Jack Black Praises HBO’s The Last of Us, Wants Red Dead Redemption Movie

On the heels of the blockbuster release of The Super Mario Bros. Movie, Jack Black is singing his praises for video game adaptations. So much so that he has praised The Last of Us on HBO Max.

In an interview with BBC yesterday, Black, who voices Bowser, that he’s a fan of multimedia adaptations of video games so long as they’re treated right. He praised HBO’s The Last of Us for how faithful it is to the hit PlayStation game.

“The Last of Us was fantastic,” he said. “And what’s crazy is how loyal it is to the original source material. It’s basically all from the game with just a couple of tweaks. It’s going to win all the awards. They used the video game almost like a storyboard and I was like. ‘Whoa, this looks just the same.'”

Black also commented on how, with video game adaptations of movies and TV shows gaining traction, studios will look to adapt more games for years to come. “It will be very interesting to see what happens to the entertainment industry over the next 20 to 30 years but I think we will be seeing more and more storytelling from the gaming universe,” he said.

Red Dead Redemption next?

One video game adaptation the character actor wants to see on the big screen is Red Dead Redemption from Rockstar Games, because he believes “that [has] just as good or [an] even better story than The Last of Us.”

Black’s comments speak to how video game films and TV shows have been gaining popularity in the last few years, starting with Detective Pikachu and Sonic the Hedgehog. Both of these were considered to have broken the “video game movie curse,” a phenomenon in which past video game adaptations were critically panned, including the 1993 live-action Super Mario Bros. film, The Prince of Persia, Assassin’s Creed, and even Ratchet and Clank.

The popularity of video game adaptations now is such that Netflix series Cyberpunk: Edgerunners and Arcane: League of Legends were nominated for Best Adaptation at The Game Awards 2022, with the latter show taking that honor home on top of being the first streaming series to win an Emmy for Best Outstanding Animated Program. Today, more games are being adapted to screens big and small, including God of War, Ghost of Tsushima, Death Stranding, and Borderlands.

The Super Mario Bros. Movie is in theaters now. For more on Illumination’s first video game outing, read our review.

Cristina Alexander is a freelance writer at IGN.

Dying Light: Enhanced Edition is currently free to keep from Epic

Dying Light 2 came out last year, but the polished zombie-parkour sequel didn’t make its predecessor obsolete. If what you’re after is a more freeform, organic open world in which to survive, then the first Dying Light is arguably the better choice. Good news: its currently free-to-keep from the Epic Games Store alongside its excellent expansion.

Read more

Free Play Days – PGA Tour 2K23, Black Desert, Bravery and Greed, and The Elder Scrolls Online

Tee it up on the golf course, get rich or die trying, adventure out into the world as the new Maega class, or explore Tamriel once more in this packed Free Play Days weekend. PGA Tour 2K23, Black Desert, and Bravery and Greed are available for Xbox Live Gold and Xbox Game Pass Ultimate members to play from Thursday, April 6 at 12:01 a.m. PDT until Sunday, April 9 at 11:59 p.m. PDT, and The Elder Scrolls Online will be available until April 17.


How to Start Playing


Find and install the games on each of the individual game details page on Xbox.com. Clicking through will send you to the Microsoft Store, where you must be signed in to see the option to install with your Xbox Live Gold or Xbox Game Pass Ultimate membership. To download on console, click on the Subscriptions tab in the Xbox Store and enter the Gold member area to locate the Free Play Days collection on your Xbox One and Xbox Series X|S.


Keep the Fun Going


Purchase the game and other editions at a limited time discount and continue playing while keeping your Gamerscore and earned achievements during the event! Please note that discounts and percentages may vary by title and region.


Game Details


PGA Tour 2K23 (Xbox One & Series X|S)

Challenge the greatest players on the PGA Tour and find your swagger in PGA Tour 2K23. Bolstered by a diverse cast of playable pros, featuring Tiger Woods, Jon Rahm, Collin Morikawa, Brooke Henderson, Lydia Ko, and many more, you can swing on world-renowned, officially licensed courses. Enjoy a bevy of online competitive modes, ranging from competitive Online Societies to the always-fun Topgolf mode and adrenaline-inducing Divot Derby. More golf and more games await in the latest iteration of the PGA Tour 2K franchise.

Black Desert

Jump into Black Desert during the new season and experience Maegu – the newest class in an ever-growing cast. Enter a world created with state-of-the-art graphics, spectacular scenery, realistic environments, and sophisticated details. Experience an innovative combat system unlike any other MMORPG. Join formidable guilds as they fight head-to-head on the battlefield. Be victorious, become lords, seize control of resources, and more! Don’t like fighting? Countless other activities await! Farming, cooking, fishing, sailing, hunting, gathering… dive into diverse life skills! Experience an insane level of customization with a character creator like no other. Not feeling a specific outfit’s color? Dye it to suit your style and become your true self!

Bravery and Greed

Get rich or die trying with up to 4 friends via local or online co-op in Bravery and Greed. Get ready to battle against new fearsome bosses waiting for you in the jungle and ice caves. Grab that sweet loot to unlock new content and game changing augmentations. Discover thrilling dungeons in adventure mode or engage in robust combat with PvP and survival mode. Whether you play as the valiant Warrior, mighty Amazon, agile Rogue or spellcasting Wizard, greed is eternal.

The Elder Scrolls Online

Download and play The Elder Scrolls Online Standard Edition for free from April 6 to April 17 on Xbox One and Xbox Series X|S. With access to the base game, you can explore 24 story zones, including iconic Morrowind, dive into the game’s Battlegrounds, Imperial City, and Cyrodiil PvP areas, and even get an opportunity to begin your Legacy of the Bretons year-long adventure via the High Isle Prologue. Explore the new Necrom Prologue quest starting April 12 in the base game.

Don’t miss out on this exciting Free Play Days for Xbox Live Gold and Xbox Game Pass Ultimate members! Learn more about Free Play Days here and stay tuned to Xbox Wire to find out about future Free Play Days and all the latest Xbox gaming news.

Related:
Start Your New Adventure With Black Desert’s New Class, Maegu
Free Play Days – Embr, Journey to the Savage Planet, Indivisible, and Age of Empires II: Definitive Edition
Begin Your Shadow Over Morrowind Adventure with The Elder Scrolls Online: Scribes of Fate Dungeon DLC

Full details revealed for Modern Warfare II and Warzone 2.0 Season 3, out April 12

With five new Multiplayer maps, four new game modes, and a new Special Ops Raid, prepare for a massive content offering in Season 03 of Call of Duty: Modern Warfare II and Call of Duty: Warzone 2.0. Alejandro and Valeria return to settle the score, Resurgence expands to Al Mazrah, and Ranked Play for Warzone 2.0 sets the battleground for the most competitive Operators.

Season 03 launches on PlayStation on April 12. Now onto the intel.


Full details revealed for Modern Warfare II and Warzone 2.0 Season 3, out April 12

Modern Warfare II Brings Gunfight, New Maps and Modes

Gunfight

Prepare for 2v2, multi-round cage matches as Gunfight makes its debut in Modern Warfare II. Players start each round with the same random Loadout, which changes every other round. Eliminate the enemy team or capture the Overtime flag to win the round. The first team to win six rounds takes the match.

Gunfight will support four maps at launch, including new maps Alley, based somewhere in Al Mazrah, and Blacksite, which is the new Gulag in Battle Royale.

New Core and Battle Maps

Pelayo’s Lighthouse (Core Map, Launch): A storm rages over this island battleground as Operators take position in the Main Building, set up in one of the scattered maintenance buildings throughout, or brave it in the open.

Black Gold (Core Map, Launch): Infiltrate Al Mazrah’s Rohan Oil in Black Gold, the first iteration of night ops in Modern Warfare II. Use your night vision goggles and the available light sources to track down and eliminate the enemy team.

Rohan Oilfields (Battle Map, Launch): Expanding on Black Gold, the Rohan Oilfields Battle Map widens the arena around this Warzone 2.0 point of interest, adding vehicles for rapid transport.

Sattiq Cave Complex (Battle Map, Launch): Explore a network of caves, battle through small buildings, and set up by the downed plane in an area that should recall fond memories for longtime fans of the series.

A fifth brand-new Core Map will additionally launch in the midseason.

Get Cranked, Fight the Horde in GW Infected

Two series-favorite game modes are making their way to Season 03:

Cranked (Launch): Eliminating an enemy activates a timer. Get another elimination before it hits zero or — boom! — you’re out.

GW Infected (In-Season): Experience Infected on a bigger stage as you fight to survive against the horde on GW maps. Coordinate with your teammates to set up a defense. When you’re infected, take them down. 

New Multiplayer Ranked Play Rewards

A new season brings new Multiplayer Ranked rewards. Earn rewards for winning Ranked Play matches, plus get new Operator Skins and cosmetics for placing within the Gold Division or above. Get extra rewards for placing in the Top 250 or finishing the season as the top-ranked player in the world.

Raid Episode 03 Comes to Special Ops

Take on the Las Almas Cartel in a new Special Ops mission and regroup with Task Force 141 as they embark on Raid Episode 03 in the midseason update.

Call of Duty: Warzone 2.0 Adds Massive Resurgence, Plunder

Massive Resurgence (Launch): Massive Resurgence is coming to Al Mazrah; taking place across the entire map, this mode features a higher player count to better fit the playing field.

Plunder (In-Season): Eliminate enemy Operators, scavenge Supply Boxes, complete contracts and in-game events, and search out loose Cash. In Plunder, it’s all about who can get the richest, quickest. Respawns are enabled and Loadouts are available from the start so you can get right to the money on deployment.

New Gulag: Set to replace the current version, a new Gulag is coming to Al Mazrah. Modern Warfare II players who drop into Gunfight will get a taste of the map in Blacksite.

New Features and Items

Al Mazrah Redeploy Drones (Launch): The Redeploy Drones currently flying over Ashika Island are making their way to Al Mazrah. Use their power to launch toward your next target objective.

UAV Towers (Launch): Sweep the surrounding area for enemy positions using the new UAV Towers, first discovered in DMZ and coming soon to Battle Royale. Note that activating the tower alerts enemy squads, so be ready.

Tempered Plate Carriers (In-Season): Tempered Plate Carriers require fewer Armor Plates to fill, so replating is speedier and more efficient.

Decontamination Station (In-Season): Gas closing in fast? Set down this Field Upgrade, which provides a safe atmosphere within the gas that lasts several seconds. This is a vital strategy in surviving the final circle collapse.

Perk Package Items (In-Season): Players who prefer looting up in the environment instead of calling in a Loadout Drop will now have a means of securing Perks with preset Perk Packages found in Supply Boxes and at Buy Stations.

Deployable Buy Station (In-Season): Even in the farthest reaches of the map, you can still buy the necessary items by activating the Deployable Buy Station. This portable version features limited stock.

Gulag Entry Kit (In-Season): Eliminated again? You’re not out of luck yet. Operators with a Gulag Entry Kit on hand can battle in the Gulag for a second time for another chance to return to the field.

High-Capacity Plate Carrier (In-Season): Carry more Armor Plates for those drawn-out fights.

Arriving Soon — Battle Royale Ranked Play

Launching in the midseason, Call of Duty: Warzone 2.0 Ranked Play takes Battle Royale to new competitive heights as Trios climb the ranks to the Top 250. Watch and learn from the best in the upcoming World Series of Warzone, featuring the tournament’s first ever in-person Global Final.


Full details revealed for Modern Warfare II and Warzone 2.0 Season 3, out April 12

New DMZ Features: Barter System, Workbench, New Faction and Missions

Barter System: Trade unwanted items in your inventory using the new Barter Systen feature found at Buy Stations.

Workbench: For a small fee, add and remove attachments on Contraband weapons. Equip any unlocked attachment on that weapon’s platform. Found near Buy Stations.

Active Duty Operator Slots: Select from three different Operators when deploying to the DMZ, each with their own inventory, Backpack, Plate Carrier, Killstreaks, Self-Revive, and Gas Mask. Decide whether you want to deploy your best-equipped Operator or a raw recruit.

New Faction, Missions, and Bosses: A new faction enters the fray, offering three tiers of faction missions and more to come in-season. Brace for new bosses being deployed around the exclusion zone, and seek out concrete intel on the rumors circulating about something deep underground in Al Mazrah.

With other features coming, like new Backpack and Plate Carrier types, you know you’re in for some big battle in Season 03. 

New Operators, Including Rivals Alejandro and Valeria

Formerly fighting side by side in the Los Vaqueros unit of the Mexican Special Forces, Alejandro Vargas and Valeria Garza are now bitter rivals.

Alejandro: Born and raised in Las Almas, Alejandro spent over a decade as a high-ranking member of Los Fuerzeas Especiales, the Tier 1 Mexican Army Special Mission counterterror unit. His unit, Los Vaqueros, is the only one in the country authorized to work alongside international Special Operations Forces, including those at the CIA headed by station chief Kate Laswell.

Valeria: A former Mexican Army commando who used to work alongside Alejandro, Valeria defected to enforcing cartels in 2014 and ultimately ascended to power as the leader of the Las Almas Cartel. She now works under the name El Sin Nombre — the Nameless One.

Expect more Operators to join the ranks throughout the season.

New Weapons

Season 03 brings four new weapons in total. Once you earn these, you can use them across all modes. Two of them are earned for free within the Battle Pass:

  • FJX Imperium Sniper Rifle: Engineered destruction at its finest, this anti-personnel, bolt-action sniper rifle intervenes in tense situations with hard-hitting .408 rounds.
  • Cronen Squall Battle Rifle: A bullpup, semi-automatic rifle chambered in 6.8 Wrath and designed for distance shooting and exceptional damage output.

Earn two more weapons launching in the midseason either by purchasing a Store Bundle or completing a weapon unlock challenge.

New Seasonal Event and Camo Challenges

During the Season 03 Trophy Hunt event, enemy Operators will drop a trophy whenever they are eliminated in any mode. They can also be found by other means, such as within Supply Boxes. Exchange these trophies for event rewards like Weapon Blueprints, Vehicle Skins, and even Battle Pass Token Tier Skips.

Look for the midseason Camo Challenge event, too, giving players the opportunity to earn new seasonal camos.

PlayStation Combat Pack

Beginning April 19, PlayStation Plus members will be able to download the Season 03 Combat Pack, featuring a new Operator Skin for Oni consisting of an updated gold face mask and high-tech shoulder padding.

The Season 03 Combat Pack also includes the “Striking Distance” Assault Rifle and “Show Stopper” SMG Weapon Blueprints, the “Prepared to Fight” Sticker, “Tusk to Horn” Emblem, “Oni Ready” Weapon Charm, and the “Crumbling” Calling Card.

Out-of-Combat Improvements

BlackCell: Set to replace the current Battle Pass Bundle, the BlackCell offering includes everything in the original Bundle and more, including a BlackCell Operator with Animated Camo plus a Weapon Blueprint, Vehicle Skin, and Finishing Move. Begin your Battle Pass journey in an alternate BlackCell Sector, which offers a unique entry point to the rest of the Battle Pass Map that allows you to unlock higher value items more quickly. In addition to all this exciting content, BlackCell will also include a BlackCell Bonus Topper of 12 Operator Skins as well as the Season 03 Battle Pass plus 20 Battle Token Tier Skips– 25 if you are a PlayStation player – access to the BlackCell Sector provides something for everyone.

Automatic Pathing: If you’d rather unlock Battle Pass items in a linear fashion, the new pathing feature offers an automatic path through the different Sectors. Players can switch between Automatic and Manual pathing at will.

Season 03 of Modern Warfare II Launches April 12

Purchase Modern Warfare II on PlayStation today, and get access to a load of content across three modes, including the ability to unlock 14 exclusive Operators for use across both games. Modern Warfare II owners also get Premium XP while playing Call of Duty: Warzone 2.0, awarded at the end of every match.

Stay frosty.

Stranger Of Paradise: Final Fantasy Origin is now on Steam at its new cheaper price

Stranger Of Paradise: Final Fantasy Origin, the strange, chaos-obsessed hack-and-slash Final Fantasy prequel, is now available on Steam. Developed by Nioh and Wo Long creators Team Ninja in partnership with Square Enix, it has been exclusive to Epic’s games store, the Epic Games Store, since March last year. It’s also now cheaper than it used to be.

Read more

Guilty Gear Creator Reflects Back on Two Years of Strive

Guilty Gear series creator, Daisuke Ishiwatari, is a legend in the world of Fighting Games. He’s designed some of the most memorable fighting game characters ever, written some of the best fighting game music of all time, and has been active in the scene since the late 90s. Which was why at the Arc World Tour Finals, when presented with the opportunity to pick his brain in an interview, I leapt at the opportunity.

IGN: It’s been almost two years since the release of Guilty Gear Strive. Reflecting back, what is something that you’re especially proud of with the game? And on the flip side of that, what’s something that you kind of wish that you could have done differently or maybe better?

Ishiwatari-san: I could say a lot of things on both ends with regards to things that I am proud of. While it’s not necessarily part of the game, it’s more on the production side of things, I’m rather proud of being able to gather together so many talented members to put this whole project together.

IGN: And then is there anything that you think you would like to have done differently or anything on that side of it?

Ishiwatari-san: So how do I put it? Amongst different I guess you would say, competitive games, fighting games in particular have a high bar of entry. It’s really hard for new people to join in on that. So if there’s something that I wish I could do better next time, it’s to make that a lot easier. Make it easier and simpler for people to be able to just join in the game and really start to enjoy fighting games.

IGN: Previous Arcsys fighting games have had multiple iterations of a base game, like with Xrd you had Rev and Rev 2. Is this something that you see happening for Strive, or do season passes and free updates kind of fill that role?

Ishiwatari-san: While there probably isn’t going to be a physical upgrade like how we did with Rev and Rev 2, using kind of season pass and upgrading what’s in the game season by season seems to be the way that we want to go.

IGN: You’ve added a ton of things to Strive over the last two years from the digital figure mode, the combo maker and recently to cross play. Do you feel like Strive is feature complete at this point, or are there still new features outside the ones that affect the core gameplay that you’re still looking to add or change?

Ishiwatari-san: It’s not so much a question of are we finished, it’s more a question of do we have the resources to put into these ideas? Of course there’s a lot of things that we want to put in, a lot of things that we want to change and add in for the players and their satisfaction. But that’s something to kind of decide as development progresses.

IGN: You’ve been making games for a long time at this point. Do you think it’s gotten easier or harder to make a fighting game in 2023 versus how it was in the late 90’s?

Ishiwatari-san: So it’s rather a difficult question, but if you want to compare it, how you make things now is: You have specialized teams, specialized people working on individual parts of putting the game together. And in that sense it is easier to make the game. But back when you first started making games, it’s very much like how the indie scene is today where you have a small team, everybody collaborating, putting together all they can, all the skills and resources to make something happen. And while that may be more difficult in general, for me it’s much more easier, a much preferred way of putting games together

IGN: What’s your feeling on the state of fighting games in 2023? It feels like it’s a very exciting time with a new Street Fighter, a new Mortal Kombat, and potentially a new Tekken all coming out this year. What’s your current thoughts on the state of fighting games in 2023?

Ishiwatari-san: A little difficult to put [into words], but basically instead of looking at it more like what is the state of fighting games, I look at it kind of like… fighting games, are a difficult medium to jump into, a difficult platform to just jump into. And so I look to a lot of games like Splatoon where people can just pick it up, go, have fun. And while that’s a focus of mine, something else I’ve really wanted to consider is from a sales standpoint is how do you go from here? Do you evolve what the game is, what the platform is, take it to another level? Or do you continue to push the standards of what already is? And so those are my thoughts on it. It is that it’s a consideration of either evolving the medium, continuing on the medium, while also considering of course making it easier for new people to step into the genre.

Do you evolve what the game is? What the platform is? Take it to another level? Or do you continue to push the standards of what already is?

IGN: Where do you see the biggest opportunity for growth within the fighting game genre? Is it the onboarding? Is it teaching new people how to play? Or are there other areas you think that fighting games can still evolve?

Ishiwatari-san: If you think about, for example, chess. Chess is a strategy game, and the way strategy games have kind of evolved is nowadays you have things like RTSs and similar computer games that have these same basic principles of strategy. But because those games exist doesn’t mean that chess and the people who play chess no longer do that. It’s still something that people enjoy, something that people still continue to do, even at a competitive level.

So that ends up becoming something that all developers kind of think and worry about. Do you keep making the same type of thing that everybody knows and loves? Do you take it to the next level? And what impact will that have on getting players in, keeping the genre going, that sort of thing. So it’s actually something all developers, not just Arc System Works, but all developers are considering at the moment.

IGN: And then finally, I wanted to ask you about the new character Bedman?, a character that was previously in Guilty Xrd. How is the character different in Strive and what were some of the challenges involved with taking that character, who is so complicated, into a new fighting game system in Strive?

Ishiwatari-san: I guess from a design standpoint of transferring the character into Strive, yeah in Xrd there was Bedman who was on their bed, but since the character perished in that story it’s just the bed remaining. And what I wanted to do was kind of take a little bit of inspiration from Annabelle and say the kind of fractured feeling of Bedman is still remaining inside the bed itself. So from a design standpoint, that’s the basic backbone of the character.

At this point, producer Ken Miyauchi stepped in to answer the rest of the question.

Miyauchi-san: So let me take that question. So the design of Bedman, I would say it’s not as complex as the Xrd Bedman, but he does have quite a few unique movement actions. So he’s not the kind of easy character you can just pick up and play. Compared with the previous character, Sin, he does have a lot of advanced techniques and a very unique move that the other character doesn’t have. So in terms of difficulty, he is a little difficult character to pick up.

Bedman?, the latest character in Guilty Gear Strive is available now as the third of four planned characters for season 2. Thanks to Ishiwatari-san and Miyauchi-san for their time.

Mitchell Saltzman is an editorial producer at IGN. You can find him on twitter @JurassicRabbit

EA Sports FC’s New Logo is Here, And It’s Very Pointy

With FIFA now firmly in the rearview mirror, Electronic Arts has revealed the logo for EA Sports FC, which it hopes will be able to continue the series’ incredible run of success dating back to the ’90s

At the first blush, the logo is extremely, well, pointy, with a surfeit of sharp angles more reminiscent of a racing brand than a soccer game. Here’s what EA had to say about the new logo:

The new brand takes its design inspiration directly from the beautiful game and a dominant shape in football culture that represents the sport in multiple dimensions, triangles. From passing techniques to set plays, the shape has also been woven into the DNA of EA SPORTS football experiences for decades; from the isometric angles of our very first 8-bit experiences and the triangular polygons that make up every pixel of our most modern games, as well the iconic player indicator symbol that appears above every athlete in every match.

If you want a fuller breakdown of the new logo’s design, as well as a picture of it on a flag, you can find a lengthy explanation right here.

The beginning of a new era

The new logo comes just about a year after the original news that EA’s multi-decade partnership with FIFA was coming to an end and that the series was being rebranded. EA CEO Andrew Wilson was unusually candid about the breakup, saying that the only value that FIFA brought to the series was “four letters on the front of the box.” FIFA, for its part, has promised to put out its own game.

Despite the name change, EA Sports FC will retain the partnerships that have been its calling card, striking a deal with the Premier League worth some £488 million — a contract said to be worth more than double the value of the original deal.

Little else is known about EA Sports FC, though it’s unlikely to be significantly changed from previous games, which have long since perfected the franchise’s moneymaking formula. EA has said that fans can expect a full reveal in July.

As for the final release, EA Sports FC should be out on PC and major consoles sometime in September.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Poll: What Score Would You Give To The Super Mario Bros. Movie?

A super debut?

The Super Mario Bros. Movie is out now in several regions, bringing an end to months, if not years, of speculation and anticipation.

We’ve provided our own thoughts in our review of the movie, along with a video discussion for your perusal, but what we’d really like to find out now is what you fine folks make of it. We’ve started providing fun little polls on some of the more recent Switch releases to find out exactly how you all might score them, but this will be the first one we try out for a movie. When will the next one occur? Who knows, maybe when Sonic 3 comes out in 2024.

Read the full article on nintendolife.com