LEGO 2K Drive Will Include Real Money Transactions

It’s a “live service” with seasonal updates & “drive pass”.

LEGO 2K Drive got announced for the Nintendo Switch earlier this week and if you have been wondering about whether or not there’ll be an option to spend money on the game, yes – there will be.

A 2K representative has told wccftech there will be “real money” in play. While players earn “Brickbux” from regular gameplay, there will also be coins that can be purchased with real currency. 2K says there’ll be safety measures in place to ensure parents have the final say:

Read the full article on nintendolife.com

Lance Reddick Has ‘Performances Yet to Come’ in Destiny 2

The Destiny 2 community has been mourning the passing of Lance Reddick, remembering him through tributes like flocking en masse to The Tower. And, according to Bungie, Reddick will continue to live on in more voicework for the game.

Reddick, who’s also known for his work in The Wire, Fringe, and the John Wick series (including this weekend’s John Wick: Chapter 4), voiced Commander Zavala in Destiny 2. Bungie followed up on its initial statement about Reddick’s passing in a blog post yesterday.

“The tributes that have poured in for Lance have been overwhelming; from endless heartfelt messages on social media to impromptu gatherings of respect in Zavala’s corner of the Tower, overlooking the Last City,” the blog read, in part. “As an actor, musician, gamer, and family man, the passion Lance brought to the things he loved was reflected in the eyes and hearts of all who loved him. For now, we will honor his presence through his performances yet to come in the game, and in the memories that will last us a lifetime.”

Reddick, who died on March 17 at the age of 60, appeared in other games as well, voicing Sylens in Horizon Zero Dawn. And, as Bungie noted, he was an avid gamer himself, and was an active voice in the Destiny community (read our tribute to Reddick’s impact on the gaming community here).

In its initial statement, Bungie called Reddick “an iconic presence on screen, in Destiny, and most importantly, in person.”

“His love for our community shined through in Commander Zavala, in his uncompromising dedication to his craft, and out of the radiating kindess that touched those around him,” it went on. “To say he will be missed is a profound understatement, yet no less true.”

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.

RPS@PAX 2023: Cult classic horror Alone In The Dark returns with promises of Resident Evil-style intrigue

PAX East game highlight straight from the show floor, and this time we decided to revisit a cult horror classic: Alone In The Dark. This psychological horror is being developed by Pieces Interactive with publishing backing from THQ Nordic and is a love letter to the original game released back in the 90s.

As someone who had played the original, and RPS’ Resident Evil uber fan, Liam decided to check out the demo and you can hear his impressions in the video below:

According to the devs at the THQ booth, this demo is a stand-alone prequel story that will not be in the final game, but shares the same eerie atmosphere and action that’ll be in the main game. This reimagining is set in the Gothic American south and in the main game you’ll be playing as Edward Carnby or Emily Hartwood as they navigate the monster infested Derceto Manor, the same mansion featured in the demo.

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RPS@PAX 2023: The coolest things we saw on the show floor

PAX East. There’s a lot of cool booths, fun props, and generally weird stuff to see, so we’ve chosen our absolute favourites and have listed them in video form for your viewing pleasure.

Everything at PAX East is situated in one massive hall (instead of PAX West’s multiple floors, rooms, and buildings) so it’s nice and easy to see everything in one or two loops. It doesn’t feel cramped at all, even with Friday’s busy crowds, and the booths are as spectacular as ever.

Some of our favourites included Devolver Digital’s movie theatre-inspired booth, which has the new addition of a candle-lit shrine for Cult Of The Lamb‘s upcoming free expansion Relics Of The Old Faith. We also loved Ysbryd Games’ Demonschool booth which had a school desk layout and cool retro TV. Another favourite was the animated robot dinosaur (complete with rideable saddle) that we found at the Roots Of Pacha demo builds.

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Official PlayStation Podcast Episode 452: Isle Inspiration


Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here


This week the team chats all things Tchia with Phil Crifo (Game Director at Awaceb), before sharing early Resident Evil 4 impressions and favorite video game movie and TV adaptations.

Stuff We Talked About

  • MLB The Show 23
  • Exoprimal
  • Horizon Forbidden West: Burning Shores expansion
  • Resident Evil 4
  • Tchia (interview begins at 11:30)


The Cast

Tim Turi –  Manager, Content Communications, SIE
Kristen Zitani – Senior Content Communications Specialist, SIE
Brett Elston – Manager, Content Communications, SIE

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

 

Magic, Pokémon, and Yu-Gi-Oh Seller TCGplayer Faces Several Union Busting Complaints

Fans of Magic: The Gathering, the Pokémon TCG, Yu-Gi-Oh, Flesh and Blood, and other trading card games are likely familiar with eBay-owned TCGplayer, one of the largest card buying and selling platforms in the U.S.

What they may be less familiar with are the recent unionization efforts of employees at its Syracuse authentication center, and the several complaints the union has raised accusing TCGplayer of increasing surveillance of organizing workers, holding anti-union meetings, and more.

TCGunion officially voted to unionize on March 10, but after an employee involved in the union organizing was fired just a few days later, further concerns were raised. “We do not believe that the termination of an organizer this close to our election is a coincidence,” TCGunion said on Twitter (below).

TCGplayer itself has made clear it isn’t happy that employees of its authentication center voted to unionize, with 136 voting yes and 87 voting no.

“We are disappointed our authentication center team members in Syracuse have decided to end their direct relationship with TCGplayer,” a company spokesperson told IGN. “Our priority continues to be building a positive workplace culture that supports our team members and benefits our TCGplayer community.”

The TCGunion may not agree that a positive workplace culture is being built, however. Formed in conjunction with the Communications Workers of America (CWA), the union has so far filed four unfair labor charges against TCGplayer to the National Labor Relations Board (NLRB), the latest in relation to the firing of organizer Iris St. Lucy following the union vote.

“No worker should lose their job as a result of their commitment to making their workplace better by joining a union.”

“Organizing on the job is a protected right. No worker should lose their job as a result of their commitment to making their workplace better by joining a union,” CWA secretary-treasurer Sara Steffens told IGN.

“Not only are eBay and TCGplayer violating labor law, the company is undermining its workers’ rights to union representation, fair wages, dignity on the job, and the ability to support their families. TCGplayer needs to stop these attacks and commit to bargaining a contract in good faith.”

The first complaint to the NLRB arrived on Jan. 27, two days after the TCGplayer employees announced their intentions to unionize. The CWA alleged that “multiple TCGplayer supervisors and managers, including CEO Chedy Hampson, have patrolled the floor of the authentication center, taking note of employees who have worn any clothes or insignia identifying them as supporters of TCGunion.”

Another complaint was filed a week later on Feb. 6, with the CWA claiming TCGplayer was “holding anti-union captive audience meetings to counter the ongoing union drive.” A third complaint on March 3 claimed it was “interfering with, restraining, and coercing employees engaging in protected and concerted union activity.”

When the fourth complaint arrived on March 13, TCGunion said on Twitter that the firing of St. Lucy only further highlighted the importance of the union. “We won our union four days ago, and have the right to representation at any investigatory meeting which we believe could result in disciplinary action or termination,” it said. “This decision by management emphasizes the need to negotiate for a just cause termination clause in our contract.”

This idea was supported by CWA Local 1123 executive vice president Nikki Penner, who told IGN that “a collective bargaining agreement will not only give TCG workers the safeguards and protections they deserve, but a voice on the job to create positive change for other workers in this industry to follow.

“I’ve been around TCGplayer workers since the early stages of their organizing and have witnessed their dedication to each other and to improving standards for the warehouse and card selling industry by forming their union,” they added.

Whether or not the accusations against TCGplayer bleed through to its customer facing storefront remains to be seen. Magic: The Gathering YouTuber PleasantKenobi told IGN that, while condemned union busting certainly wouldn’t help TCGplayer’s reputation, it doesn’t mean the community will boycott the company as a result.

Customers’ opinion on the company worsened when it was purchased by eBay in October last year, he said. “There was a vocal fear of monopolization of the card game space, which goes hand in hand with Magic itself growing as a game, appearing more in big box stores, and on Amazon [and so on],” PleasantKenobi said. “Anti-union sentiment does nothing to disarm the fears that the company is becoming a cartoonishly evil big bad corporation.”

He continued: “I know a lot of the vocal Magic community spaces online, and the creators that stand as community leaders are quite progressive in their attitudes, and are vocally pro-union. In spite of that, there is an old adage that Magic players complain a lot but take very little action, although consumers did actively reject recent exploitative and prohibitively expensive products from Wizards of the Coast to positive effect.

“Coupled with Hasbro changing course with Dungeons and Dragons recently due mostly to community outcry and reaction, it gives me faith that tabletop gaming’s enfranchised communities would take action to stand in solidarity with TCGplayer’s workers; that we are becoming more savvy as consumers.”

Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.

The Most Important Resident Evil 4 Remake Tip: Get the New Bolt Thrower

Resident Evil 4 Remake may have new boss fights, reworked maps, and a shiny new look, but one thing that remains the same as all previous versions is the terrifyingly scarce ammo. There are many ways to save ammo in RE4 remake, we document those right here, but for new players and returning veterans alike there’s a new method of ammo conservation you need to know about: The Bolt Thrower. This entirely new weapon is available from the merchant in Chapter 2 (and on sale at said merchant in Chapter 3, which you should take advantage of if you are short on money – as well as ammo). There’s a video about how the Bolt Thrower works and exactly where to get it at the top of the page, so check that out.

The Bolt Thrower has “infinite” ammo that you can recover after firing in its main mode: You start out with the ability to load 4 bolts which fire a bit slower than your handgun, but can be used the same way. The key is to use the bolt thrower on heads or, perhaps even more effective, legs, which can stagger an enemy (two shots to legs, depending on power) and leave them open to a melee attack, again, saving you ammo. The bolts appear as ammo pickups on the dead enemy if they find their mark, or appear in the environment if you miss. Here are some Bolt Thrower tips to get you started:

  • The bolt thrower also has a mode which throws a mine, basically a timed grenade if you stick it right into an enemy, or a proximity mine if you stick it to the floor. Using a mine shot destroys a bolt.
  • -Bolts appear on the map when you fire them and don’t pick them up.
  • You can’t recover bolts from areas you cannot access, but if they are located high up on a wall, you might be able to recover them by pressing up against the wall and collecting them.
  • Upgrade your power first, then add capacity and firing speed; this will make your Bolt Thrower relatively similar in effectiveness to your handgun. Its bolts fire a bit slower though, so beware of long distance shots.
  • Don’t use the Bolt Thrower against flying enemies or enemies with a big void behind them or you might lose bolts.
  • Aim for the legs instead of the head to lose fewer bolts: they will just hit the ground if you miss instead of flying into the horizon!
  • You can craft new bolts from knives you pick up and even mines but you’ll need recipes from the merchant and other materials.
  • Use Bolt Throwers to target crows milling around on the ground (but not up high) to make them drop random items without startling nearby crows
  • Attachable mines can be used to cover windows and doors from ambushing enemies, or plant one on a route you know enemies will take to try and grab Ashley while you’re busy fighting others.

We have a massive guide created by really, really excellent players you can find some links to below. Enjoy Resident Evil 4 Remake, one of the best games we’ve ever played, and happy throwing!

Want to Win $2,000 in Prizes? Join IGN’s Ultimate Sports Gaming Showdown Contest, Pick the Winners and Take Home Prizes

When it comes to debating the Greatest of All Time, no one’s more spirited than sports fans. And when it comes to naming the G.O.A.T. of sports video games you won’t find a more passionate, opinionated audience than sports gamers.

That’s why IGN partnered with the U.S. Army for the Best Sports Video Games Showdown that kicks off with an epic bracket featuring 32 sports video games divided into four ultra-competitive brackets.

Between March 24th and March 28th, we’ll invite IGN fans to vote on each seeded match up and crown the best sports video game of all time.

The best part? You can walk away the grand prize winner if you manage to correctly predict how the fan-voted bracket unfolds. Be All You Can Be and put your prediction skills to the test.

To make sure you don’t miss the opportunity to win big – keep reading for details on how to enter. And if you want to know why we chose the games featured in this bracket, tune into ign.com and youtube.com/ign to watch our bracket livestream on 3/27 at 10:00amPT.

Sign Up for the Contest and Win Big

Be All You Can Be and visit the bestsportsgame.ign.com between Friday, March 24th and Tuesday, March 28th, and submit your 30 predictions for the bracket. Then starting March 29th, we’ll kick off 5 rounds of fan voted polls across IGN platforms. Each poll will put the bracket matchups head-to-head, determining whether or not your submitted predictions are correct. You’ll score points for each game you correctly guess will win the majority of IGN fans votes during these 5 rounds of voting.Check your scores on the leaderboard at bestsportsgame.ign.com

One (1) contest winner will receive an Xbox Series X, a PS5, 32 sports game titles and a one-of-a-kind IGN champion’s jersey to strut around in while bragging about your victory. And if you miss out on the top prize, don’t fret! The top ten runners-up will receive a $100 gift card to the digital video game store of their choice.

FILL OUT YOUR BRACKET: Head to bestsportsgame.ign.com between March 24th (at 12am PT) and March 28th (11:59pm PT) and follow these four easy steps:

  1. Click the “Submit Your Predictions” button.
  2. Make your predictions (you must make predictions across all 60 match-ups to qualify).
  3. Enter a username (which will be shared on bestsportsgame.ign.com’s public leaderboard), your full legal name, and a valid email address.
  4. Click “Submit Your Predictions” (note: predictions can’t be changed once submitted).

SCORING:

  • Round 1: 16 possible correct answers worth 30 points each (480 points max)
  • Round 2: 8 possible correct answers worth 60 points each (480 points max)
  • Round 3: 4 possible correct answers worth 120 points each (480 points max)
  • Round 4: 2 possible correct answers worth 240 points each (480 points max)
  • Round 5: 1 possible correct answer worth 480 points (480 points max)

Tie Breaker: In the event of a tie, the user who most closely predicts the ratio of fan votes between the two final game titles will be declared the winner. In the event users make a guess that is equidistant from the actual percentage split, the user whose guess is under will qualify as the winner.

Secondary Tie Breaker: If multiple users are tied after the initial Tie Breaker, the winner will be determined by who was the first to submit their bracket selection on the IGN site.

Track Your Score: Contest entrants can track their score on the public leaderboard at bestsportsgame.ign.com. The bracket and public leaderboard will be updated approximately 24 hours after fan voting closes on each round of voting.

Relevant Contest Dates:

  • Entry Period: March 24th 12am PT to March 28th 11:59pm PT
  • Round 1 “Round of 32” Fan Voting: March 29th 10am PT to March 30th 10am PT
  • Round 2 “Sweet 16” Fan Voting: March 31st 10am PT to April 1st 10am PT
  • Round 3 “Elite 8” Fan Voting: April 5th 10am PT to April 6th 10am PT
  • Round 4 “Final 4” Fan Voting: April 10th 10am PT to April 11th 10am PT
  • Round 5 “Championship” Fan Voting: April 12th 10am PT to April 13th 10am PT
  • Winner Revealed: April 15th at 11:59pm PT
  • In the event a winner can not be verified by April 15th, the winner reveal will be delayed.

Remember, you can’t win if you don’t play! So head to bestsportsgame.ign.com between March 24th (at 12am PT) and March 28th (11:59pm PT) to submit your 32 sports video game predictions!

How the Brackets Were Created

When it comes to picking the top 32 sports games of all time, there’s a treasure trove of titles to choose from, and the debate can get heated real fast. So we turned to an assortment of IGN staffers including our publisher, our Head of Features, and our Head of Social Media (to name a few), to select and seed the games competing for G.O.A.T. status.

We took into account critical consensus, IGN staff favorites, and a game or franchise’s overall popularity, dividing them into four talent-rich brackets: Traditional Sports, Arcade Sports, Racing/Fighting, and Wildcard.

To keep it balanced and varied, franchises can only have one representative — so each selection serves as the face of that series. So, if MVP Baseball 2005 makes the cut, it will represent the entire Triple Play/MVP series. Lastly, no mobile sports games are included in the bracket.

How to Watch IGNs Best Sports Video Games Showdown Bracket Announcement Live Stream

If you’re fired up to watch the 32 game deliberations in our Best Sports Game of All Time livestream, join our hosts Alan Wheeler and Ben Watts on Monday, March 27th at 10:00 AM PST on IGN’s YouTube, Twitch, IGN.com, Twitter or Facebook. They’ll be joined by members of the U.S. Army esports Team who will discuss the brackets and which noteworthy sports games didn’t make the cut.

Remember, you can’t win if you don’t play! So Be All You Can Be and head to bestsportsgame.ign.com between Friday, March 24th and Tuesday, March 28th to submit your 32 picks/predictions.

Advertisement by The U.S. ARMY

The sets aren’t ready, and the actors have no eyes: making game trailers

Realtime Nordic, a studio that makes, specifically, video game trailers. “…and we haven’t actually shot anything, so you’ll need to do that yourself. Some of the actors won’t come out of their trailers. One of them will but if you shoot him from the front you realise he’s got no eyes, but don’t show the audience that. It’s not intentional, he’s getting them fixed. Also can you film it twice, for different streaming platforms? Make a really good version for Netflix and a slightly worse looking one for Quibi.”

Every so often a game trailer comes along that makes me think, hang on, that was bloody brilliant! I bet some people made that! Most recently it was Creative Assembly’s Immortal Empires trailer. Well, I’ve been digging around and I’m happy to report that yes, although I’m the first one to just see a trailer as an algorithm trying to snatch my coin purse away like a manure-encrusted Victorian ne’er-do-well, game trailers are made by humans. They’re often humans who do it as as specific job, either in-house at a developer or as an outside agency like Realtime Nordic. Enlightened and enthralled, I asked some of them about what went into the strange space that is making the trailers for your favourite games.

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