Helldivers 2: Python Commandos Premium Warbond airdrops Dec 2

Helldivers, high-ranking officials in the Ministry of Defense have accused you of being the best. And if you’re the best, then you’re going to need to be outfitted with the best, which is why the Ministry has fast-tracked the deployment of the Python Commandos Premium Warbond*–arriving to your Super Destroyers on December 2!

Helldivers 2: Python Commandos Premium Warbond airdrops Dec 2

Weapons & Stratagems

Let’s talk firepower first. Python Commandos is loaded with three brand new stratagems and a new primary.

The Ministry of Defense received thousands of requests from squad commanders for a minigun and we’re excited to finally give our Helldivers access to the M-1000 Maxigun! Belt-fed with ultra-high ammo capacity, this one is sure to make those bugs bleed.

This Warbond also includes another addition to the line-up of faithful sidekicks for your Helldiver: the AX/FLAM-75 “Guard Dog” Hot Dog. This drone is equipped with a flamethrower to coat your foes in the fires of freedom before returning to your backpack to refuel.

But if you don’t want to burn the jungle down, consider doing your deforestation with the CQC-9 Defoliation Tool. If the machete doesn’t cut it–whether it’s a tree or an enemy–surely this will!

And finally, Python Commandos has a new and unique primary weapon: a combination assault rifle and grenade launcher called the AR/GL-21 One-Two. Heavy to wield, but the damage dealt is heavy too, making your primary slot more versatile than ever with two guns in one!

Armors & Capes

Python Commandos features two armor sets and, like Viper Commandos before it, they both let you get those guns out for some fresh air.

First up is the RS-20 Constrictor light armor set. It’s also the official uniform for the League of Patriotic Arm Wrestlers, so it’s guaranteed to give your squad bigger and more rippling biceps to intimidate the enemy. But if you’re carrying the team, maybe you need the RS-40 Best of Prey: a heavy armor set patterned after legendary Helldiver, Ronald Mambo and his famously powerful and burly physique.

Both of these armors are equipped with the Rock Solid passive, which makes your Helldiver more steadfast against staggering and ragdolling attacks.

You’ll also have two capes and coordinating player cards available: Foe Rent Asunder, which is pre-tattered to give a battle-worn appearance, and Mark of the Constrictor, for Helldivers who strangle out any anti-democratic behavior they encounter.

Patterns & Emotes

Along with all this, you’ll get access to the Front-Leaning Rest Position emote–now you can drop and give ‘em 20 anytime!

Python Commandos also includes the Chameleon Camo pattern for your FRV, Exosuit, Hellpod, and Shuttle.

The finishing touch is to get the whole team coordinated with the Python Commando player title and organize a swift strike on anything that stands between you and extraction.

The Python Commandos Premium Warbond is dropping in on December 2, divers. Get ready to deliver the venom of Liberty directly into the heart of evil!

*Requires base game, paid purchase of Super Credits, and game progression to unlock.

Helldivers 2 Is Finally Getting a Minigun and Other Fan-Requested Weapons as Part of the Jungle-Themed Python Commandos Warbond

Helldivers 2 is finally getting a minigun and other weapons fans have long-called for as part of the jungle-themed Python Commandos Warbond.

Due out December 2, the Python Commandos Premium Warbond adds new armor and weapons to Arrowhead’s explosive third-person action game. As well as the new minigun, which Helldivers 2 has been crying out for since launch, the warbond includes a chainsword and a flame dog.

But it’s the minigun that’s the star here, and this, coupled with the jungle theme rekindles memories of the original Predator movie, in which Jesse Ventura fired a minigun called ‘Old Painless’ at hapless enemy soldiers as well as a Yautja, while uttering the iconic line: “I ain’t got time to bleed.”

Of course, if you’re fighting back against the Automatons, perhaps Helldivers 2’s new minigun will give off Terminator 2 vibes. After all, Arnold Schwarzenegger was partial to the occasional minigun, wasn’t he? At least he kept those cops alive.

In a post on the PlayStation Blog, Katherine Baskin, Social Media and Community Manager at Arrowhead, leaned into the long overdue arrival of the minigun with a fun, in-universe message to players:

“The Ministry of Defense received thousands of requests from squad commanders for a minigun and we’re excited to finally give our Helldivers access to the M-1000 Maxigun! Belt-fed with ultra-high ammo capacity, this one is sure to make those bugs bleed.”

The AX/FLAM-75 “Guard Dog” Hot Dog, meanwhile, is a drone equipped with a flamethrower “to coat your foes in the fires of freedom before returning to your backpack to refuel.” And then there’s the CQC-9 Defoliation Tool, aka a chainsaw. The new primary weapon is a combination assault rifle and grenade launcher called the AR/GL-21 One-Two. “Heavy to wield, but the damage dealt is heavy too, making your primary slot more versatile than ever with two guns in one,” Arrowhead explained.

The armor, too, leans into the Predator vibes. The RS-20 Constrictor light armor set is the official uniform for the League of Patriotic Arm Wrestlers, Arrowhead said, “so it’s guaranteed to give your squad bigger and more rippling biceps to intimidate the enemy.”

And here’s a fun Rambo reference: “but if you’re carrying the team, maybe you need the RS-40 Best of Prey: a heavy armor set patterned after legendary Helldiver, Ronald Mambo and his famously powerful and burly physique.”

Both of these armors are equipped with the Rock Solid passive, which makes your Helldiver more steadfast against staggering and ragdolling attacks.

You’ll also have two capes and coordinating player cards available: Foe Rent Asunder, which is pre-tattered to give a battle-worn appearance, and Mark of the Constrictor, for Helldivers who strangle out any anti-democratic behavior they encounter.

If you’re hunting for the best offers this week, we’re actively rounding up the strongest Black Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full Black Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Monsters Are Coming turns boring skill upgrades into urban planning decisions with deadly stakes

I get no joy from skills and gear in games that tweak back of house stats. An upgrade that adds 0.5% to explosion radii. A helmet that multiplies your base ‘luck’ total. A god’s blessing that increases your character’s attack rate by 4%. On paper these boosts change a game, but I often find them unsatisfyingly intangible in practice. I am but a simple editor of words and, as such, numbers confuse me. If I had wanted to be up to my chin in numbers, I would have followed my uncle into the abacus-making business. (For one thing, I’m glad my house isn’t filled with loose beads waiting to be painfully trod on while barefoot.)

Which is why I’m surprised by how much I’m enjoying Monsters Are Coming, a game that if you lifted up and shook would rattle with invisible numbers like a rainstick.

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Activision Just Made a Big Change to the Call of Duty Battle Pass That Should Make Black Ops 7 Season 1 Progression a Lot Quicker

Activision has revealed significant changes to the Call of Duty battle pass for Season 1 of Black Ops 7 that should make progression a lot quicker.

The battle pass has been the subject of much debate in recent years, with Call of Duty players often bemoaning how long it takes to unlock all its content — even if you pay for the premium version and, on top of that, the more expensive BlackCell version.

In a new blog post, Activision said it had “taken learnings” from Black Ops 6 battle pass completion times and made tuning adjustments for “a more satisfying journey.” The result is each season’s battle pass in Black Ops 7 should be “more rewarding for your time spent in-game, no matter where you’re playing across all parts of the game.”

So, how does this work? Earlier pages in the Black Ops 7 battle pass can now be completed faster with fewer tiers needed to unlock High-Value Target (HVT) content at the end of the page, while later pages in the battle pass will contain more rewards. This means players will earn more HVT content sooner across all 100 tiers, Activision said.

And, for the first time, Activision is adding the ability to earn battle pass tokens through completing daily challenges, which are now available not only in Multiplayer, Zombies, and Call of Duty: Warzone, but also Co-Op Campaign and Endgame. On certain days in the season, completion of your bonus daily challenge will grant you a battle pass token, which can be used right away to unlock a tier.

Call of Duty players who regularly grind through the battle pass will welcome these changes, particularly the addition of earning tokens via challenges. That should speed things up by default, but it remains to be seen how progression overall will feel now the later pages of the battle pass have more content to work through.

The Season 1 battle pass includes up to 1,100 COD Points, 11 operator skins, 26 blueprints and weapons, and 119 total rewards, 23 of which are free to earn, including two new base weapons. You can buy the battle pass for 1,100 COD Points, or get the battle pass bundle for 2,400 COD Points, which also grants you 20 Tokens to use.

Earlier this week, new data showed Black Ops 7 sales were lagging behind those of Battlefield 6 and even Black Ops 6. Activision has yet to announce a sales figure for the game, or comment on its commercial performance. Microsoft has yet to say whether Black Ops 7 boosted Game Pass subscriptions in any way.

Activision is also in hot water with a member of the U.S. Congress, who called out the company’s use of generative AI in Call of Duty: Black Ops 7, demanding tighter regulation to “prevent companies from using AI to eliminate jobs.”

If you’re hunting for the best offers this week, we’re actively rounding up the strongest Black Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full Black Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Steam Deck LCD is 20% off, and I’m still not buying one because it’s crap for RTS

The original 256GB LCD version of Valve’s Steam Deck is 20% off till 1st December, knocking it down to around $319.20 or £279.20 in the UK. It’s all part of this year’s Blackening of Friday, whereby whimpering price tags are shoved partway into sausage machines for the benefit of the first Xmas shoppers.

“That’s a chunk of cheddar,” whistled our new editorial director Julian, a choice of words I choose to take literally, mostly because he’s just ruined my sausage machine analogy. According to the UK’s Office of National Statistics, cheddar was 873p a kilogram as of January 2025, the last recorded figure. Assuming that average holds true, the Steam Deck is currently worth 32 kilograms of classic farmhouse cheese. That is a chunk of cheddar. Good work, Julian! This is why they handed you the big boss trousers.

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15 Years In The Making, Caves Of Qud Is Finally Coming To Nintendo Switch

Update: Now arriving in January.

Qud news, everyone! Kitfox Games and Freehold Games have announced that Caves of Qud is finally on its way to Switch via a Q4 2025 release. That’s not even very far away!

For those who haven’t heard of the game before, Caves of Qud is a game that spent a whopping 15 years in development and early access on PC before releasing on that platform in December of last year to some outrageously gushing reviews.

Read the full article on nintendolife.com

Persona and Metaphor: ReFantazio Director Thinks The Next Generation of JRPGs, ‘JRPG 3.0,’ Will ‘Change the Genre’s Structure and Presentation At a Fundamental Level’

Persona and Metaphor: ReFantazio director Katsura Hashino claims Japanese role-playing games — often categorized as JRPGs — are entering a new age, dubbing the resurgence as JRPG “3.0.”

Speaking at the Korean G-Star 2025 gaming conference (as reported by 4gamer and translated by GamesRadar+), Hashino suggested that the foundational RPGs — think “true classics” like Dragon Quest or Final Fantasy, although Hashinon did not mention specific games — form JRPG 1.0, the current crop of games with their “current style, which feels higher quality due to how much more responsive they are to the player,” are JRPG 2.0. And JRPG 3.0 signifies the role-playing games coming in the future.

Reflecting on the JRPG games still to come, Hashino said, “There will be a greater dimension to these games, and they’ll change the genre’s structure and presentation at a fundamental level.”

One of the big talking points around JRPGs revolves around combat, specifically if games like Final Fantasy should return to the turn-based combat of old. Final Fantasy 7 Remake Part 3 co-director Naoki Hamaguchi recently reflected on features like turn-based combat following the huge success of Clair Obscur: Expedition 33, which boasts traditional JRPG-inspired turn-based combat, saying: “If you would ask me, ‘Is [my next game] going to be an RPG?,’ yes, there is definitely a possibility. But is it going to be a turn-based RPG? We’re taking this aside from the fact that Expedition 33 was received well, we received a lot of ‘JRPGs are back’ comments. For me, I’m thinking about what game experience fans will enjoy. That’s the most important point.”

In July, Naoki Yoshida, the director/producer of Final Fantasy 14 and producer of Final Fantasy 16, was asked in an interview with AnimeNewsNetwork whether mainline Final Fantasy games could go back to being turn-based, in the wake of Clair Obscur’s success.

“With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system,” said Yoshida. “That doesn’t take into account what kind of game the creators want to deliver to players. For example, based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players, it relates to how we set up the game’s systems around it. This includes the battle system, game design, and gameplay feel. It’s not a clear-cut answer, whether it will become all turn-based, or if it’s going to become more action-based.

“[I’m] not necessarily going to be on Final Fantasy 17, so we also don’t want to obstruct or limit our future director or whomever will be producing the games like 17 or even 18,” Yoshida continued. “We don’t want to put them on a rail.”

It later emerged that several members of the Clair Obscur team had recently visited Square Enix’s offices and met with some of the development leads there, including Hamaguchi and Visions of Mana director Ryosuke Yoshida. In a social post, Hamaguchi described it as a “creatively rich exchange of visions and ideas.”

Clair Obscur: Expedition 33 has sold five million copies in five months, making it one of the biggest hits of the year. It also received a record-breaking 12 nominations at this year’s The Game Awards, and is up for Best Direction, Best Narrative, Best Art Direction, Best Score and Music, Best Audio, Best Independent Game, Best Debut Independent Game, and Best RPG, as well as the ceremony’s coveted Game of the Year gong. Three of its performers are also up for Best Performance.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Sonic Racing: CrossWorlds Pac-Man DLC Pack Arrives Early 2026

Update: Fans might not have to wait much longer…

In case you missed it, it’s been announced Pac-Man is joining the Sonic Racing: CrossWorlds Season Pass.

Pac-Man and the “iconic rival ghosts” will link up with not only Sonic’s crew but also characters from other Sega universes and beyond (including Minecraft, SpongeBob, and more). Apart from this, there will also be a track inspired by Pac-Man’s modern and classic arcade-era titles.

Read the full article on nintendolife.com