Asian Games in the Spotlight: The Xbox Broadcast Returns to TGS 2024

Asian Games in the Spotlight: The Xbox Broadcast Returns to TGS 2024

TGS 2024 Hero

The Xbox Tokyo Game Show 2024 Broadcast returns on Thursday, September 26 at 7pm JST / 3am Pacific / 6am Eastern / 11am UK. We warmly welcome players around the world to tune in as we share content from Xbox Game Studios, Activision, Blizzard Entertainment, and Bethesda. We’ll also showcase an exciting lineup of games from third-party partners primarily based in Japan and across Asia, including games coming to Xbox Game Pass.

This year’s broadcast will be available on Tokyo Game Show’s official YouTube channel, as well as on select Xbox social channels in Japanese, English, Korean, Simplified Chinese, Traditional Chinese, Malay, Thai, Vietnamese, Indonesian, French, French Canadian, German, Arabic (MSA), Filipino, Hindi, Italian, Maori, Polish, Brazilian Portuguese, Castilian Spanish, Mexican Spanish and Turkish. It will also be broadcast with Japanese Sign Language (JSL), Australian Sign Language (AusLan), American Sign Language (ASL), and with audio descriptions in both Japanese and English. A full list of where you can watch the broadcast will be available the week of the show.

Every year, Xbox’s Tokyo Game Show logo is redesigned to showcase a unique, Japan-inspired theme. This year, the iconic Xbox Nexus, a Japanese player and a lucky black cat have been paired together and given a sci-fi look. We hope that this year’s Xbox theme brings players around the world good luck and great joy in their gaming pursuits.

We can’t wait to bring our  Xbox Tokyo Game Show 2024 Broadcast to players from Japan, across Asia, and the world – and to celebrate the amazing games that creators are building for Xbox consoles, PC, and cloud. For more details and a full schedule for Tokyo Game Show 2024, visit the official site from the show’s organizers. Join the conversation at @Xbox_JP, using the hashtag #XboxTokyoGameShow.  

The post Asian Games in the Spotlight: The Xbox Broadcast Returns to TGS 2024 appeared first on Xbox Wire.

Space Marine 2 Slammed With Server Troubles as Focus Entertainment Says It’s Aware of ‘Technical Issues’

Warhammer 40K: Space Marine 2 is already off to a strong start, netting a 24 hour peak of 134,302 concurrents. Its start was good for fifth overall on Steam’s charts despite only being able to players who purchased the Gold and Ultra editions of the game.

But it wasn’t an entirely flawless victory for the anticipated sequel. Players soon reported problems with joining the server, including members of the IGN staff. Fans quickly took to X/Twitter and other forums to express their frustration with the experience.

Similarly, while Space Marine 2’s Steam reviews currently sit at “Mostly Positive,” a few fans complained about graphics drivers and a lack of ultrawide support, among other issues.

Focus Home Entertainment acknowledged the problems in a post to its official website, saying, “We are aware of the technical issues you’re encountering on #SpaceMarine2 and are sorry for the inconvenience. Our teams are currently working to fix them.Please keep providing feedback and make sure your read this note on the most common issues.”

The full post lists some of the most common issues, including crashing on the first cinematic, controller problems, and infinity loading. It also notes that linking Steam and Epic accounts is not required to play the game, saying that the Epic Online Services installation was implemented to “support optional cross-play between Steam and Epic players and to synchronize friend lists between the two stores.”

Otherwise, we were generally positive in our review of Space Marine 2, writing, “Warhammer 40,000: Space Marine 2 is a terrific third-person shooter with a compelling story, loads of weapons that are a blast to use, and a healthy variety of enemies to use them on. It once again borrows many of its ideas from the Gears of War series, but they’re good ideas, and Space Marine 2 does a fine job of making them its own. And while the Operations PvE mode that accompanies it doesn’t currently offer enough to keep me coming back, the deep customization options for your Space Marine do look promising if it’s supported in post-launch updates as planned. Besides, when you’re eviscerating aliens on planets as pretty as these, it’s hard not to leave satisfied.”

Space Marine 2 is slated to fully launch on September 9 on PS5, Xbox Series X|S, and PC.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Karlach Is Trending on X/Twitter After Baldur’s Gate 3 Patch 7 Because Her New Evil Ending Is ‘Absolutely Metal’

Warning: The below story is packed with FULL SPOILERS for Baldur’s Gate 3, particularly Karlach’s new evil ending. You’ve been warned!

Larian Studios dropped its highly anticipated Patch 7 on PC today, and with it comes a slew of new cinematics for players doing evil runs. While fans hop back into the RPG and discover the new content, one origin character’s new evil ending is getting a particular amount of attention.

If you’re wondering why Karlach, everyone’s favorite tiefling Barbarian, was trending on X/Twitter today, that’s why. One fan showed her new evil ending, which you can watch below, and it’s going viral just by virtue of being “absolutely metal.”

In the clip, we see Karlach, if you’re playing her as an origin character, after she’s taken control of the The Netherbrain, essentially making all of Baldur’s Gate her pawns. No longer the golden retriever of the group, Karlach is fully embracing her newfound control as she gives a menacing monologue to the citizens in front of her before summoning a hoard of enemies from Avernus.

And, in a truly metal twist, the clip ends with her yanking her infernal heart out of her chest. About time she got rid of that dang thing.

In addition to just how badass the whole cinematic is, fans are also praising voice actor Samantha Beart’s new voice lines. Beart even took the liberty of highlighting one fan’s, uh, passionate response to the new ending.

Other fans talked about how the new scene displays the anger and darkness that Karlach has, as she also talks about Gortash, her friend/employer-turned-betrayer, in the clip. “THIS is the Zariel-brained anger filled darkness she has, absolutely unleashed,” one fan wrote.

It’s somewhat ironic, too, that a Karlach ending is at the center of a Baldur’s Gate 3 conversation yet again. In a previous patch, Larian tweaked the ill-fated character’s non-evil ending to give her story “better closure.”

Karlach isn’t the only one getting a new evil ending, however, and Larian already previously revealed a dark new cinematic for a Dark Urge origin character. As for the console players waiting to dive into the Baldur’s Gate 3’s massive Patch 7, which also includes official mod support, Larian said earlier today that it should arrive on consoles sometime this October.

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.

Concord Will Remain in Prime Video’s Secret Level Despite Game’s Sudden Cancellation – Source

Concord will remain in Amazon’s Secret Level despite its sudden cancellation, IGN has learned from a source close to production.

Secret Level, a series of 15 standalone short stories featuring a host of video game properties, initially included Concord in its announcement during gamescom. Its inclusion was thrown into doubt by PlayStation’s decision to take Concord offline, seemingly spelling the end of the troubled live service game.

Prime Video has yet to officially whether or not it will remain in Tim Miller’s anthology series, but IGN understands that the episode featuring Concord is indeed still slated to air this season.

In addition to Concord, Secret Level will include stories featuring God of War, Mega Man, Unreal Tournament, and other properties from throughout video game history. Keanu Reeves is among the actors said to be starring in the series.

Secret Level garnered attention at gamescom not just because of its large numer of familiar franchises, but because of Miller’s involvement in popular anthologies such as Love, Death and Robots. It’s currently slated to stream on Prime Video on December 10.

Concord, for its part, is slated to go offline this week — less than two weeks after its initial release. Concord’s low sales and tiny concurrent numbers seemingly doomed the shooter, though it’s unclear whether Sony plans to bring it back as a free-to-play release. In the meantime, players are throwing themselves off cliffs in an attempt to max out their level and get a coveted platinum trophy.

In our Concord review we wrote, “Concord isn’t the most innovative or content-heavy hero shooter you could play, but with such fantastic competitive gameplay, 16 compelling characters to master, and 12 well-designed maps, it’s got the makings of something that could go the distance in the months and years to come. In fact, it’s a testament to its FPS chops that even while it has a virtually nonexistent story and a serious need for a signature game mode, I still found myself losing dozens of hours to its PvP charms.”

Concord is scheduled to go offline on September 6.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

PS5 Pro Design May Have Been Secretly Revealed in PlayStation 30th Anniversary Image

Sony may have just given gaming fans a sneak peek at the design of what is being referred to as the PlayStation 5 Pro (PS5 Pro) after months of rumors.

What might be our first look at a PS5 upgrade comes from an image that made its way into a PlayStation.Blog update from earlier today. As a whole, the post is meant to make players aware of how Sony plans to celebrate PlayStation’s 30th Anniversary, detailing upcoming offerings such as a free trial period of Gran Turismo 7 and digital game soundtracks. It’s a message that ends teasing that fans should “be on the lookout for more announcements in the near future,” but the biggest reveal starts at the top of the page.

If you take a close look between the PlayStation logo and the 30 in the image below, you’ll see what many fans have picked up on: a foreign PS5 design that features three stripes on its side.

Sony has released a number of PS5 plates since the console was first released in 2020. Although players have been able to pick up various cover colors and, more recently, the single-striped PS5 Slim, a PS5 with three breaks in its plates has never been officially revealed. Considering the likely tease accompanies the announcement that Sony’s 30th anniversary plans are on the horizon, we may not have to wait that much longer to see what could be an official announcement for what many are already calling the PS5 Pro.

Although Sony hasn’t gone as far as to reveal or name its long-awaited PS5 upgrade, fans have anticipated an announcement for months. Now nearly four years removed from the launch of the fifth PlayStation console, it’s high time for a mid-gen refresh that gives gamers more tools to play their favorite titles. There’s also the fact that, last week, reliable leaker billbil-kun shared what they said was the design of the PS5 Pro, publishing a picture that looks remarkably similar to what we’re seeing today. The time is right and the rumors are swirling more than ever, but until Sony confirms the news itself, it’s best to keep expectations for the PS5 Pro low for now.

Meanwhile, Sony is said to be aiming to release a new console sometime during this year’s holiday season, with an official announcement possibly happening ahead of Tokyo Game Show. For everything else we know about the PS5 Pro, you can click here. You can also learn about recent console price hikes in Japan and how some experts believe it could impact the cost of Sony’s rumored PlayStation 5 upgrade.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Openblack is a an attempt to recreate lost god game Black & White in a modern, open source game engine

Black & White was a god game that frustrated more often than it delighted, but which was nevertheless delivered with enough verve and ambition to be worth playing. It’s a crying shame that it’s not currently available to buy anywhere digitally, presumably because the rights are soaked in a gutter between EA (the original publisher) and Microsoft (who bought and closed developers Lionhead).

If you do still own a physical copy of Black & White however, you might be interested in Openblack. It’s a fan-led project to create a modern, open source engine for running Black & White, and its first build was just released yesterday.

Read more

Upcoming Alan Wake Update Will Remove David Bowie’s Space Oddity From the Soundtrack, Replace It With a New Original Song

Remedy Entertainment will soon issue an update for the original Alan Wake that will remove one of its songs on PC.

The studio announced the news in a post on the official Alan Wake X/Twitter account, saying that the changes will arrive in a few days, starting September 10 at 11 a.m. UTC. It’s an update that will affect Steam, Epic Games Store, and GOG versions of the 2010 experience, removing David Bowie’s classic ‘60s tune, Space Oddity.

The dreamy rock song appears in Alan Wake to bookend the story as it plays over its credits sequence. It’s a notable finale for the adventure that eventually picks back up in Alan Wake 2, but Remedy isn’t leaving fans without a proper replacement. When Bowie’s spacey song is removed from Alan Wake, an original song written by Petri Alanko called Strange Moons will take its place. The composer has worked with the studio on projects like Control and Alan Wake 2 in the past, so while we can’t hear what Strange Moons sounds like yet, expect it to fit in with the atmosphere fans love the series for.

Remedy notes that Alan Wake Remastered, which released in 2021, will not be affected by the impending update. Meanwhile, Alanko took to X to tease what Strange Moons has in store, saying that a slice of the song was once included in an original Alan Wake level that was “cut out long before release.”

Expired music licenses have impacted games in the past, so while it may be disappointing to hear Alan Wake join the list of affected titles, it isn’t a complete shock. Just earlier this year, Yager Development’s Spec Ops: The Line suffered an even worse fate when publisher 2K announced that it would be completely delisting the experience from a number of digital storefronts due to the expiration of “several partnership licenses related to the game.” While it wasn’t explicitly stated that the 2012 third-person shooter’s removal was related to music licenses, many believe the frequent appearance of notable songs in-game is to blame.

We gave the PC version of Alan Wake a 9/10 in our review, saying, “Remedy has built a world that, despite being a fantastical realm of twisting shadows and realities, is solidly anchored in authenticity.” With or without Bowie, the franchise will continue to be a part of Remedy’s connected universe of IP. The studio’s future plans include movies based on some of its franchises and Control 2.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Parking Garage Rally Circuit is an arcade racer designed like a “lost Sega Saturn” game and from the maker of JellyCar

Every week of late I seem to pop up here with another new arcade racer to talk about, and well, I wouldn’t want to break the streak. This week’s new hotness is Parking Garage Rally Circuit, which is about powersliding around multi-storey car parks and is designed to look like a lost Sega Saturn game. It now has a release date: September 20th.

Read more

How Will PS5 Price Increases in Japan Impact the PS5 Pro Price? What the Experts are Saying

It feels like every few months or so, we’re writing about another price hike. Often, we’re talking about subscription services such as Netflix, Hulu, Disney+, PlayStation Plus, or Xbox Game Pass. But we’ve also written about multiple price increases on gaming hardware in recent years. The PS5 pricing jumped everywhere except the United States in 2022, and the Xbox Series X followed suit one year later. Now, we’re watching hardware prices rise yet again – this time on the PS5 in Japan.

Common as it has become to see costs tick up and up this console generation, Sony’s Japanese price hike comes at a surprising time. Rumors have been swirling for months that the company is on the cusp of announcing and releasing an even more expensive console in a PS5 Pro. Assuming those rumors are founded (and they do seem to be), what’s Sony thinking jacking up console prices before releasing something even more expensive? Will ever-increasing sticker prices impact sales of either box?

Once again, I asked professional analysts to explain the situation. Here’s what I learned.

Why did Sony raise the price of the PS5 in Japan?

The answer here is a fairly simple one: economics. I spoke to Kantan Games’ Dr. Serkan Toto, Michael Wagner from Newzoo, and Daniel Ahmad from Niko Partners, and all three agreed that the PS5 price increase in Japan isn’t some sort of harbinger of global price increases to come. “Japan is coming out of literally decades of deflation, prices are generally going up for consumer goods over here, and Sony is simply jumping on that bandwagon.“ Toto explained.

Ahmad offered more detail in a lengthy post on X/Twitter. He noted that since launch, the cost of a PS5 with a disc drive has increased by 60% and the cost of the all-digital edition has increased by 82.5% in Japan.

“Sony cites a challenging external environment, including fluctuations in the global economy, for the reason behind the three price increases,” he continued. “Japan is on the extreme end, but other markets have seen 1 or 2 price increases too, which is unique for console hardware.

“The weakened yen against the dollar is certainly one reason. In 2020, the PS5 launched for what was the equivalent of $480. Today, that would be equal to $345, hence price increases to what is essentially $550.”

Ahmad added that crackdowns on exports of Japanese consoles to other markets, especially China, was another likely factor.

As for what this means for everyone else, Toto and Ahmad confirmed that the price increases were likely limited to the Japanese market for the foreseeable future. And while no one was willing to speculate as to whether we’d see a comparable Xbox console price increase in Japan anytime soon (Xbox raised the price on the Xbox in Japan already in early 2023), Toto and Ahmad both acknowledged that both companies were under economic pressure, and would adjust strategy accordingly.

What does this mean for the PS5 Pro?

Though there’s been no official announcement yet, there are a lot of good reasons to believe a PS5 Pro upgrade of some sort is imminent. The analysts I spoke to are confident, too. Toto in particular said he has “no doubt” a PS5 Pro is coming. And everyone agreed that a PS5 Pro would obviously be priced higher than the current PS5. As Ahmad said:

“One, production and shipping costs are not declining in-line with previous generations, especially for components such as SSDs. This was especially notable during the early COVID-19 period which severely impacted supply chains and led to shortages for chips, paired with an increase in demand for at-home entertainment, which led to increasing costs. Two, console platform holders are struggling to maintain gross profit margins across the board. This has led to price maintenance (or even price increases in some markets) to ensure hardware remains profitable. Three, the Xbox Series S and PS5 Digital Edition were already sold at a significant loss on day 1. The increased focus on profitability for disc models is to try and offset losses, maintain margins, and weather external factors that may impact spending on games such as cost of living increases.”

But the other two analysts differed slightly on how Sony might make the higher PS5 Pro price palatable. Toto doesn’t believe there will be a price cut on the PS5 base model. “We can expect the PS5 Pro to cost $600 to $650 in the US,” he said. “Now, I am curious what Sony will do in the Japanese market where the current model costs 79,980 yen. For that price, you can get two Switches and almost an additional Switch Lite here. Will they dare to offer the PS5 Pro for 100,000 yen or even more?”

I am curious what Sony will do in Japan where the PS5 costs 79,980 yen…Will they dare to offer the PS5 Pro for 100,000 yen?

Wagner has a different take: “While we do not collect revenue on hardware, when the PS4 Pro version came to market, we saw a decrease in the cost of the base model. If a PS5 Pro is on the horizon, we have no reason to believe Sony will change their pricing strategy for this generation.”

Toto and Wagner also differed in their perspectives on how effective a PS5 Pro release would be for Sony. Both analysts pointed out that its projected timing ahead of the release of Grand Theft Auto 6 would certainly help bolster sales. Toto recalled that by the end of the life cycle, the PS4 Pro accounted for 10-15% of overall PS4 hardware sales. He believes a PS5 Pro can reach the same percentage.

But Wagner believes that the PS5 Pro “may not move the needle for this generation in the same way that a price decrease in the base model may,” and while GTA 6 might be a hardware sales driver, it might not be as significant as some would expect.

“We have also shown that many players are playing more mature titles that do not require hardware upgrades (Fortnite, Minecraft, etc.). Due to this, it will be interesting to see how Sony positions a Pro version to drive console sales for players who are not already interested in the base model.”

Ahmad didn’t explicitly take either position, but he did have an interesting addendum on a different console entirely.

“It’s also worth noting that [a PS5 Pro release] will likely impact the successor to the Nintendo Switch’s price in Japan too. As it’s unlikely Nintendo will be able to price it as low as the original Switch was at launch.”

The recent PS5 price increase in Japan may almost certainly be nothing more complex than a reaction to larger economic factors, especially given its limitation to one region and Xbox’s corresponding increase last year. But we’re coming off of a generation of price increase after increase on subscriptions, games, and hardware amid widespread inflation. And with a PS5 Pro seemingly imminent, a Switch successor almost certain to follow, and whatever Xbox is doing, the question of what companies can reasonably ask of consumers for a new game box is becoming an increasingly spicy one.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.