BIT.TRIP Runner Dev Needs Your Help To Bring Remake To Switch 2

Kickstarter now live.

BIT.TRIP developer Choice Provisions (once known as Gaijin Games back in the day) has a Kickstarter campaign in progress to bring BIT.TRIP Rerunner to the Switch 2. First released on Steam in 2023 and PS5/Xbox in 2024, it’s a complete remake of the original BIT.TRIP RUNNER for the WiiWare service on Wii. The accompanying trailer brings back industry legend Charles Martinet for some key voiceover work

At the time of writing, the Kickstarter is sitting at $16,933 with 17 days left to reach its $50,000 goal. $20 pledges will net a Switch 2 code for when the game launches, but this looks to be one of those “all or nothing” kind of campaigns. If Choice Provisions fails to complete its funding, it could be that the game just doesn’t get ported at all. The devs state that funding is “an important financial boost that helps keep the studio healthy while we complete the port and fulfil rewards”.

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There Are Just 50 Copies Worldwide of the Extremely Rare Tsukihime Trial Edition, And U.S. Customs Allegedly Just Cut One Up

An extraordinarily rare floppy disk — one of just 50 copies of Tsukihime Trial Edition ever produced — was allegedly destroyed coming through U.S. Customs.

Collector Keripo shared a video of themselves opening the demo floppy disk delivery on X/Twitter, only to discover the disk had been damaged in such a way that it could only have been deliberate. Across the original packaging tape is another labelled “Opened and Resealed By Customs.” It’s unclear if it was courier DHL or U.S. Customs that destroyed the disk.

“My Tsukhime Trial Edition (月姫 体験版) finally arrived, one of only 50 copies in the world,” wrote Keripo on X/Twitter (thanks, Tom’s Hardware). “Only to discover that U.S. Customs had removed all the bubble wrap and physically destroyed the floppy disk. Will file a report, but literally crying right now.”

The tweet includes a video of Keripo opening the package. Getting a peek at the contents, they mutter “Oh my god,” under their breath, before exclaiming: “What the f***! No way. No way. Noooo way. What… they actually destroyed the floppy disk. What the hell. W-w… what the f***.”

If you’re wondering if the sender/seller could’ve sent it like that, Keripo wrote: “This [embedded above] was what it looked like before it was shipped. The sender even took extra care to sandwich it between cardboard paper and use lots of bubble wrap to protect it. Would never have expected U.S. Customs to both remove all that AND intentionally damage the floppy directly…

“It was actually a friend who helped me buy and ship it. He has his own copy, so he was able to do a scan and confirm its authenticity, including some unfortunate bad sectors. But the value isn’t the content but the physical collectors item, which has been damaged beyond repair.”

Challenged on why they just-so-happened to be recording as the package was opened, Keripo wrote: “When your carefully packaged box containing a historical artifact arrives at your doorstep completely ripped apart and barely held together with ‘Opened and resealed by Customs’ tape, plus makes rattling noises that it shouldn’t when you pick it up, the first thing you should do is whip out your camera and record.

“The video is real, U.S. Customs opened/resealed the box poorly, the item is genuine, not a fake, the package shipped from my friend in Portugal, not Japan, the excess packaging is common for fragile Japanese collector item,” they added.

It’s unclear why the disk was destroyed, but some suggest the demo’s ‘Adult Only’ label may have been the issue, as the law states “all persons are prohibited from importing into the United States from any foreign country […] any obscene book, pamphlet, paper, writing, advertisement, circular, print, picture, drawing, or other representation, figure, or image on or of paper or other material, or any cast, instrument, or other article which is obscene or immoral.” What constitutes “obscene or immortal” is determined on a case-by-case basis.

Tsukihime is a Japanese adult visual novel released in 2000 developed by Type-Moon. It has since been adapted into both an anime and manga series. Keripo hasn’t said how much they paid for Tsukihime Trial Edition, but did point to what they described as an authentic auction listing for it, which went for around $16,000.

IGN has asked the U.S. Customs and Border Protection department for comment.

Keripo added that they intended for Tsukihime Trial Edition to be the main attraction at a public Type-Moon museum “featuring all their historical works before they became big.” “Now its even more special as the one-of-a-kind ‘destroyed by U.S. Customs’ edition!” they joked.

Image credit: Keripo / X.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Nearly a year on from release, Stardew Valley Baldur’s Gate 3 modders provide a rare update on their Halsin romance

The creators of Baldur’s Village, a Stardew Valley mod revolving around a community of characters from Baldur’s Gate 3, have been pretty quiet since their work escaped being “mistakenly” zapped out of existence by Wizards of the Coast last April. Now, ahead of Baldur’s Village’s first birthday, they’ve provided a progress update on the Halsin romance arc they’ve been working on in the interim.

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Ex-Highguard Dev Says The Shooter ‘Leaned Too Far Into the Competitive Scene,’ And That ‘Turned a Lot of Players Off’

Highguard, the free-to-play PvP raid shooter announced at The Game Awards last year and released only for most of its developers to be laid off just weeks after launch, may have failed because it “leaned too far into the competitive scene.”

That’s according to former Wildlight developer and level designer Alex Graner, who told Quad Damage Podcast that developers “don’t strive to create something that doesn’t work out,” throughout development, Wildlight “really leaned into the competitive side of it, and that was always one of my biggest fears as a player.”

“I can only speak to my side of it as a level designer, but when I joined [Wildlight], it was trying to figure out this new, ambitious game, and this team is always pushing the boundaries,” Graner said, as transcribed by PCGN, via Eurogamer. “You don’t strive to create something that doesn’t work out, but it happens, unfortunately. Throughout development, we really leaned into the competitive side of it, and that was always one of my biggest fears as a player.”

“3v3 duos is always the sweatiest version of anything like battle royale, objective modes, wingman, you know it, you name it. It requires such a high intensity of communication with your team, and team play, that it doesn’t leave much room for casualness. I think that was the biggest thing that turned a lot of players off Highguard,” he added.

The issue, Graner believes, is that Highguard had “all these different rules and stages,” which made it difficult for players who don’t already have a team to play with, and particularly challenging for new players.

“It’s like, ‘Oh, you want to loot, now we’ve got to chase this objective, now we have to plant this objective, now it’s overtime… It has all these rules, which I think works at a really high level, but when players are first coming in it’s a lot to grasp,” Graner explained. “On top of all that, because it was 3v3, that kind of game just requires high-skill movement and shooting, which is already a pretty high [bar to] entry as well. So if you just have a few bad games or your teammates aren’t sticking together, you’re just going to get rolled, and it’s very hard to 1v2 in our game.

“It’s all designed to be a team-based shooter. I think that was the biggest thing. People just kind of turned it off because they didn’t have the team.”

Another former developer also recently spoke out about the disastrous announcement and launch, saying the game, and by extension its team, “turned into a joke from minute one, largely due to false assumptions about a million-dollar ad placement.” A number of high-profile video game developers have also defended Highguard following the online backlash during the game’s launch.

We recently learned that Highguard was apparently financially backed by Tencent, which seemingly pulled funding just a couple of weeks after it launched. It reportedly has fewer than 20 developers working on it. Highguard hit a peak of 97,249 concurrent players when it launched on Steam. Now, it has just 105 on Valve’s platform.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Bungie share top feedback from Marathon’s playtest, including PC performance, UI issues and ammo shortages

DANGER DANGER, you now have 30 minutes till the RPS Monday morning meeting. 30 minutes till Julian asks us what we got up to this weekend, with the deceptively cuddly air of King Lear asking his daughters which of them doth love him most. What can I get written and published inside 30 minutes?

Ah, here’s Bungie with thoughts on this weekend’s Marathon reboot “server slam”, a server slam being a playtest that is designed to deliberately overload the online functionality in the hope that this won’t happen come release day on, in this case, 5th March. A fair few of you participated in the server slam, and a fair few of you have notes. The developers have rounded up the feedback they consider most vital. Beware: the following blockquote contains weasels.

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The Best Deals Today: Twin Peaks Blu-ray, Super Mario RPG, Fantasion Neo Dimension, and More

Another month has ended, and we are now officially in March! Today, there are quite a few solid discounts across the board, including savings on the Twin Peaks Blu-ray, Super Mario RPG, Death Stranding 2, and more. Check out our top picks for Sunday, March 1, below.

Twin Peaks: From Z to A for $43.56

Twin Peaks is one of the most beloved projects of the late David Lynch, inspiring countless creatives across TV, film, and even video games. Currently, the Twin Peaks: From Z to A Blu-ray set is discounted to $52.51. This 21-disc set includes all three seasons of Twin Peaks, the Twin Peaks: Fire Walks With Me film, and over 20 hours of special features.

Super Mario RPG for $35.99

Super Mario RPG is one of the best Mario games on Nintendo Switch, as it brings back the beloved SNES classic in brilliant fashion. This adventure is a collaboration between Square Enix and Nintendo, following Mario, Bowser, Peach, and new friends on a journey to find the seven star pieces. In our 8/10 review, we wrote, “Super Mario RPG is considered a classic for a reason, and this faithful remake makes it easy for anyone who missed it in the SNES era to see why.”

Pokémon Pokopia Out This Week

Pokémon Pokopia is finally out this week, and if you’ve been itching for a new Switch 2 game, look no further. As Ditto, it’s up to you to rebuild the world, team up with other Pokémon to complete tasks, grow crops, and more! Pokopia is shaping up to be a big hit for both Pokémon fans and cozy gamers. Now is the time to lock in your pre-order.

Death Stranding 2: On The Beach for $49.99

Death Stranding 2: On The Beach is an incredible follow-up to 2019’s Death Stranding that is one of the must-play games on PS5. Sam Porter Bridges is forced to venture out to the continent of Australia as the world continues to face the challenges thrown at it by the Death Stranding, and this sequel packs together a wild, sci-fi story, ultimate gameplay freedom, and some of the best visuals we’ve ever seen. Grab a copy this weekend for $49.99 at Amazon.

Donkey Kong Country: Tropical Freeze for $39.88

Donkey Kong Country: Tropical Freeze is one of the best games on the Nintendo Switch, and you can pick up a copy today for $39.88 at Walmart. If you played Donkey Kong Bananza on Switch 2 and are searching for another adventure with DK and friends, Tropical Freeze is an amazing choice.

Fantasian Neo Dimension for $24.99

Fantasian Neo Dimension is the latest game from a legendary creator who needs no introduction: Hironobu Sakaguchi. This incredible turn-based RPG is a joy to play through, featuring a great story with music from the all-time great Nobuo Uematsu. Pick up a Nintendo Switch or PS5 copy today and add it to your collection for only $24.99.

Super Monkey Ball Banana Rumble for $20

Super Monkey Ball Banana Rumble was the brilliant return to Monkey Ball we all hoped for, bringing a wonderful adventure to Nintendo Switch. In our 8/10 review, we wrote, “Super Monkey Ball Banana Rumble is a brilliant return to form with the best stages and controls the series has seen in over 20 years.”

Save Big on This Woodkid Death Stranding 2 Vinyl

Woodkid was one of the two main composers for Death Stranding 2, and his work truly shaped the sound and feel of the game. Tracks like ‘To the Wilder’ and ‘Story of Rainy’ elevate key scenes throughout, and you can count on this album being added to your playlist. Right now, you can score the gorgeous 2xLP of Woodkid for Death Stranding 2: On The Beach for $40.49. Don’t miss out on your chance to add this to your collection.

Scarlet 4K UHD Blu-ray Up for Pre-Order

Scarlet is the latest film from renowned director Mamoru Hosoda, and you can pre-order the 4K UHD Blu-ray starting today at Amazon. This film was directly inspired by Hamlet, following Princess Scarlet on a journey of revenge.

Feature: Nintendo Life eShop Selects (February 2026)

Our picks for the best eShop games on Switch 1 & 2 in February.

February 2026, hey? It’s been a busy one with a Nintendo Direct, a Pokémon Presents, and a couple of shadow drops and Switch 2 surprises. That means it’s time for a lovely edition of eShop Selects.

So yeah, a big month for what is the shortest one of the year. Spring is approaching, but that doesn’t mean we want to start stepping outside and enjoying the crisp, early sunshine. There’s a lot of games on the eShop right now, so let’s look at the best of them.

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Guide: Upcoming Nintendo Switch 2 Games & Accessories For March & April 2026

March is on.

As we head into the third month of 2026, there’s plenty to be looking forward to once you’ve dragged yourselves away from the shambling hordes of Raccoon City and the two other Resident Evils that dropped on Switch 2 last week.

There’s a new Pokémon spin-off, for starters, followed by the return of Fatal Frame, the third Monster Hunter Stories game, and Nintendo’s capping off the month with a trip for Mario and co. to Bellabel Park. And that’s before we even get to April, which kicks off with The Super Mario Galaxy Movie in the cinemas.

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Resident Evil Requiem Endings Explained

Right at the end of Resident Evil Requiem, you’re presented with a choice to seal the fates of Grace and Leon. There are two options, and we trust that you chose wisely, because the outcome of one is certainly much less desirable than the other.

If you’d like to know about the ending you didn’t choose, you’re in the right place. In the video above, you can see both endings play out, and in the text below you can read how it all goes down. So let’s dive in and explain both of Requiem’s conclusions.

The Good Ending

Grace and Leon’s adventure brings them to Raccoon City, the place where all this Resident Evil mess began. While we all know that the NEST secret facility was hiding under the city, Requiem reveals that another lab lies beneath the infamous orphanage: the ARK. There, in the system’s computer files, Grace discovers an unpublished interview with Ozwell E. Spencer – Umbrella’s mastermind – conducted by her mom, journalist Alyssa Ashcroft.

The video reveals that Spencer was eventually remorseful for all the disasters he caused with Umbrella’s viral and bioweapon projects. His push to be a more decent human is shown by his adoption of a baby girl, Grace. Yes, Grace is just a regular girl, and not some genetic key to a virus as villains Zeno and Victor Gideon have suggested throughout the game. And if you pay close attention to Spencer’s wise words, you can read between the lines to work out that Elpis – the mysterious macguffin at the heart of Requiem – is not in fact a weapon, but the vaccine for bioweapons. And so when Grace is given the opportunity to release or destroy Elpis, it’s clear which is the right way to go.

When Grace releases the antiviral, it initially seems like a great result for Zeno – a lightning-fast, sunglasses-wearing, slick haired villain who isn’t actually Wesker, despite all appearances. He believes Elpis is the key to ultimate control, and so swiftly injects it. Unlucky for him, the fast-acting serum quickly cures his existing infections, erasing his Wesker mojo and robbing him of the ability to dodge bullets.

To make things worse for Zeno, an armless Victor Gideon – Requiem’s lead villain and a former member of Umbrella – arrives on the scene and claims that Spencer’s plan for Elpis was genius, as a world without virus-based weapons would surely descend into anarchy. Unsurprisingly, he’s very onboard with the idea of uncontained chaos. Zeno, who reveals his true masters to be The Connections (the secret evil corporation from Resident Evil 7 and Village), is angered by all this, but his rage is temporary: he’s quickly decapitated by a rapidly mutating Gideon.

With a boss fight clearly on the way, Grace gets to work on healing Leon – who throughout the game has been suffering from stage three T-Virus infection – with the Elpis antiviral so our hero can take on Victor. Leon makes swift work of Gideon, despite him now having the ability to wield electricity and tear apart flesh with his newly-mutated arm, although in predictable Resident Evil fashion, killing a final boss once just isn’t enough. Gideon mutates into a hulking monstrosity, finally pulling back the curtain on what exactly our not-quite-human villain is: a Nemesis.

After shooting a fair amount of pulsating biosack weak points and parrying strikes from tentacles, Gideon is finally defeated. And if that wasn’t Resident Evil enough for you, the entire ARK begins to collapse. With no way of escape, Leon and Grace conclude that they’re goners. But, just in the nick of time, Hound Wolf squad rappel in to save the day. Unfortunately, though, their captain – Resident Evil’s other big hero, Chris Redifeld, is nowhere to be seen.

With our protagonists finally safe, Leon informs his handler, Sherry Birkin, that the Elpis antiviral works, and that he has a dose with her name on it (it seems like everyone who was there for the Raccoon City incident is suffering from T-Virus infection). Grace, although free of all the chaos, can’t help but mourn the death of Emily, the young test subject she helped save from Rhodes Hill Chronic Care Center before watching her mutate into a bioweapon monstrosity and then get gunned down by Leon. Thankfully, our crack-shot hero theorises she could still be alive because he “didn’t hit any of her vitals”. What a guy!

News reports confirm that every shady Umbrella secret is finally being exposed, including the true motivations behind the missile strike that obliterated Raccoon City in 1998. The Connections are also put on blast by conspiracy theorists, who claim the group is secretly controlling the government and are responsible for Alyssa’s death in an effort to cover up their wrongdoings.

Does Resident Evil Requiem Have a Post-Credits Scene?

If you opt to follow the “good” ending, there is a post credits scene. Set a little while after the events of the game, Grace is back working at her desk as an FBI analyst. A phone call between her and Leon revealed that Emily did survive and now lives with Grace, who is teaching her to read. A photo on Grace’s desk reveals that Emily regained her eyesight, presumably thanks to the restorative qualities of Elpis.

Oh, and if you take a close look at Grace’s phone, you can see Leon’s phone number displayed. It’s 266-555-0173, if you wanna give that a go. Hopefully Capcom didn’t dox our floppy-haired hero.

Grace’s boss arrives at her desk to demand her full report on the events that occurred in the ARK and their wider implications. The complete 60-page document is then made available to read in the bonus menu, confirming that this ending truly is Requiem’s canon conclusion.

In the final post-credit scene, back at ARK, shady soldiers wearing all black and gas masks declare that remaining BSAA forces have been neutralized, and they’re on their way to retrieve the “objective” before Wolf Squad arrives. This no doubt teases what The Connections have up their sleeves for the events of Resident Evil 10.

The Bad Ending

Should you make the mistake of not realising that Elpis is a cure, and decide to opt for the more traditional route of “destroy the thing that Umbrella made,” you’ll trigger Requiem’s bad ending. After typing in the destruction password, ARK begins to collapse, and Leon, being the hero that he is, springs into action, boosting Grace up to a higher platform so she can escape. Zeno, still loaded with Wesker powers, immediately kicks Leon’s arse, and then unceremoniously holds his gun’s barrel to Leon’s head and pulls the trigger. RIP.

Showing no urgency after Leon’s death, Zeno takes one last look at Grace as the platform collapses beneath him and plummets downwards, signalling his apparent end.

Grace, in shock and with no doubt a bit of survivor’s guilt, rides an elevator up to the surface, where she’s greeted by a rescue team.

And that’s it! There’s no fancy credits like in the good ending, and no post-credit scenes. The game just finishes. It truly is an anticlimactic bummer. Unsurprisingly, you’re immediately given the option to reload from the moment Grace chooses what to do with Elpis, allowing you to quickly get on with the canon ending.

Grace’s Report

As previously mentioned, completing the “good” ending unlocks Grace’s final report in Requiem’s bonus menu. This 60-page document details her findings and six decades of Umbrella activity, stretching back to the company’s establishment in 1968.

Two of the company’s co-founders, Ozwell E. Spencer and James Marcus, were ideologically opposed, which caused a number of issues in the direction of Umbrella’s research. While Spencer eventually demoted Marcus, things were already too far gone. The Connections, the shadowy group who Zeno works for, had been funneling funds to Marcus for years, while also placing moles within the company. By the 1990s, Spencer had lost much of his control of Umbrella, and had retreated to ARK to develop Elpis.

Elpis was created in secret, and so The Connections were only able to learn minor details through their network of moles. The only significant leak suggested Elpis had the potential to upset the military balance of the entire world, an idea The Connections interpreted to mean some kind of mind control virus. This was, of course, totally incorrect – Spencer’s creation was an antiviral that would render the world’s bioweapons impotent.

In an effort to secure Elpis, The Connections lobbied the US government to launch a missile at Raccoon City in the wake of the original T-Virus outbreak – not to prevent the virus’ spread, but to disrupt the relationship between Umbrella and the U.S. government. By influencing the subsequent criminal trial against Spencer, The Connections ensured he took all the blame for the outbreak, which in turn led to the dissolving of Umbrella. The Connections could then step in and claim the company’s assets, putting them in control of Elpis. All they then had to do was unlock its safeguard system – a task that led them to Grace, Spencer’s adoptive daughter and, as far as they were concerned, the key to releasing the greatest bioweapon of all.

Grace theorises that Spencer’s motivations for Elpis were peace and redemption for the many horrors he was responsible for. Not that such a goal could stop The Connections, seemingly the real power behind the world’s problems, from turning the ruins of Raccoon City into a hub for the production and distribution of bioweapons. She concludes that it’s the FBI’s role to investigate The Connections, who largely remain a mystery, and bring justice to those who have died because of their actions – something that will presumably take us into the story of Resident Evil 10.

Super Meat Boy Brings Brutal 3D Platforming To Switch 2 This Year

“It’s Meat Boy like never before”.

If you’ve played any of the Super Meat Boy games previously, you might be interested to hear a brand-new 3D game is arriving in 2026.

In an update this week, developer Sluggerfly and the game’s publisher Headup have now confirmed a Switch 2 version. While Super Meat Boy 3D does approach the brutal platforming action from a different perspective, the core gameplay remains intact.

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