Arc Raiders players heading topside for the new Shrouded Sky update have their tin foil hats on after video of a mysterious UFO started circulating online.
Just as soon as clips of the new Firefly and Comet Arc threats began making the rounds on social media, so too has footage of a mysterious being not detailed in the patch notes. Originally posted by Reddit user Bewarden with the caption, “What in tarnation is that?” the 20-second video shows their character walking through a Hurricane at the edge of the Spaceport launch tower before a collection of bright blue lights can be seen moving overhead.
Mysterious UFOs have been spotted in ARC Raiders during the Hurricane map condition.
It’s unnerving at best and terrifying at worst, but things get spookier upon closer inspection. The low visibility brought about by the Hurricane makes it hard to get a good look at the lights, making it seem as though the Raider is watching two groups of drones moving quicker than normal. Watch again, and you’ll see those lights are attached to an enormous ship, gliding through the storm.
The AI entity known as the Arc is capable of many things. Drones, death orbs, giant spider-like robots, and more are just the tip of the iceberg when it comes to enemy types, but players haven’t seen anything quite like the UFO shown in the clip. Studying it hasn’t been easier either, as only a fewothers have managed to capture and share their sightings online while developer Embark Studios remains silent.
It feels reminiscent of the time game developer Arrowhead Studios launched an update for Helldivers 2 that quietly added flying bug enemies without notifying players in its patch notes. As players spun a web of theories, that team denied that such creatures could possibly exist. Now, Embark seems to be following a similar strategy, leaving players to try and piece together what a building-sized UFO could mean for the future of Arc Raiders. Some even believe these sightings could be tied to the new large Arc teased to arrive with the Riven Tides update this April.
“Is that the f***ing mothership???” one player guessed.
“No explaining the thing will be murdering people probably in April,” one player theorized. “Who knows it could be the new ‘large arc threat’ they roadmapped. That would be cool af. A flying gigantic arc matriarch/queen type battle.”
We played through multiple raids since Shrouded Sky launched and were successful in seeing the ship just once. Although Bewarden was able to catch a glimpse of the UFO on Spaceport, our sighting occurred on Buried City. While we were also able to hear the ship fly overhead during a Blue Gate raid, it sped off before we could get a good look at it.
If you’re interested in hunting down the latest Arc Raiders mystery, we recommend playing during the Hurricane map condition and keeping your eyes on the sky around the time the raid has reached the halfway mark (about 15 minutes). Based on our testing and what others are sharing online, don’t expect to catch one of these on your first run.
Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Now Xbox has a new boss, what happens next? In a new interview, Asha Sharma, a Microsoft executive who previously oversaw some of the firm’s AI initiatives, kept things frustratingly vague, but did indicate that nothing is off the table when it comes to big decisions about recent controversial policies.
One of the big questions fans have for Sharma is whether Microsoft will reverse some of its recent policies, many of which have alienated the core Xbox fanbase. Fans have criticized Microsoft for leaving Xbox game exclusivity behind in favor of a multiplatform approach that has seen the company’s biggest brands — including Halo — make the jump to PlayStation. Why buy an Xbox now, when all Xbox games come out on everything?
In a new interview with Windows Central, Sharma avoided specifics when asked about the future and recent strategic decisions, only offering the cryptic “the plan’s the plan until it’s not the plan.”
Here’s the quote in full:
“Right now, I need to learn, candidly. About the ‘why’ of these decisions, what we were optimizing for, and what the data says about the Xbox strategy today. That’s the honest answer. I’m looking at lifetime value, not just what happened in a previous moment, or in short term efficiencies and things like that. The plan’s the plan until it’s not the plan.”
What does that mean? It’s hard to tell. It feels like a holding statement, the kind of thing you might say when you don’t want to commit to anything either way. But it’s hard to see Microsoft all of a sudden pulling out of multiplatform game releases, especially when its studios have put so much effort into making Microsoft’s policy a reality, and in some cases seen great success on the likes of PlayStation. Halo is coming to PlayStation this year, and that’s unlikely to change.
Will things change further down the line? Could Microsoft start releasing exclusives again, particularly in the context of the upcoming next Xbox? All eyes are now on Asha Sharma to find out. A 2027 launch for the next Xbox was recently described as the best case scenario. There isn’t a great deal of time to sort everything out before the next crucial juncture in Xbox history.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Last month, Bandai Namco announced a new Dragon Ball project titled “Age 1000” which is currently set to arrive in 2027.
Fans already had multiple theories about what this new project might actually be, and in an update, it seems it’s arguably the most obvious one! Bandai Namco’s official Southeast Asia YouTube channel recently added the Age 1000 trailer to a new playlist titled… “Dragon Ball Xenoverse 3“.
This particular update adds support for three more amiibo. This includes the Meta Knight, King Dedede and Chef Kawasaki figures. Apart from this, Version 1.3.1 also includes multiple balance adjustments, and a bunch of bug fixes.
The Treehouse is set to kick off shortly, promising 80 minutes of gameplay between the two titles. Remember, both Mario Wonder and Pokopia have already received overview trailers of their own, so we expect today’s presentation to be more about the vibe of playing, hopefully giving us an even closer look at what’s in store.
Earlier this month, Discord said that they’d be rolling out a global age verification system to which everyone and their mother responded by saying “thank you,” except they didn’t say thank. A little bit later on, they also shared word of an experiment being run in relation to this new system and policy that involved an identity detection firm backed by a fund directed by Palantir chairman Peter Thiel called Persona, which apparently potentially stored any ID documentation you submitted to them for up to seven days. Now, after more and more pushback, Discord have put out a statement that still probably doesn’t say what you wish it would.
The Arc Raiders Shrouded Sky update is here, but instead of Hurricanes and new cosmetics, all players can talk about are how it nerfs one of the best grenades for PvE.
Fans expected to see details about all of the new content when developer Embark Studios published lengthy patch notes for update version 1.17.0 earlier today. Information about playable pianos and beard cosmetics was all there, but what they also found was that the studio behind the massively popular multiplayer game had upped the crafting requirements for one of its most iconic tools: the Wolfpack.
As outlined in Shrouded Sky’s accompanying patch notes, the Wolfpack, a throwable equipment that showers Arc enemies with homing explosives, now requires one Rocketeer Driver to craft. Now, players will need the component, as well as two Arc motion cores and an explosive compound, to make just one Wolfpack.
The changes fall in line with a series of new adjustments to resource requirements, which see Arc components also added to the recipes for the Deadline mine, Trailblazer, Showstopper, and Vita Spray. It’s the Wolfpack tweak that has Raiders up in arms, though, mostly because Rocketeer Drivers are infamously rare and hard to collect. The most consistent way to find one of these epic items is to kill a Rocketeer – a task that currently takes two Wolfpacks to accomplish.
“Let me just kill a rocketeer to get 1 wolfpack that can half kill another rocketeer,” one Reddit user teased.
“I don’t even want the blueprint anymore,” another player replied.
“First time I’ve said this but if they keep going in this direction people will stop playing,” a X/Twitter user added. “It’s hard enough to gather some of these resources.”
The grenade can’t lock on to other players but can tear through hordes of small Arc, making it one of the best PvE tools Raiders have at their disposal. It can also quickly dismantle the armor featured on large Arc, such as the Matriarch, Queen, Leaper, and Bastion, but it’s the math asking players for two Wolfpacks to kill one Rocketeer that has fans questioning Embark’s judgement. While showing concern about how update 1.17.0 asks players to work harder for crafting materials, some have started chiming in with their own recommendations for how to fix the issue.
“If rocketeers start consistently dropping more than 1x driver, we can talk,” one player suggested.
“They need to up the drop odds on drivers,” another added. “Right now you’re lucky if you get two. Make two the base with higher odds of 3+. Otherwise wolfpacks will basically just be used when looted on the map.”
Some players are asking for more rewarding Rocketeer loot and reduced requirements for the Wolfpack, but others are still exploring all Shrouded Sky has to offer. The February update launched today, focusing on map changes for Dam Battlegrounds and the new Firefly and Comet Arc threats as its latest additions.
Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
I think on the offset, Looking for Fael isn’t a difficult game to pitch, but perhaps one that takes a second to get to grips with. You play as, well, not Fael, but his roommate, who, as you may have guessed, is looking for Fael after receiving a strange voicemail message where he says he is somehow lost in your apartment. What follows is then a reality bending puzzle game where the world itself is a puzzle, but also you have to play a spin (pun intended) on the objectively best game ever made, Tetris.
The original Final Fantasy VII is getting a makeover on Steam. No, not the remake. I mean the actual, original game.
Announced last month and released today, this updated version of Final Fantasy VII comes with a handful of new features as seen on the storefront. According to an official post, this new version of the old game will include a 3x speed mode, the ability to turn off random encounters, a “battle enhancement” mode that will max out Limit gauge and let players recover HP/MP during battles, and an autosave feature.
The new version of the game will replace the 2013 edition on the Steam store, and the 2013 edition will no longer be available to buy. However, those who already own the 2013 version will receive the new version free of charge, and will still have access to the 2013 version in their libraries simultaneously with this new version. Critically, though, save files are not compatible between the two versions, so you will have to start a new game to enjoy the re-release.
This update effectively brings the game up to parity with the other modern console ports of Final Fantasy 7. For years, the 2013 edition on Steam had been behind the times, effectively just an old (and often buggy) PC port.
It’s still worth checking out the original Final Fantasy VII if you missed it back in the day, or even if you just want a walk down memory lane ahead of the conclusion to the Final Fantasy VII Remake Trilogy. It’s been teased that we’re getting “more updates than ever before” on the trilogy this year, leading fans to hope that the announcement of Part 3 is imminent. Meanwhile, Part 2, Rebirth, is coming to Switch 2 and Xbox later this year. FF7 for everyone!
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.