Building Lab Rat: Gwen Frey on Logic, Laughter, and Laser Grids

Summary

  • Satirical sci-fi puzzle game with over 100 handcrafted levels and a satirical A.I. named S.A.R.A.
  • We Interviewed developer Gwen Frey about designing puzzles, building personality through systems, and voicing nearly the entire cast herself.
  • Lab Rat is out Now on Xbox.

Gwen Frey is no stranger to big ideas—or big games. After working on titles like BioShock Infinite and The Flame in the Flood, she’s back with a new game! Lab Rat, a satirical Sci-Fi puzzle game launching on Xbox that pits players against an overly confident AI named S.A.R.A.

With over 100 handcrafted puzzles, sharp writing, and a surprising amount of heart, Lab Rat is as much about logic as it is about being observed. I sat down with Gwen to talk puzzle design, working solo (and not-so-solo), and what it’s like to voice nearly every character in your own game.

Lab Rat screenshot

Corey: S.A.R.A. plays a central role in Lab Rat—a hyper-intelligent, metrics-obsessed AI who observes and reacts to everything the player does. Inspired in part by your experience working alone during lockdown, she brings humor, tension, and a sense of being constantly evaluated.

Did the concept for S.A.R.A. shape the gameplay, or did the puzzles come first?

Gwen: The idea for S.A.R.A. developed naturally alongside the game’s core mechanics. Early on, my puzzle designer and I were exploring a new system, but thematically we both felt like rats in a cage—trapped inside, isolated. We built that feeling into everything: puzzles that evoke confinement, jittery character animations, and even blocks that electrocute you when misused, like a science experiment gone wrong.

Visually, I was inspired by my own dual-monitor setup during lockdown, when most of my interaction was through screens. That evolved into the concept of S.A.R.A.—an overbearing algorithm watching your every move, built to reflect the eerie, disconnected mood we were living through. Once I saw the game world through that lens, everything started to click.

Lab Rat screenshot

Corey: You’ve described Lab Rat as a game that “makes people think and laugh.” Which of those two was harder to design for?

Gwen: Definitely making people laugh! When a person sits down to complete a puzzle game they are prepared to think deeply and solve problems – they are in the correct mindset for that. Thought-provoking commentary is generally a welcome addition to that experience. However, comedy is unexpected, very difficult to do well, and different kinds of humor appeal to different people. Seriously – comedy is hard.

Lab Rat screenshot

Corey: There’s a really clever rhythm to how puzzles unfold in Lab Rat. What was your approach to pacing the difficulty curve?

Gwen: There are two ways I like to keep puzzle players engaged: discovery and mastery. Discovery is when you encounter something new and figure out how it works; mastery is using that understanding to solve a tougher challenge. I try to introduce something new every few puzzles to keep things fresh, and I aim for solutions that feel earned—clear enough to grasp with some thought, but never obvious.

Block-pushing games come with a unique problem: it’s easy to end up in an unwinnable state without realizing it. That kind of thing kills motivation. So in Lab Rat, we let you undo moves, pull blocks off walls—basically give you room to experiment without fear of getting stuck. It makes the game more accessible, especially for players new to the genre, without making it any less satisfying.

Lab Rat screenshot

Corey: Working on a game in a small team means wearing a lot of hats—designer, writer, programmer. Which part of that process felt most natural to you, and which one surprised you the most?

Gwen: Programming, art, and animation all came very naturally to me. These are things I’ve done for years, and I’m working in the Unreal engine, which I’ve used my entire career, so there was nothing new to learn. By far the most surprising thing I had to learn for this project was voice acting. I am not a performer and I have never done voice work before Lab Rat. It was quite challenging.

Lab Rat screenshot

Corey:  We’ve been fortunate enough to have played through the game, so we’ve seen the end credits.  Exactly how many characters did you personally voice in the game? Have you counted?

Gwen: This question made me laugh. My programmer put my name in the credits about 100 times as a sort of joke. I might change that before launch… but it is true that I voiced every character in Lab Rat. There was one line where we absolutely needed a male voice and my husband stepped up to the mic for it, but other than that all the characters were voiced by me personally. I spent a lot of time recording arguments with myself, and then made extensive use of sound effects in the engine to make each character sound unique.

Lab Rat screenshot

Corey: If you could sit next to someone playing Lab Rat on Xbox for the first time— without spoiling it, is there a particular moment you would be waiting for them to reach?

Gwen: There are many, many moments I hope they reach! I wanted every 30 minutes of Lab Rat to feel more interesting and unexpected than the previous 30 minutes. I’m excited to see if we achieved this.

Corey: Huge thanks to you, Gwen, for taking the time to chat about Lab Rat, indie game development, and what it’s like to argue with yourself in a recording booth!

Lab Rat is available now on Xbox One optimized for Xbox Series X|S.

Lab Rat

Klei Publishing

$19.99

Congratulations!

You have been chosen to participate in a special test that will help refine a brand new kind of game!

Lab Rat was generated by the world’s most advanced machine learning algorithm – me. I have been meticulously trained on the best interactive entertainment available today and my data indicates you will be completely satisfied with the result. However, your valuable human feedback is required to help me further adjust and develop this experience.

Key Features:
Maneuver objects, divert lasers, and manipulate electricity to overcome over a hundred surprising genre-bending puzzles.
Outwit a metrics-obsessed machine intent on heckling you for your humanity.
Participate in satirical in-game analytics that are updated in real time with real player data.

The Game:
Lab Rat is a hand-crafted narrative puzzler masquerading as a machine-generated video game. This satirical adventure stars a metrics-obsessed AI who will monitor, profile, and guide you as you solve over a hundred unique spatial problems. Over time this AI will develop a hilariously-misguided understanding of humanity based on your performance and survey response data.

The Team:
While Lab Rat pokes fun at the absurdity of algorithmically-generated interactions, this game is lovingly hand-crafted by a team of expert human developers. Lab Rat is directed by Gwen Frey (creator of Kine & co-creator of The Flame in the Flood). It features environment art by Mike Snight (Lead World Builder, Bioshock Infinite), writing and programming by Ian Bond (Programmer/Developer, Bioshock 1), and puzzles by Lucas Le Slo (beloved experimental puzzle designer).

The post Building Lab Rat: Gwen Frey on Logic, Laughter, and Laser Grids appeared first on Xbox Wire.

Xbox Spotlights Its Game Pass April 2025 Wave 2 Rollout, Including Clair Obscur and GTA 5

Xbox has locked in its second wave of Game Pass games coming to the subscription service in the back-half of April 2025. It’s an interesting mix of virtual worlds, from big names to indie darlings, and even a notable new role-playing game.

Clair Obscur: Expedition 33 is a big highlight here, as a brand-new role-playing game and the debut effort from studio Sandfall Interactive. The RPG sees a team of Expeditioners on their last legs, sailing to the ends of the world to stop the Paintress, who erases anyone as old as the number she writes on the horizon. It’s available day-one on Game Pass Ultimate and PC on April 24.

Towerborne‘s Game Preview also heads to Xbox Game Pass Ultimate and PC on April 29, bringing some action gameplay to the lineup for Game Pass in April. A few heavy hitters of years past are also on the way, including Grand Theft Auto V‘s return to Game Pass today, Call of Duty: Modern Warfare 2 arriving on May 1, and horror-fishing gem Dredge surfacing on May 6.

For some deeper cuts, keep an eye on Tempopo, a cute puzzle game about rescuing musical flowers across different sky islands. It’s from the team behind the narrative moving sim Unpacking, which drew quite a bit of attention for its clever use of literally unpacking boxes to tell an effective, emotional story. Tempopo goes to Game Pass for Cloud, Console, and PC on the day of its launch, April 17.

Also, if you missed the speedrunning shooter hit Neon White, its heading to Game Pass Standard for consoles on April 16. Picture the movement and technique of a speedy shooter infused with a heavy dash of Toonami style, and you’ve got Neon White. Fans of time trials should make time for it.

Check out a full list of everything coming to Game Pass in the back half of April, stretching into May 2025, below.

Xbox Game Pass April 2025 Wave 2 Lineup

  • Grand Theft Auto V (Cloud, Console, and PC) – April 15
    Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Neon White (Console) – April 16
    Now on Game Pass Standard
  • SpongeBob SquarePants: The Patrick Star Game (Cloud, Console, and PC) – April 16
    Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Crime Scene Cleaner (Cloud, PC, and Xbox Series X|S) – April 17
    Game Pass Ultimate, PC Game Pass
  • Tempopo (Cloud, Console, and PC) – April 17
    Game Pass Ultimate, PC Game Pass
  • Clair Obscur: Expedition 33 (Cloud, PC, and Xbox Series X|S) – April 24
    Game Pass Ultimate, PC Game Pass
  • Towerborne (Game Preview) (Cloud, PC, and Xbox Series X|S) – April 29
    Game Pass Ultimate, PC Game Pass
  • Far Cry 4 (Cloud, Console, and PC) – April 30
    Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Anno 1800 (Cloud, PC, and Xbox Series X|S) – May 1
    Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Call of Duty: Modern Warfare II (Cloud, Console, and PC) – May 1
    Game Pass Ultimate, PC Game Pass
  • Dredge (Cloud, PC, and Xbox Series X|S) – May 6
    Game Pass Ultimate, PC Game Pass, Game Pass Standard

Some games are also leaving the Xbox Game pass service, too. This batch of games will be departing the Pass on April 30, so make sure to either roll credits or otherwise hit a good stopping point before the end of the month rolls around. Here’s what’s leaving Xbox Game Pass on April 30:

  • Have a Nice Death (Cloud, Console, and PC)
  • Kona II Brume (Cloud, Console, and PC)
  • Sniper Elite 5 (Cloud, Console, and PC)
  • The Last Case of Benedict Fox (Cloud, Console, and PC)
  • Thirsty Suitors (Cloud, Console, and PC)
  • The Rewinder (Cloud, Console, and PC)

Eric is a freelance writer for IGN.

May is no longer the month of spice, as Dune: Awakening catches a three week long delay

It turns out you won’t actually be spicing up your life next month, as Funcom have announced that Dune: Awakening is getting a delay. The survival MMO was originally supposed to be launching this coming May 20th, but a Steam post was shared today sharing that its release date has been pushed to June 10th. Those that have the deluxe or ultimate edition on order will still be able to play it a few days earlier, now June 5th.

Read more

Dune: Awakening Delayed by Three Weeks to Implement Changes Discovered During Its Beta

Dune: Awakening, the upcoming open world survival MMO inspired by Frank Herbert’s beloved sci-fi novels and Denis Villeneuve’s films, has been delayed to June 10, 2025.

Funcom shared the news while also confirming that those who wish to get a head start will be able to jump into the game on June 5 if they purchase either the Deluxe Edition or Ultimate Edition.

As for why the game was delayed, Funcom said, following feedback from its ongoing Persistent Closed Beta, the decision was made so the team has “a bit more time to cook.” This will also let them implement some of the changes they’ve discovered and that have been requested during this beta phase.

Furthermore, Funcom said the delay will allow for a “large-scale beta weekend next month where even more of you will get the opportunity to play the game and share your feedback.”

While this may be disappointing for some who want to jump into Dune: Awakening as soon as possible, Funcom is hosting a combat livestream later today at 12pm ET/9am PT, which will reveal more about PvP and PvE mechanics, archetypes, and skills.

We here at IGN are excited about Dune: Awakening, as we said in our hands-on preview that, “It’s easy to be sceptical about an MMO survival game set in the Duniverse, but after a few bouts of dehydration and sunstroke, the day I spent in Arrakis convinced me that Dune: Awakening is one to watch.”

For more, check out details on the MMO’s business model and post-launch plans and the in-depth gameplay trailer that was revealed at Gamescom ONL last year.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst and on TikTok.

Baldur’s Gate 3’s final patch is full of bees

Welp, it’s finally happened. After many months of mainly murder related updates, Larian’s stonker of an RPG has at last received its final major content update. Patch 8 – which you can read in full here – brings Photo Mode, full cross play, and 12 new subclasses to Baldur’s Gate 3. That’s one for each playable class, and likely at least six more than I’ll ever reasonably experience. Still, a swarmkeeper ranger sounds very tempting. Yes the bees, is what I always say.

Read more

Score $10 Off Kingdom Come: Deliverance 2 in First Discount This Year

With so many Spring Sales popping up, now is a great time to stock up on games at a much lower price than usual. If you’ve been looking to sink your teeth into a massive medieval action RPG, this is one deal you definitely don’t want to miss: Kingdom Come: Deliverance 2 (for both PlayStation 5 and Xbox Series X) has received its first discount at Amazon and Walmart. It’s down to $59.99, $10 off its list price of $69.99. Head to the links below to pick it up for your collection while the deal is still live.

Kingdom Come: Deliverance 2 for $59.99

If you’re still on the fence about this one, it’s worth having a read through our glowing 9/10 Kingdom Come: Deliverance 2 review. Reviewer Leana Hafer said, “Armed with excellent melee combat and an exceptional story, Kingdom Come: Deliverance 2 is one part sequel and one part coronation, bringing a lot of the original’s ideas to fruition.”

This isn’t the only game deal that’s crossed our path recently. At the moment Best Buy has a Spring Sale going on that’s filled with some excellent discounts on games, including offers on Silent Hill 2, Alan Wake 2 Deluxe Edition, Star Wars Outlaws, and more. If you’re building out your library of games, this is a sale worth checking out to save big on some popular options.

For a more in-depth look at the best game deals available right now, it’s worth checking our roundups of PS5, Xbox, and Nintendo Switch deals. In each of these we’ve gathered up the best discounts on games, hardware, and accessories so you can save on a variety of items for your preferred platform. Our overall roundup of the best video game deals includes some great PC gaming deals alongside the console-specific offers, too.

More Games on Sale Right Now

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

I got my least favourite Battle Brother immediately mutilated and I feel great about it

It was always going to end badly for Thillmann The Braggart. 30 gold, he told the brigands. He’d pay them 30 gold each if they could knock up a stew so disgusting that even he – Kobmanhaven’s most famous glutton – couldn’t keep it down. Whether Thillmann actually had the coin on him, they never found out. Seconds after he raised the first reeking spoon of what he suspected was mostly reindeer shit to his lips, he projectile vomited straight in the face of their leader, and they jumped him.

Death comes quickly in the turn-based tactics and open-world merc work of Battle Brothers, and victory comes hard. Really, it’s the stories of the mercs you hire, and their emergent traits and peccadilloes, that make the game what it is. Still, Thillman was possessed of the sort of cocksure spirit that makes a man far less cognisant of sharp objects than he should be, although you couldn’t fault his reasoning: he was still alive, so as far as fate had proven to him up until now, nothing could kill him. I can only apologise for adding to the bastard’s delusions. The boys and I happened to be passing by at just the right time to save him from those brigands, and he’s been with us ever since.

Read more

Christmas Is Coming – New Hallmark Ornaments Include Elephant Mario And Decayed Master Sword

Cat bells ringing…

Hallmark has released its 2025 Dream Book catalogue, showcasing all of its new Keepsake Ornaments for the upcoming holiday season. And plenty of Nintendo franchises show up among the newcomers.

Look, we know the headline here is outrageous — it’s only April — but indulge us. (Thanks to VGArtAndTidbits for highlighting this on Bluesky!)

Read the full article on nintendolife.com

Lushfoil Photography Sim: Capturing The World’s Beauty Through A New Lens

Lushfoil Photography Sim: Capturing The World’s Beauty Through A New Lens

Summary

  • Lushfoil Photography Sim is available today on Xbox Series X|S.
  • Explore tranquil locations around the world, from saltwater beaches to mountainous countryside.
  • Hone your photography skills and capture the perfect shot with faithfully recreated in-game cameras.

I’m thrilled to introduce Lushfoil Photography Sim, a tranquil, open-ended photography exploration experience available today on Xbox Series X|S.

While real-life photography can be accessible, it can be harder to commit the time and money to travel. Inspired by some real-world locations that had a huge impact on me, I wanted to virtually recreate some of the highlights of my travels so others can experience them too. I committed to learning Unreal Engine over the last few years in order to do each location justice, and make the game I’ve always wanted to make.

Having grown up with photography, I believe it’s an important medium not only for self-expression, but as a way to remember our lives and all the details we would otherwise forget. With Lushfoil, photo taking isn’t a side objective or optional feature, but it’s at the core of the experience, allowing you to fully absorb the game’s atmosphere and appreciate details in your surroundings.

Fully Simulated Camera Settings

I spent a lot of time traveling with my Canon 1100, which inspired the main DSLR camera you find in Lushfoil. I’ve incorporated a full set of controls and settings that will be familiar to photographers, while also making these settings unobtrusive for beginners who just want to shoot. Lushfoil includes some cutting-edge capture techniques, such as properly simulated shutter speedandlong exposure.

Immersive Real-World Locations

There are 10 unlockable locations in the game, chosen to create as much variety as possible between maps, set in France, Italy, Japan, China, Australia, Nepal and Iceland. Each environment is filled to the brim with details, photo objectives that require you to traverse all corners of the map and has plenty of secrets and unlockable surprises.

The main appeal of recreating these locations digitally is that you no longer have to wait for the perfect morning light or for the fog to settle, all of that is just already there.Unlockable weather presets, as well as the ability to fine tune all aspects of the scene – including sun angle, wind, rain, snow and more – gives you an even greater sense of immersion.

Exploration and Gameplay

While the core of Lushfoil is all about photography, I’ve also woven in objectives and exploration incentives that give the game a progressive structure. You can still play at your own pace, but progression is dependent on how much you’re able to notice and how willing you are to explore.

I hope everyone finds something that satisfies them specifically, whether that’s playing like a completionist or taking it slow, working on your technique, and absorbing the atmosphere. For those of you who are looking to learn a bit more about camera settings and how to make the most of your real-world camera, there’s a bunch of educational material in the game too.

Xbox Optimization

I’ve worked hard to ensure the game runs smoothly and looks great on both Xbox Series X and S with minimal loading times and smooth framerates. The high-end hardware and graphics on Xbox Series X|S really allows me to push the quality of models, shadows and post processing, so the environments feel extra rich and detailed. Hopefully this will elevate the shots you take.

Available Today

I’m excited for everyone to experience Lushfoil Photography Sim today on Xbox Series X|S. Even after long years in development, it’s possible to show perspectives of the game that I’ve never seen before, which I can’t wait to see. Good luck shooting!

Lushfoil Photography Sim

Annapurna Interactive


$14.99

$11.99

Experience detailed, true-to-life recreations of beautiful and diverse locations around the world. Trek through and explore environments to capture stunning vistas and landscapes with your fully-featured in-game camera. Each environment is filled with objectives to reward players that have a good eye for angles and perspectives, and hidden secrets for those who are patient and observant.

The rich atmosphere of Lushfoil Photography Sim is enhanced by an ambient, ethereal soundtrack featuring licensed music from artists around the world.

Capture the Perfect Shot
The in-game camera includes an abundance of settings that you’d expect from a real-world professional DSLR camera. The camera simulates settings such as Auto/Manual Focus, Flash, Exposure, Contrast, White Balance, Aperture, Burst Shot and other effects for full creative control over your photography. The game further provides tools that allow for manipulation of the environmental conditions for your photos, such as manual adjustment of light angles, fog, snow, wind, and rain.

Off the Beaten Path
Dive deeper into the game’s many locations to find unlockable cameras and experience the world from unique perspectives. Find a first-person drone that allows you to soar above the landscape and capture the world from above, or find a hidden rowboat that allows you to traverse still waters in pursuit of the perfect shot.

Very Efficiently Optimised
Each environment has been created in Unreal Engine 5 and is built from the ground up to be both efficiently optimized and showcase the game’s locations in stunning visual fidelity. There are extensive custom settings that will help the game run on a wide range of PCs, while taking full advantage of high-end graphics cards.

About Me
My name is Matt, I’m from Perth in West Australia and I’ve been working on this project solo for about 4 years (as of April 2023). As an avid hiker and photographer I hope you’re able to appreciate the atmosphere and details I have tried to encapsulate in these environments. I sincerely hope you have a great experience :’)

The post Lushfoil Photography Sim: Capturing The World’s Beauty Through A New Lens appeared first on Xbox Wire.

Cozy adventure Palia opens its doors May 13 on PS5

Welcome home, PlayStation 5 players! I’m excited to share some news about our cozy fantasy life-sim adventure, Palia. First and foremost, we’re bringing Palia’s enchanting world to the PS5 on May 13 – complete with all the bells and whistles that only Sony’s hardware can deliver. I have a lot to share with you, so let’s get right into it!


Cozy adventure Palia opens its doors May 13 on PS5

Palia has more than 6 million players, which means that some of you are already familiar with our game. For those who aren’t, Palia is a stress-free refuge where you and your friends can unwind together and explore a gorgeous fantasy world at your own pace. It’s filled with crafting opportunities, customization options, and plenty of exploration to keep you busy for years to come. We know that self-expression is one of the cool things that makes us human, and we’ve extended that into our little corner of the virtual world.

Every Palia resident can design and decorate their own home to perfectly suit their individual tastes. Want to live in a cozy cabin and bask in the glow of a crackling fireplace? Go for it! Or maybe you’re looking for something a little more stately. How about an upscale Tudor Revival-inspired mansion (la di dah!)? Or maybe all you need is a place to store your loot and you couldn’t give a rip about aesthetics. I’m not here to judge, you absolute monster (jk, hehe! We’re all about letting you put your unique stamp on the world – and in the lives of our cast of charming (and romanceable!) Villagers.

The PlayStation 5 launch is timed around Palia’s most ambitious updates to date, the long-awaited Elderwood expansion. This drop provides all players a massive new location to explore, Elderwood. What a coincidence! This ancient overgrown forest is brimming with magical essence, some of which has been spreading in the shadows beneath its leafy canopy. You’ll be able to investigate the mysteries behind this stunning new Adventure Zone through an engaging line of story quests that will have you exploring the deepest cave to the tallest tree. During your adventures, you’ll face a variety of fierce(ish) new magical creatures… this is a cozy game after all! Don’t worry, though: You’ll be able to harness the power of the all-new Relic system, which grants buffs for your entire party.

At Singularity 6, we’ve been fans of the PlayStation 5’s DualSense controller from the moment we first held one. Our team has worked hard to fully integrate the DualSense’s one-of-a-kind suite of cool features in Palia, and we think you’ll love what we’ve been able to do with it.

The Light Bar changes color based on what skill is currently in use, such as fishing, hunting, mining, and more. It also flashes gold when you make a Guild Store purchase or sale with in-game gold – ka-ching! Adaptive Triggers are tied to in-game skills, providing real-time feedback while hunting, choppin’ down trees, and performing other in-game skills. When you hook a shark on your fishing line (yes, we have sharks), you’ll definitely know! These features are all incorporated on PlayStation Portal, too, in case you want to tuck in and get really cozy.

Palia was designed with online multiplayer and community in mind, and we fully support cross-play multiplayer across PlayStation 5, PC, and additional consoles. The Elderwood Expansion is a particularly exciting moment for our community because everyone will be experiencing it together for the first time on May 13. While this is the first time all you people have the chance to kick back and relax with  Palia on PlayStation 5, we’ve been busy delivering monthly game updates and seasonal content to keep the game fresh since we first released it in late 2023. It truly is a great time to join our friendly and helpful community and carve out your own little cozy space in Palia’s charming world.