The Electronic Wireless Show podcast S2 Ep 6: revenge of the sequels

podcast today discusses sequels and serieseseses, in light of some surprise announcements of sequels over the last week (Nate isn’t here today, but maybe he’ll return in the next entry? You’ll have to listen to find out). In games we seem to accept that a series running for decades, over many, many sequels, is just kind of normal. What’s the deal with that? Would games be better without sequels? Who knows? Us. We do. We talk about it today.

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Review: The Last Spell – An Extremely Fun, Dark Roguelite With A Clumsy Switch Port

Spells trouble.

Even in a magical fantasy setting, nothing good comes from war. The Last Spell, a roguelite that mixes tactical RPG and tower defense elements, is set in a world that has already been destroyed by mankind’s thirst for destruction. With this unique blend of genres, the game offers up some fun and engaging gameplay mechanics, but despite its pixel art style, the Switch port is certainly not without its issues.

In The Last Spell, the action starts after a powerful group of mages have unleashed total annihilation upon the world, releasing swarms of demons that have reduced humanity to a handful of small havens. Every night, a few heroes defend these cities as the remaining mages attempt to undo the evil they have wrought by banishing all magic from the world. It isn’t an overly complex setup and the actual gameplay doesn’t feel nearly as dark as the opening cutscene makes it out to be, but the premise is a solid one.

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Resident Evil 4 remake’s promised demo might be arriving tonight after Capcom’s Spotlight stream

Resident Evil 4 remake trailer the other week, they promised a playable demo would be coming ahead of the game’s launch on March 24th. At the time, no date was given for when the demo might be arriving, but thanks to some seemingly early Twitch ads doing the rounds today, it would appear that Resi 4 demo will be coming later today – presumably once Capcom’s Spotlight Showcase stream has wrapped up this evening. Here’s hoping it will also be available on PC, and not just PlayStation this time.

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Mario Kart 8 Deluxe May Be Getting Five More Characters in Future DLC Waves

The latest update for Mario Kart 8 Deluxe has arrived, and it looks like five more characters will join the racer roster in future DLC waves.

Wave 4 of the Booster Course Pass added eight new tracks to the game alongside Birdo as a playable racer. However, several Twitter users have pointed out that five empty slots are now on the character selection screen, indicating that more drivers will arrive in future DLC drops.

Birdo has returned in all of its vibrant colours, but that hasn’t distracted from the question marks that have now appeared beneath them on the character selection tile. This seems to confirm that at least five new characters will be added to Mario Kart 8 Deluxe further down the road.

Alongside Birdo and these mystery characters, the fourth wave introduced eight new tracks, including Singapore Speedway, Bangkok Rush, Amsterdam Drift, Donkey Kong Summit, Riverside Park, Mario Circuit, Waluigi Stadium, and one brand new course: Yoshi’s Island.

The Booster Course DLC launched in March 2022 with Wave 1 bringing Paris Promenade, Toad Circuit, Choco Mountain, Coconut Mall, Tokyo Blur, Shroom Ridge, Sky Garden, and Ninja Hideaway to the game.

Wave 2, which was released in August, saw Sky-High Sundae, Kalimari Desert, Mario Circuit 3, Mushroom Gorge, Sydney Sprint, Waluigi Pinball, Snow Land, and New York Minute expand the course pool.

Wave 3 arrived in December and added Maple Treeway, another Rainbow Road, Rock Rock Mountain, Boo Lake, Berlin Byways, London Loop, Merry Mountain, and Peach Gardens for players to race through.

There are two additional waves of DLC to come in 2023, with each one bringing eight new courses and possibly more characters from across the Mario Kart series. When all six waves have been released, Mario Kart 8 Deluxe will have over half of the Mario Kart tracks ever released.

Adele Ankers-Range is a freelance entertainment writer for IGN. Follow her on Twitter.

Professor Layton And The New World Of Steam’s Puzzle Designer And Story Shared By Level-5

Releasing globally in 2023/24.

Developer Level-5 has just revealed more details on Professor Layton and the New World of Steam as a part of the ‘Level-5 Vision’ showcase.

Alongside announcing that the Japanese voice cast will see Yo Oizumi returning as Hershel Layton alongside Mio Amada as Luke’s new voice, the developers announced that puzzle design duties would be taken on by QuizKnock. Perhaps best known for their YouTube channel in Japan, QuizKnock is a group that specialises in puzzle and riddle content and will be designing a fresh batch of original head scratchers for the latest game in the series.

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This new management game looks like Theme Hospital meets Startopia

Galacticare has slapped this management game right onto the old radar. An intergalactic radar, in fact, because this is a hospital management game – in spaaaaace! – coming later this year. It’s from a Brighton-based indie studio called Brightrock Games, and it sort of looks like Theme Hospital with a space skin, or Startopia with a hospital sim. Neither option is a bad thing, in my opinion.

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The WD Black SN770 is now £125 for 2TB, £35 off its usual price

WD Black SN770 is one of our top gaming SSD recommendations, so I thought I’d let you know that this high-speed PCIe 4.0 SSD has reached a new low price at Ebuyer in the UK. The 2TB model is now £124.99, a solid £35 below its normal price and a great deal for a drive that can reach up to 5150MB/s sequential reads and 4850MB/s sequential writes.

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Move over Elden Ring, Clash: Artifacts Of Chaos is the new hardest game in town

Clash: Artifacts Of Chaos is nails, mate. And that’s coming from someone who recently reviewed Team Ninja’s Wo Long: Fallen Dynasty, a game that’s mighty good at grinding people into paste. I’m not trying brag; I’m being vulnerable with you. I have a case of the Ben Affleck blues, where most sessions of Clash’s third-person action-adventuring have me veering from elation to being slumped against a wall with Affleck’s signature grimace on my face.

Aside from being really difficult, I’m a bit undecided on how I feel about Clash in the portions I’ve played so far. It looks fantastic and puts some brilliant spins on combat, but levelling is a bore and exploration has a confusing edge. It’s at once both a grand time and an annoying one. The surreal lands of Zenozoik, it turns out, aren’t all sunshine and turkey men. There are a lot of turkey men, though.

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Review: Session: Skate Sim – A Valiant Attempt That Doesn’t Quite Land On Switch

A grind.

What instantly springs to mind when you consider skateboarding video games? If it’s effortlessly pulling off super cool tricks, grinding rails at high speed, doing flashy spins off the top of huge vert ramps and putting together sick combos for rad scores, then you may need to pump the brakes on that board of yours a little before deciding whether or not to nollie your way into Crea-ture Studios’ Session: Skate Sim.

Where the likes of the Tony Hawk’s Pro Skater series and OlliOlli World have you blasting along bespoke courses and pulling off big-time tricks from the get-go, this is an experience that focuses resolutely on the simulation aspect of the sport, making for a game that nails the frustration, repetition and constant failure that’s required to pull off even the simplest of tricks on a real-life skateboard. It revels in its difficulty and requires you to dig deep and assume a proper skater mindset if you’re to overcome its technical demands, get good, and make the most of its various urban playgrounds.

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