The Best Video Games of 2025 So Far

Given the potential release of GTA VI and the possibilities presented by Nintendo’s Switch 2 launch lineup, 2025 could go down as the decade’s most memorable year in gaming. Even without those juggernauts, games like Monster Hunter Wilds and Assassin’s Creed Shadows have already set the tone for what should be another great year for new games.

Through the first quarter of the year, 18 games have earned a spot on this list, which compiles every game and expansion released in 2025 that received a review score of 8 or higher from IGN. These are IGN’s best video games of 2025.

This list will be updated as new releases receive qualifying review scores.

Review Score: 8 (“Great”)

These games leave us with something outstanding to remember them by, usually novel gameplay ideas for single-player or multiplayer, clever characters and writing, noteworthy graphics and sound, or some combination thereof. If we have major complaints, there are more than enough excellent qualities to cancel them out.

Assassin’s Creed Shadows

From our review: Assassin’s Creed Shadows takes a flashing blade to the series’ established norms, trimming them to a more precise form in lieu of chopping them down outright. Combat is aggressive and requires more intentional parrying and skill management than in the past, and exploring the gorgeous provinces of Sengoku-period Japan is encouraged thanks to the revamped map that deemphasizes collecting icons and checking off lists. Naoe and Yasuke are well-realized and memorable protagonists, even though most of the story they drive follows pretty predictable paths. Both have unique playstyles that bolster each other’s weaknesses, but they are ultimately imbalanced by the fact that you can make use of the stealth and exploration skills of the master shinobi far more than the superhuman strength of the samurai. This isn’t the Assassin’s Creed that will change the minds of folks that never connected with the series before, but for those of us with lots of hours logged in the Animus, the sum of Shadows’ parts provide a refreshing realignment of the series that you should not skip. – Jarrett Green

Atomfall

From our review: Atomfall is a gripping survival-action adventure that takes some of the best elements of Fallout and Elden Ring, and synthesises them into its own fresh mutation. It presents a picturesque chunk of English countryside littered with alluring structures to pique and reward your curiosity, eccentric locals to meet, and absorbing mysteries to unravel, and uses classic iconography from British sci-fi and horror to consistently unsettling effect. In spite of some enemy behaviours that are occasionally less stable than a reactor in meltdown, Atomfall is a compelling, post-apocalyptic survival story that satisfyingly bends to your choices and discoveries no matter which direction you take. – Tristan Ogilvie

Citizen Sleeper 2: Starward Vector

From our review: Citizen Sleeper 2: Starward Vector does not stray too far from what made the first one a cult hit, but it doesn’t need to. It tells a rich and poignant story about the complex nature of control on one’s self when that self is a machine that can be rebooted and hacked, finding and enriching community in the face of overwhelming odds, and expressing personhood both to oneself and to others. It’s visual novel-like presentation is heavy on reading and dice rolling, so its not exactly pulse-pounding, but the retooled character classes and stats, new crew missions, and stress mechanics provide just enough feedback and create a sense of precarity throughout that it stays engaging. – Jarrett Green

Donkey Kong Country Returns HD

From our review: Somehow, Donkey Kong Country Returns returned (again), but Nintendo’s third full release of this 2010 Wii platformer is almost as fresh and fun today as it was 15 years ago. DK’s satisfying, weighty movement paves the way for a challenging, momentum-based platformer that demands more skill and precision than the average Nintendo game. But it stays fun rather than frustrating thanks to incredibly impressive level design that explores every clever idea to the fullest and a ton of hidden collectibles worth tracking down. As a remaster specifically, it’s no more than a passable update, with graphics that can only really be described as “good enough” and some outdated elements that could have used more modern touches, like a lack of checkpoints during boss fights and a few obnoxious sections full of one-hit kill obstacles. But Donkey Kong Country Returns HD is still a competent update and easily the best way to play one of the greatest 2D platformers Nintendo has released this century. – Logan Plant

Like a Dragon: Pirate Yakuza in Hawaii

From our review: Propelled by a breezy and often completely bananas treasure-hunting tale, Like a Dragon: Pirate Yakuza in Hawaii is a delightful spin-off that seamlessly shifts between street thuggery and skulduggery. Majima’s Sea Dog stance is one of the most fun and flexible fighting styles I’ve enjoyed in the series to date – at least in its classic, combo-based form – and I welcomed the challenge of carefully balancing my crew lineup in order to survive the many turbulent naval battles. While its overworld maps feel a little padded out with recycled island settings, Honolulu itself is jammed with unpredictable substories and overhauled activities that meant every moment of shore leave was full of surprises. Absolutely heaving with buried treasures and varied pleasures, Like a Dragon: Pirate Yakuza in Hawaii is a consistently captivating voyage that kept my timbers shivering whether on land or at sea. – Tristan Ogilvie

Monster Hunter Wilds

From our review: Monster Hunter Wilds continues to smooth off the traditionally rough edges of the series in smart ways, reducing as much friction as possible that could get in the way of you grabbing any of its exceptionally fun weapons and planting them firmly in a monster’s hide. But in that quest to make Monster Hunter more approachable, Wilds has carved a little too close to the bone in some places, trimming its challenge back so much that I barely needed to dig into its in-depth equipment system at all this time to become an apex predator. Its more flexible combat is some of the most fun I’ve had with the series, but like the blustering lighting storms of its gorgeous desert, it’ll burns brightly but briefly until Capcom unleashes some real endgame beasts to challenge us. – Tom Marks

Ninja Gaiden 2 Black

From our review: Ninja Gaiden 2 Black is neither Ninja Gaiden 2 nor Ninja Gaiden Sigma 2, but instead a secret third thing that mixes both versions together to create something that is wholly unique and by far the most beautiful version of this excellent action game yet. While I have a hard time calling it the definitive release because I prefer the original’s “more dudes who are more aggressive but die faster” approach, Ninja Gaiden 2 Black is a definite improvement over the Sigma 2 release, fixes several long-standing issues, and unlike the original, isn’t trapped on the Xbox 360. It isn’t the version I was hoping for (get on it, modders), but it is still an incredible game and I’m happy it exists. If this really is it for Ninja Gaiden 2, it will at least go out on a high note. This trip through time reminded me that while you can’t go home again, and nothing will ever truly be like it was, that doesn’t mean something can’t still be beautiful. Ninja Gaiden 2 is remarkable, even with its flaws, and it’s good to finally have it back in Black. – Will Borger

PGA Tour 2K25

From our review: With substantial changes to how it looks and plays, PGA Tour 2K25 feels like a different game from its predecessor. The new swing mechanics, paired with the significantly improved graphics, makes for a much more realistic ambiance, even with a lethargic performance by the announcing team. The highly customizable MyCareer campaign mode shines as one of the most enjoyable parts even though it has a tacked-on personality system, occasional unnecessary connectivity issues, and of course microtransactions. PGA Tour 2K25 is still a few strokes behind EA Sports PGA Tour as the best golfing simulator around, but if it continues to improve like this with each new iteration, we may see it close that gap relatively soon. – Andrew McMahon

Rift of the NecroDancer

From our review: I could wear out my keyboard slapping arrow keys to the beat and jamming in my seat to Rift of the NecroDancer’s excellent soundtrack, fervently chasing down a perfect run of a song for hours. Whether I was fighting stuffy puppet masters, rhythmically ridding the world of monsters, or just waddling around in a silly mole costume, it provides many excellent flavors of arcade-style rhythm action. Even though this “Greatest Hits” anthology isn’t as focused or Earth-shattering as Brace Yourself Games’ genre-bending debut album, it still continually surprised and delighted me by providing clever twists on time-tested mechanics. – Charlie Wacholz

Tokyo Xtreme Racer (Early Access)

From our review: Tokyo Xtreme Racer is an infectiously addictive time capsule of a racing game that needs little more than a bit of menu refinement and some major aggression injected into its sound to really soup it up and prep it for even more classic Japanese cars to race in and against. In fact, it’s already well worth its early access asking price. It’s narrow in scope, but its highway battle hook makes it hard to put down, and its total lack of modern baggage like microtransactions and tacked-on multiplayer is outright refreshing. – Luke Reilly

WWE 2K25

From our review: A couple of microtransaction-fueled missteps aside, WWE 2K25 is really the best wrestling game since… WWE 2K24, which was also pretty great. It looks fantastic, still feels good, and there’s a lot of it, including small but welcome updates like intergender matches or bigger updates like the new MyRise and Showcase modes. It’s an upscale wrestling buffet, if you will: It’s pretty scrumptious, there’s a wide selection of dishes on the table, and you could spend an awful lot of time in the squared circle if you’re not careful. Speaking of, I need to get back to it. I have some more Showcase things to unlock, Universe is calling my name, and… well, you get the idea. – Will Borger

Review Score: 9 (“Amazing”)

We enthusiastically recommend that you add these games to your to-play list. If we call a game Amazing, that means something about it seriously impressed us, whether it’s an inspired new idea or an exceptional take on an old one. We expect to look back at it as one of the highlights of its time and genre.

Dynasty Warriors: Origins

From our review: If Dynasty Warriors: Origins is meant to be a new beginning, it’s one that gets off to a masterful start. It doesn’t just have the largest amount of enemies the series has thrown on screen at once, it also deepens its combat, improves its storytelling without getting in the way of the action, and provides a healthy amount of replayability and postgame content – all while looking better than ever. Your amnesiac hero is a bit too much of a blank slate at times, but the impressive ensemble cast made this story sing as I grew to care about the characters around him, big and small. Origins is both a great entry point for newcomers and a triumphant return for veterans like me who felt the last few entries had become stale or missed the mark. It feels like the series I once loved is finally back. – Jada Griffin

Kingdom Come: Deliverance 2

From our review: In many ways, Kingdom Come: Deliverance 2 feels like it’s picked up and run with the reactive first-person RPG torch that Bethesda left lying in the mud years ago in pursuit of a broader audience. And it has excellent melee combat, which The Elder Scrolls never came close to even at its peak. Sometimes it’s not sure if it wants to be a cinematic tale about a specific guy going on a specific adventure or a truly dynamic open-world sandbox packed with interesting and varied side quests, and that can lead to a few immersion-shattering conflicts. But most of the time, leaning into one doesn’t get in the way of the other, and you’re free to go on any of its many optional adventures along the way to a thought-provoking and rousing finale for the main plot. I was delighted to get lost in its world, and it will be a long time before I forget its exceptional story. – Leana Hafer

MLB The Show 25

From our review: MLB The Show remains one of the best sports series around. The new upgrade system and the amateur portion of your player’s journey have reinvigorated Road To The Show, while the shift away from Sets and Seasons has righted Diamond Dynasty’s biggest wrong. While it’s a bit of a bummer that the Storylines feature isn’t living up to its full potential, it remains a worthwhile and important inclusion that has reach beyond the game of baseball. All the small touches, such as updated infielder reactions and new quick time events like the swim move, have the on-field action in a great place, too. It’s not always easy for an annual franchise to justify the move to a new entry, but in the case of MLB The Show 25, it does more than enough to make me glad it has arrived. – Justin Koreis

Split Fiction

From our review: An expertly crafted and absorbing co-op adventure that pinballs from one genre extreme to another, Split Fiction is a rollercoaster of gameplay ideas and styles that are usually discarded as quickly as they’re introduced. This keeps it fabulously fresh for its full, 14-hour duration. With no idea sticking around long enough to get stale before making way for the next, it’s a victory of imagination and restraint in equal measure. Hazelight may have been rewriting the co-op rule book for a decade now, but Split Fiction is a new chapter that you (and a partner) cannot miss. – Luke Reilly

Two Point Museum

From our review: Two Point Museum is a rewarding, deep, challenging, and highly entertaining tycoon game that demonstrates Two Point Studios has really hit its groove with this third iteration of the idea. The variety of different exhibits to unlock and level up, the thrill of discovering new expedition maps, and the array of clever and easy-to-use management tools make designing and running a museum joyful and consistently rewarding. I’ve sunk more than 40 hours into it already and I could easily see doubling that without running out of stuff to do. Call the curator. They’re really going to want to take a look at this. – Leana Hafer

Wanderstop

From our review: Every inch of Wanderstop pushes the conventions you’d expect of similarly wholesome games. Its vibrant colors, quirky characters, and enchanting music are used to tell a compelling story that forces you to grapple with both its lead character’s insecurities as well as your own. It’s a powerful adventure not just about burn out, but about how deeply painful it is to free ourselves from coping mechanisms that may have previously kept us secure. At the same time, Wanderstop’s simple but satisfying tea brewing experimentation serves as a safe and entertaining space to do that deep digging. There aren’t many games like Wanderstop out there currently, but for all our sakes, I hope there will be soon. – Shailyn Cotten

Xenoblade Chronicles X: Definitive Edition

From our review: Xenoblade Chronicles X was already one of the Wii U’s best games, and this Definitive Edition has escaped the destruction of its old home like the White Whale and settled down nicely on Switch. The quality-of-life improvements here are enough to justify another trip to Mira alone for veteran players, and it’s the perfect opportunity for newcomers to explore its beautiful landscapes for themselves. Its combat systems are deep and engaging, and the massive open world never got old to run, jump, or fly across. Its main story may not quite live up to the standards of the series, but a likable cast of characters and plenty of compelling side missions mean Xenoblade Chronicles X: Definitive Edition is still an adventure worth writing back home about. – George Yang

Jordan covers games, shows, and movies as a freelance writer for IGN.

Metal Gear Solid: The Board Game Review

The story behind the Metal Gear Solid Board Game is nearly as wild as the plot of a Metal Gear game, featuring a mix of delays and licensing issues, with odds stacked against it ever seeing the light of day before being rescued (much like Solid Snake rescuing Gray Fox) by CMON Games. But at long last, this cardboard adaptation of the Hideo Kojima masterpiece has finally reached the masses. From sneaking around in cardboard boxes to dynamic and exciting boss fights, the game’s tactical stealth gameplay has successfully made the jump from video games to board games. However, the whole package isn’t without its faults, leaving me feeling both satisfied and let down at the same time.

Metal Gear Solid: The Board Game is a campaign-style board game that retells the story of the first Metal Gear Solid game, originally released on the PlayStation in 1998. Designed for one to four players (at least according to the box; more on that below), the game has players move plastic miniature versions of series favorites like Meryl, Otacon, Cyborg Ninja Gray Fox, and Solid Snake himself through 14 scenarios featuring iconic moments from the game, such as the confrontation with Ocelot, changing the PAL Keycard, and, of course, taking out REX.

Unfortunately, there is one significant omission that didn’t make the cut: the final confrontations between Solid and Liquid are not recreated as playable scenarios. It’s a bummer that neither the barehanded fight on top of REX nor the Jeep escape is included. Perhaps the developers couldn’t find a way to balance or explain a 4v1 battle on REX or figure out how the escape would work with all present characters. Instead, they’ve opted to end on the high note of a dramatic and memorable team-up against Metal Gear REX. But in the meantime, the fan community around this game has you covered. Over on BoardGameGeek, user @Geoff907 and their wife devised and published their own unique Stage 15 for this game for you to try out, if you just absolutely need to get some of that shirtless fist-fight action into your game.

If you opt for the more expensive “Integral Edition,” the rest of the story bits that aren’t told through gameplay are instead presented in a striking 109-page graphic novel with art by comic artist Kenneth Loh. It’s reminiscent of the scenes in Metal Gear Solid: Peace Walker or the Digital Graphic Novels on PSP. But MGS wouldn’t be MGS without its CODEC calls. These little burst transmissions between Snake and his support team have been faithfully adapted to this new format, with prompts directing players to specific calls in the included Codec Book, as well as pre and post-scenario briefings. I particularly appreciate the care the developers have taken to make them just as campy yet informative as those in the video game. For example, Snake refers to how many actions he can take or offers tips on beating Psycho Mantis involving “Player 2”-like trickery. Even as a game made of cardboard and dice, this still feels distinctly Metal Gear.

Players unlock new equipment, from Snake’s favorite sidearm, the Socom, to the iconic cardboard box.

Regarding gameplay, players take up to four actions per turn, chosen from those listed on their character’s unique player boards. As scenarios progress, players unlock new equipment, from Snake’s favorite sidearm, the Socom, to the iconic cardboard box, which can be used in future scenarios. This equipment expands each character’s skill pool, effectively replicating the video game’s “procure on-site” philosophy. Once players take their actions, it’s time for the enemies to act. Both generic guards and bosses have action cards that dictate their movements and behaviors, which can change depending on whether they’ve spotted the player. Guards also have a separate reaction deck used in various situations, such as spotting a knocked-out guard or investigating a noise.

Boss encounters pose their own unique challenges, forcing you out of your comfort cardboard box and requiring you to think on your feet. Each boss fight feels distinct, from Revolver Ocelot darting around while bouncing bullets off walls to the Hind D having multiple target areas to damage. Thanks to the game’s tile-based nature, each boss fight takes place on a unique, large board with special elements affecting the encounter. For example, in Ocelot’s arena, the injured Kenneth Baker can be hit and killed, adding a new way to trigger a game over. These special tweaks only enhance the excitement and tension of the encounters, as they are rarely designed to favor the players.

This element of randomness kept me on my toes, never knowing exactly how far guards would move or which way they’d turn. The added dice rolls for checking if my actions made noise or if enemy shots would hit me resulted in an experience that balanced strategy with luck. There were multiple moments where I held my breath as I pulled a guard movement card, waiting to see if I’d be spotted. I never felt the game was unfair, but I also never expected it to be kind. Metal Gear does a superb job balancing strategy and luck.

While the box suggests the game can be played with up to four players, at least for the campaign mode, I wouldn’t recommend going beyond two players. Personally, I found playing it as a solo board game offered the best experience. Each scenario specifies which of the four playable characters can be used, with the first two scenarios playable only by Snake. Only five scenarios in the entire campaign allow for four players (with no missions designed for three players), and the first four-player mission doesn’t appear until the ninth scenario.

From a narrative standpoint, this makes sense. It wouldn’t be logical for Snake to infiltrate Shadow Moses with Gray Fox at his side or for Otacon to tackle Vulcan Raven alone. But from a board game perspective, this limitation significantly impacts the experience, making it hard to convince my MGS-loving friends to play when only one of them could participate in most of the game, while the others had to wait for the last few missions. I would have loved to see optional modifiers allowing additional characters in two-player scenarios or “What if?” scenarios offering alternate viewpoints and player counts.

To the game’s credit, the developers addressed this issue by allowing up to four players in the “VR Missions” mode. This additional mode, which includes its own set of special unlockable equipment cards,

has its own caveat: a lack of content. The included VR Missions book features six mission types – Recon, Escape, and Sabotage, among others – but each type has only one associated map layout. While some tokens and traps may change between sessions, and you can swap in a boss model for extra challenge, the guard layouts and objectives remain the same. With the map never changing, once you know what to do, the mode quickly loses its luster. I hope that CMON or the community releases creative and fun new maps and missions to keep things fresh.

Where to Buy

More Board Games Based on Video Games

You can also check out our recent reviews of board games based on Dead Cells, S.T.A.L.K.E.R., and Elden Ring.

Video Game Release Dates: The Biggest Games of April 2025 and Beyond

We’re just entering Q2 of 2025, but the year is already shaping up to be a big year for excellent video games. An increasing list of big games is set to release this year for PS5, Xbox Series X|S, Nintendo Switch, and PC. In April, we’ll see the new Microsoft-published turn-based RPG Clair Obscur: Expedition 33, along with Microsoft putting Forza Horizon 5 on PS5, plust a lot more. Below, you’ll find release dates for all the biggest games and expansions that have been announced for the rest of the year and beyond. Let’s get right down to it.

If you’re someone who likes to preorder your games, you can click the links on the platform of your choice to make sure it arrives on launch day.

April 2025 – Video Game Release Dates

April is a big month for remasters, re-platforms, and re-releases. First, The Last of Us Part II Remastered is hitting PC on April 3. The first-person puzzle game The Talos Principle: Reawakened is out a week later. The Microsoft-published Indiana Jones and the Great Circle and Forza Horizon 5 are hitting PS5 this month. The JRPG series Lunar is getting remastered, as is the zombie apocalypse game Days Gone. Aside from all that, Xbox and PC owners will get the awesome-looking turn-based RPG Clair Obscur: Expedition 33 on April 24. The only platform that’s not getting a major new release is Switch, but we are getting the info dump on the Nintendo Switch 2 on April 2, so at least there’s that.

  • Koira – April 1 – (PS5, PC)
  • Nif Nif – April 1 – (Switch, PC)
  • Elroy and the Aliens – April 2 – (PC)
  • Steel Hunters – April 2 – (PC)
  • The Last of Us Part II Remastered – April 3 – (PC)
  • Roman Triumph: Survival City Builder – April 3 – (PC)
  • Sand – April 3 – (PC)
  • Ekoh Beach – April 4 – (PC)
  • The Renovator: Origins – April 4 – (PS5, Xbox, Switch)
  • Peppered: An Existential Platformer – April 7 – (PC)
  • Battlefield Waltz – April 8 – (Switch)
  • South of Midnight – April 8 – (Xbox, PC)
  • Tiny Garden – April 8 – (PC)
  • All In Abyss: Judge the Fake – April 9 – (PS5, Switch, PC)
  • Commandos: Origins – April 9 – (PS5, Xbox, PC)
  • Descenders Next – April 9 – (Xbox, PC)
  • Driveloop: Survivors – April 9 – (PC)
  • Blue Prince – April 10 – (PC)
  • Monster Energy Supercross 25 – April 10 – (PS5, Xbox, PC)
  • Promise Mascot Agency – April 10 – (PS5, Switch, Xbox, PC)
  • Star Overdrive – April 10 – (Switch)
  • The Talos Principle: Reawakened – April 10 – (PC)
  • Willow Guard – April 10 – (PC)
  • Big Buck Hunter: Ultimate Trophy – April 11 – (PS5, Xbox, Switch, PC)
  • Dive the Depths – April 15 – (PC)
  • Lost Records: Bloom and Rage Tape 2 – April 15 – (PS5, Xbox, PC)
  • Lushfoil Photography Sim – April 15 – (PS5, Xbox, PC)
  • Monument Valley – April 15 – (Switch)
  • Monument Valley 2 – April 15 – (Switch)
  • Kitchen Wars – April 16 – (PC)
  • Indiana Jones and the Great Circle – April 17 – (PS5)
  • Mandragora: Whispers of the Witch Tree – April 17 – (PS5, Xbox, Switch, PC)
  • Phantom Breaker: Battle Grounds Ultimate – April 17 – (PS5, Switch, PC)
  • Rusty Rabbit – April 17 – (PS5, Switch, PC)
  • Wizdom Academy – April 17 – (PC)
  • Lunar Remastered Collection – April 18 – (PS5, Switch, Xbox, PC)
  • Maliki Poison of the Past – April 22 – (Switch, PC)
  • Clair Obscur: Expedition 33 – April 24 – (PS5, Xbox, PC)
  • Fatal Fury: City of the Wolves – April 24 – (PS5, Xbox, PC)
  • The Hundred Line: Last Defense Academy – April 24 – (Switch, PC)
  • Sunseed Island – April 24 – (PS5, Xbox, Switch)
  • Tempest Rising – April 24 – (PC)
  • Yasha: Legends of the Demon Blade – April 24 – (PS5, Xbox, Switch, PC)
  • Days Gone Remastered – April 25 – (PS5)
  • Badlands Crew – April 28 – (PC)
  • Forza Horizon 5 – April 29 – (PS5)
  • MotoGP 25 – April 30 – (PS5, Xbox, Switch, PC)
  • Conquest Dark – April 30 – (PC)
  • Skin Deep – April 30 – (PC)

May 2025 – Video Game Release Dates

  • High on Life – May 6 – (Switch)
  • Metal Eden – May 6 – (PS5, Xbox, PC)
  • The Midnight Walk – May 8 – (PS5, PC)
  • Doom: The Dark Ages – May 15 – (PS5, Xbox, PC)
  • Capcom Fighting Collection 2 – May 16 – (PS4, Switch, Xbox, PC)
  • Dune: Awakening – May 20 – (PC)
  • Fantasy Life i: the Girl Who Steals Time – May 21 – (PS5, Switch, Xbox, PC)
  • Onimusa 2: Samurai’s Destiny – May 23 – (PS4, Switch, Xbox, PC)
  • To a T – May 28 – (PS5, Xbox, PC)
  • Elden Ring: Nightreign – May 30 – (PS5, Xbox, PC)
  • Lost Soul Aside – May 30 – (PS5, PC)
  • Rune Factory: Guardians of Azuma – May 30 – (Switch, PC)

June 2025 – Video Game Release Dates

  • Five Nights at Freddy’s: Secret of the Mimic – June 13 – (PS5)
  • Raidou Remastered: The Mystery of the Soulless Army – June 19 – (PS5, Switch, Xbox, PC)
  • Death Stranding 2: On the Beach – June 26 – (PS5)
  • Tamagotchi Plaza – June 27 – (Switch)

July 2025 – Video Game Release Dates

  • Patapon 1+2 Replay – July 11 – (PS5, Switch, PC)
  • Tony Hawk’s Pro Skater 3+4 – July 11 – (PS5, Switch, Xbox, PC)
  • Shadow Labyrinth – July 18 – (PS5, Switch, Xbox, PC)
  • No Sleep for Kaname Date – July 25 – (Switch, PC)
  • Tales of the Shire: A Lord of the Rings Game – July 29 – (PS5, Switch, Xbox, PC)

August 2025 – Video Game Release Dates

  • Gradius Origins – August 7 – (PS5, Switch, Xbox, PC)
  • Story of Seasons: Grand Bazaar – August 27 – (Switch, PC)
  • Metal Gear Solid Delta: Snake Eater – August 28 – (PS5, Xbox, PC)
  • Shinobi: Art of Vengeance – August 29 – (PS5, Xbox, PC)

September 2025 – Video Game Release Dates

  • Hell Is Us – September 4 – (PS5, Xbox, PC)
  • Terminator 2D: No Fate – September 5 – (PS5, Xbox, Switch, PC)
  • Borderlands 4 – September 23 – (PS5, Xbox, PC)

October 2025 – Video Game Release Dates

  • Directive 8020: A Dark Pictures Game – October 2 – (PS5, Xbox, PC)
  • Double Dragon Revive – October 23 – (PS5, Xbox, PC)

Upcoming Video Games – Release Date TBA

  • 33 Immortals – 2025 – (Xbox, PC)
  • Age of Empires II: Definitive Edition – Spring 2025 – (PS5)
  • The Alters – 2025 – (Xbox, PC)
  • Anno 117: Pax Romana – 2025 – (PS5, Xbox, PC)
  • Arc Raiders – 2025 – (PS5, Xbox, PC)
  • ArcheAge Chronicles – 2025 – (PS5, Xbox, PC)
  • Ark 2 – TBA – (PC)
  • Atelier Resleriana: The Red Alchemist & the White Guardian – 2025 – (PS5, Switch, PC)
  • Ballad of Antara – 2025 – (PS5)
  • Blackfrost: The Long Dark II – TBA
  • Blade Runner 2033: Labyrinth – TBA – (PS5, Xbox, PC)
  • Clockwork Revolution – TBA – (Xbox, PC)
  • Coffee Talk Tokyo – 2025 – (Switch)
  • Contraband – TBA – (Xbox, PC)
  • Crimson Desert – 2025 – (PS5, Xbox, PC)
  • Digimon Story: Time Stranger – 2025 – (PS5, Xbox, PC)
  • Directive 8020: A Dark Pictures Game – 2025 – (PS5)
  • Dragon Quest I & II HD-2D Remake (PS5, Switch, Xbox)
  • Dreams of Another – 2025 – (PS5)
  • Dune: Awakening – TBA – (PS5, Xbox)
  • Dying Light: The Beast – Summer 2025 – (PS5, Xbox, PC)
  • The Eternal Life of Goldman – Holiday 2025 – (PS5, Switch, Xbox, PC)
  • Everwild – TBA – (Xbox, PC)
  • Everybody’s Golf: Hot Shots – 2025 – (PS5, Switch, PC)
  • Fable – 2026 – (Xbox, PC)
  • Front Mission 3 Remake – TBA – (Switch)
  • Game of Thrones: Kingsroad – 2025
  • Gears of War: E-Day – TBA – (Xbox, PC)
  • Gex Trilogy – Summer 2025 – (PS5, Xbox, Switch, PC)
  • Ghost of Yotei – 2025 – (PS5)
  • Grand Theft Auto 6 – 2025 – (PS5, Xbox)
  • Hail Macbeth – Q1 2026 – (PC)
  • Hello Kitty: Island Adventure – 2025 – (Switch)
  • Hollow Knight: Silksong – TBA – (PS5, Switch, Xbox, PC)
  • The Hundred Line: Last Defense Academy – Early 2025 – (Switch)
  • Hyper Light Breaker – Early Access Early 2025 – (PC)
  • Intergalactic: The Heretic Prophet – TBA – (PS5)
  • John Carpenter’s Toxic Commando – TBA – (PS5, Xbox, PC)
  • Judas – TBA – (PS5, Xbox, PC)
  • Jurassic Park: Survival – TBA – (PS5, Xbox, PC)
  • Killing Floor 3 – 2025 – (PS5, Xbox, PC)
  • The Legend of Heroes: Trails in the Sky 1st Chapter – Fall 2025 – (PS5, Switch, PC)
  • Lies of P: Overture (DLC) – Summer 2025 – (PS5, Xbox, PC)
  • Little Devil Inside – TBA – (PS5, Switch, Xbox)
  • Little Nightmares 3 – 2025 – (PS5, Switch, Xbox, PC)
  • Mafia: The Old Country – Summer 2025 – (PS5, Xbox, PC)
  • Marathon – TBA – (PS5, Xbox, PC)
  • Marvel Cosmic Invasion – 2025 – (PS5, Switch, Xbox, PC)
  • Marvel’s Blade – TBA – (Xbox, PC)
  • Mecha Break – 2025 – (PS5, Xbox, PC)
  • Metroid Prime 4: Beyond – 2025 – (Switch)
  • MindsEye – Summer 2025 – (PS5, Xbox, PC)
  • Mio: Memories in Orbit – 2025 – (Switch)
  • Mixtape – 2025 – (PS5, Xbox, PC)
  • Monument Valley 3 – Summer 2025 – (Switch)
  • Moth Kubit – Spring 2025 – (Switch)
  • Ninja Gaiden 4 – Fall 2025 – (Xbox, PC)
  • OD – TBA – (Xbox)
  • Okami 2 – TBA
  • Onimusha: Way of the Sword – 2026 – (PS5, Xbox, PC)
  • The Outer Worlds 2 – 2025 – (Xbox, PC)
  • Perfect Dark – TBA – (Xbox, PC)
  • Phantom Blade 0 – TBA – (PS5)
  • Phantom Hellcat – TBA – (PS5, Xbox, PC)
  • Phantom Brave: The Lost Hero – 2025 – (Switch)
  • Pokemon Champions – TBA – (Switch, mobile)
  • Pokemon Legends: Z-A – Late 2025 – (Switch)
  • PowerWash Simulator 2 – 2025 – (PS5, Xbox, PC)
  • The Precinct – 2025 – (PS5, Xbox, PC)
  • Prince of Persia: The Sands of Time remake – 2026 – (PS5, Xbox, PC)
  • Prison Architect 2 – TBA (Xbox, PC)
  • Professor Layton and the New World of Steam – 2025 – (Switch)
  • Replaced – 2025 – (Xbox, PC)
  • Rhythm Heaven Groove – 2026 – (Switch)
  • Rift of the Necrodancer – 2025 – (Switch)
  • Saros – 2026 – (PS5)
  • Screamer – 2026 – (PS5, Xbox, PC)
  • Shovel Knight: Shovel of Hope DX – 2025 – (Switch)
  • The Sinking City 2 – 2025 – (Xbox, PC)
  • Slay the Spire 2 – early access in 2025 – (PC)
  • Sleight of Hand – 2025 – (Xbox, PC)
  • Sonic Racing CrossWorlds – TBA – (PS5, Switch, Xbox, PC)
  • Star Overdrive – 2025 – (Switch)
  • Star Wars: Knights of the Old Republic Remake – TBA – (PS5)
  • State of Decay 3 – TBA (Xbox, PC)
  • Styx: Blades of Greed – Fall 2025 – (PS5, Xbox, PC)
  • Terminator: Survivors – TBA – (PS5, Xbox, PC)
  • Tides of Annihilation – TBA – (PS5, Xbox, PC)
  • Tomodachi Life: Living the Dream – 2026 – (Switch)
  • Turok Origins – TBA – (PS5, Xbox, PC)
  • Vampire: The Masquerade – Bloodlines 2 – H1 2025 – (PS5, Xbox, PC)
  • Venus Vacation Prism – early 2025 – (PS5, PC)
  • Winter Burrow – Early 2025 – (Xbox, PC)
  • Witchbrook Winter – 2025 – (Switch, Xbox, PC)
  • The Witcher 4 – TBA
  • The Wolf Among Us 2 – TBA – (PS5, Xbox, PC)
  • Wolverine – TBA – (PS5)
  • Wuchang: Fallen Feathers – 2025 – (PS5, Xbox, PC)
  • Yes, Your Grace: Snowfall – TBA – (Switch, Xbox, PC)

For more release date fun, check out our ongoing list of 4K UHD and Blu-ray release dates.

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN’s board game and LEGO coverage. You can follow him on (long inhale) Threads, Bluesky, Mastodon, and the social network formerly known as Twitter.

Has The Xbox Switch 2 Rival Just Revealed Its True Form?

Are you Keenan this one?

It seems as though the much-anticipated Xbox handheld, codename “Keenan”, has been revealed by its maker, Asus.

Yes, as reported by our pals over at Pure Xbox, Asus has dropped a slick teaser trailer for their upcoming ROG-Ally-styled handheld, which will carry official Xbox branding, buttons and — we’re assuming — a nice new UI that ties it into Microsoft’s home console ecosystem.

Read the full article on nintendolife.com

Players’ Choice: Vote for March 2025’s best new game

Last month we saw quite a few adventure games spring into action. What game from last month’s lineup was a fresh start? Some of the big new releases included Assassin’s Creed Shadows, MLB The Show 25, Hitman World of Assassination (PS VR2), and Split Fiction. 


How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. 

What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.

How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll. 


Elden Ring Nightreign Unveils Its Archer Archetype Ironeye in New Gameplay Trailer

Bandai Namco and FromSoftware have revealed another Nightfarer making their way into Elden Ring Nightreign. The bow-wielding Ironeye will be one of the playable characters in the co-op action game, and they’re bringing some pretty hefty weaponry to Limveld.

The core of Ironeye’s kit is, as you might expect, dealing damage from afar with ranged attacks. The Ironeye starts with a bow and specializes in Dexterity-based weaponry, so they’re able to add some extra damage to any team that needs some long-range support.

Bows are especially useful in Elden Ring Nightreign, as they offer the ability to revive a downed party member from a distance rather than up-close. Given some of the up-close combat footage we see in today’s trailer, below, it seems like skilled Ironeye players won’t have an issue with getting within arm’s reach either.

Of course, you’ll still be able to loot and utilize whatever weaponry you can scavenge while running throughout Limveld in Elden Ring Nightreign. Picking the Ironeye won’t limit you to just bows or anything. But hey, playing to your strengths will probably help when it comes to surviving the night in Nightreign.

FromSoft’s survival action co-op game Elden Ring Nightreign isn’t far off now, with a May 30, 2025 release date looming just off in the distance. The studio has already confirmed Nightreign will continue to receive more bosses and characters, even via DLC per a store page listing.

So even if Ironeye isn’t your cup of tea, perhaps another adventurer would be. Though, if you want to help your team, lobbing arrows from the backline to thin out the horde certainly isn’t a bad way to go about it. Especially if they’re absolutely massive arrows.

Eric is a freelance writer for IGN.

Venom Is Twerking in Everyone’s Marvel Rivals Matches

Marvel Rivals’ Venom twerk emote is finally here, and to no one’s surprise, it has resulted in a swarm of twerking Venoms in nearly every Marvel Rivals match.

Load up NetEase Games’ hero shooter today, April 1, and you’ll no doubt be met by at least a few Venoms throwing it back. It’s a calculated release meant to coincide with all of the other gags polluting the internet today. The emote is also completely free to obtain, so the low barrier to entry, coupled with April Fools’ Day, has Marvel Rivals fans acting up, to say the least.

Even if you’re just perusing through your social media feeds, you’ll likely run into a few clips showing how the more creative players are bringing Venom’s cheeks to the battlefield. While some break up the heat of battle with a quick dance, others are gathering in matches populated exclusively by Venoms, presenting the perfect opportunity to start a twerking dance party. It’s exactly what everyone expected to happen, and it’s hilarious to see in action.

While the emote has been made available as part of April Fools’ Day 2025, it doesn’t look like the emote will be removed when Season 1 ends, so expect to see Venom dancing for years to come. For now, even those without the free Venom emote are gathering to enjoy Eddie Brock’s twerking abilities. You can see how it’s being celebrated with some of the posts below.

If you’re looking to get in on the booty-shaking fun, you’re in luck. The “Symbiote Boogie” Venom emote is available for free as part of the Galacta’s Cosmic Adventure limited-time mode. You can read more about what it takes to nab the emote before it’s gone here.

For more on how NetEase is injecting a bit of twerking shenanigans into Marvel Rivals this April Fools’ Day, you can read up on how it made an infamous Moon Knight meme canon with a recent update. You can also learn more about why some players believe Marvel Rivals Season 2 will focus on the Hellfire Gala comic book storyline.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

We need some better terms for GenAI output – “slop” is too benign

Earlier this month, Snail Games put out a widely and justifiably clowned-on genAI trailer for Ark: Survival Evolved‘s Aquatica DLC. Much reporting on the incident, including my own, used some variation of “slop” in the headline.

This has likely been true for some time, but it made me notice that ‘slop’ had evolved from a common adjective into the realm of de facto terminology. If you dislike GenAI, you refer to its output as ‘slop’. It’s become lexi-canonical.

I think we can do better. “Slop” evokes a tepid cylinder of condensed cream of mushroom soup, glumly wibbling in a chipped bowl. When I think of GenAI, I picture something closer to tropical insects laying eggs beneath soft flesh of victims. There’s something parasitical and sinister about flaying the skin of artists who’ve explicitly spoken out against GenAI and then gleefully parading around in that stolen flesh. Slop sounds like Soft sounds like Plop sounds like Globule. It slides down too easy; gets off too lightly.

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Guide: Upcoming Nintendo Switch Games And Accessories For April And May 2025

Lunar landing.

Switch 2 is tantalisingly close – at least, more details about Switch 2 are tantalisingly close, with the Switch 2 Nintendo Direct coming on 2nd April. We’re hoping for a date, a price, a huge slate of games, the works!

But even with all the info and excitement, there’s a good chance the console itself won’t be launching for a few months yet. Fortunately, Switch has still got some gas in the tank, with some genuinely brilliant-looking games scheduled to launch over the next couple of months.

Read the full article on nintendolife.com

The Mosquito Gang pits four blood-sucking insect players against a human who just wants to do the dishes

Every year, the fruit flies and mosquitoes return to my kitchen, drawn to the illicit aroma of unlidded pasta sauce and the rank embroidery of carbonised toast around my cooker. Every year, I attempt to remove them non-violently by building intricate traps out of vinegar bottles, or performing slow-motion kung fu punches with a jug.

My inability to keep the winged hoodlums at bay has alienated me from my so-called friends, but on the plus side, it has also equipped me to play The Mosquito Gang, an asymmetrical multiplayer affair in which one, regular-sized human player attempts to carry out various domestic tasks while four, tiny mosquito players attempt to suck their blood.

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