Feature: The Famicom Failure That Almost Bankrupted HAL, But Shaped Nintendo’s Future

HAL be there.

Unless you’re a dedicated Famicom collector, it’s unlikely that you’ve heard of Metal Slader Glory. Released right at the tail end of the Famicom’s life in 1991, the year after the release of the Super Famicom, Metal Slader Glory never made it out of Japan, and it proved to be a massive flop for HAL Laboratory. But the very magnitude of its failure helps to explain the close relationship that exists between Nintendo and HAL today, with the latter producing games like the first two Super Smash Bros. entries and the Kirby series exclusively for Nintendo consoles.

“It’s famous for being one of the most expensive Famicom games of its time,” said Satoru Iwata of Metal Slader Glory in a 1999 interview with Used Games magazine (translated by Shmuplations). Iwata, who became president of HAL in 1993 and then president of Nintendo in 2002, worked as a producer on the game, which took four years to finish in a time when game development was often measured in months, not years. “It’s actually kind of amazing that we stuck to it, persevered, and eventually released it,” he continued, “but from a management perspective it was a mistake.”

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No Rest For The Wicked’s latest update expands its endgame roguelite mode with new enemies, buffs, arenas

Grimdark hack-and-slasher No Rest For The Wicked has received its first major update – or the first that isn’t focused on bug fixes and performance improvements, anyway. It focuses on revamping the Crucible, the endgame’s repeatable roguelite, adding more randomisation to arenas and a new system of player buffs.

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Talking Point: What Are You Playing This Weekend? (27th July)

What a horrible night to have a curse.

It’s been a pretty quiet few days in the world of Nintendo, but as we’re all gearing up for a another weekend of gaming, let’s take a peek at some of the highlights of the week.

First up, there’s a new Nintendo Lego set incoming! Hooray! This one looks spectacular and is essentially a replica of the Mario & Yoshi sprite from Super Mario World. It’s gorgeous, but like all Lego, it’s got a hefty price tag. Speaking of Lego, Eiji Aonuma also commented on the upcoming Lego Deku Tree from The Legend of Zelda.

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Funko Fusion New Story Trailer Revealed, Out On Switch This November

“Meet Eddy”.

10:10 Games has shared an official story trailer for Funko Fusion and it appears the game is now due to launch on Switch on 15th November 2024.

As previously revealed, this game will feature all sorts of franchises from Back to the Future to Five Nights at Freddy’s. Here’s a bit about the evil “Eddy”, who threatens every Funko land with his own “distorted image”:

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Fortnite Celebrates Deadpool & Wolverine Movie With New Skins, Available Now

Lego Fortnite and Rocket League also have some themed content.

This week marks the return of Deadpool in cinemas with the new movie Deadpool & Wolverine. Hugh Jackman is even reprising his role as Wolverine, as the unlikely duo set out on an epic adventure to save the MCU in more ways than one.

To celebrate, Epic’s free-to-play battle royale Fortnite has added two new “pen & ink” style skins for Deadpool and Wolverine. These skins can be used in not only Battle Royale but also Fortnite Festival and Rocket Racing. Here’s a look:

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Under Night In-Birth II Sys:Celes Adds A New DLC Fighter

Welcome, Uzuki.

The Arc System Works fighting game UNDER NIGHT IN-BIRTH II Sys:Celes today adds a new character to the roster.

In case you missed the previous announcement, it’s Uzuki “the witness of all deaths” and “the Black Monger who lurks in the night”. The Uzuki DLC will set you back $4.99 USD (or your regional equivalent). This character is also available in the season pass for $9.99, which includes four new DLC characters all up.

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First Look at Animalities in Mortal Kombat 1 | SDCC 2024

NetherRealm has revealed animalities for Mortal Kombat 1 in what marks a return of the fatality variant after a 29-year absence.

Animalities, which made their debut in 1995’s Mortal Kombat 3, let the victorious character turn into an animal before tearing their victim apart in typically gory fashion.

During a panel at San Diego Comic-Con 2024 attended by IGN, NetherRealm showed off Mortal Kombat 1’s animalities with teaser footage. Rain, for example, turns into a puffer fish who explodes from the inside of his opponent.

A new trailer showed off more animalities, including hyena, hippo, gorilla, t-rex skeleton, and wolf finishers. Of course, Scorpion turns into a scorpion. Mileena turns into a preying mantis.

The animalities reveal came as part of the announcement of Mortal Kombat 1’s second year of content and the Khaos Reigns DLC. Kombat Pack 2 includes another six DLC characters, all of which had been datamined ahead of their announcement. They are:

  • Cyrax
  • Sektor
  • Noob Saibot
  • Ghostface
  • Conan the Barbarian
  • T-1000

Animalities can be performed by all playable fighters and will be available in conjunction with the Mortal Kombat 1: Khaos Reigns release on September 24.

Meanwhile, all owners of Mortal Kombat 1 will receive a free MK 95 Scorpion character skin, inspired by the original Mortal Kombat (1995) film, available today.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Paradox CEO admits company made “wrong calls in several projects” in wake of Life By You’s cancellation

Paradox Interactive appear from the outside to be a company run by dice roll. That was the case earlier this year when they cancelled Sims competitor Life By You and closed its developers, weeks after it had missed a project release date.

“It is clear that we have made the wrong calls in several projects, especially outside of our core, and this must change,” writes CEO Fredrik Wester in an interim financial report, released today.

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Soapbox: 20 Years After His Last Mainline Appearance, Tingle Deserves A Comeback

Yes, TWENTY years.

Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they’ve been chewing over. Today, Jim is manifesting a comeback for Zelda’s most iconic NPC…


If you have made it past the headline, chances are you fall into one of the following camps. One: You believe that Tingle deserves another mainline Zelda appearance. Two: You hate Tingle and everything he stands for. Three: You think we must have made a typo because there’s no way it’s been 20 years since Tingle last appeared in a mainline game. Four: A strange combination of all the above. Well, buckle up buddy, because here comes the cold, hard facts.

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