The Casting of Frank Stone Review

Developer Supermassive Games once dared us to survive until dawn, now the interactive slasher movie specialist wants us to be dead by daylight in The Casting of Frank Stone. This story-based spin-off of the popular asymmetric multiplayer sneak-and-slash ‘em up attempts to flesh out a backstory for the malevolent source of all evil in the Dead by Daylight universe, known as The Entity. However, aging, quicktime event-heavy gameplay, dismally superficial combat, an underdeveloped cast of characters, and a complete absence of scares make for a six-hour slog that’s barely worth staying up past your bedtime for.

While Dead by Daylight’s character roster has swelled to include a who’s who of nightmare-haunting horror icons like Leatherface from The Texas Chain Saw Massacre and even walking internet memes like Nicholas Cage, The Casting of Frank Stone features an entirely original cast of villains and potential victims. This is very much to its detriment, since barely any of them leave much in the way of a lasting impression. Main monster Frank Stone (Miles Ley) certainly strikes an imposing figure in the story’s prologue, but he’s nowhere to be found for significant stretches after that. Instead, we’re saddled with a truly unremarkable cast in a tepid tale that pinballs back and forth between the filming of a low budget horror movie in an abandoned Cedar Rapids steel mill in 1980, and a clandestine meeting of strangers in an isolated English manor in the present day.

In both time periods, the plot takes a surprisingly long time to travel short distances, with only small amounts of horror and very little stress to be found amidst meandering conversations between the playable cast of eight characters. With the exception of the likeable Linda (Lucy Griffiths), whose dry sarcasm provides some welcome laughs on occasion and who is thankfully present in both eras, the rest of the leads are saddled with dialogue that’s often clunkier than a piano solo from Freddie Krueger, and forced into relationship contrivances that aren’t given enough time to evolve. In particular, the love triangle between teenagers Jaime (Andrew Wheildon-Dennis), Chris (Rebecca LaChance), and Robert (Idris Debrand) feels rushed and leaves little space for any believable tension to develop between them, which meant that I never really agonised over steering any particular character into the arms of another with my choices.

I barely batted an eyelid while each leading man was turned into a bleeding man.

In fact, so little did I invest in the fates of these partially-formed players that I barely batted an eyelid while each leading man was turned into a bleeding man as the bodycount built up in the story’s second half. It’s here that the Entity’s cosmic power is properly unleashed in both the present and the past, and although there were admittedly some interesting revelations to be uncovered about this malevolent creature and how its evil is pulling Frank Stone’s strings, it all gets pockmarked by a muddled mix of confusing multiversal wormholes and glaring plot holes. All told, this sloppy and scare-less horror story feels less like a mandatory bit of backstory for fans and more like one long, unnecessary and unskippable cutscene to lead into any given Dead by Daylight multiplayer match.

Bad Manors

While it may be messy and not the slightest bit memorable, The Casting of Frank Stone’s story certainly has a lot of branching paths, and so too does its environments. Unfortunately, while the dingy, subterranean tunnels beneath the Cedar Rapids steel mill and the gloomy, gilded hallways of Gerant Manor certainly ooze plenty of atmosphere, they just aren’t all that interesting or intimidating to explore. What’s worse, they’re reused far too much – over and over again I found myself plodding past the same bits of scenery like I was a member of Spinal Tap desperately searching for the stage entrance. I spent the vast majority of my time tapping through basic button prompts in cutscenes, so it felt especially limiting that when I was occasionally given full control of a character I was so rarely given anything interesting to see or do.

There are some simple survival horror puzzles to complete like pushing crates or finding keys and, in one of a number of nods to the core Dead by Daylight experience, you do get faced with the occasional generator in need of repair in order to power up a lift or door. However, whereas the process of fixing these straightforward mechanisms in Dead by Daylight is transformed into fits of heart-pounding panic since you’ve got a murderous Michael Myers from Halloween homing in on your position, here the absence of any stalking threat means they’re robbed of any real urgency and are instead just more basic quicktime events to be obediently ticked off. It’s neat that they’ve incorporated the Dead by Daylight skill check prompt here, but it does little to enhance the actual interactions in any meaningful way.

While I never struggled to repair its generators, I wish someone had taken the time to fix The Casting of Frank Stone’s inability to generate scares. Outside of life or death cutscene-based decisions, the rare enemy encounters are otherwise trivialised by a powerful weaponised camera that transforms from Super 8 to supernatural. There’s only ever one Entity-powered Frank Stone specter to face off against at a time, and all you need to do is train the camera’s viewfinder on them and hit record to sap them of all their life force. Their presence is always clearly signposted, and as a result they never got the drop on me nor did they ever get remotely close enough to pose any form of threat – I’m not sure if they’re even able to perform any attacks since they effectively stayed at a comfortable wide shot in my viewfinder; never a killer close-up. Dead by Daylight might be capable of some truly terrifying stalker escapes, but The Casting of Frank Stone is about as stressful as a spa bath in comparison.

Dead by Design

Of course, since this is a Supermassive Games adventure, some of the characters can and likely will die. But in my experience of The Casting of Frank Stone, this was either because I was perfectly happy to let them go, or because I was having a sip of coffee and was too slow to reach for my controller during an unexpected and evidently majorly consequential cutscene junction. Roughly half of the cast of playable characters perished before I rolled credits, and although I was pleased to see that some of those executions were ripped straight out of Dead by Daylight – such as the piercing of a certain victim onto the sharp end of a dangling hook – I can’t say that any of these unmemorable meatsacks met their sudden deaths in any particularly inspired or shocking ways.

Once the campaign is completed, you unlock a Cutting Room Floor feature that allows you to trace each branching story path backwards and hop back into specific scenes, allowing you to pick up a story thread and twist it in a new direction by making a different decision and seeing how things play out. It’s a nice feature if you want to experience all possible outcomes, however I wish it was a little more flexible – in order to prevent one character death I was forced to replay six scenes in the lead up to the moment that decided their fate, rather than just hopping directly to that critical decision and going from there, which seemed annoyingly cumbersome.

Still, this branching chapter select is certainly handy if you want to go back and find any Dead by Daylight-inspired collectibles, with signature killers like The Trapper and The Clown shrunken down into adorable, Chuckie-sized plushies and hidden throughout each setting. This is in addition to numerous other nods to the multiplayer murder sim, like The Huntress’ rabbit mask I found on a shelf in Cedar Rapids’ curiosity shop. Dead by Daylight diehards will likely get a kick out of discovering all of these, but whether they make it worth playing (let alone replaying) a pretty forgettable horror story depends on how fiercely loyal your fandom may be.

Tony Hawk’s Pro Skater Socials Updated With 25th Anniversary Banner

Could the Birdman rise once again?

The Tony Hawk’s Pro Skater series celebrates 25 years this month and although there’s not been much talk about this milestone, the social channels for this series have now generated some discussion online.

Activision’s official social media account for Tony Hawk’s Pro Skater on ‘X’ has been updated with a new banner and logo acknowledging the 25th anniversary of the long-running skateboarding series. It seems the copyright is also marked with a ‘2024’ date, which has led to even more speculation.

Read the full article on nintendolife.com

Capcom Outlines Changes To Each Game In ‘Fighting Collection 2’

Stages altered, visual changes and more.

One of the major surprises during Nintendo’s Partner Showcase was the Capcom Fighting Collection 2, coming in 2025.

This new collection will contain eight games (covering series like Street Fighter and Capcom vs. SNK) and will also come with a bunch additional settings, training modes, rollback netcode and much more.

Read the full article on nintendolife.com

The Best Nintendo Switch Chargers to Power Your Console

The Nintendo Switch is the most popular console out there. Over 140 million units have been sold to date worldwide, and the system is still pushing forward despite its age. With such a big presence in the market, there are naturally thousands of options to choose from when it comes to Switch accessories. That is especially true for chargers, as you cannot use your Nintendo Switch without one!

Whether you’ve just recently bought a Nintendo Switch or recently lost the charger it came with, we’ve got you covered on which chargers are actually worth picking up. Whether you’re constantly on the road or searching for something to use at home, check out our top picks for the best Nintendo Switch chargers below.

1. Anker 67W USB-C Wall Charger

Best Overall Charger for Nintendo Switch

The Anker 67W USB-C Wall Charger is our pick for the best overall Nintendo Switch charger. At 67W, this charger is capable of charging your Switch in both handheld and docked mode. You can use this with either mode, which isn’t the case for other chargers on this list outside of the official Nintendo Switch AC Adapter.

A big benefit of the 67W is this charger’s use beyond the Switch console. You can use this to charge an iPhone, MacBook, laptop, and more. This can be a life saver when traveling, as you’ll only need one charger block. It’s worth mentioning that you will need a USB-C cable with this charger, as Anker does not provide one.

2. Nintendo Switch AC Adapter

Best Official Charger for Nintendo Switch

The Nintendo Switch AC Adapter is by far the best official charger for Nintendo Switch. This is the same exact charger that’s bundled in with every Switch system, so it’s easy to order a replacement if needed. Outputting at 39W, the Nintendo Switch AC Adapter connects to any 120V outlet with no issues.

Since the charger is made specifically for Nintendo Switch, you will never have to wonder or worry about a potential compatibility mismatch. Sometimes, using a third-party charger can hurt your charging port, or even brick your system if you aren’t careful. Staying official when it comes to chargers is always recommended, with the exception of reputable and reliable third party brands like the ones we’ve listed here.

3. Emperor of Gadgets Portable Power Bank

Best Portable Charger for Nintendo Switch

As outlined in our picks for the best portable chargers, the Emperor of Gadgets Portable Power Bank is the best portable charger for Nintendo Switch. This device has the ability to directly clip on to the back of your system, so there’s never any worry of a dangling cable tied to a power bank. While it adds some noticeable weight, the power bank is nowhere heavy enough to make long playing sessions uncomfortable.

The Emperor of Gadgets Portable Power Bank features a 10,000mAh capacity with an output of 15W, which is perfect for charging your Nintendo Switch while in use or in rest mode. Based on the Nintendo Switch power draw, you should be able to get around 10 extra hours of playtime depending on the game, which is a significant increase from the built-in Switch battery.

4. Newdery External Battery Station

Best Battery Case for Nintendo Switch

The Newdery External Battery Station is our pick for the best battery case for Nintendo Switch. This case provides a 10,000mAh battery in addition to the Switch’s built-in battery, allowing for up to eight hours of additional playtime in handheld mode. If you’re someone who exclusively plays in handheld mode or likes to travel, this can be an absolute game changer, especially when you’re in the middle of an RPG like Xenoblade Chronicles 2 or The Legend of Zelda: Tears of the Kingdom.

Beyond battery life, the Newdery External Battery Station is simply comfortable to hold. The grip behind the Joy-Cons is extended, allowing for all players to be comfortable during long play sessions. Additionally, the case features a built-in kickstand, which reveals a compartment to store extra game cartridges on the go.

5. PowerA Nintendo Switch Car Charger

Best Car Charger for Nintendo Switch

The PowerA Nintendo Switch Car Charger is the ultimate charger if you’re ready to break out your system on the road. First, the cable itself is braided, which is essential for use in a car. Plastic cables are often easily broken through regular wear and tear, but braided cables will last twice as long usually. Additionally, this product is officially licensed by Nintendo, meaning that you can trust the charger without worry of overvolting or damaging your system.

This cable is 6 feet long, which should be plenty to reach in either the passenger seat or backseat even. The 5V connector will plug into any 5V adapter, which is present on almost every single car manufactured. Whether you need to charge the Nintendo Switch itself or a Pro Controller, the PowerA Nintendo Switch Car Charger is perfect for a speedy charge in the car.

Nintendo Switch Charger FAQs

What type of charger works best for Switch?

The regular and OLED Nintendo Switch model draw a max of 18W of power at a time, while the Nintendo Switch Lite draws 13.5W. While this is the limit of the system in handheld mode, the official Nintendo Switch charger included with the system allows for up to 39W of power draw. This is largely used when the system is docked or charging controllers through the USB ports.

As a result, the Nintendo Switch is unable to draw more than the wattage outlined above. This means that even if you use a 65W charger or above, your Switch will not draw more than the 18W it needs to charge.

Do Joy-Cons need a separate charger?

Fortunately, the Switch Joy-Cons do not need any charger to charge. They will receive power from the Nintendo Switch itself, which is charged through the USB-C port. So, you only need to purchase one charger for both the Joy-Con controllers and Nintendo Switch.

It is important to note, though, that the Joy-Con can only be charged when attached to the side of the Nintendo Switch. These controllers do not have a USB-C port, therefore you cannot use a Switch charger to charge them. If you’d like to charge the Joy-Con when not attached to the Switch, you will need to purchase a Joy-Con charging dock.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium. His favorite series include Xeno, Fate, and Final Fantasy.

A brand-new vocation is coming to Dragon Quest III HD-2D Remake

If you’re an RPG fan, you probably need no introduction to Dragon Quest III. This RPG is one of those rare, precious games that captured the imagination of players, critics, and creators alike, and changed the genre. If you’ve ever played a Japanese RPG, it likely owes a debt to Dragon Quest III.

So, it’s pretty exciting that this legendary game is making a return as Dragon Quest III HD-2D Remake. The new game reimagines this classic adventure from the ground up, bringing its world and characters to life in the vibrant HD-2D visual style made famous by games like Octopath Traveler I and II and Live A Live.

But Dragon Quest III HD-2D remake doesn’t just look to recreate the past – it builds on it. The game includes new features that make the game feel fresh, modern, and deeper.

We’re excited to reveal just a few of these new additions.

New party customization

In Dragon Quest III HD-2D, you play as a young hero sent on a quest to do what your father could not: defeat the Archfiend Baramos. It’s not an easy task, but fortunately, you can get some backup to help you out.

You can form a team of up to four characters, including your hero, near the start of the game by visiting Patty’s Party Planning Place. In the original game, you could simply choose their vocation, which determines their role and skills in battle. Dragon Quest III HD-2D Remake, however, gives you a lot more options.

For example, you can now change up how they look…

… with fourteen different hair colors to choose from.

You’ll also get to select what kind of voice they have – their appearance won’t limit the voice types you can give them.

Combined with the many different personalities, which affect characters’ strengths and weaknesses, it lets you create a party that’s easier to become attached to – after all, they’re distinctly yours.

Friends forever

What if you create your perfect party member? Once your adventure is done, is that bold recruit lost forever?

Not in Dragon Quest III HD-2D Remake! The new game lets you register a volunteer so you can use them in another playthrough on the same account. They’ll even keep the attributes, level, and equipment they had when you registered them!

Meet the Monster Wrangler

Everyone in the party, your protagonist included, has a vocation. This determines what spells and abilities they’re capable of learning, how their stats will increase and the equipment they can use.

There are multiple vocations in the game, including classics like Warrior and Mage, but this remake adds a brand-new addition: Monster Wrangler!

Dragon Quest III features some of the most charming and iconic adversaries in gaming – even those new to the series will likely recognize the humble Slime, for example. Monster Wranglers know more than most about the world’s monsters and will help you befriend any creatures you find who looks lonesome.

They can also do battle with an array of monstrous abilities, from awesome attacks that hit multiple enemies at once, to helpful heals that can bring your party back from the brink.

Master the Monster Arenas

 As you play through the adventure, you may encounter monsters of a kinder disposition to those you take on in battle. They’re hidden all over the world – in towns, dungeons, and even secret areas on the world map.

If you scout these monsters, you can use them in another new addition to this remake: Monster Arenas.

You can use a team of three monsters in various arenas around the world, pitting their battle skills against those of other trainers. You can’t control monsters directly, but you can set their tactics to influence how they act. Each tournament has its own rank, so you’ll need a good team and a good strategy to overcome the tougher challenges.

It’s well worth it, as you’ll be richly rewarded with gold and other prizes!

That’s just a few of the new features coming in Dragon Quest III HD-2D Remake. Of course, there’s plenty more to discover, including new voiceovers, illustrations and more. And, of course, that HD-2D visual style makes it all look positively gorgeous.

Dragon Quest III HD-2D launches for PS5 on November 14, 2024. Preorder now to enjoy the following in-game bonus items:

  • Equipment: Elevating Shoes – gain XP with each step!
  • Consumable: Seed of Strength x3 – permanently raises strength attribute
  • Consumable: Seed of Defence x3 – permanently raises defence attribute
  • Consumable: Seed of Agility x3 – permanently raises Agility attribute
  • Consumable: Seed of Life x3 – permanently raises HP
  • Consumable: Seed of Magic x3 – permanently raises MP

Mario & Luigi: Brothership Trailer Welcomes You To Concordia

Greetings!

Wowie zowie! Wrong Mario game, we know, but there’s been quite a deluge of Mario & Luigi: Brothership details over the last 24 hours. After last night’s new screenshots, Nintendo has dropped a brief but delightful new trailer for the upcoming RPG.

Titled ‘Greetings from Concordia’ — a slightly unfortunate name (and timing) given some extremely fresh Playstation game news — the new trailer gives us a look at the brand new world, that Mario and Luigi will be exploring.

Read the full article on nintendolife.com

Walmart Still Has the Best Nintendo Switch Lite Deal (It’s Hard to Beat)

The best Switch Lite deal is back. Walmart is offering the Nintendo Switch Lite (Timmy’s and Tommy’s Aloha Edition) console for only $159. This is an outstanding deal because this particular bundle also includes a digital copy of Animal Crossing: New Horizons. A standard Nintendo Switch Lite console with no game still costs $199.

Nintendo Switch Lite with Animal Crossing for $159

The Switch Lite retails for $100 less than the original Switch and $150 less than the Switch OLED. It is compatible with most Nintendo Switch games and it runs off the same hardware, so performance is identical. The three main tradeoffs of the Switch Lite is that (1) the controllers are not detachable, (2) the console can’t be docked and played on a TV and (3) the display is smaller (5.5″ vs 6.2″ on Switch and 7″ on Switch OLED).

If you were intending to use the Switch solely as a handheld console, you might be better off just getting the Switch Lite. Even though the controls aren’t detachable, the Switch Lite does support wireless Bluetooth, so you can always purchase another pair of Joy-Cons, a Switch Pro controller, or a compatible third party wireless Switch controller, and you can still play untethered.

If you enjoy cozy games like Stardew Valley, Harvest Moon, or Minecraft, you’ll probably love Animal Crossing. It’s obvious that Nintendo put in a lot of love into this first party title and it’s certainly one of the best – and most relaxing – games for the Nintendo Switch. This is an excellent pick for gamers of all ages, even children. Check out our glowing IGN review for more details.

Other Nintendo Switch related sales and news that might interest you:

Feature: Blasphemous Devs Talk Switching From Metroidvania To RTS Stealth In ‘The Stone Of Madness’

“Failing is part of what makes this game fun”.

The Game Kitchen has been cookin’ good. With Blasphemous and Blasphemous 2, the Spanish developer quickly gained a stellar reputation thanks to some of the best Metroidvanias to emerge in recent years. Their prickly difficulty, moody gothic vibes, and disconcerting take on Andalucian Catholic folklore didn’t stop us from adoring both of The Penitent One’s challenging misadventures in Cvstodia.

With recently announced RTS stealth title The Stone of Madness, we’re set for a surprising change of pace if our recent Gamescom preview is anything to go by. Blasphemous’ high-stakes 2D combat is replaced by methodical exploration of a hand-painted monastery asylum that affords as much experimentation as its watchful guards will allow over the days, or even weeks, leading up to your freedom.

Read the full article on nintendolife.com

An important update on Concord

Concord fans — we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar. Your support and the passionate community that has grown around the game has meant the world to us.

However, while many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended. Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players.

While we determine the best path ahead, Concord sales will cease immediately and we will begin to offer a full refund for all gamers who have purchased the game for PS5 or PC. If you purchased the game for PlayStation 5 from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method.

Customers who purchased from other digital storefronts will also be refunded. More information about refunds from Steam and Epic can be found below:

Steam Store – Steam Store will refund players who bought the game over the coming days. Steam will send confirmation of the refund once it has been processed.

Epic Games Store – Epic Games Store will refund players who bought the game over the coming days and will contact each customer directly to confirm that the refund has been processed.

Other retailer refunds – For customers who have purchased a physical copy at a retailer location outside of PlayStation directly, please refer to the refund process of the retailer you purchased it from to obtain your refund.   

Once refunded, players will no longer have access to the game. 

We’ll keep you updated and thank you again to all the Freegunners who have joined us in the Concord galaxy.

* Refunds for PlayStation Store and PlayStation Direct purchases may take 30-60 days to appear on your bank statement. If your original payment source was unavailable, the purchase amount will be refunded to your PSN wallet.