.Hack//Z.E.R.O. Is Our First .Hack Game in Almost 10 Years

Surprise! Japanese studio CyberConnect2 is marking its 30th anniversary with the announcement of a new .hack game: .hack//Z.E.R.O.

To whet our collective appetites, we’ve even been treated to a teaser trailer, which you can watch below.

.hack is a series of action RPG games that explore a virtual game-space called The World, with action taking place both there and in our real world, branching off of a multimedia franchise that extends to a collectible card game, a Japanese-only MMORPG, plus animated movies, manga, and live-action TV shows.

It’s been the best part of ten years since we last had a .hack game — the last was .hack//G.U. Last Recode in 2017 — but don’t let that put you off: Hiroshi “Piros” Matsuyama recently told Famitsu that the new release won’t link directly to any previous title, so you don’t need to come into the game with any prior knowledge.

Although .hack has always been developed by CyberConnect2 and has usually been published by Bandai Namco, Bandai Namco has given CyberConnect2 permission to “manage the entirety of the project from planning and development to release.”

As for what to expect? “World-renowned violinist Taro Hakase has penned the music, kick-starting the project to the dexterous tune of his violin. .hack//Z.E.R.O. will be a novel RPG experience that blends the series’ trademark duality of fantasy (game world) and reality (real world) with modern expectations, infused with 100% pure CyberConnect2 spirit.

“The game will be enjoyable for both veteran fans and new players alike,” the team said. “Please look forward to this newest iteration of .hack.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Ahead of The Witcher remake, the Witcher 1’s lead story designer has just wrapped up a 26 episode dev commentary

While a lot of the Witchery chatter so far this year has been about an extra Witcher 3 DLC rumoured to be in the works, one of the projects we know for sure CD Projekt have on the go is a remake of the first Witcher game. Ahead of the remake’s arrival, a key dev on the 2007 RPG has just finished a developer commentary run through it, which makes for a great way to pass some time between Witchery things.

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Ren & Stimpy Are Getting A 7-Game Retro Collection, Courtesy Of Limited Run

Update: Digital launches this week.

If the news of the Nickelodeon Splat Pack release date earlier this week wasn’t enough cartoon nostalgia for you, Limited Run Games has revealed that it has even more in the pipeline for Switch, in the shape of the Ren & Stimpy Happy, Happy, Joy, Joy Collection.

This is a seven-game compilation title, collecting together a handful of the Nickelodeon duo’s SNES and Game Boy adventures. The titles included in this one are The Ren and Stimpy Show: Space Cadet Adventures (Game Boy), Veediots! (SNES and Game Boy), Buckeroo$! (NES and SNES), Time Warp (SNES) and Fire Dogs (SNES) — yes, that does mean Quest for the Shaven Yak and Stimpy’s Invention are missing, unfortunately.

Read the full article on nintendolife.com

Call of Duty: Warzone Mobile Servers Will Be Turned Off in April, Activision Confirms

Activision has confirmed Call of Duty: Warzone Mobile will go dark on April 17, 2026.

We already knew that Activision had decided to walk away from Warzone Mobile — the publisher admitted last May that it “unfortunately has not met [Activision’s] expectations” — but now we have a specific date as to when the smartphone battle royale will be taken offline.

In a brief statement posted to its official website, the team thanked players for their “dedication and passion,” and said “as a final step in the previously communicated service changes to Call of Duty: Warzone Mobile, the servers for Call of Duty: Warzone Mobile will go offline on April 17, 2026, after which the game will no longer be available for play.”

Up until that time, players can still play and “engage with existing content,” but refunds are not available for any unused COD Points or previously purchased in-game content, so you’re advised to use them up before the game shutdowns in April.

Mobile fans are encouraged to migrate to the free-to-play Call of Duty: Mobile — a different game, albeit with a confusingly similar title — “which offers franchise-favorite game modes, including Battle Royale, Multiplayer, and Zombies, as well as the new extraction-based DMZ: Recon.

“The standalone Call of Duty: Mobile delivers frequent seasonal content updates that include Ranked Play, Events, and the tier-based Battle Pass rewards system offering,” the team explained. “Call of Duty: Mobile is available to download through Google Play and Apple’s App Store. Additionally, Call of Duty: Warzone is available on PC and console and is also free to play.”

Warzone Mobile launched in March 2024 on iOS and Android as a Warzone-specific Call of Duty mobile experience that offered battle royale for up to 120 players, with cross-progression to the PC and console versions of Warzone, Modern Warfare 2 and 3, and, later in the year, Black Ops 6. It struggled right out of the gate, though, and failed to make a mark with “mobile-first players like it has with PC and console audiences,” leading to Activision’s decision to cull it just a little over a year later.

IGN’s Call of Duty Warzone Mobile review returned an 8/10. We said: “Call of Duty: Warzone Mobile includes all the best elements of Warzone, while speeding up and streamlining matches and using cross-progression to make this a meaningful extension of the traditional experience.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Almost a Year On, Assassin’s Creed Shadows Post-Launch Support Continues With the Addition of a Jump Button

It’s been almost a year since Assassin’s Creed Shadows released, and Ubisoft is not done updating its feudal Japan-set stabathon. This month brings the addition of a manual jump option, alongside two other fan-requested changes.

As part of the 1.1.8 update going live today, February 17, Ubisoft will add a manual jump option to the game (if you’ve toggled on your Advanced Parkour setting), which returns from previous titles in the series.

Two other small additions are also set to become available: a detailed stat page so you can analyze your build in granular detail, and some visual improvements to when you make a critical hit. All of these changes had been requested by fans, so are likely to be positively received.

That said, this is a pretty small set of additions that look like the game’s only major update across the first three months of this year. Update 1.1.7 launched back in December, capping off a first nine months of post-release additions that had arrived pretty much every month.

Today’s update to Assassin’s Creed Shadows is the first notable addition to the game of 2026, and according to a Winter Roadmap released by Ubisoft looks to be the only one coming ahead of the game’s March 20 anniversary, which the company will celebrate with a livestream and giveaways. Here’s hoping we hear more of what’s coming to the game in its second year then.

The only other item of note before then is the Switch 2 launch of the game’s Claws of Awaji expansion, which caps off the game’s main narrative and now looks to be the only major expansion the game will get. It’s hard not to compare the level of support for Shadows with that for the series’ previous game Valhalla, which received three major expansions, an Odyssey crossover DLC, an epilogue DLC and several major new modes, and feel like Shadows has been underserved in comparison.

Earlier this month, a report stated that Ubisoft had scrapped a multiplayer Assassin’s Creed game that originally began as Shadows DLC. The DLC would allegedly have involved four Assassins joining forces to take on a series of scripted missions with up to four players that would have ultimately concluded the story told in the game’s now-canceled Season Pass.

Meanwhile, 2026 is widely-expected to be the year Ubisoft releases its long-awaited Assassin’s Creed: Black Flag remaster, which has leaked more times now than a very old pirate boat. As of yet, however, the project still officially remains under wraps.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Yep, the Steam Deck OLED going out of stock is due to the AI-fuelled RAM and storage shortages, Valve confirm

As feared, the recent uptick in Steam Decks being noted as out of stock is down to the ongoing memory crisis. RAM prices have been driven through the roof by AI companies gobbling up memory sticks en-masse, with the other downside of that being the tech’s very scarce at the moment. Cue companies like Valve stuggling to keep on securing as much as they need to make and sell hardware without interruption.

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Zelda: Tears Of The Kingdom “Exclusive Edition” Link Statue Announced, Here’s A Sneak Peek

Pre-orders open next week.

Nintendo’s Legend of Zelda series celebrates its 40th anniversary this year, and it appears First 4 Figures will be joining in on the fun.

In a new announcement this week, the statue maker has given its followers on social media and YouTube a “sneak peek” of a new Tears of the Kingdom – Link statue. If it looks familiar, it’s because the standard edition is already available at “GameStop and other major retailers”.

Read the full article on nintendolife.com

PSA: Virtua Fighter 5 R.E.V.O. World Stage Switch 2 Open Beta Test Starts This Week

Including cross-play network testing.

Ahead of next month’s release of Virtua Fighter 5 R.E.V.O. World Stage on the Switch 2 this March, Sega is running an open beta test.

Yes, in case you missed this news, it starts this week from 18th February 2026 and will run until 23rd February 2026. To join the fight, you’ll need to an active Switch Online membership. There’s also support for “arcade stick-type” controllers, which have been officially licensed by Nintendo.

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Assassin’s Creed Shadows ‘Claws Of Awaji’ Expansion Lands Switch 2 Release Date

Winter roadmap reveals all.

Assassin’s Creed Shadows arrived as an almost complete package on Switch 2 at the end of last year. The only content missing from this portable version was the Claws of Awaji expansion — which had landed on other systems back in September — for which Ubisoft provided a vague ‘coming later in 2026’ release window. Well, the big Ubi has today been a bit more specific.

As revealed in the new Shadows Winter Roadmap, the expansion will launch on Switch 2 on 10th March. This paid DLC includes a whole new area to explore and storyline to follow, as Naoe and Yasuke head to the island of Awaji to track down a lost treasure. There are also new weapons and skins to unlock in the DLC, all of which can be carried back over to the main game to use as you please.

Read the full article on nintendolife.com