Star Wars Jedi: Survivor – Exclusive Hands-On Preview | IGN First

As a fan of Star Wars, Soulslikes, and big-budget single-player action games, Star Wars Jedi: Fallen Order was a game that spoke to me on multiple levels. It successfully merged the risk/reward elements of From Software’s Souls series with the power fantasy that inherently comes with being a Jedi. That said, it wasn’t a perfect combination. Backtracking without any means of fast travel was annoying, exploration was rewarded primarily with underwhelming cosmetics, and I couldn’t help but wish I could do more with my powers than just push, pull, and slow.

I say all of this because my main takeaway from roughly five hours with the upcoming sequel, Star Wars Jedi: Survivor, is that it felt like I was systematically crossing off the issues I had with Fallen Order. Survivor feels grander without ever letting the burgeoning scope compromise the exploration and sense of discovery that serves as its heart.

My preview time was broken up with me spending about four hours on the planet Koboh, a gigantic and wide open planet that largely serves as Cal’s home away from home throughout the course of Jedi Survivor’s story, and then about an hour on a moon planet to showcase some more traditional combat and platforming encounters that fans have come to expect. Let’s start off with Koboh, because it represents the biggest change in Jedi Survivor versus Fallen Order: A vast open world that sprawls out in every direction, with interesting encounters and rewards everywhere you turn.

Koboh Let’s Go

We’ve already shown you 9 minutes of Koboh gameplay as part of our IGN First coverage, but what we haven’t really gotten to point out is the fact that most of that footage covers only the introduction to the planet, which is a fairly traditional linear portion that guides you through caves, valleys, and mountain trails, but then opens wide up once you get to the Southern Reach – in a moment that brought to my mind the very first time you step out onto the Great Plateau in Breath of the Wild.

My main goal throughout this entire section was to reach the Cantina to find someone to repair my crashed Mantis ship, and I could’ve just booked it over there to get on with the story, but if I did I would’ve missed out on so much meaningful exploration. Off in one direction there was a hidden cave that housed an incredibly tough (and incredibly cool) boss battle that I’d be remiss to spoil for you here, off in another direction there was a Bedlam Raider camp with Stormtrooper armor on spikes and a nasty surprise waiting for me in a trap door that led underground, and if I took another path I’d eventually find a Jedi Chamber that housed a gigantic puzzle room. Other paths still were closed off to me until I found a particular upgrade.

All of these excursions felt appropriately rewarding.

Even better, all of these excursions felt appropriately rewarding. Most offered me skill points for my trouble – which are much more valuable in Survivor due to the fact that there are now individual skill trees for each lightsaber stance, your force powers, and for flat health and force upgrades – and even the treasure chests that offer cosmetic items have vastly improved rewards due to the fact that you can find entirely different outfits for Cal to wear (as opposed to just different designs of ponchos). In addition to that, you can even find new hairstyles to equip Cal with. My personal favorite so far was a bandana that made him look a little bit like Solid Snake from Metal Gear Solid.

Koboh is massive, but thankfully, I never felt lost thanks to some truly excellent map features, like automatic markers that highlight passageways that lead to unexplored areas, symbols that let you know what areas you can’t access yet with your current abilities, a trail that marks the way you just came, and of course, fast travel. Thank Yoda for fast travel. Even better, Cal eventually also gains the ability to tame beasts so he can use them as mounts or as ways to traverse large gaps. All of these additions, on top of just stellar art design, all add up to make the act of exploring Koboh a joy.

It all adds up to make the act of exploring Koboh a joy.

Another thing that struck me as I was playing through was how good both the level and enemy design was at setting up opportunities for you to use your force powers in fun ways. Miniboss arenas are full of objects that could be force pulled and thrown to deal big damage, rolling mines are both a constant threat and a constant blessing when you can send them back at pursuing foes, and there were plenty of opportunities to end a battle before it even began by force pushing foes off a ledge. My favorite interaction is when I tried to force pull a staff wielding enemy towards me. He would try to plant his staff into the ground to stop himself, and when that failed, he’d let himself go and attempt to slash while he was pulled towards me. The first time I tried this, he got me, but then I found out that I could parry his desperation attack, which allowed me to still turn the tide in my favor.

Koboh is also not a one-stop shop. It’s a planet that you’re meant to return to many times over the course of Cal’s adventure. Aside from the aforementioned locked passageways that Cal won’t be able to progress through until he gets a specific upgrade, the Cantina and the town it resides in, Rambler’s Ranch, doubles as a sort of home base for Cal. There are vendors to purchase new customization options, colorful NPCs to talk to, and everytime you come back, you can be certain there will be something new to check out.

Fly Me to the Moon (Planet)

The second area I got to play was on an unnamed moon planet that Cal and his companion Bode visit sometime later in the game. In comparison to Koboh, this felt like a much more traditional style of level that would’ve been right at home in Jedi: Fallen Order. That isn’t to take anything away from it though, because it was a ton of fun – with a healthy balance of both death defying platforming challenges and challenging combat encounters.

The thing that most stood out about this level was there was almost a horror theme to it. Turns out that the enemies were expecting Cal, and thus most of them were lying in ambush. The beginning was very tense as it seemed like enemies were hiding around every corner waiting to get the jump on me. Respawn even played to this expectation a few times and would have a harmless droid suddenly come out through the fog, which I totally bit on and sliced the poor innocent bot in half.

Even in a level that was much more linear, there still were plenty of goodies hidden off the beaten path, including Jedi: Survivor’s take on a DMC-like challenge room. In it, I had to face off against wave after wave of what seemed like hundreds upon hundreds of B1 droids that would all go down in one or two hits, but could very easily swarm and overwhelm me. It was an absolute blast – and surprisingly tough as well – once they started mixing in some droids that would self-destruct if I didn’t force push them or otherwise get the heck out of the way in time.

I loved this encounter because it’s something that wouldn’t have made sense within the context of the actual level, but in a sealed-off space where anything goes, it was the perfect kind of combat test. I hope there are a ton more of these and I’d happily search every nook and cranny to find them.

I could go on talking about the Jedi Chamber puzzle rooms, the fun new force powers, the exciting story beats that took place after I stepped foot into the Cantina, or some of the awesome boss battles that I had to overcome, but it’s all stuff that’s probably better experienced for yourself once the game comes out on April 28.

Mitchell Saltzman is an editorial producer at IGN. You can find him on twitter @JurassicRabbit

Lumencraft has mining, shooting, swarming and hits 1.0 next week

Infested Planet, a nearly 10-year-old topdown tactical shooter about holding off hordes of alien critters with turrets and careful expansion. I thought of it again while watching the trailer for Lumencraft, which seems to marry all of the above to a fully destructible world and lots more resource gathering. It’ll leave early access on February 28th.

Read more

Xbox Game Pass Ultimate Friends & Family Plan Expands to Six New Countries

We’re always looking for ways to offer players more choice and value in how they discover and experience games with their friends and family. Beginning today, Xbox players in Chile, Hungary, Israel, New Zealand, South Africa, and Sweden will be able to join a plan that enables up to five friends and family members to share Game Pass Ultimate benefits. These countries will join the players participating in the plan in Colombia and Ireland.

This plan makes it even easier to play the best Game Pass games with friends and family across console, PC, and cloud. ​You can play at the same time on multiple devices and even play the same game at the same time​. Each member can enjoy the library of hundreds of games on console, PC, or cloud (in supported countries).  ​

You can add up to four people to your membership, all with their own unique access to Xbox Game Pass Ultimate games, content, and benefits. 


Things to know about this plan:


  • The people you share your membership with must reside in the same country as you.
  • Joining this plan will convert the time remaining on your membership to time in the new plan, based upon the monetary value of the old membership. For example, a full month of Ultimate will be converted to 18 days of membership for this plan. This way you won’t lose any of the remaining value on your existing subscription. Conversion is final, and users must wait for their new membership to expire before returning to a previous membership.
  • Conversion is not available for invited group members. Before joining a group, a group member can cancel their existing subscription or wait for it to expire. If they do not have a Microsoft account, invited friends and family will have to create a new Microsoft account and sign in with it to participate.
  • Members with Xbox All Access (in supported countries) won’t be able to participate in this plan.

To join the plan in available countries, visit this link. More details on pricing in your country are available here.

Stay tuned here or @XboxGamePassPC and @XboxGamePass for more games and updates coming soon.

Related:
Samurai Epic Like a Dragon: Ishin! Is Out Now
Coming to Xbox Game Pass: Wo Long: Fallen Dynasty, Soul Hackers 2, F1 22, and Merge & Blade
Explore Powderfall Bluffs in Slime Rancher 2: Song of the Sabers Free Update

Destiny Developer Bungie Wins $4.3 Million Anti-Cheating Lawsuit

Bungie has achieved a legal victory in its attempt to stop Destiny 2 cheat sellers, as a judge ruled that cheat maker AimJunkies violated Bungie’s copyright through the creation of its aimbots. Reported by Eurogamer, Bungie has won $4,396,222 in damages and legal fees.

The anti-cheating legal battle has been going on for nearly two years. Bungie first filed the lawsuit against AimJunkies in April 2021, saying that AimJunkies violated its copyright laws by producing cheats.

The case was originally dismissed in May 2021 when a U.S. District Court Judge said there wasn’t enough evidence to prove copyright infrigements. Bungie filed a new complaint just a few weeks later.

Last August, AimJunkies’ parent company Phoenix Digital Group LLC released an aggressive statement against Bungie that read in part, “Bungie and their counsel apparently believe the more s**t you throw at the wall, the greater the possibility of something sticking with the court, no matter how ridiculous or absurd it is in the real world.”

At the time, the company said its features should be officially implemented into Destiny 2. As of November, it seemed the legal battle was starting to lean in Bungie’s favor.

Following this legal victory, Bungie has filed a similar suit against LaviCheats for $6.7 million. It’s the latest step in Bungie’s war on cheating, which has seen the company win $13.5 million in damages from another cheats company.

Elsewhere, Destiny 2 fans are looking forward to Lightfall’s release next week, as Bungie is laying out some big goals for the future of Destiny 2.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Generation Esports Officially Partners With Nintendo For Middle School Esports Event

Smash Ultimate, Mario Kart, and Splatoon 3 are being added.

Generation Esports and Nintendo have announced that they’re officially partnering up in order to introduce a handful of Nintendo games into the Middle School Esports League Spring Major.

Generation Esports is a “scholastic gaming” company that focuses on the impact of video games in schools in a positive way. Responsible for one of the biggest leagues for high school esports, it wants to make competing easy, accessible, and healthy, particularly from a mental health perspective.

Read the full article on nintendolife.com

Feature: ‘Professor Layton And The New World Of Steam’ – Our Questions, Theories, And Speculation

Rampant speculayton.

It’s been a couple of weeks now since February’s Nintendo Direct and you want to know the one thing that we are still not quite over? There’s a new Professor Layton game coming our way! It almost doesn’t sound right saying that out loud: “a new Professor Layton game”. Not a remaster. Not a rerelease. Something new. So new, in fact, that the team at Level-5 has even stuck it in the title: Professor Layton and the New World of Steam.

What do we know about the game at the moment? Well, not a lot if we’re being honest.

Read the full article on nintendolife.com

Samurai Epic Like a Dragon: Ishin! Is Out Now

Summary

  • From the creators of the Yakuza series, heated samurai epic Like a Dragon: Ishin! is out now on Xbox and Windows PC.
  • Fight with katana, firearms, fists, and everything in a samurai’s arsenal to avenge Sakamoto Ryoma’s fallen master and trailblaze Japan’s revolution.
  • Xbox fans can download the deadly-elegant ‘Poet Immortal’ katana exclusively from the Microsoft Store for free.

Draw your blade and join the revolution! Like a Dragon: Ishin!, the latest game from the creators of Yakuza, is now available worldwide on Xbox Series X|S. Ishin! is a heated samurai epic that draws from real-world Japanese history and politics fuelled by Ryu Ga Gotoku Studio’s over-the-top action combat.

Following the tale of Sakamoto Ryoma, this lone samurai’s fight for justice stands to change the course of Japan’s history forever.

Ishin! takes place in the 1867 Bakamatsu era, Japan. The country is in civil unrest due to widespread inequality, and political tensions are running high. Ryoma’s master falls in a political ploy, and his only lead to the assailant points to the Shinsengumi, the ruling Tokugawa Clan’s elite samurai police force. Vowing to avenge his master, Ryoma flees to the capital and joins the Shinsengumi undercover where his path entwines with that of the revolution.

The Ishin! launching today is a remake of its 2014 predecessor, which was never released outside of Japan. With tightened combat, enhanced graphics, full localization and all-new content, today’s Ishin! is truly the definitive version of the game to play. It’s largely to the credit of vocal Yakuza fans worldwide that the lost chapter of the Ryu Ga Gotoku Studio library arrives to Western shores on Xbox and Windows!

Certainly the katana is ubiquitous with samurai, but there was much more to their arsenal in 1860s. Ryoma can wield period firearms, swords and even his bare fists in four unique combat styles. You can seamlessly change your fighting style mid-fight to counter your opponents.

Poet Immortal katana image.

Forged by Sega exclusively for Xbox fans, those that want to be a cut above the rest can claim the Poet Immortal katana, a deadly blade with an elegant luster. Poet Immortal is available to download for free only on the Microsoft Store. Once downloaded, head to the Teradaya Inn, which is accessible from Chapter 2 onwards, to retrieve the weapon from Bakumatsu Bob.

Like a Dragon: Ishin! is now out on Xbox Series X|S, Xbox One, and Windows PC! Follow us on Twitter @RGGStudio for Like a Dragon series updates or visit ishin.sega.com to learn more.

Xbox Live
Xbox Play Anywhere

Like a Dragon: Ishin! Digital Deluxe Edition

SEGA


77

$69.99

Pre-order your Digital Deluxe Edition for exclusive early access on February 17, 2023 @ 15:00 GMT.

Don the clothes and weaponry of the elite to become the samurai of legend, Sakamoto Ryoma. The Deluxe Edition both adds challenge to your journey and gives you additional resources to overcome it. The Deluxe Edition includes:

• Shinsengumi Captain’s Set
• Ryoma Growth Support Kit
• Sword Upgrade Materials Kit
• Gun Upgrade Materials Kit
• Third Division Armament Expansion Kit
• The Dragon of Dojima Skin

PLUS an additional three weapons to help you trailblaze the road to revolution:
• Kijinmaru Kunishige, a dark sword with a white hilt
• Tsuyano Usukurenai, a sword soaked in blood
• Black Ship Cannon, a cannon taken from Western ships

1860s Kyo is plagued by widespread inequality, and one samurai will change the course of history in his search for justice. Take up the sword of Sakamoto Ryoma and venture to Kyoto to find your father’s killer, clear yourself of a framed murder, and restore your honor. In doing so, you will bring an end to the samurai era and forever change the future of Japan. Draw your blade, load your revolver, and join the revolution in this heated historical adventure that only the creators of Yakuza: Like a Dragon could produce.

Xbox Live
Xbox Play Anywhere

Like a Dragon: Ishin!

SEGA


5

$59.99

Pre-order now for exclusive access to three of the best weapons of the era. Trailblaze the road to revolution with:

• Kijinmaru Kunishige, a dark sword with a white hilt
• Tsuyano Usukurenai, a sword soaked in blood
• Black Ship Cannon, a cannon taken from Western ships

1860s Kyo is plagued by widespread inequality, and one samurai will change the course of history in his search for justice. Take up the sword of Sakamoto Ryoma and venture to Kyoto to find your father’s killer, clear yourself of a framed murder, and restore your honor. In doing so, you will bring an end to the samurai era and forever change the future of Japan. Draw your blade, load your revolver, and join the revolution in this heated historical adventure that only the creators of Yakuza: Like a Dragon could produce.

Poet Immortal Katana

SEGA


5

Slay your enemies with the Poet Immortal Katana, weapon available exclusively to Xbox users.

Related:
Coming to Xbox Game Pass: Wo Long: Fallen Dynasty, Soul Hackers 2, F1 22, and Merge & Blade
Next Week on Xbox: New Games for February 20 to 24
The Xbox February Update Rolls Out Today!