Starfield Lets You Fly Directly to Other Planets — It Just Takes Ages and It’s an Anticlimax

Starfield is designed to keep the surface of planets and the space between them separate, but it is possible to fly directly to another planet — if you have the time and patience.

Earlier this year, Bethesda Game Studios boss Todd Howard confirmed to IGN that Starfield doesn’t let you fly seamlessly from space to planet, insisting “that’s really just not that important to the player” to justify the engineering work involved.

“People have asked, ‘Can you fly the ship straight down to the planet?’ No. We decided early in the project that the on-surface is one reality, and then when you’re in space it’s another reality,” Howard said.

“If you try to really spend a lot of time engineering the in-between, like that segue, you’re just spending a lot of time [on something] that’s really just not that important to the player,” Howard reasoned. “So let’s make sure it’s awesome when you’re on the surface and awesome when you’re in space, and those realities look and play as good as they can be.”

The upshot is Starfield is more of a Mass Effect than a No Man’s Sky when it comes to space exploration, but that didn’t stop streamer and Sony Santa Monica writer Alanah Pearce testing Starfield’s space limits.

During a weekend stream on Twitch, Pearce set course for Pluto, pointing her ship directly at Starfield’s virtual version of the dwarf planet. “I’m leaving my ship running while I sleep to see if I eventually collide with Pluto in some way, for science,” Pearce said in a post on X. Pluto was chosen because of its slow orbit, making it a relatively stable point in space to aim at. Still, Pluto moved about enough that Pearce had to course correct every 30 minutes or so, setting a timer to wake up.

Seven – yes, seven – hours later, Pluto loomed over the horizon. What happened next was an anticlimax. As Pluto neared its pixelated form presented itself. “I can’t believe I’m about to touch Pluto,” Pearce said. But there is no realistic representation of Pluto to be found travelling in this way. Pluto, it seems, is nothing more than a blocky, grey picture in space, and Pearce eventually travelled straight through it. There is no forced landing animation. It’s all an illusion. “I don’t know what to do,” Pearce said, nonplussed.

So, what have we learned about the way Starfield works? The game’s space travel is not restricted to small skyboxes or zones you can’t leave, which means you are able to fly to a planet in a semi-realistic representation of distance in space. But once you get to a planet, Starfield breaks down a bit, letting you get close to an object that represents a planets, but is not a planet. What’s next? In a follow-up post on X, Pearce wondered whether you can fly between systems. Anyone got a spare 100 hours?

If you’re playing Starfield, here’s IGN’s handy guide to starting ship customization. Meanwhile, here are all the things to do first in Starfield.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Baldur’s Gate 3 characters were super-horny due to a bug, Larian admit

Baldur’s Gate 3 is a relentlessly horny videogame, Alice B wrote back in August, and that certainly describes the shock I felt when noted Githyanki grouch Lae’zel abruptly told me that she was down to clown, a whole three hours in. “Ms Lae’zel, I happen to be a graduate of BioWare Sex University,” I told her sternly, adjusting my robe. “If I’m going to have a torrid liaison in an RPG it’ll be 60 hours from now, just before the final battle, and let’s face it, I’m more likely to get scared of alienating party members and end up friendzoning everybody.”

Lae’zel proved persuasive, however – “I like the way you stink,” was how I think she phrased it – and one risque fade-to-black later, we were triumphantly entwined in post-coital bliss. Well, at the risk of empirically demonstrating that romance is dead, it turns out that might have been a technical problem. According to Larian CEO Sven Vincke, Baldur’s Gate 3 characters were accidentally encoded to have very low standards at launch. Haha, I certainly can’t relate!

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Best EA Sports FC 24 Preorder Deals Right Now

Another year, another FIFA. Oh wait, it’s not, well it is, but it’s not – you still with me? EA has finally done away with the FIFA license and has rebranded its premium money-making sports simulator to EA Sports FC 24. If you’re looking to play the game on September 29, we’ve already found all the best preorder deals available right now in the UK.

There’s an extra limited-time deal on right now, with an extra 15% off the deal at The Game Collection Outlet via eBay. This trusted seller is partnered with eBay and therefore users can use the extra 15% off code TAKE15 to preorder EA Sports FC 24 for just £53.51.

The RRP is £69.99 so you’re saving a considerable £16.48 on launch day. The only catch is you’ll need to cough up the cash right away, so if you’re okay with that, we’ve left the relevant links you need to the deal here. Act fast, however, as this promo code will expire after September 6 (see more games on sale here).

EA Sports FC 24 Best Preorder Deals

If you don’t want to front the cash for EA Sports FC 24 just yet, then we’ve got you covered there as well. Amazon has got FC 24 preorders down to £64.99 right now, and there’s plenty of choice from other UK retailers right now. Here’s every EA Sports FC 24 preorder deal available before the game launches.

EA Sports FC 24 Release Date

When is EA Sports FC 24 out? The official release date for the game is September 29, but you can also play seven days early on September 22 if you opt to buy the Ultimate Edition on your relevant console or PC storefront.

How Much Does EA Sports FC 24 Cost?

The official RRP for EA Sports FC 24 is £69.99, but a lot of retailers are already listing the game well below that in order to try and get some market attention. It’s highly likely the game will be a bestseller once again for EA, so choose carefully and you might be able to pick up a great discount before release day.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

God of War writer flies to a planet in Starfield without the loading break, sort of

One of the bigger Discourse torpedoes aimed at Starfield‘s glittering hull over the past month has been its strict division between planetary surfaces and outer space. Space sim fanatics were dismayed to learn that you can’t actually fly down to the surface of the planets you’re orbiting – instead, you hit a button to initiate a loading break and a landing cutscene, which makes outer space feel more like a glorified airlock chamber than, well, outer space. This segmented approach has prompted many unflattering comparisons with No Man’s Sky, in which you can manually pilot through the atmosphere.

Players and critics were similarly disappointed by the apparent inability to manually fly between planets in different orbits – instead, the game invites you to pick a destination from your star map or while using your spaceship’s scanner HUD, with the journey condensed to a cutscene, again. Well, I bring news on this front. You can actually fly “to” and perhaps even “between” planets in Starfield. But there are some buts. Buts of astronomical dimensions. Onward!

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Random: Animal Crossing Fan Completes His Mission Of Visiting All New Horizons Artwork IRL

Redd Dead Redemption.

There’s nothing like a bit of wholesome content to start the week, huh? Well, that’s exactly what @mayplaystv has brought us today as he has revealed his completed mission to visit every piece of Animal Crossing: New Horizons artwork in real life.

We have been following this task for a while and last reported on it when the UK-based content creator reached the halfway point back in November 2022, but now Mayuren Naidoo has finally completed the challenge and has even uploaded a video of the 43 pieces of ACNH artwork to prove it (he officially wrapped things up last month, but today’s video seems like a fitting ‘victory lap’ of sorts).

Read the full article on nintendolife.com

Xbox Game Pass Ultimate Has Gotten a Massive Discount

Xbox Game Pass is getting a price hike, as Ultimate is rising to $16.99 per month. That makes today’s lead deal even more appealing, as you can get three months of Xbox Game Pass for $31.49 (vs. $50.97 if you paid monthly). This effectively translates to roughly $10.49 per month for access to one of the most extensive game subscription services available, even featuring noteworthy titles like Bethesda’s Starfield (available on Game Pass September 1). Given the high demand, we recommend taking swift action to seize this deal before it vanishes.

How to Avoid The Xbox Game Pass Price Hike

Yes, Xbox Game Pass has gone up in price in recent months, but that won’t stop us from trying to secure the best deal possible for this service. Game Pass Ultimate, the all-inclusive package, has seen a $2 hike, landing at $16.99 per month. Meanwhile, the standard Xbox Game Pass has gotten a $1 increase, making it $10.99 monthly. The new pricing officially took effect on July 6 for newcomers and has since been applicable from August 13 for those already part of the Game Pass family.

With the deal we listed above, this means you’re effectively getting all the benefits of Game Pass Ultimate at a price less than the cost of bog-standard Xbox Game Pass. This includes online multiplayer access, EA Play, PC Game Pass, and a whole slew of other benefits.

But, there is also a way to avoid this price hike for as long as possible, and this new deal makes it all the more enticing. We’re currently recommending securing your current subscription for as long as possible. You can stack up to a maximum of 36 months of Game Pass, meaning you have the option to accumulate 3-month subscriptions up to 12 times.

Admittedly, this approach might put a strain on your wallet, totaling $377.88 if you purchase the 3-month codes via the deal we mentioned above. However, when you compare it to the new cost of Game Pass Ultimate for 36 months at $16.99 per month, amounting to $611.64, you’ll realize you’re saving a substantial $233.76 on your subscription for the next three years.

This is also just an example of the maximum savings available here, as it’s unlikely many of us have got a spare $400 to burn on Game Pass right this second. But it’s still food for thought, and you could even just buy 12 months’ worth of codes for $125.96 (vs. it costing $203.88 per year) if you don’t want to stomach the cost of buying three years of Game Pass at once.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Final Fantasy 16 PC release confirmed, freeing Sexy Cid and Devil May Clive from PS5 purgatory

After much umming and erring which I’m sure has nothing to do with any Sony exclusivity agreements, Square Enix have confirmed that Final Fantasy 16 is, indeed, coming to PC. “We are aware that many of you have been asking for a PC version”, producer Naoki Yoshida said in a statement on the platform formerly known as Twitter. “So allow me to take this opportunity to officially announce that development on a PC version is currently underway.” There’s no Final Fantasy 16 PC release date as yet. Yoshida hopes to be able to share more – together with some insights on the first wodge of Final Fantasy 16 DLC – “before the end of the year”.

Final Fantasy 16, hmm. Wait a minute, I reviewed that on console! That’s the one I got all the death threats about! Let me give you a summary.

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Our best big SATA SSD for gaming is £161 for 4TB today

Samsung’s 870 Qvo SATA SSD is one of our favourite drives for gaming, offering a huge amount of storage for a very reasonable price. Today that goes double, as the 4TB 870 Qvo has dropped to £161 on Amazon UK, considerably less than the £300 it cost back in February. This is a great way to add more game or media storage to your system on the cheap, especially if you’ve already filled up your available NVMe M.2 slots.

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Feature: Is 8BitDo’s N64 Controller Mod Kit A Better Buy Than Nintendo’s Switch Online Pad?

Can’t find a wireless N64 controller? 8BitDo has the answer.

Nintendo’s official Switch-compatible wireless controller Nintendo 64 was announced nearly two years ago but has been elusive to many. Supply seems to have finally caught up with demand, with the pad currently still available to Nintendo Switch Online subscribers via Nintendo’s website following a recent restock, but the coveted peripheral — essentially a modern version of the classic three-pronged gamepad with quality-of-life improvements like USB-C charging and built-in rumble — has been notoriously difficult to come by.

Read the full article on nintendolife.com

Grand Theft Auto 6: Potential Release Window, Leaks, Story, and Latest News

With over 185 million copies sold, Grand Theft Auto 5 is easily the best-selling full-priced game of all time and among the most successful entertainment releases across all mediums. To this day, GTA 5 ranks among the most played games on PlayStation, Xbox, and PC, though 10 years on from its debut, fans are eager for a new addition to the Grand Theft Auto series.

In anticipation of Rockstar’s next open-world adventure, we’ve compiled this comprehensive overview of everything we know about Grand Theft Auto 6, including a potential release window, platforms, settings, gameplay, and more.

GTA 6 Potential Release Date

A release window for GTA 6 has not been announced. However, publisher Take-Two Interactive implied GTA 6 may be scheduled for the company’s 2025 fiscal year (April 1, 2024 – March 31, 2025). The implication is found in Take-Two’s latest yearly earnings report, which included a meteoric rise* in forecasted bookings for its fiscal year 2025 — a rise possibly explained by the anticipation of GTA 6.

*Take-Two projects over $8 billion USD in net bookings for fiscal year 2025 — a 50% increase over its previous record-high of $5.3 billion achieved during fiscal year 2023.

GTA 6 Platforms

GTA 6 will likely launch on PS5 and Xbox Series X|S. A PC version is expected, though there’s no guarantee it’ll be available at launch; Rockstar’s two latest original releases — GTA 5 and Red Dead 2 — were released on PC at least a year after debuting on consoles. Switch, PS4, and Xbox One versions seem unlikely, though no official platform details have been confirmed.

GTA 6 Announcement

In February 2022 Rockstar officially confirmed the next Grand Theft Auto (presumably named GTA VI) was in development. Here’s the official announcement from Rockstar:

“With the unprecedented longevity of GTA V, we know many of you have been asking us about a new entry in the Grand Theft Auto series. With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered — and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway. We look forward to sharing more as soon as we are ready, so please stay tuned to the Rockstar Newswire for official details.

“On behalf of our entire team, we thank you all for your support and cannot wait to step into the future with you!”

GTA 6 Setting

Grand Theft Auto 6 will reportedly return to Vice City — the franchise’s stand-in for Miami. According to a 2022 Bloomberg report, Vice City is only the starting point, as Rockstar will purportedly add “new missions and cities on a regular basis.” It’s also said to include more interior locations than any previous GTA.

The report states GTA 6 is codenamed Project Americas, in reference to Rockstar’s rumored plan to originally include North and South American locations at launch. That plan, however, is said to have been scrapped to reduce crunch.

Adding to the reports of a return to Vice City is a potential tease found within the remastered version of GTA: San Andreas:

GTA 6 Story, Protagonist(s)

Grand Theft Auto 6 will reportedly star two bank robbers in a Bonnie & Clyde-inspired story, according to the aforementioned Bloomberg report. The dual protagonists are possibly named Lucia and Jason, with Lucia potentially marking the first female playable character in GTA’s 3D era.

The report noted no further plot details, though it did mention a change in Rockstar’s philosophy around satire: The company is reportedly making an effort to write fewer jokes at the expense of marginalized groups.

GTA 6 Gameplay (Leak)

On September 18, 2022, Grand Theft Auto 6 was the subject of what may be the most significant video game leak of all time. A hacker gained access to Rockstar’s network and stole dozens of assets before uploading 90 GTA 6 videos online.

The in-development footage, which was verified by Rockstar, showed off parts of the game world, gunplay, and NPCs. It also seemingly confirmed GTA 6 will feature one male and one female protagonist. (Speaking of NPCs: Rockstar filed a patent in 2019 for more realistic and immersive NPC drivers. The technology, which may be used in GTA 6, allows AI drivers to “define [their] own specific characteristics for traversing the road nodes.”)

10 months after the leak, a British teenager was arrested for his involvement in a series of hacks, one of which is believed to be the origin of the big GTA 6 leak.

GTA 6 Developer

Grand Theft Auto 6 is being developed by Rockstar North, the studio responsible for every mainline GTA game since the franchise’s debut in 1997. Notably, in August, Rockstar began officially working with Cfx.re, the modding team behind the biggest GTA 5 roleplay servers. It’s unclear if the group will work on similar content for GTA 6.

Two staple developers of the Grand Theft Auto series left Rockstar in the years following GTA 5: Rockstar games co-founder/head writer Dan Houser and former Rockstar North president Leslie Benzies. Houser wrote on most of the Grand Theft Auto games from Grand Theft Auto 2 to Grand Theft Auto 5, while Benzies served as a series producer since Grand Theft Auto III.

Rockstar’s VP of writing Mike Unsworth has also left the company, though given the timing of his departure (August 2023), his work on GTA 6 may have been completed.

Jordan covers games, shows, and movies as a freelance writer for IGN.