Redfall’s Environmental Storytelling Taps Into the Corruption of Safe Havens | IGN First

So far, Arkane Studios’ game playgrounds have been set in fantastical, odd futures or deteriorating steampunk cities. With Redfall, the team at Arkane Austin opted to take its immersive sim mechanics to something closer to a familiar but twisted reality. In an interview with Arkane Austin Art Director Karen Segars, IGN learned more about the inspirations for Redfall’s scenic island town setting, design challenges and solutions for the co-op mechanics, and telling Redfall’s story through its art.

Segars said their journey in designing Redfall began with a trip to New England that started in Bangor, Maine, and concluded a few days later in Boston, Massachusetts. It was October, making it the perfect time to collect close-ups of fall foliage and the general vibe of Redfall’s Halloween setting. Redfall is not based on a particular location in New England but Segars said it’s instead more of an amalgamation of locations including Camden, Bar Harbor, Old Orchard Beach, and Acadia National Park.

Segars said the district landmark locations were important considerations, not only aesthetically, but for Redfall’s gameplay design. Redfall marks two major development milestones for Arkane: not only is it the studio’s first major open-world game, but it’s also its first optional co-op campaign.

“One of the challenges is helping the players know where they are. [We] wanted to have various points of interest around the map so that they can orient themselves from wherever they are.” Segars said. “Also just setting up all of the level streaming and how everything streams around the player was a technical challenge we took on, right? Our tech team actually built our streaming system. We built our time of day system. Those were some of the core features we needed to make this game. I would say those were probably two of the biggest ones that we took on as far as what varied from previous games that we made. Prey did have time of day, but it was much more isolated on a space station [versus] people able to run across the town.”

The day and night cycle impacts Redfall’s gameplay. During the day, the vampire god The Black Sun looms over the town and speaks to any player who stares too long at the eclipse. At night, vampires are more active. Segars said another typical technique used to ground players is having a directional light. They sped up the sunrise and sunset timings to get the sun and moon in the sky faster to keep a key light in play.

Other major points for orienting the players include lighthouses — very New England, as Segars said — and major district landmarks, like the orchard in District 2. Redfall is played across two different maps. The first is home to the more dense town setting, while the second has farms and other aspects of rural life. One of Segars’ favorite elements of their design, though, are the three various churches. In IGN’s two hands-on sessions with Redfall, we saw that it boasts a fair amount of storytelling through art and the environment — a hallmark of Arkane.

“There’s a prominent [church] in District 2 that we may have shown a creepy belltower in one of our first gameplay trailers. The storytelling that happens in those is such a juxtaposition of what’s supposed to be a calm and safe space. Some of the set dressing that we show, and at least in the church of District 1, it was supposed to be a safe haven,” Segars said. “You could see survivors actually flocked to the church, but you know, it didn’t go so well.”

Accounting for Variation

Another important style choice for Redfall is its cutscenes. Rather than something fully animated, they take a storybook-like style that highlights particular moments with narration of the player character over it.

“[Creative Director Ricardo Bare] used a good word for them; they’re a flash sideways,” Segars explained. “It’s kind of like a summary of what you just learned so that you can go out on your mission. A large priority of ours was [since] you can change your outfit in Redfall, we wanted that to be reflected in these scenes. I’ve played plenty of games where I’ve customized my character and then it’s a cutscene and they’re in their base outfit. So if your friends are there, you get to see them in what they’re wearing. We opted for the still scenes to capture that essence.

“If you would think about cinematics, that’s a huge animation undertaking. Doing it with the poses, you get to capture the emotion of that particular scene and just really double down on the pose and the facial expression and just create this kind of mood without having to get too busy with all these characters [being animated]. Since you can play with up to three friends, that means that there are four people on screen most of the time. All of that movement would be just a little bit distracting for telling the story. So the pose, the facial expression, and then the dialogue really gets to sell the mood of what we were trying to tell there.”

Segars explained that if you’re not joined by any or the maximum number of friends, the named NPCs will fill in the hero character spots. Even though you and your prospective team are the hero, the civilians are also part of the fight in taking back the island. Segars said even when you’re alone, you’re not alone.

Redfall is out on May 2 on PC and Xbox. For even more on Arkane’s upcoming vampire hunting FPS, be sure to check out the IGN First hero features for Layla, Jacob, Devinder, and Remi, and see our exclusive preview of how Redfall plays in co-op. If you’re more interested in how Redfall plays solo, we’ve got a preview for that too.

Miranda Sanchez is the executive editor of guides at IGN and a member of Podcast Unlocked. She’s a big fan of stationery and fountain pens. You can sometimes find her on Twitter.

Reaching Diablo 4’s level cap will take around 150 hours of grinding

Ahead of an upcoming open playtest, Blizzard have released their latest developer design video on Diablo 4, this time tackling player choice and the action RPG’s different classes. My favourite detail is that you can become a werewolf and “do werewolf things”. Although getting to that stage may take a while, as associate game director Joseph Piepora recently said it would take around 150+ hours for an average player to hit the Level 100 cap. Sounds like a week’s worth of content then.

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Fallout 76’s theatre troupe performed a bloody version of Alice In Wonderland

For all of Fallout 76’s faults, the multiplayer shooter has fostered one of the most interesting communities in any game, leading to fun mutations such as the theatre company experimenting with performance art in-game. The Wasteland Theatre Company previously tackled Shakespeare and A Christmas Carol, and they’ve now reconvened with a post-apocalyptic performance of Alice In Wonderland, appropriately adapted as Alice In The Wasteland.

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Preorder the Link: Ocarina of Time Amiibo on Amazon for $15.99

The release of The Legend of Zelda: Tears of the Kingdom is coming up soon, and plenty of fun items have gone up for preorder in the lead-up to it. Some of these items include new and reprinted amiibo that can be used with the highly-anticipated game, and an Ocarina of Time Link amiibo is back in stock for fans to preorder ahead of the game’s release.

This amiibo features Link from Ocarina of Time playing the ocarina and is available to preorder on Amazon for just $15.99 with a release date of May 12 (though this one has an expected delivery of June 4-6). Click the link below to see the page in full.

Link: Ocarina of Time Amiibo on Amazon

Alongside this amiibo and the brand new amiibo with Link’s character model from Tears of the Kingdom, fans can also preorder more classic reprints of Zelda amiibo for the game. You can see every model that’s available to preorder, along with the Zelda and Loftwing amiibo that you can buy now, below.

More Link Amiibo to Preorder

More importantly, though, if you have yet to pick up The Legend of Zelda: Tears of the Kingdom game, you can save $10 on it through SuperShop by using the code IGNZLDA at checkout. So, rather than paying the full $69.99, you can get it for $59.99 instead. And, if you want to see even more Zelda-themed items that are worth preordering now, you can also preorder the gorgeous Tears of the Kingdom Switch OLED, the new Tears of the Kingdom Pro Controller, and more that can be found in our preorder guide here.

For even more Legend of Zelda gift ideas, make sure to visit our Zelda Gift Guide. Here, you can find a variety of items worth picking up for yourself or the fan in your life, from comfy shirts to incredible statues to set up around your space.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

This cottagecore platformer is ultra charming, and out this week

There’s something very sweet about playing as a postal carrier. As we’ve seen in games such as Tiny Echo and Lake, it can be a relaxing and enjoyable job delivering mail in a small community, and that’s the pitch-perfect tone that solo developer Kela van der Deijl has managed to capture in their cutesy mail-delivery game Mail Time. After playing the Steam demo, I can tell you that it’s one of the most charming games I’ve played all year, and it looks like I’ll be able to play the rest soon because Mail Time is out this week on Thursday April 27th.

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Exclusive: Metroid’s Kraid Theme Gets Chill Jazz Cover On Upcoming ‘Game Music Lullabies’ Album

Joins tracks from Zelda, Mega Man, NieR and more.

What do you get when you combine the Kraid theme from Metroid will the chilled-out jazz orchestration of Gentle Love — the musical duo behind the Prescription for Sleep: Game Music Lullabies albums? Well, you end up with something a little like the track that you can hear above, exclusively revealed to us today by Scarlet Moon Records.

‘Kraid’ is one of the 12 tracks that make up Prescription for Sleep: Game Music Lullabies Volume III, a brand new album from Norihiko Hibino (composer on the Metal Gear Solid series) and AYAKI (performer for both the Etrian Odyssey and Persona Q soundtracks).

Read the full article on nintendolife.com

Grounded’s Newest Super Duper Update is Coming Today!

Summary

  • Grounded gets the Super Duper update today, available for free.
  • The update brings over 100 new craftable items, new creatures, a Base Coziness feature, and more.
  • Grounded is now Steam Deck Verified, and a free Steam weekend begins later this month.

The Grounded team is excited to bring update 1.2 to the community today. Rightfully titled the Super Duper update, this massive update brings with it many quality-of-life changes, more than 100 new items to craft, a brand new Base Coziness feature, and the terrifying new wasps.  

Starting off with the titular item of the update, players will find the Super Duper machine the next time they visit BURG.L in the Oak Tree Lab. This duplication machine will allow players to duplicate specific equipment and items using Raw Science.  

Making this even more helpful for players, any item duplicated will include all of the item’s upgrades, which is sure to help save a lot of time when you and your friends need to gear up quickly to go back to adventuring. To use the Super Duper machine, players must locate Duper Discs throughout the yard, granting the player the ability to duplicate different items. Happy hunting!  

Grounded Screenshot

For players who have wanted to really spruce up their bases and make a new home in the backyard, a Base Coziness system has been added where buildings, furniture, and decorations now add to the coziness level of your base. Unlocking levels of coziness will also unlock specific decorative building recipes, a beneficial mutation for base building, and even new emotes that can only be unlocked by building up the coziness in your base.  

To help players out with their bases and to start working on gaining those coziness levels, this update also brings with it close to 100 new crafting items for you and your friends to utilize to make the base of your dreams. The community has already shown a talent for creative bases, and we are super excited to see what new masterpieces you will create with the additional building pieces and furniture. 

Grounded Screenshot

That’s just some of what’s on offer, as players will now get to meet a new friend to help them with all of their base building plans. Meet the ‘Handy Gnat,’ which you can summon and then use to bring all your base ideas to reality. This gnat will be able to build using planks, stems, and other resources from your stockpiles. This feature will default to be active in the Creative and Creative with Bugs game modes. To activate this new friend in Survival game modes, players must convert their games into Custom Games in the Game Settings menu, which is a small step to take for such a fantastic resource (and friend) to use!  

Turrets have been changed, and we have combined the Pebblet Turret and the Pollen Turret to make the Acorn Turret. This turret uses different ammo types depending on the foe players are fighting. For example, Rocky Rounds can push creatures back, while Sappy Rounds are the perfect ammo to use when you need to slow your enemies down. There are five different types of ammo you can use, and all the ammo can be stored in a chest next to the turret so players can swap between ammo without ever leaving the turret seat.  

Grounded Screenshot

Get ready to buzz with excitement as wasps invade the yard. Battle with wasps and drones that guard their mini hives across the upper yard. Keep your eyes peeled for the hidden main nest as well. A word of caution: piss off their kin and you’ll release the full fury of the hive. And those players looking for a more significant challenge can attempt to locate the Wasp Nest and meet the Wasp Queen, the newest creature boss, to enter the backyard! Players who successfully defeat these wasps will unlock new items to craft, such as a new armor set and a new trinket to wear. 

Grounded Screenshot

Players on the go are about to get a pleasant surprise as the team has been able to get Grounded on the official Steam Deck support list. That’s right! Those on Team Steam Deck can now fully enjoy Grounded wherever they are. That’s not all: starting April 27, Grounded will be hosting a free weekend on Steam through May 1. This will be the best time to get your friends into the game with you and show them the fantastical world you have built. And as always, Grounded is included in Xbox Game Pass, so if you have an active subscription, you can download and start playing Grounded today.  

Grounded Steam Deck Image

Grounded is available now on Xbox Series X|S, Xbox One, Windows 10/11, and Steam for $39.99. It’s also available with Xbox Game Pass, PC Game Pass and Xbox Cloud Gaming (Beta). To learn more about Grounded and for full details on the Super Duper update, check out the latest Developer Vlogs on the Obsidian YouTube Channel or visit the official website.  

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Grounded

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$39.99

$31.99
Xbox One X Enhanced
PC Game Pass
Xbox Game Pass

The world is a vast, beautiful, and dangerous place – especially when you have been shrunken to the size of an ant. Explore, build, and survive together in this cooperative survival-adventure. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

Uncover the mysteries while playing through the story!
How did you wind up so small? Who did this to you? How do you go home? These are all answers you will uncover as you play through the story.

Solo or with friends – anytime!
You can face the backyard alone or together, online, with up to three friends. Not only that, but with the Shared Worlds feature, you can continue to play in your shared world even if the original host is not on, with all your progression saving!

(Online console multiplayer requires Xbox Game Pass Ultimate or Xbox Live Gold, sold separately.)

Nowhere is safe – not even your base.
Creatures can be found roaming the yard in a multitude of environments, such as the depths of the pond, the caverns of the termite den, and even the sweltering heat found in the sandbox. You can even attract them to different places in the yard by activating the MIX.R devices. However, the more you interfere with the creatures in the yard, the higher the chance that they come knocking at your own door, so you better prepare.

Play true to your playstyle!
Use the in-game customization systems such as Mutations and Milk Molars to activate the bonuses and perks you want for your character. Not only that, but craft and upgrade your armor and weapons to give your character the stats and advantages you need in order to take on the perils of the backyard.

It’s time to go big, or never go home!

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Crash Team Rumble™ – Closed Beta is available for Xbox Insiders April 21 – 24!
Dead Island 2: How Dambuster Studios Gave an Undead Series New Life

PSA: Star Wars Jedi Survivor Spoilers Have Leaked Online

The highly anticipated Star Wars: Jedi Survivor from EA’s Respawn Entertainment isn’t out for another few days, but heads up, spoilers have already leaked online.

The leaker, who appears to have been sold a copy of the game a few days early, has already completed Jedi: Survivor and took to Twitter to share their impressions, some screenshots, and other details. This was spotted by Angie on ResetEra, though we don’t recommend reading the post unless you want to have elements of the game spoiled.

The leak, which includes details about the ending, game length, the number of planets, new characters, and lots, lots more, even grabbed the attention of EA itself, as its Star Wars accounted tweeted: “No Spoilers!”

It continued: “We’re beyond excited for everyone to experience Star Wars: Jedi Survivor this week. We ask that you please be mindful of others and avoid posters or sharing spoilers. And remember, BD is watching.”

The game launches on April 28, and IGN’s review will arrive a little earlier on April 26. Respawn has already shared some details about what fans can expect, of course, including the tease of a beloved Star Wars planet.

If you’re incredibly eager to jump into Jedi Survivor on launch, however, we’d recommend steering clear of Twitter and other social media until you can play the game yourself.

In our preview of the game, IGN said: Our “main takeaway from roughly five hours with the upcoming sequel, Star Wars Jedi: Survivor, is that it felt like [we were] systematically crossing off the issues I had with Fallen Order.”

Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.

Sega Of America is the latest game studio to organise a union

Employees at Sega Of America’s Irvine offices have announced plans to unionise and have filed for an election with the National Labor Relations Board. This means Sega management can now voluntarily recognise the union, or wait for the union election to take place. The newly announced Allied Employees Guild Improving Sega (AEGIS for short) is composed of around 144 employees working across several departments, including QA, marketing, localisation, product development, and live service.

AEGIS have also teamed up with the CWA, the labour union that assisted other studio’s unionisation efforts and who previously filed unfair labour charges against Activision Blizzard.

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