Zelda: Tears of the Kingdom Interactive Map (Updated May 19)

Millions of people have been exploring IGN’s Zelda: Tears of the Kingdom Interactive Map since TOTK’s launch, and today it just got even bigger: We’ve added over 900 Korok Seed locations (that’s right, there are 1000 seeds to be found this time), all 152 Tears of the Kingdom Shrine locations are accounted for, and the Skyview Towers and Great Fairies as well.

Latest Updates to the Tears of the Kingdom Map

Perhaps the coolest new update is our Armor Locations. Looking for a specific armor set in TOTK (here’s a list)? Use the search bar: The locations will be filtered. Our experts recommend the Glider Armor Set , the Climber’s Armor Set, and the Soldier’s Armor Set.

Another great update is the Paraglider Fabric Locations. See a complete list of the Paraglider Fabrics and how to get them. Paraglider fabrics can also be unlocked via Amiibo scans. Glide in style!

Previous Tears of the Kingdom Map Updates

If you are playing Tears of the Kingdom, (we hope you are), you’ll absolutely need this interactive map of Hyrule! The in-game map is helpful, (here’s how to reveal it by finding all of the Skyview Towers), but if you want to set a destination, like those Towers – or Shrines, Great Fairies, or Korok Seeds and just knock them out, we’ve got the locations for everything in the interactive “TOTK” map. The map of Central Hyrule holds more surprises than you’d think. We’ve found them all.

Tears of the Kingdom Map (Central Hyrule)

On the Tears of the Kingdom Interactive Map page, you can:

  • Filter by map marker
  • Check off your progress as you go
  • Store your checklist data online

Once you are on the helpful Tears of the Kingdom Interactive Map page, you can filter by map marker type easily (eg. Koroks, Fairies, Shrines, Caves), but even better, you can check off your progress as you go to make sure you’ve gotten them all. We actually save that data for you, so when you come back, your precious Seeds stash is tracked and ready to pick up where you left off. In fact, we store your checked-off Shrines, Fairies, and Koroks in the cloud so if you switch to your phone from your laptop, we have you covered.

And by the by, about those Shrines, we have many, many guides to the Shrine puzzles themselves including the step-by-step instructions for reaching them.

Find Important Weapon and Armor Locations

In addition to finding key locations and Korok seeds, the interactive Tears of the Kingdom map can help you find the best weapons and armor in the game. You can also filter by materials or enemies to find their locations on the map.

Tears of the Kingdom Map-based Spoilers

Note that the Tears of the Kingdom Hyrule map has three layers:

  • The Sky
  • The Surface
  • The Depths

The Sky, The Surface, and the Depths maps are stacked in our Tears of the Kingdom Interactive Map, so you can scroll up on the map to see the Sky, down to see the Depths. In the Depths, Light Roots are also mapped (and note that they correspond to the locations of the Shrines above, which is a nice hint for exploring the Depths).

Tears of the Kingdom Walkthrough

For help with everything Tears of the Kingdom, hop into our massive Tears of the Kingdom Walkthrough to set about making your way through Hyrule.

More Zelda: Tears of the Kingdom Guides

Samuel Claiborn is IGN’s Managing Editor. He has worked at IGN for over 13 years and has contributed to hundreds of game strategy guides and videos, reviews, and other fun things IGN publishes over the years.

Tears of the Kingdom’s NPCs Really Just Want Link to Put Some Clothes on

The Legend of Zelda: Tears of the Kingdom is full of little details and easter eggs that make exploring the world an utter delight. And one specific feature that carried over from Breath of the Wild is the way so many different characters react to Link behaving in unusual ways. More specifically, to Link being naked.

Okay, so Link technically can’t ever be totally naked. He’s got a pretty snazzy looking pair of shorts he wears no matter what. But if he avoids a shirt and pants combo, loads of characters will comment on his appearance with remarks ranging from amused to confused to scandalized. Here are just a handful we found:

Even the robotic Zonai Constructs don’t understand why Link is acting this way.

A lot of people seem to really want Purah’s attention, and I don’t think this is the best way to get it.

Poor Paya. She’s already awkward enough around Link – why do we have to make things even harder for her?

Some characters don’t respond at all to Link’s nakedness. Others will make casual passing remarks as Link walks by, like Robbie’s snarky observation here.

Beedle would help if he could, but, alas.

These traveling Gerudo were hoping to find men on their journey, and have been practicing how to engage in normal interactions with them after years of never meeting one. Link manages to ruin all their training without speaking a single word.

Impa, like Purah, doesn’t think much of Link’s life choices if you approach her dressed this way.

Traysi from the Lucky Clover Gazette isn’t one to judge.

These are just a few of the interactions.

These are far from the only interactions Link has with various Hyrule citizens when he wanders around in a state of undress. And, in fact, characters will react to other strange behavior too. Using Ultrahand, fighting monsters, or swinging weapons around will illicit reactions from almost all NPCs. Certain Sheikah characters get really upset if you show up dressed as a Yiga. And many people don’t like it if you try to talk to them while standing atop tables:

You can also get big reactions from Stable Masters by bringing something that isn’t actually a horse and trying to register it:

There are surely numerous other small interactions scattered across Hyrule that can be found depending on what Link is wearing or doing given the massive level of detail present in this game. We’ll keep sharing them as we dig them up.

For help with everything else Tears of the Kingdom, take a look at our Tears of the Kingdom Walkthrough and Guide about making your way through Hyrule. In fact, you can start here:

Rebekah Valentine is a senior reporter for IGN. You can find her on Twitter @duckvalentine.

PlayStation CEO: Sony is Sticking to Its Current PC Strategy for PS5 Exclusives

Sony is taking PS5 exclusivity for its first-party titles very seriously. PlayStation CEO Jim Ryan says the company is sticking to its guns with its current strategy of not launching PC versions of its games on day one.

In a recent interview with Famitsu, Ryan dismissed the idea of releasing PC versions of PS5-exclusive games, such as God of War: Ragnarok, on the same day they launch on PS5 proper, saying that porting them over to PC two to three years after the fact has been working out well for Sony.

“We also fully understand the importance of PS5 exclusive titles. As I mentioned earlier, PlayStation Studios’ main responsibility is to make games for the latest PlayStation hardware that players will enjoy. We are increasing the number of PS5 exclusive games, and staggering the release of the PC versions,” Ryan said in a quote translated by IGN Japan.

He added, “I often have the opportunity to ask game fans for their opinions, and when I ask them how they feel about the time lag, they often say they feel the release of a PC version two or three years after the release of the PlayStation version is acceptable.”

Sony’s PC port track record is uneven

Sony ported Horizon Zero Dawn over to PC in 2020, three years after it released on the PS4, making it the first PlayStation to make the cross over to the platform. The company was previously against PC releases, preferring to stick to consoles.

In 2021, Ryan said Sony planned to port more of its games to PC, starting with Days Gone, because its “ease of making [them] available to non-console owners has grown.

I often have the opportunity to ask game fans for their opinions… they often say they feel the release of a PC version two or three years after the release of the PlayStation version is acceptable.

Xbox head Phil Spencer has criticized PlayStation for its staggered PC release schedule, pointing out that consumers are forced to pay an exorbitant amount for the PS5 or PS4 in order to play the games designed exclusive for those consoles and then pay up for the PC versions years later. Meanwhile, Xbox is the only platform that releases games on console, PC, and cloud simultaneously, especially on Game Pass.

However, porting first-party titles to PC is not without its challenges. When The Last of Us Part 1 released on PC via Steam back in March, it had performance issues and crashes that were so severe for many players that Naughty Dog apologized to them and promised to patch it up with an update.

Still, PlayStation has found plenty of success with its PC ports, with more likely on the way in the near future as Sony prepares to release Spider-Man 2 and other exclusives later this year.

Cristina Alexander is a freelance writer for IGN. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.

Pokémon HOME Support Release Date For Scarlet And Violet “Mistakenly Announced”

Update: The Pokémon Company makes a correction.

Update : Well… that was exciting for just over a day, wasn’t it? The Pokémon Company has just revealed that yesterday’s announcement — Pokémon HOME support for Scarlet & Violet will be live next week — was actually a mistake.

On Twitter, the company revealed that didn’t mean to share any news regarding HOME compatibility, and has now issued a correction (via Serebii). That means HOME compatibility will not be available on 23rd/24th May, but it “will come soon”, says TPC.

Read the full article on nintendolife.com

Official PlayStation Podcast Episode 458: Access Granted


Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or RSS, or download here


This week the team chats with Accessibility Consultant Paul Amadeus Lane about accessibility in gaming, before diving into the world of deck-building with some Inscryption talk.

Stuff We Talked About

  • Lord of the Rings: Gollum
  • PlayStation Showcase
  • Humanity Q&A
  • Project Leonardo is the Access controller
  • Interview with Paul Amadeus Lane (starts at 10:00)
  • Inscryption

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Tim Turi –  Manager, Content Communications, SIE


Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

PSA: Here’s How Many Korok Seeds Are in Tears of the Kingdom

In The Legend of Zelda: Breath of the Wild, truly ambitious collectors managed to find 900 Korok seeds hidden all across Hyrule. In Tears of the Kingdom, there are even more: 1000. And unfortunately, the reward for finding them all is just as disgusting as it was in the previous game.

Warning: Light spoilers for Hestu’s quest and Korok collection follow. Read on at your own risk!

While there are a total of 1000 Korok Seeds in Tears of the Kingdom, you actually don’t need to help 1000 Koroks. You only need to find a total of 800 hidden Koroks for 800 of the seeds, and the remaining 200 are gained from helping 100 pairs of Koroks reunite in the quests where you help them reach their friends. These quests give you two Korok Seeds apiece, for a grand total of 1000. So depending on how you look at it, Korok Seed collection is somewhat easier or harder than it was in Breath of the Wild.

Unfortunately, the reward for getting all 1000 isn’t amazing. In Breath of the Wild, players received an item called “Hestu’s Gift” that, frankly, looks like a large pile of golden poo that (per the description) “smells pretty bad.”

In Tears of the Kingdom, you get…the exact same thing. Yup. For collecting 1000 small piles of Korok poo, you get one big poo to comemorate the occasion. Thanks, Hestu.

Completing the quest does mean you’ve upgraded your inventory fully though, and you can also speak to Hestu to watch him dance at any time. So, small victories.

1000 Korok Seeds is way, way too many for most to find on their own, so fortunately, IGN has a guide to help you find all Korok Seeds in Tears of the Kingdom. We can also help you track down Hestu with our guide to his different locations, and our guide to getting the Korok Mask will make finding Korok Seeds easier in the long run.

For help with everything else Tears of the Kingdom, take a look at our Tears of the Kingdom Walkthrough and Guide about making your way through Hyrule. In fact, you can start here:

Rebekah Valentine is a senior reporter for IGN. You can find her on Twitter @duckvalentine.

Overwatch 2 Director Apologizes for Canceling PvE Hero Mode, Makes Big Promises for Story Missions

In what he described as an “emotional week”, director Aaron Keller opened up about the decision to cancel Overwatch 2’s planned PvE Hero mode, saying that the team “struggled to find its footing” amid what he called high expectations for the mode.

“Things rarely go as planned in game development. We struggled to find our footing with the Hero Mission experience early on. Scope grew,” Keller wrote in a new blog post. “We were trying to do too many things at once and we lost focus. The team built some really great things, including hero talents, new enemy units and early versions of missions, but we were never able to bring together all of the elements needed to ship a polished, cohesive experience.”

According to Keller, the PvE Hero mode was an “exciting but gargantuan vision” that kept pulling resources away from the live game. Finally, Keller says, the development team realized it had to walk away.

“This has been hard for us, but as the director on this project, I have to do my best to make decisions that put the game and the community first, even when those decisions are disappointing. In this case, I had trouble pivoting away from a vision that just wasn’t working. And for that I would like to apologize to our players and to our team. I’m sorry,” Keller wrote.

The shocking decision to cancel Hero Mode

The decision to cancel Overwatch 2’s Hero mode shocked its community when it was announced earlier this week, leaving some to wonder why Blizzard had opted to make a sequel in the first place. Overwatch 2 has gone through many iterations since its original announcement, finally settling on a refined version of the first game featuring expanded co-op and narrative missions.

Reflecting on Overwatch 2’s journey to this point, Keller called Hero mode an attempt to make good on Blizzard’s original vision for Project Titan — the “MMO FPS” that eventually became 2016’s Overwatch. Blizzard’s plan was to introduce a PvE mode featuring new hero abilities, co-op attacks, and a level progression system, with the intention being to release it as seasonal content in 2023.

“It was built into the DNA of the team early on, and some of us considered that final game a true realization of the original vision of Project Titan,” Keller wrote.

I had trouble pivoting away from a vision that just wasn’t working

Instead, Overwatch 2 will be focusing on more straightforward story missions, which will feature “fast-paced, co-op gameplay, as well as story, cinematics, and cutscenes.” Keller claims that the mode will “take place on huge maps with new enemies and new cinematics,” with a planned release set for Season 6.

“The work done here is amazing, leaps and bounds above what we’ve built for PvE previously in our game, and I can’t wait for our players to get their hands on them. We’ll be sharing more details there in the coming weeks,” Keller wrote.

Overwatch 2 tries to move forward

In addition to the planned story missions, Blizzard shared an extensive roadmap running through Season 7 and beyond, including multiple new heroes, events, and more.

For now, Overwatch 2’s development team — and its community — is trying to move on, Keller wrote. “Overwatch was born from the ashes of Project Titan. It was a moment of metamorphosis for the team and the project… and something beautiful came out of it. This is another moment of change. And the future of Overwatch will be born out of it.”

For more, check out our review of Overwatch 2, which we praised for breahing “new life into what was once the sharpest multiplayer shooter around.”

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.