You are playing a co-op session with Julian Gollop, Snapshot Games’s CEO and the man who created XCOM. He’s showing you Chip n’ Claws vs. The Brainioids, a real time strategy game where you’ll gather resources, fabricate structures, and give orders to robot minions in battles against an alien menace. The twist? It’s all in third person, with split-screen couch co-op, real time ranged and melee combat, and even a little platforming.
You’re playing as robot cat Claws, and Gollop is plucky spacefarer Chip. He’s zipping around the map hoovering up resources on a hoverbike he’s nabbed from a building that gifts you both special tech. You’ve got a rocket pack that lets you double jump, accessing new structure blueprints hidden in high places. It’s time to take the fight to the aliens, and Gollop calmly suggests building troop spawners near your main structure – it’s got mounted guns, after all.
I think the first time I really understood what Moroi was, I mean the down-in-your-bones feeling you get when you’re playing something and the lighting bolt of understanding strikes you right on the noggin, was when my character fed himself to a talking meat-grinder because “something inside [him] screams let’s do it!” Admittedly, it would have probably been funnier if Moroi had flashed a game over screen, and most games might’ve as a gag, but Moroi plays it straight. Into the meat-grinder you go, head-first. It chews for a bit and spits you out. You taste terrible, you see, and the grinder’s palate for manflesh is, for whatever reason, a bit more refined. Later on, you can offer it a severed hand (don’t ask) and it’s happy about that, and to grind up the bones and turn the leftover dust over to you so you can use it to help an old woman make “soup” (again, don’t ask), but eating the hand causes it to explode. “You are on fire,” your character remarks glibly as the machine spits binary. But you have your bone dust and it’s not your job to save sentient meat grinders who have developed a taste for longpig, so off you go to break some more stuff. And I said, out loud, “Ah, it’s a game like that.” And I was intrigued.
The word moroi comes from Romanian folklore; it’s used to describe a vampire or ghost, or in some cases, a phantom that rises from the grave to draw energy from the living. I don’t know which part of the definition Moroi the game draws from. What I do know is this: your character, a bearded bear of a man, wakes up in a strange prison, in pain, with no memory of how he got there. Everyone else seems to know him, but he doesn’t recognize any of them. But maybe, as a very tall man in a very strange hat tells him, that’s for the best.
Your first order of business is to get out, and that means solving simple puzzles, many of which boil down to “acquire item, take it somewhere.” Go talk to the cannibal eating himself as performance art who asks that, if eating himself isn’t his magnum opus, lightning strikes him dead. When lightning strikes him dead, take his severed hand and bring it to the sentient meat grinder, who gives you bone dust before catching fire. Then you take that to the tall man in the funny hat, who tells you to take it to the old lady making soup (she needs some salt; you have bone dust. Same thing, right?) before reminding you that “Death will meet you soon enough” and weirdly offering up that his name is Edgar. So it’s off to the old woman, who gratefully accepts your “salt” and is pulled headfirst into the cauldron by the soup to see what’s on the other side. “I’m starting to think that wasn’t soup,” your character says. Noticing a pattern here?
It’s got Doom’s Glory Kills, which quite literally teleport you across the screen for very satisfying slow-motion execution that drops health.
On and on it goes, whether it’s a toenail from an overfed corpse still being pumped full of… something, or taking the old woman’s spoon and using it to wake up the rat with the important job of running in his wheel and powering The Horrors (and the doors). But then something strange happens. Moroi gives you a sword, and throws a bunch of enemies at you, and that’s where the magic happens. Combat is simple — the top-down, twin-stick perspective seems a little weird when you’re solving puzzles, but then you get to a combat section and it’s like “Oh” — but it’s fast and hits feel weighty and satisfying and it’s got Doom’s Glory Kills, which quite literally teleport you across the screen for very satisfying slow-motion executions that drops health. And then you get a minigun that shoots harpoons. And that’s rad.
When Moroi is flipping between the two — quick, simple puzzles like using the number of corpses in a freezer to work out a door code, and combat sections against multiple enemies howling for blood like it’s Black Friday and you’ve just snatched the last George Foreman grill — it’s pretty grand. But there’s also plenty of weird stuff beyond that, too. At one point, you save a duck with human teeth from being turned into a wide variety of duck-based cuisine and he rewards you with his teeth so you can reinforce your weapon, and then explains the way out through bloody gums.
Sometimes messages pop up on-screen offering cryptic hints at something more. Other times, story details are left to collectibles scattered around the environment. I particularly liked the one that listed Duck of Eternal Torment as a type of potential meal prepared from our toothy friend, and the one where the cleaning lady resigns because the furniture is upside down every day and she’s convinced the place is cursed and/or haunted.
And it’s never afraid to be weird. One of my Moroi demo’s last segments thrust me into the role of a strange, winged doll tasked by his mother (another doll) with helping his brothers – an increasingly rude group of trees – survive some incoming horror that’s killing all of them by literally giving away pieces of himself to do it. It’s an odd segment, but a compelling one, and when the credits rolled shortly thereafter, I wasn’t quite sure what to make of it, but I am interested in seeing where it goes from here.
There are some things about Moroi that concern me: my demo was buggy (It crashed once;I got stuck between a door and a bookcase a couple times; once I fell through the floor) and some of the writing is uneven. But those are things that can be ironed out. Moroi marries the macabre and the mysterious, and it often went to places I didn’t see coming in my half-hour demo. I’m still not sure what a moroi is in this context, but I would like to find out. After all, who can resist a game with a meat grinder that lusts for the flesh of men and a duck with human teeth?
Next Week on Xbox: New Games for February 24 to 28
Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, the Xbox App on Windows PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!
A genre-evolving 3v3 tactical shooter driven by Duality. Use Duality to control two bodies in real-time, letting you defend two sites at once, cover your own cross, or even trade yourself. Master tactical gunplay and an arsenal of future tech to achieve infamy.
The conqueror, who has gone through many trials in his life, decided to retire and become a hermit, to simply lie in his solitary cave away from people. But fate throws new challenges even in such a simple endeavor. The tomb where he loves to sleep has disappeared. Now he must embark on a quest to find it and solve many mysteries along the way.
In this new anthology release of Crime Opera, explore a variety of short stories that take place before, during and after the events of the original visual novel, all presented in beautifully crafted hand-drawn style to convey the drama, emotion and gritty truth surrounding characters’ lives in the criminal underworld.
Experience a new chapter in the mafia tale surrounding the Gallos family! This story begins 9 years after the original. Xander Gallo is now bitter, alone and out of control. He’s causing problems for not only other families within the syndicate but also for younger Gallo members as well.
Open cars and boxes, rummage through piles of wood, search the forests. Cats are well hidden, but they meow when you get near so listen closely and you might just be able to find them all. Features more than twelve charming winter landscapes with over 120 little cats to find.
Save your family by going on an adventure as a cute bunny. Collect berries, find secrets with bonuses, throw objects at enemies or jump on them to win. Find secret stars and change costumes. Defeat the bosses and get to the last one to save the little rabbits from captivity. Explore green fields, caves, rivers, snowy mountains, icy lakes, deserts and ruins.
Crowns and Pawns is a modern-day point and click adventure. The game highlights the less-explored history of Europe. Experience the legendary stories of the Grand Duchy of Lithuania, bring to light the villainous branch of the KGB, solve puzzles and follow hints to reveal the secrets of the King who was never crowned.
The cult classic from the ’90s returns! Glover is a charming 3D platformer where you control a magical glove on a quest to restore balance to the kingdom. Roll, jump, and manipulate your magic ball to solve puzzles, overcome challenges, and defeat the evil glove threatening the world!
Ready to set sail on an adventure full of challenges and treasures? In Pirate Trails, you are the master cartographer of the seven seas. But instead of sailing, your mission is to chart the best course for pirate ships to collect treasures and safely anchor at the final port. Rotate and swap hexagonal tiles to create the perfect route – but beware, a wrong path might lead your ship straight to the Kraken!
Embark on a journey of anomalies and repetition in Prison Loop, a captivating puzzle game. Test your observation skills, critical thinking, and ability to manipulate time to your advantage. Explore a meticulously designed prison filled with hidden secrets, atmospheric details, and haunting visuals.
Two Point County’s most daring adventurers have travelled to the far reaches of the known map and returned with unique artefacts to host in your museum, along with the coordinates of a new expedition location, home to an exclusive special exhibit and events! The Explorer Edition brings a selection of decorative items to embellish your halls, walls and floors with bespoke designs and well-travelled statues. As well as exclusive items to help your experts replenish faster to send out on more expeditions
A new game concept inspired by the classic Tower of Hanoi. Assemble towers stacking pieces of the same color on a hexagonal board with a mysterious and relaxing atmosphere. Unlock blocked hexagonal cells by building a tower of the same color to open new paths and advance in the resolution of the level.
An unremarkable princess in an unremarkable castle has been kidnapped by a group of mysterious ninjas. Luckily for her, a young ninja named Casey is aware of the situation and embarks on a mission to save her because… he is the Ninja of Justice! Join Casey and learn the art of ninjutsu as he explores a land full of secrets and dangerous enemies!
The ultimate hunting experience awaits you in Monster Hunter Wilds. Fulfill your duty as a Hunter, tracking down and defeating powerful monsters while forging strong new weapons and armor from the materials you harvest, as you work to uncover the connection between the people of the Forbidden Lands and the locales they inhabit.
An interactive game experience that is designed to ease your mind and have fun popping innocent balloons. Jump into the role of a little paper plane that is supposed to rescue the world from evil balloon demons by dashing through them. An excellent game for relaxing and blowing off some steam after an exhausting day of hassle.
The master of golf sims is back! Tee off with the world’s top golfers on the most storied courses on golf’s biggest stages. Pre-order PGA Tour 2K25 Standard Edition and receive the Extra Butter x adidas Pack, which includes actor, “pretty great golfer,” and now playable character Chris McDonald. Included are three stylish cosmetics — hat, jacket and shoes. Plus, with your pre-order (by February 27, 2025), you’ll also get PGA Tour 2K23 Standard Edition (digital) to play while you wait!
Genshin Impact is getting an official cookbook later in 2025, and IGN has an exclusive first look.
Genshin Impact Official Cookbook: Culinary Journeys Across Teyvat, by Thibaud Villanova, comes out September 2, 2025 and “invites readers to explore, taste, and experience the fantasy world of Teyvat in an entirely new way.” There are even prefaces from Michelin star chefs Paul Pairet and Mory Sacko.
As you’d expect, the cookbook lets Genshin Impact recreate dishes from the game, accompanied by cooking quest givers the Gourmet Supremos. There are 60 recipes designed to take budding chefs on a culinary journey through the first four major regions of Teyvat: Mondstadt, Liyue, Inazuma, and Sumeru.
The images, below, show recipes for ‘Dinner of Judgment,’ a speciality of Rosaria, the ‘Lighter-Than-Air Pancake,’ and the tantalisingly named Nutritious Meal (V.593). If you’re curious, Nutritious Meal (V.593) revives a character and restores 20% of Max HP, then restores an additional 1,500 HP to the target fallen character with a 120-second cooldown in Genshin Impact itself.
Chef Villanova, who goes by @gastronogeek on Instagram, is no stranger to creating recipes based on video games, and has published more than 16 cookbooks that have sold over 500,000 copies.
As for Genshin Impact, if you’re low on ingredients, take a look at our Genshin Impact codes for some freebies (in-game only, though, not actually edible). For your next trip to Teyvat, here are the current Genshin Impact banners for Version 5.4, and our guide to the best Sigewinne build if you get lucky on her banner.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Corsair has clarified recent comments from one of its executives who claimed Grand Theft Auto 6 would release on PC early 2026.
During a financial call, Corsair Gaming’s VP of finance, Ronald van Veen, said: “Yeah, GTA 6 is probably the one everyone is talking about. And we’ll get a glimpse of that, I think, later on in the year for console. My understanding now it’s going to come out in the fall for console, and then early 2026 for PC.”
That was enough to spark a number of headlines about Corsair’s apparent insider information on GTA 6’s release window, but a representative of the company told IGN that Ronald van Veen’s comments were speculation, and confirmed Corsair does not have release dates supplied from Rockstar or Take-Two.
It’s an omission in keeping with developer Rockstar’s playbook for its previous games, but in 2025 feels outdated. And, given the increasing importance of the PC for a multiplatform game’s success, is GTA 6’s no-show on PC a missed opportunity or even a mistake?
“So with Civ 7 it’s available on console and PC and Switch right away,” Zelnick said of Firaxis’ recently launched Civilization 7. “With regard to others in our lineup, we don’t always go across all platforms simultaneously. Historically, Rockstar has started with some platforms and then historically moved to other platforms.”
Rockstar fans have noted the studio’s historical reluctance to release other past games on PC day-and-date with console, as well as its fraught relationship with the modding community over the years. Still, some had hoped that a game as big as GTA 6 could be a turning point for the studio’s PC gaming attitude.
Big Rockstar titles tend to get to PC eventually, but the question of how long PC gamers will have to wait for what could end up being one of the biggest games ever remains. Given GTA 6’s fall 2025 release window, it seems likely PC players won’t get to play the game until 2026 at the earliest.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Persona and Shin Megami Tensei composer Shoji Meguro is making a turn-based sci-fi RPG about private military companies gunning through the ashes of a nuclear war. He’s working with Ilya Kuvshinov, the illustrator who created character designs for Ghost in the Shell: SAC 2045, and Lotus Juice, a rapper who has contributed sick beats to any number of Personae. So if nothing else Guns Undarkness is probably going to look and sound quite fancy.
But how does it play? Meguro has made his name as a musician: I have no idea how well that expertise translates to designing combat systems. It’s something to think about while you watch and listen to the below trailer for the game’s first demo, out on 24th February.
Buried in Brendan Greene and PlayerUnknown Productions’ billowing, three-part, decade-long effort to build some kind of “3D internet” there is a ramshackle but thoughtful Unreal Engine game about wilderness survival and orienteering. Catchily titled Prologue: Go Wayback! and due for Early Access launch this spring, it’s a game about finding a radio tower on a 64km2 map, generated based on a mix of in-house art and public access landscape data fed through the developer’s in-house machine learning technology.
The Pokémon European International Championship has once again returned to London this year, bringing with it competition, events, hands-on opportunities and, of course, merch.
Yes, London’s pop-up Pokémon Center is back at the ExCel until 23rd February, and it is once again packed with enough exclusive goodies to make even the most well-stocked wallets wince. We at Nintendo Life were lucky enough to pop into the store this morning to get a look at all of the exclusive merchandise, and we have assembled the following gallery to give you the full rundown of everything on display.
Overwatch 2 Season 15 appears to be going down well, improving sentiment around what was once the worst ever user-reviewed game on Steam.
We’re now nearly nine years out from the debut of Overwatch in 2016, and two-and-a-half from the launch of Overwatch 2. In August 2023, Overwatch 2 became the worst user-reviewed game on Steam ever, with most of the negative reviews focused on monetization after developer Blizzard was heavily-criticised for forcing its premium predecessor to update into a free-to-play sequel, rendering the original Overwatch unplayable back in 2022.
But while Overwatch 2 still has a ‘mostly negative’ user review rating on Steam for all reviews, recent reviews have shown an improvement to ‘mixed.’ That means 43% of the 5,325 user reviews left in the last 30 days were positive.
That might not sound like much to crow about, but for Overwatch 2, which has endured overwhelming negativity since its release on Valve’s platform, it’s a significant milestone.
This improvement has to do with the recent launch of Season 15, which made a number of dramatic changes to Overwatch 2. While the roadmap ahead includes much of what you’d expect to see in terms of new content, the core gameplay itself has seen a seismic shift, including the additions of hero perks and the return of loot boxes.
“They just released Overwatch 2,” reads one recent positive review. “The recent update is what the game should always have been before corporate greed got in the way.”
“For once, I must come to Overwatch’s defense and say they really have stepped up their game,” reads another. “Going back to what worked in Overwatch 1 while introducing new and fun mechanics to the game. A certain game made them LOCK IN and I couldn’t be happier. Now we just gotta wait for next season with an actual cooler battlepass.”
That’s a reference to the hugely popular Marvel Rivals, a similar competitive multiplayer hero shooter from NetEase that’s seen 40 million downloads since launching in December.
In a recent interview with GamesRadar, Overwatch 2 director Aaron Keller discussed the new reality Blizzard finds itself in, with Marvel Rivals now out in the wild and attracting tens of millions of players.
“We’re obviously in a new competitive landscape that I think, for Overwatch, we’ve never really been in before, to this extent where there’s another game that’s so similar to the one that we’ve created,” Keller said.
You’d think this would be a bad thing for Overwatch, then, but Keller called the situation “exciting,” and even said it was “really great” to see Marvel Rivals take ideas established by Overwatch in a “different direction.”
Still, Keller admitted Marvel Rivals’ success had forced a change in attitude within Blizzard when it comes to Overwatch 2, saying: “this is no longer about playing it safe.”
Of course, it’s way too early to declare Overwatch “back,” and there is a push and pull with Overwatch 2’s Steam user reviews that suggests it’ll be extremely difficult for the game to improve upon ‘mixed,’ no matter what Blizzard does. Meanwhile, Season 15 has caused an uptick in players on Valve’s platform, with peak concurrent player numbers almost doubling to 60,000. It’s worth noting that Overwatch 2 is available on Battle.net, PlayStation, and Xbox, and neither Blizzard, Sony, nor Microsoft make player numbers publicly available.
For context, Marvel Rivals, which launched a new mid-season update itself recently, had 305,816 peak concurrent players on Steam over the last 24 hours.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Just when you thought it was safe to go back to the Airship library, Innersloth and Schell Games have announced a 3D version of popular social stealth sim Among Us. Or at least, they have taken the existing VR version and made it non-VR. It’s a stab in the back for the Meta Questers, perhaps, but it’s great news for me, a person who has only ever owned the launch model of the PS4’s VR headset, and is currently using its box as a draft excluder.