately, our prior investment in the “Velocity Attack” doesn’t leave us enough coin to acquire the upgrade necessary to strip the foe of its defenses.

This disheartening realization soon brings our preview to a close, but it also hypes us up for our inevitable return to the Outskirts. In addition to revisiting the skill tree with hindsight on our side – and demanding a rematch – we look forward to tackling some other unfinished business.

For starters, our time came up just as the story was getting good and the gameplay was evolving. It seems Sir Lionstone has set off on a very dangerous quest, and his brave apprentice is determined to join him. Doing so, however, requires the gift of flight, a Magnus mod that appears to be next on our to-do list. Even better, a second, shield-focused skill tree suggests the device won’t just see us soaring, but will ultimately earn enough upgrades to shame a Swiss Army knife.

[

Of course, The Knightling’s proposed 15-hour campaign also promises collectibles, side quests, and other activities that’ll no doubt be made more absorbing when tackled with the Magnustego multi-tool. We can’t wait to find out, and discover all The Knightling has to offer when it lands – probably before Doom: The Dark Ages – sometime next year.

Sam & Max: The Devil’s Playhouse Celebrates Remaster With Launch Trailer

“Enjoying the ride, Sam?!”.

Skunkape Games completes its remaster of the Sam & Max Telltale trilogy on Switch today with the release of Sam & Max: The Devil’s Playhouse.

Out now on the Switch eShop, The Devil’s Playhouse is the Freelance Police’s wackiest adventure yet. After Max comes across a mysterious toy that lets him see into the future, villains from across the galaxy have taken notice. Can Max keep control of his ever-growing psychic powers along with protecting the Devil’s Toybox?

Read the full article on nintendolife.com

Green Hell Debuts on Xbox Series X|S Including All Three Updates

When Green Hell launched into Early Access in 2018, we here at Creepy Jar had high hopes for our debut title, but we never expected to hit the level of success we’ve seen up to now. Hot on the heels of selling over six million copies, we’re overjoyed to be bringing the Green Hell experience to the current generation of Xbox consoles, Xbox Series X|S.

Arriving as a free upgrade to anyone who owns the game on an Xbox One console, the updated version of Green Hell brings with it content that up until now has only been available to PC players. Harnessing the power of the Xbox Series X|S hardware, we’re able to deliver a more robust experience with dozens of improvements and new content that should satisfy both the biggest fans of the game and the new adventurers coming to our survival experience.

Xbox players can now jump into the latest updates for Green Hell including:

Update 17 – Storage & Transportation

green hell screenshot

As many of Green Hell’s most experienced players know, efficiency is of the utmost importance if you want to survive the perils of the Amazon. Every trip across the rainforest puts players in untold danger, so why make more trips than is needed? Make organizing and creating your ultimate home base of operations easier than ever with an Elevator, Sleds, new shelving options, and more. Survival still isn’t guaranteed, but at least your home will look organized while you get mauled by a Jaguar, should you meet your fate!

Update 18 – Fortifications

green hell building

Introducing new fence types and additional constructions aimed at keeping your home safe and secure: fences, palisades, gates, and lookout platforms each add an extra layer of defense and strategy to a player’s base. Have you ever been annoyed that anyone can enter and even try to destroy your cherished base? Protect your camp like never before and fortify your defenses before the next attack on your home, sweet home.

Update 19 – Flamekeeper

green hell screenshot

Like a moth drawn to fire, so are the hordes of Green Hell’s dangerous enemies drawn to the Eternal Flame in the game’s 19th free update, Flamekeeper. Adding a hectic combat update alongside improved enemy AI, new enemy attacks, entirely new game mechanics, and a coveted new reward weapon, Flamekeeper is designed to challenge even the most experienced of Green Hell veterans.

We couldn’t be more proud of how far Green Hell has come, and in turn, we couldn’t be more excited to continue improving the game for all of our players on Xbox. Whether you’re jumping in as a new player or upgrading your experience from Xbox One, we’re sure you will have tons of fun with the new and exciting content we’ve prepared.

Xbox Live

Green Hell

Creepy Jar


301

$24.99

GREEN HELL is an Open World Survival Simulator set in the Amazonian rainforest. You are left in the jungle without any food or equipment, trying to survive and find your way out. On this journey, you won’t get any help from the outside world. Equipped only with your bare hands you’ll have to learn actual survival techniques to build shelters, make tools, and craft weapons in order to hunt and defend yourself. Constantly threatened by the jungle you’ll fight with both wild animals and tropical illnesses. You will strive to not only keep your life but also your sanity.

You can do it alone or with up to four friends in co-op play.

Green Hell contains the complete Spirits of Amazonia prequel (parts: 1, 2, 3) with over 20 hours of additional gameplay.

Now with extra content – the Animal Husbandry Update for free.

The post Green Hell Debuts on Xbox Series X|S Including All Three Updates appeared first on Xbox Wire.

The Knightling Lets Is a Platformer That Lets You Use Your Shield as a Surfboard

If you’ve followed Doom:The Dark Ages at all, you’re likely aware the FPS prequel will find players carving through Hell’s hordes from behind a hulking shield equipped with an enemy-eviscerating spinning blade. And while all the, er, buzz surrounding this death-dealer seems justified, the hyped weapon may have some of its thunder stolen by The Knightlings’ Magnustego buckler, a defensive device with some cool tricks of its own.

But we’re getting a bit ahead of ourselves.

The Knightling is an upcoming fantasy action-adventure focused on fast-paced combat and creative platforming. And it’s nothing at all like Doom:The Dark Ages. Well, except for that shield we mentioned a moment ago. You see, the story-driven, semi-open world game puts players in the boots of the titular squire, a young, eager apprentice thirsting for the sort of adventures typically undertaken by his master, the strong, stately Sir Lionstone.

The comparatively puny protagonist doesn’t have much in common with his long-maned mentor, but he does have access to his powerful shield. And that brings us back to the Magnustego. Also affectionately referred to as Magnus or Maggie, we got to take this potential-packed device for a test drive during our recent hands-on demo with The Knightling.

As our preview kicks off, our masked hero hoists the oversized, ornate shield before gazing upon the stretching lands surrounding him. Dubbed the Outskirts, the medieval-inspired, fantasy setting features a colorful, cozy look more akin to Breath of the Wild’s welcoming, outdoor environments than, say, the moody, foreboding lands dotting a Dark Souls’ game map.

Marked by lush, rolling hills, vibrant, flora-filled valleys, stunning cliff faces, and majestic waterfalls spilling into crystal-clear lakes and streams, the charming universe packs plenty of eye-pleasing appeal. A closer examination of moving objects – such as spinning windmill blades casting shadows on the ground below – also reveals some immersive lighting effects.

The world’s most impressive visual feat, however, is that it organically blends its natural beauty with a platforming paradise just begging to be played in. At first glance, The Knightling’s sprawling landscapes look similar to the high fantasy-inspired settings you’d navigate in any number of open-world action-RPGs. But its focus on fast-paced platforming and peppy traversal begets a seat-of-the-pants secret — your defensive device doubles as makeshift transportation, allowing you to quickly surf atop it throughout the Outskirts and beyond.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. So all that pretty scenery spied at the demo’s start also serves as a playground of sorts. Sloping rooftops are actually steep ramps, winding wall surfaces work as pathways, and shallow, snaking streams are essentially rails waiting to be grinded at top speed. Of course, you’re also welcome to traverse more obvious hills, trails, and other natural formations while piloting your new friend Magnus.

Using this unique method of transportation for quick trips is fun, but leveraging it to travel greater distances – by chaining the various interactions together – is an absolute blast. And that’s before you factor in additional agility-fueled tricks, such as double-jumps or the ability to catch even more air by bouncing off giant mushroom caps.

Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use.

While we love treating the Outskirts like our own personal skate park, we soon discover there’s much more to do than spike our adrenaline. Stressed-out villagers need help and, unsurprisingly, their concerns soon morph into quests for the knight-in-training to accept. Before we know it, we’re settling land disputes and corralling farm animals.

These mission types might sound a bit like boring chores, but Maggie – or Magnus – manages to make even the most mundane tasks more fun. The real estate argument, for example, is resolved by measuring the distance between two points via a quick race-like challenge, while the animal-wrangling introduces a bit of shield-based puzzling and combat.

The conundrums mostly involve throwing the tool – Captain America style – at targets to trigger specific actions. It’s a lot like lever-pulling and button-pushing in other games, but with the shield working as a sort of middle-man. There’s also a dynamic day/night cycle, which can be sped up to aid in finding solutions.The puzzling is a bit simple, but these examples also represent the game’s very first head-scratchers, so hopefully they’ll grow more creative and complex deeper into the adventure.

The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist.

Combat behind the shield feels more sophisticated, as the protagonist can unleash basic bash attacks, as well as block, parry, and bring pain from above with aerial blows. Hurling the weapon mid-jump also slows the action, allowing for some extra strategy and cinematic style. As with the platforming, fighting is far more rewarding when combining and chaining the various options in your arsenal.

And it seems there’ll be plenty of potential in that regard, as The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Our demo doesn’t dig too deep into the progression paths, but we are able to invest some shiny, collected currency into a powerful move dubbed the “Velocity Attack.” Leveraging the momentum of a shield-slide, we execute the maneuver to forcefully knock back targets with a series of lightning-quick spin attacks.

Despite some finicky targeting, we’re able to couple our default abilities with this newly acquired skill to make light work of low-level minions. That said, we’re quickly sent packing upon encountering more aggressive threats toward the end of our hands-on time. While being reduced to pulp is never fun, our unceremonious defeats confirm the button-mashing that’d served us so well earlier didn’t represent the extent of the combat’s depth. Upon respawning for the third time, we begin adopting additional strategies and tactics to take down larger, sword-wielding enemies.

Our time came up just as the story was getting good and the gameplay was evolving.

Sadly, even our more thoughtful approach to combat can’t save us from the first armored attacker we meet. Swinging a respectable blade and sporting a beefy helmet, the baddie needs to have its armor knocked off before we can bring it down. Unfortunately, our prior investment in the “Velocity Attack” doesn’t leave us enough coin to acquire the upgrade necessary to strip the foe of its defenses.

This disheartening realization soon brings our preview to a close, but it also hypes us up for our inevitable return to the Outskirts. In addition to revisiting the skill tree with hindsight on our side – and demanding a rematch – we look forward to tackling some other unfinished business.

For starters, our time came up just as the story was getting good and the gameplay was evolving. It seems Sir Lionstone has set off on a very dangerous quest, and his brave apprentice is determined to join him. Doing so, however, requires the gift of flight, a Magnus mod that appears to be next on our to-do list. Even better, a second, shield-focused skill tree suggests the device won’t just see us soaring, but will ultimately earn enough upgrades to shame a Swiss Army knife.

[

Of course, The Knightling’s proposed 15-hour campaign also promises collectibles, side quests, and other activities that’ll no doubt be made more absorbing when tackled with the Magnustego multi-tool. We can’t wait to find out, and discover all The Knightling has to offer when it lands – probably before Doom: The Dark Ages – sometime next year.

Dustborn Review

The almost parodically melodramatic characters and odd combination of genres that make up Dustborn lead to an eye-rolling first impression, but as my crew of mutated misfits traveled across America whacking people with an upgraded baseball bat and talking about our feelings, I realized that there’s a lot more to it than I first thought. Dustborn is tackling big ideas, and it’s doing it with robots in bunny hats, broken-hearted biker queens, and science-fiction squid things. This mash-up of comic books, Telltale-inspired narrative adventures, and rhythm games is like a buffet of styles, story, and action, and it works better than it has any right to.

You play as Pax, an aloof conwoman transporting secret cargo to Canada with a gang of fellow superpowered smugglers posing as a punk band. It’s set in an intriguing alternate version of America where JFK was never assassinated, Marilyn Monroe is referred to as Lady Justice, and a blast of concentrated information has gifted some people with powers. Not laser eyes or flying – think more gaslighting, controlling minds with your voice, illusion magic, and more. Dustborn is primarily about making choices through dialogue and actions that drive your character toward a specific end to that road trip. Will you snuggle up with your ex? Will you tell the rest of the crew about your plan? Will you eavesdrop on their calls? (I mean that last one, obviously.)

When you’re not talking to your allies through cute conversations that sound like they should come with a mental health TikTok hashtag, there is some action too. Your punk songs at gigs will play out as timed rhythm games, you’ll capture floating entities called Echos by dragging them into place with a modded handheld, and you’ll even fight various people and robots by swinging around a boomerang baseball bat and using your commanding powers to push, freeze, or confuse enemies. I can never resist a bit of button-mashing music action, and while the combat is simplistic, it looks dope. I’d have liked more of these sections to balance out all the talking, but there’s a good chance I’m just impatient and emotionally stunted.

Either way, the pacing is Dustborn’s biggest flaw. This campaign has a slow start with enough exposition to choke a donkey, leading with a seemingly endless amount of angsty conversations before you get a chance to do anything fun with these characters. It’s particularly easy to get irritated when everything you’re doing seems to involve people getting kind of mad at you. Eventually you learn more about each band member and how to navigate your conversations, and there’s an emotional payoff to all the chit-chat, but at first Pax and the people she’s dealing with just seem a bit lame. Turns out nothing brings people together like hitting robots with a baseball bat in combat combos or rocking out as a band, and it won me over too.

To make Dustborn worthwhile, you need to embrace the whole package.

Those action sequences aren’t the deepest on their own, either, so to make Dustborn a worthwhile investment you’re going to need to embrace the whole package. If you’re in it for just one mechanic, say the music, you’ll likely lose patience waiting for your next chance to jam out. Similarly, there’s no way to speed run all the emotional stuff – even if you don’t care about being a stone-cold bitch to your buddies and decide to cut them off whenever possible, you’re still going to need to analyze those decisions to move a chapter forward. I stuck with it because every time I was ready to bow out some part of a narrative thread gently pulled me back in, and I’m a sucker for robots and relationship drama.

Whether it’s in the story setup, the variety of its characters, or the way its conflicts are approached in conversations, Dustborn has clearly made a conscious effort to be as inclusive as possible. It’s to a degree that felt performative at first, and I say that as someone who is neither straight nor entirely mentally healthy, but that philosophy eventually becomes the driving force behind what makes both these characters and your decisions concerning them far more complicated and interesting. That positive message doesn’t get in the way of gameplay, because the gameplay is all about being different and finding a place in society. X-Men did it in the 80s, and now Dustborn is doing it using the issues and visual language of 2024.

When that story hits its stride and shows the confidence to have more levity in its sometimes over-serious dialogue or give you bigger chunks of autonomy, I was all in. Investigating a sinister, robot-filled research lab with my bratty little sister; getting a perfect streak during a small-town performance of a punk track; taking a robot hat shopping in an abandoned mall; using increasingly weird combos of powers in combat; it all combined with the dialogue to give emotional consequence to my choices, good or bad. I won’t be going back for a replay, but I will always think fondly of that time I went on a road trip with a bunch of weirdos and set fire to a gas station.

PlayStation Plus Game Catalog Additions for August 2024 Revealed

Sony has revealed the full line-up of PlayStation Plus Games Catalog additions for August 2024, which includes The Witcher 3: Wild Hunt, Cult of the Lamb, Watch Dogs 2, and more.

Announced on the PlayStation Blog, a total of 15 games are joining the library, 10 on the PlayStation Plus Extra tier and five on the PlayStation Plus Premium Tier through the Classic Games Catalog. They’re available August 20, 2024.

Outside of the headlining titles, the PlayStation Plus Games Catalog games are dominated by anime hit Sword Art Online and TimeSplitters this month, with several of the additions belonging to each franchise.

PlayStation Plus Games Catalog Additions for August 2024

The Witcher 3: Wild Hunt is the beloved open world role-playing game set in a dark fantasy world. Protagonist Geralt of Rivia seeks his adopted daughter amid the chaos of an ongoing war while serving his role as a witcher, a monster slayer for hire. In IGN’s 9/10 review, we said: “Massive in size, and meticulously detailed, The Witcher 3 ends Geralt’s story on a high note.”

Wild Hearts is a monster hunting game set in Azuma – effectively a fantasy feudal Japan – in which teams of up to three players take on giant nature-infused beasts called Kemono. It earned an 8/10 in IGN’s review. “Wild Hearts’ building mechanics add a very fun twist to its familiar but well-executed co-op monster hunting formula.”

Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. It become a fan favorite, also earning an 8/10 in our review. “Cult of the Lamb is a wolf of a satisfying base-management game in the sheepish clothing of an approachable action-roguelite,” we said.

Ride 5 is a motorbike racing game which promises an adrenaline-filled gaming experience that is so authentic it will make you feel like you’re truly racing at break-neck speed. It features over 35 tracks and more than 200 bikes to collect and race.

Watch Dogs 2 is the beloved San Francisco set sequel to the original open world hacking game Watch Dogs. Players take on a colorful story and can drive around in and battle their way through the city as Marcus Holloway, an Oakland native. “Flexible hacking in open missions give Watch Dogs 2 a distinctive flavor, though its story clashes with its violence,” we said in our 8/10 review.

Sword Art Online: Last Recollection is the first of many games based on the hit anime series available this month. It arrived in 2023 and is promised the culmination of the series and features the largest number of characters and episodes of any Sword Art Online game.

Naruto to Boruto: Shinobi Striker was the 2018 iteration of the long running anime fighting game series. It features a roster of characters from both the original Naruto series and its sequel Boruto, and is headlined by the ability to battle as a team of four against online opponents.

Sword Art Online: Alicization Lycoris isn’t the most beloved entry in the franchise. It earned just 5/10 in IGN’s review, where we said: “Fun combat and decent characters aren’t enough to save a convoluted story, terrible pacing, and tons of performance problems.”

One more Sword Art Online game and one more point on the IGN scale next, in Sword Art Online: Hollow Realization. “A lack of tangible stakes, and some muddled RPG systems dull the blades of Sword Art Online: Hollow Realization,” we said in our 6/10 review.

Vacation Simulator is the wacky sequel to Job Simulator. Set in the far future when humans are extinct, it sees robots set out to uncover what humans did besides their jobs. Their research led to the creation of a rough approximation of ‘not jobbing’: the Vacation Simulator.

A PlayStation 2 classic returns in TimeSplitters, a game where the actions of various heroes throughout time have caught the attention of the, well, TimeSplitters, an evil race that lives outside the bonds of time and space. It earned an 8/10 review from IGN in 2000.

Its 2002 sequel was even more popular, however. TimeSplitters 2 arrived with improved graphics and faster and smoother gameplay, featuring nine time traveling episodes, huge detailed environments, over 90 characters and enemies, and more. It earned a 9/10 from IGN.

The last TimeSplitters game arriving this month also earned a 9/10 from IGN. TimeSplitters: Future Project lets players jump through time again, stepping back into the shoes of tough as nails hero Cortez as he fights to change the past and alter the future.

If you hadn’t had enough Sword Art Online already, the final entry of August 2024 is for you. Sword Art Online: Lost Song is available through the PlayStation 3 streaming service. It matched the series’ best at a 6/10 from IGN. “Repetitive combat, recycled enemies, and a boring story prevent this action RPG from taking off,” we said.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Two Point Museum announced with trailer full of breakable dinosaurs and reheated cavemen

The Bullfroggy connected universe that is Two Point County continues to expand with the announcement of Two Point Museum, another irreverent management sim from developers Two Point Studios. This one’s about museums, would you believe, with exhibition themes including the world of prehistory. Find a trailer propped below this paragraph like a freshly brushed-down Tugowaurus skeleton.

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