Turmoil Comes to Xbox: Here’s Five Smart Ways to Drill Down Deep

Turmoil Comes to Xbox: Here’s Five Smart Ways to Drill Down Deep

Turmoil Screenshot

December 13 marked a big day for aspiring oil tycoons who also happen to be Xbox gamers. That day, Turmoil, the unique simulation game focused on pumping up oil at the turn of the 20th century, arrived on Xbox Series X|S, Xbox One, and the Microsoft Store. So, we’ve put together five hot tips to get your oil empire off to a running start!

1. Seek and ye shall find!

Turmoil Screenshot

Once you’ve arrived on your first oil field, the first thing you’ll need to do is locate the underground wells filled with that bubbling crude. Your first – and best – method is by deploying dowsers. They’ll scour the field for a while, then once they’ve found a well will attract your attention with a whistle. Note that these dowsers will discover wells approximately in order of depth, so you won’t have to drill too deep for the ones they find first. Later on, you’ll also be able to enlist specially trained moles to dig for oil or use advanced scanners to uncover specific patches of the subsurface terrain. Even so, the trusty dowser will always remain the cornerstone of your oil-hunting escapades.

2. Slick drilling

Turmoil Screenshot

Then, the time has come to set up your rig and start drilling. Every foot of your pipeline costs money, so the shorter a line you can draw between rig and well, the better. On the other hand, rigs are expensive too, so if you can lead those pipes from one rig to multiple wells, that would also be swell. It’s all about building the most efficient and cost-effective pipeline network, to extract as much oil as possible before your land lease expires. But watch out: there is such a thing as doing too well! Pumping up oil faster than your horse-drawn wagons can haul it away will lead to spillage… which is not only a waste of perfectly good black gold but will incur a hefty fine too.

3. The price is right… or left?

Turmoil Screenshot

Of course, Turmoil isn’t just about getting oil above ground. It’s also about selling it… for maximum profit! Those crude-filled wagons can be sent to one of two competing oil companies, the very aptly named Left, Inc. and Right, Inc. Keep an eye on their fluctuating prices and sell wisely to maximize profits. Sometimes, the market can be pretty dire on both sides. That’s where silos come in handy: be sure to store your precious product until prices are back on the rise.

4. Grease your gears

Turmoil Screenshot

Let’s be honest, you didn’t get into the oil game to make a modest profit every year. In Turmoil, the key to coming out on top is to keep upgrading your operation to increase efficiency and profitability. Luckily, the charming frontier town you return to after each drilling expedition, offers plenty of opportunities to do exactly that. You can invest in faster horses, bigger wagons, wider pipes and much, much more. But do get your priorities straight! Branching pipelines, deeper dowsing and the aforementioned silos should be at the top of your list… while gambling in the saloon is something you should only do once you’ve got money to spare.

5. Land of Opportunity

Turmoil Screenshot

Your first patch of land is assigned to you. After that, you choose on which plot to stake your claim… and some of them are much richer in oil than others. Know that once you’ve found a juicy spot, the fields adjacent to it are also likely to be fruitful soil. But be warned that your rivals are aware of this… and you must be prepared to outbid all of them all to lease the most promising land. Eventually, you’ll move on to new areas which introduce even more ways to strike it rich. Parcels containing natural gas, for example, have the potential to be very lucrative indeed. And the Xbox and Microsoft Store version of Turmoil includes the DLC The Heat Is On DLC, with a fresh map that introduces fields with liquid hot magma, further ramping up the challenge… and the temperature.


So, there you have it! These strategic pointers provide everything you need to jumpstart your drilling dynasty, when Turmoil launches this week on Xbox and the Microsoft Store. With over a million players already hooked on its addictive gameplay, it’s your turn now to conquer the world of oil. Join the ranks of dedicated Texas Tea enthusiasts and, if you’ll allow us to mix our beverage-based metaphors, come drink our milkshake!

Xbox Play Anywhere

Turmoil

Gamious


7

$15.99

Turmoil offers players a visually charming, tongue-in-cheek take on the simulation genre inspired by the 19th century oil rush in North America. Get a taste of the rush and rivalry of the time as you earn your way to become a successful oil entrepreneur. As you make money digging up and selling oil, the town will grow along with you.

Lease land at the town auction and search for oil. Build a rig, create an efficient pipe network and bring up the oil to store it in silos. Sell the oil at the best times to maximize profits. Then buy essential upgrades in town to cope with rock, gas and ice. Acquire more town shares than your competitors in a bid to become the new mayor.

* A campaign where you build your rags-to-riches oil baron career and beat your rivals.
* Dozens of upgrades and new tools to improve your oil mining operations.
* Meet the town’s characters in the saloon and make shady business deals.
* Play single game mode to get one of literally millions of procedurally generated levels and earn as much as you can in one year.
* Lease land at the town auction and search for oil using a dowser, mole or scanner.
* Maximize your profits by using natural gas to boost the oil price.
* Outbid your competitors at the stock auction.

Turmoil – The Heat Is On is a brand new campaign with tons of oil to dig up and convert into cash! It is designed to make you feel right at home, but at the same time offer lots of new mechanics and fun features. Here’s what you can expect!

* A new town (and mayor!) and a new oil-rich map divided into three areas.
* In each area, new drilling mechanics are introduced, powered by a new underground substance: magma.
* You’ll see familiar faces like Edward and Fred and William. They brought their goods with them in train wagons, so you can instantly stock up on all your favorite drilling gear.
* There are also new people, like Philip, who runs a shady card game in the saloon.
* Jack is a new character that runs a magma tools operation from his shed. He likes chicken.
* Anthony is also back from last time. Instead of dealing in diamonds, he has his own store where you can sell and buy all sorts of underground treasures.
* The new mayor is not quite like the old one. His tips are free, and he uses a different auction system. But shares still cost money!
* There’s a cat walking around the village! He doesn’t do a whole lot, but what can you expect from these creatures?
* And last but not least: a couple of brand new music tracks!

The post Turmoil Comes to Xbox: Here’s Five Smart Ways to Drill Down Deep appeared first on Xbox Wire.

Tekken 8’s Final Fantasy 16 Collaboration Has Roots That Go Back Decades

It’s fitting that in the year of the 30th anniversary of the original PlayStation, two of the console’s biggest franchises — Tekken and Final Fantasy — are collaborating once more. The two names are nearly synonymous with the PlayStation brand, and more than that share a development history not many know about.

“I guess we can talk about [it] now since so much time has passed. Back around Tekken 3, a lot of our staff left the team and actually went to Square,” Tekken executive producer Katsuhiro Harada reveals in a sit down interview with IGN. Given Tekken 3 was in development during 1995 and released a year later, there were likely several ex-Tekken staff lending their 3D development skills to what would likely have been the only Final Fantasy game in production around then: the seminal PlayStation RPG, Final Fantasy 7.

“We’re both titles that were synonymous with PlayStation and also the kind of high-level 3D graphics [both series had] at the time were similar,” Harada continues. “And although we were making different games at that point, [the ex-Tekken developers] were still our friends and people we worked really closely with. So [at the time I thought] it would be interesting if we could work together again sometime in the future. It just turned out that it took a lot more time than I initially thought.”

So here we are, decades later and the Tekken and Final Fantasy brands are going head-to-head on friendlier terms. Clive Rosfield, the protagonist of Final Fantasy 16, will be the latest guest character joining the Tekken roster. He’s only the second Final Fantasy character to ever join Tekken, following after Final Fantasy 15’s Noctis, who made an appearance in Tekken 7.

You might be surprised to hear that this collaboration between Final Fantasy 16 and Tekken 8 began much earlier than expected. So early, in fact, that Final Fantasy 16 was still in the middle of development when Tekken series producer Katsuhiro Harada reached out to FF16 producer Naoki Yoshida about a potential collaboration. Yoshida invited Harada and Tekken 8 director Kohei Ikeda to Square Enix to play an in-development build of the game and the foundations were laid for the crossover.

Developed by the team responsible for the massively popular Final Fantasy 14 MMORPG, Final Fantasy 16 is a stark departure for the series as far as gameplay goes, eschewing any kind of turn-based combat in favor of real-time action where Clive can wield his sword and chain combos together. Final Fantasy 16’s more action-forward direction meant that Clive could fit seamlessly into Tekken. His combo-heavy attacks and ability to channel the powers of different “Eikons” — powerful familiars like Ifrit, Phoenix, and Titan — ensures a fairly diverse kit for his Tekken 8 appearance..

“We wanted to make sure that all of the Eikons were available in some way while playing [as Clive in Tekken 8],” says Ikeda. Expect to see Clive use various elemental abilities such as wind, lightning, ice, fire, and more.

While fans of Final Fantasy 16 will find Clive has access to a lot of the same abilities in Tekken as he does in his own game, there were some changes made to the character. Namely, his character model.

“The director of the Final Fantasy team told us that he would like us to adjust Clive’s frame a bit because our characters are quite beefy,” Ikeda recalls. “So we did adjust his legs and lower body to make him more in line with our fighters when they’re both on the same screen at the same time.”

So Clive hit the gym for Tekken, but in payment for those new pecs he did have to make some sacrifices elsewhere. “It’s funny that although he’s gotten more muscular, his sword has shrunk in size because in a fighting game, it would give him way too much of an advantage if the sword was as big as it is in the original game,” Harada adds.

So I guess that means no chance of Cloud and his colossal Buster Sword joining Tekken, then? Well, don’t think so fast. According to Harada, the Tekken team is not limited to just one character from Final Fantasy. He says it “might be cool if we had two,” but for now it’s not something in the cards.

It’s been quite the journey to see games like Tekken and Final Fantasy evolve alongside each other, and now to see them crossover like this. While neither franchises are strictly exclusive to PlayStation anymore, their association with the brand means both Tekken and Final Fantasy feature prominently in our Top 100 PlayStation Games of All Time list.

So of course we had to ask the Tekken developers: “What is your favorite Final Fantasy video game?”

“I actually learned Japanese by playing through the Japanese version of Final Fantasy 7. I think my girlfriend at the time hated me for asking me so many questions about stuff,” joked producer Michael Murray. “But if I had to pick one with memories and everything involved, it’s probably [Final Fantasy] 11 because I think it was around Tekken 4 everyone on the team would wake up early and not go to work yet and we’d meet up online in FF11 and play for a bit.”

For Tekken 8 director Ikeda, he says his favorite is Final Fantasy 4 as he enjoyed feeling the series change to be “more narrative-based. It followed the main character Cecil and his transition from the Dark Knight to a paladin.”

For Harada, Final Fantasy 4 is also a favorite but, from a personal perspective, there’s just no comparison to the iconic entry: Final Fantasy 7.

“There’s so many scenes in the game I can still remember to this day,” Harada says. Perhaps his colleagues working on that title helped make that connection feel even stronger, and being able to return the favor with Clive in Final Fantasy XVI is thanks for those memories.

Matt Kim is IGN’s Senior Features Editor. You can reach him @lawoftd.

Guide: 46 Games You Should Pick Up In The Nintendo Switch eShop Holiday Sale (Europe)

Every game we scored 9/10 or higher.

Nintendo has officially kicked off its Switch eShop Holiday Sale in Europe, bringing beefy discounts to thousands of games until 12th January 2024.

And yes, we said “thousands“. Indeed, there are so many games currently seeing a price cut on the eShop that it can be difficult to know where to start, but that’s where we come in. Below, we’ve laid out every game in the Nintendo Holiday Sale that we’ve awarded 9/10 or higher, so you can filter through to the cream of the crop in no time.

Read the full article on nintendolife.com

Enjoy A Rewards and Gift Filled Holiday Season This Month with EA Play 

Enjoy A Rewards and Gift Filled Holiday Season This Month with EA Play 

With EA Play, there’s always more! In the spirit of giving this month, Xbox Game Pass Ultimate members will earn even more with EA Play’s holiday countdown, running from December 17 through December 26. 

Special EA Play Gifts to Game Pass Ultimate Members! 

Over a span of 10-days, members can score big by unwrapping digital gifts in the form of fan-favorite EA titles and content, including Battlefield 1: Revolution, The Sims 4 Home Chef Hustle Stuff Pack, Titanfall 2: Ultimate Edition, 500 PGA Tour Points in EA Sports PGA Tour and more.  

Gamers: there’s no better way to celebrate the holiday season than with an EA Play membership. Whether you’re a longtime member or gifting a friend, EA Play has you covered with unlimited access to a collection of top EA titles, trials of select new games, in-game member rewards, giveaways and more. And this month is no exception! 

EA Sports WRC 

Codemaster’s biggest rally game ever, EA Sports WRC, is now on the Play List for all EA* Play members! Racers can immediately take the driver’s seat and hit the throttle in the official video game of the FIA World Rally Championship developed by the award-winning team behind the Dirt Rally series. 

In EA Sports WRC, players can design and drive their dream rally car with the debut of Builder mode, take the wheel to overcome recent events alongside real-world highlights and nostalgic throwbacks in Moments mode or battle the elements across dirt, snow and asphalt in the pursuit of the perfect run. Alongside unlimited access, EA members can save 10% on EA digital purchases, including Rally Passes and the latest EA Sports WRC 24 Season Expansion, featuring this season’s cars and thrilling new locations, like Tet Rally Latvia and the Orlen 80th Rally Poland.  

Dragon Age: The Veilguard 

This month, EA Play* members can explore Dragon Age: The Veilguard with a new 5-hour trial of the game. The latest installment in BioWare’s beloved franchise, Dragon Age: The Veilguard has earned critical acclaim, with Rolling Stone calling it “one of the year’s best,” and Eurogamer praising it as “an astonishing spectacle.” Subscribers can rise up and fight against corrupt gods to save the battered world of Thedas in the immersive single player RPG that has earned TIME’s Game of 2024.  

December Rewards 

Alongside access to some of EA’s biggest games, EA Play has even more rewards for every type of gamer.  A full list of all the great content to EA Play this month can be found below: 

  • Apex Legends Viking Arms Weapon Charm – Now to December 30 
  • Battlefield 2042 MCS-880 skin: Deliverance – Now to December 24 
  • EA Sports F1 24 5000 XP BoostNow to December 31 
  • EA Sports College Football 25 Loyalist Ultimate Team Pack – Now to December 31 
  • Madden NFL 25 MUT Pack – Now to December 31 
  • EA Sports FC 25 Winter Champions Left Arm Reindeer Tattoo & Clubs Coins – Now to December 26 
  • EA Sports FC 25 Football Ultimate Team Draft Token Now to January 14 
  • EA Sports NHL 25 3000 CHEL Coins – Now to January 30 
  • EA Sports NHL 25 WOC Battle Pass XP Modifier Tokens – Now to January 30 

Xbox Game Pass Ultimate and Xbox Game Pass PC members receive EA Play with their Game Pass subscription.  

Visit the EA Play page for more details, and to stay up to date on the latest from EA Play, follow EA Play on, Instagram, or X. Please see EA.com/EA-Play/Terms for terms and conditions. 

The post Enjoy A Rewards and Gift Filled Holiday Season This Month with EA Play  appeared first on Xbox Wire.

Stellar Blade’s holiday-themed event brings new costumes, mini-game, and more Dec 17

Experience the magic of the holidays in Stellar Blade. Xion, adorned with warm, festive lights, is ready to welcome you with the spirit of hope and humanity. Join us for a special event designed to bring joy and comfort to your everyday life. A Xion filled with seasonal romance awaits you on December 17!

Holiday scenery in Xion

A colorful Christmas tree brightens Xion, transforming the once cold city square into a cozy, festive space with warm lights and decorations. The Last Gulp, where Xion’s citizens gather after peace is restored, is also decorated for the holidays.

In the camp, the seasonal BGM ‘Dawn (Winter)’ and ‘Take me away’ create a relaxing atmosphere. These romantic tunes will enhance your holiday relaxation by melting away battle tension.

A surprise gift from Santa

A new mini-game has arrived in Xion, offering a break from survival struggles. Enjoy the gameplay and earn rewards upon completion.

The Santa Dress for Eve is designed as an adorable and festive appearance. The I’m No Santa costume for Adam has a humorous twist. Complete the look with the Santa Girl hairstyle and personalize it with accessories such as Snow Crystal Glasses, Wreath Earrings, and Sleigh Ear Cuffs.

The newly added Rudolph Pack cosmetic for the Drone is an endearing item reimagining Rudolph leading Santa’s sleigh.  With a red nose and cute horns, this Drone is sure to brighten up your holiday.

Set the season as you please

On/Off feature has been newly added for the seasonal events and NieR:Automata DLC content. You can now enjoy the game whenever and however you want.

Always with a heart full of gratitude

Create unforgettable memories with these gifts prepared in Stellar Blade this cold winter. The dev team put extra touch to this update to deliver a joyful holiday to all. May the streets of Xion that were once cold, and empty be filled with the wonders of the season.

We strive to bring joy to your life. Have a warm and happy holidays with Stellar Blade!

The Best PC Game of 2024

The PC is arguably the definitive gaming platform, deeper and broader than any of the bespoke boxes you stick under your TV. It has become a catch-all for multiplatform games, an inevitable second home for first-party console exclusives, and a bastion for smaller games that may not be able to develop ports. It’s also a destination of its own for unique, mouse-and-keyboard-driven genres that just aren’t quite as comfy to play while sitting on a couch, while also being the place for portable-friendly games thanks to the likes of the Steam Deck. Unsurprisingly, it meant we had a lot of games to pick from when it came to crowning our 2024 PC favourites.

While plenty of incredible games came to both the PC and other platforms this year, our picks for the best PC games of 2024 stand as a mix of impressive experiences across multiple genres – some of which you simply can’t play with a controller in your hand. There’s the intricate, automated empires of Satisfactory; the exquisite puzzle design of Animal Well; the just-one-more-round compulsion of Balatro; the thrilling detective work of The Rise of the Golden Idol, and more besides.

But only one can be crowned the best PC game of 2024. What did the IGN team judge to be the most worthy? Let’s take a look at the results…

Honorable Mentions

With so many excellent games to choose from this year, the spread of votes for the best PC game was understandably broad. The varied taste of the IGN team meant that several games picked up a strong number of votes, but sadly not enough to secure a podium finish. Of those games, the two that only just missed out were 1000xResist and The Rise of the Golden Idol.

Plenty of games tell a compelling story, but it’s the way 1000xResist tells its story that truly stands out. It is a confident and moving tale that isn’t afraid to get deep, blending surreal concepts with emotionally charged deconstructions of the human condition in a manner reminiscent of games like Nier: Automata. Thanks to its narrative-first design being something of a first cousin to visual novels, 1000xResist’s story is able to double down on delivering ideas and plot in innovative ways that raise the bar for its genre.

A follow-up to 2022’s breakout detective game, The Rise of the Golden Idol continues to impress by empowering you to solve its crimes with hands-on detective work. Set in the 1970s, it presents multiple diorama-like crime scenes in each chapter, demanding you to gather clues via close observation and then piece together exactly what happened. Rarely are the actual events as simple as they seem, and the truth can only be deduced from spotting minor things such as an empty gun chamber or the hidden subtext in an angry note. It’s a “puzzle” game that’s not simply about finding the right button to push, with an artistic presentation uniquely its own.

Runner-Up: Animal Well

2D pixel art platformers can feel like they are a dime a dozen these days, but Animal Well is different. That may sound like a cliche setup, something you’ve heard before about plenty of other games, but it really is true here. Animal Well wears the skin of a puzzle-driven metroidvania while also twisting all the usual trends that come along with that structure.

You aren’t fighting your way through waves of enemies or upping your missile capacity here, in part thanks to Animal Well’s almost complete rejection of violence. Instead you’ll find bubble-blowing wands that can produce floating platforms, frisbees that can tame ferocious dogs, and firecrackers that illuminate the dark to reveal the hidden platforming challenges ahead.

The real joy of Animal Well, though, is realising that there’s far, far more to each item than their obvious use. And then you begin to realise that there’s far, far more to each location than the obvious objectives. And as you begin to peel back the layers, you soon discover that what initially appeared to be a five-hour metroidvania is instead a gargantuan puzzle with enough secrets to discover that they could fill an actual well. It’s an innovative and endlessly enticing take on otherwise well-worn territory.

Runner-Up: Satisfactory

After nearly five years in Early Access, Satisfactory’s 1.0 update arrived this year to cement it as one of the absolute best automation games around. It’s a game all about building assembly lines and laying down endless miles of conveyor belts, which is much more of an immense joy than it may initially seem. The subsequent tech climb that sees your factories become faster, more efficient, and inevitably more complicated always keeps you looking forward to that next big breakthrough.

The sight of spaghetti-like factories that span a thousand acres can seem intimidating at first, but don’t let that put you off: Satisfactory’s well-constructed web of objectives helps you build confidence in your engineering capabilities. Within just a few hours you’ll have graduated from novice conveyor belt enthusiast to an automation veteran, capable of troubleshooting catastrophic malfunctions as if they were minor inconveniences.

But while the factories are your primary concern, Satisfactory is much more than the end result. This is also a Minecraft-style open world in which you must delve into caves, survive deadly gas clouds, and stripmine rock formations in order to gather the materials needed to both fund and fuel your colossal creations. Throw in a few friends working together in co-op to pave over every inch of green on this detailed alien world and you’ve got a recipe for “blink and an hour has passed” captivation that rarely quits.

Runner-Up: UFO 50

UFO 50 is an almost incomprehensible achievement. The concept of an old-school gaming system being miraculously unearthed and made available today is a cute one already, and I wouldn’t blame you if you assumed the catalogue of 50 games that came with it were largely just quant minigames that make for an amusing but fleeting distraction. But that’s simply not the case.

Each and every entry in this library is essentially the size of an entire retro game of its own, many of which would have surely been standout hits in their era if they actually existed at that time. But this isn’t a collection of games made in the 1980s, and the deeper down the rabbit hole you go the more obvious that becomes. The games of UFO 50 are smart. Like, modern day indie darling smart. Each one weaves excellent new ideas into the canvass of a retro classic, resulting in games that feel like toys of yesteryear but play like a 2024 Steam top-seller. Echoes of No Man’s Sky, Hotline Miami, Into The Breach and more can be found between the scan lines, but each game is more than just a de-make of its inspiration. UFO 50 is essentially a playable examination of the past and present of video games.

There’s just so much to dig into here, with an almost alarmingly consistent level of quality. UFO 50 could have been half as big as it is and it still would have been impressive – instead, it’s borderline stunning.

Winner: Balatro

If you’ve already played Balatro, you probably understand why it’s here. In fact, odds are good you might still be playing it right now. And if you haven’t, I’d recommend you do, but the kinder thing might be to tell you to run. Because once you’ve jumped into its smart mix of roguelite deckbuilding and digital poker, you might find your free time slipping away and the sun creeping up during what was supposed to still be night. But then again, it sure is worth it.

There’s something about Balatro that effortlessly hooks you, the “just one more turn” syndrome distilled into its purest form. Everything about its fairly simple presentation is tuned perfectly to be endlessly satisfying, bringing delight or destruction with every card you play. While on the surface it’s a poker game that’s approachable for anyone who can tell their flushes from their full houses, don’t be fooled into thinking you need to know the rules of the classic casino game to play. In fact, this isn’t actually poker.

Balatro is an entirely original idea, and while poker hands may be at the centre of the screen, the real centre of the experience is building wild game-breaking decks that can send your score multiplier skyrocketing. Each round allows you to tweak and improve your collection of cards, switching out suits to more easily achieve better hands, or using celestial powers to assemble literal wildcards. The options are unbelievably deep for those who then want to break the intuitive tropes open with smart modifiers – you may have put together a four-of-a-kind in your day, but play a five-of-a-kind for the first time and you won’t ever want to go back.

This is the truly impressive trick of Balatro, making you think you know what it’s doing at every step of the way, then teasing you in deeper as more game-shifting Jokers are discovered, more decks are unlocked, and the scores you consider impressive start stretching from the thousands into exponents so large you need a degree to decipher them. Wrap that up in a lo-fi presentation as deceptively well designed as the card game it houses, and you’ve got a game we’re undoubtedly going to be playing for years to come.

IGN UK Podcast 778: The Game Awards Reveals and Ferry Fights

Cardy, Wes, and Dale are here to talk through all of the biggest reveals and announcements from The 2024 Game Awards. We’ve got Elden Ring Nightreign, Intergalactic: The Heretic Prophet, Okami 2, and much more. Plus, plenty of time to talk about spilled cereal and teenage brawls on ferries.

Remember to send us your thoughts about all the new games, TV shows, and films you’re enjoying or looking forward to: ign_ukfeedback@ign.com.

IGN UK Podcast 778: The Game Awards Reveals and Ferry Fights

Unpacking Dev Says Nintendo “Hasn’t Responded” To Reports Of Copycat Games

“It’s been over two weeks”.

We’ve talked about copycats and scam games on the eShop many times — with a multitude of games using keywords and AI-generated screenshots and key art flooding the eShop, it’s a huge problem for devs.

And now, the creative director of indie hit Unpacking has called Nintendo out on the lack of response to these games (via Eurogamer). Specifically, this follows on from a number of games and DLC sharing the same name as Witch Beam’s beautiful puzzle game appearing on the eShop in late November.

Read the full article on nintendolife.com

Pokémon TCG Pocket Players Cower as Mythical Island Expansion Threatens to Make Misty Even Stronger

Pokémon Trading Card Game Pocket players are already having enough trouble with Misty but the incoming Mythical Island expansion could make her even more powerful.

The trailer for Mythical Island, which arrives tomorrow, December 17 as a smaller expansion for the digital trading card game, showed a new version of Eevee evolution Vaporeon that takes successful Misty coin flips to another level of powerful.

Pokémon TCG Pocket uses mana generation, similar to games such as Magic: The Gathering and Hearthstone, at its core, with players able to attach one energy per turn to slowly but surely build up to more and more powerful attacks.

A handful of cards break this one per turn rule, however, by allowing for additional mana generation. Of the four best decks in Pokémon TCG Pocket — Mewtwo ex, Pikachu ex, Charizard ex, and Starmie ex — only one (Pikachu) doesn’t rely on these additional mana generation cards. They’re therefore very powerful.

Misty is one such card, as players can flip a coin until hitting tales, and add one energy to a single Pokémon for every heads. This obviously gives players a 50% chance of getting an additional energy, but Misty became Pokémon TCG Pocket’s most infamous cards for instances when players would get several heads in a row and add five, six, seven, or more energy to a single Pokémon.

There is a soft limit to how useful this is, as most cards don’t need more than three or four energy to use their most powerful attacks. but that’s all about to change. A handful of cards including Stage 1 Pokémon Vaporeon were revealed in the Mythical Island trailer, and it’s this card that could turn those several successful coin flip turns into practically an instant win.

Vaporeon has an Ability called Wash out, which lets players move around an unlimited number of water type energy between their Pokémon. This means the several energy created by successful Misty turns are no longer trapped on one Pokémon and can instead be spread around evenly.

At its most extreme, players on Turn 3, the opening player’s first chance to attack, could therefore play a Misty and have a board with Starmie ex and two Articuno ex all capable of unleashing their strongest attacks; players would have, say, eight energy at their disposal instead of the two provided to most.

This exact play will be the exception and not the rule, but it will almost certainly make those already annoyed by Misty even more frustrated.

Vaporeon could still be an incredibly strong card outside of these major Misty moves too, as being able to move around energy freely offers myriad new solutions to old problems.

If an Active Pokémon is near a knock out, for example, players could shift all its energy to another Pokémon so the replacement is immediately ready to fight next turn, or transfer energy the opposite way to allow it to retreat and not damage the player.

It therefore could be enough to bump the Starmie ex above the other meta leaders, though with more than 80 new cards coming to the game in Mythical Island, the entire player versus player scene could be due a mix up.

Pokémon TCG Pocket arrived October 30 and is a certified hit for Creatures Inc. and The Pokémon Company, having earned an estimated $200 million in its first month across more than 60 million downloads.

This huge amount of money comes as Pokémon TCG Pocket follows the standard mobile and free to play game model, flooding players with rewards in the first few days before soon drying up, with spending real world money the only real way to re-experience that early thrill.

Completing Genetic Apex, the first set of cards which totals 226 officially but also contains 60 rare alternate art cards, will take players not spending money around two years according to one estimate, while those looking to make it rain can wrap up the collection after dropping around $1,500.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.