Kingdoms of Amalur: Re-Reckoning: Slight Delay, New DLC Expansion Announced

Kingdoms of Amalur: Re-Reckoning has gotten a short delay, and will now be released for PC, Xbox One and PS4 on September 8. The remaster of the 2012 game will also be getting a brand new DLC expansion, Fatesworn, in 2021.

Originally scheduled for August 18, this marks only a short delay to the remaster, which includes all the original DLC, including Teeth of Naros and Legend of Dead Kel, and will have “improved graphical fidelity.”

Besides a new trailer (below), publisher THQ Nordic hasn’t offered any details on the new Fatesworn expansion, only promising that details will come at a later date. However, a tagline – “What does the future hold for the Fateless One?” – suggests that the new content could be set after the events of the main game.

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THQ Nordic has also announced a Fate Edition of the game, which will offer Fatesworn as part of a bundle with the main game, and a Collector’s Edition, which includes a figuring, keychain, artwork, soundtrack, and collector’s box.

It’s a major turnaround for Amalur’s fortunes. The game originally reviewed well, but dveeloper 38 Studios went out of business shortly after release, and founder Curt Schilling was even (unsuccessfully) sued by the state of Rhode Island. At the time, the company wanted to make an Amalur MMO, among other projects. THQ Nordic bought the rights to the game in 2018.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to


Kingdoms Of Amalur will get a new expansion after its re-release

THQ Nordic today announced a release date of September 8th for Kingdoms Of Amalur: Re-Reckoning, their re-release of the 2012 RPG, plus a little surprise. They’ve revealed plans for a brand new Amalur expansion due in 2021, though all we know for now is its name: Fatesworn. The re-release doesn’t seem drastically different but if it leads to newness, that sounds grand.


Mini Review: Superliminal – A Mind-Bending Visual Puzzler With A Powerful Message

Well seasoned perspective.

Ever since Valve’s iconic puzzler Portal launched back in 2007, we’ve seen a number of developers put their own spin on the genre, including ChromaGun, The Witness, and The Talos Principle. Superliminal is one of the more successful efforts; a mind-bending jaunt into a mysterious facility that turns out to be one of the more surprisingly heart-warming Switch games of 2020 – so far, at least.

At the Pierce Institute, you play as an unidentified participant in the ‘Somnasculpt’ dream therapy program. After signing a terms of service, you’re off from room to room, solving puzzles in order to unlock the connecting doors. The gameplay is focused around the concept of ‘forced perspective’, a technique that allows objects to appear bigger, smaller, closer, or further away than they may initially appear.

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Heads Up: Biomutant Collector’s Edition for PS4 Is 50% Off

UPDATE: Amazon has the PS4 version of the Biomutant Collector’s Edition, normally $119.99, on sale for just $59.99.

Biomutant is set to release on PS4, Xbox One, and PC sometime this year. It’s an open-world action RPG set in a colorful post-apocalyptic world. You play as a well-rounded warrior creature, whose mutations enable powers like telekinesis and levitation. As you play, you can re-code your genes in ways that affect how you look and what powers you can wield. You can also craft items like chainsaws and bionic wings, and ride on vehicles like mechs and jet-skis.

If you’re on board with this particular brand of apocalyptic zaniness, you can preorder a copy for yourself now. And if you’re interested in either of the special editions, you may want to do so sooner than later, because they just might sell out. Here’s what comes in each edition, how much it costs, and where you can preorder it now.

Preorder Biomutant Atomic Edition


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The most expensive and, dare I say, classiest version of the game is the Atomic Edition. It’s not cheap by any stretch, but it comes with some awesome extras. You get the game itself, plus the following:

  • High-Detail Diorama
  • Steelbook Case
  • A1 Artwork on Fabric
  • Oversized Mousepad
  • T-Shirt
  • Official Soundtrack

Preorder Biomutant Collector’s Edition


Xbox One


The collector’s edition is certainly more affordable than the Atomic Edition, and it comes with a smaller-yet-still-awesome figurine. In addition to the game, here’s what’s included:

  • Figurine
  • A1 Artwork on Fabric
  • Official Soundtrack

Preorder Biomutant Standard Edition


Xbox One


The standard edition of Biomutant doesn’t come with any extras, but it includes the game, which is the most important component anyway.

Other Preorder Guides

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Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.

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Retro Digital Timex x Pac-Man Watches Now Available

UPDATE 7/7/2020: The Timex T80 x PAC-MAN watches are now available to order from Timex’ website.

In the age of smartphones and Apple Watch, a classic digital watch is retro without even trying. Timex has combined two great retro flavors together in a limited-edition run of its classic T80 line by combining it with the 1980s gaming goodness that is Pac-Man.

The Timex T80 x PACMAN line comes in three different styles, each with stainless steel watchbands and water resistance up to 50m. Originally introduced at ComplexCon in Long Beach, CA last November, the watches go back on sale July 7 in the US, with global distribution coming sometime in August.

Check out the gallery below to see this doubly-retro watch.

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The watch comes in three different colors: black, silver, and gold, and the face is decorated to celebrate 40 years of Pac-Man. There’s a pixelated Pac-Man chasing a ghost monster embossed in the clasp of the stainless steel band. In addition to all the normal features you find in the Timex T80 watch, like stopwatch, Indiglo lighting, and an alarm, this special-edition watch plays the “iconic PAC-MAN melody” too.

You’ll be able to order your own from Timex on July 7 for $79 in the US.

If you’re curious: yes, I am setting a reminder on my phone so I can order one for myself. I just can’t decide which color.

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Seth Macy is Executive Editor, IGN Commerce, and just wants to be your friend. Find him on Twitter @sethmacy.

Ubisoft executive Maxime Béland resigns following assault allegations

Maxime Béland, vice president of Ubisoft’s Editorial department, has resigned following allegations that he assaulted a female employee while he was creative director at Ubisoft Toronto. Ubisoft’s Editorial team oversee a vision and overall direction for the company’s games. Béland was one of the people named during the recent weeks of public sexual harassment and abuse accusations against Ubisoft employees as well as across the industry. In response, Ubisoft last week vowed to make “fundamental changes” to improve.


Ex-Bungie Exec Says Activision Deal Was ‘Bad From the Start’, Destiny Nearly Went to Microsoft

Ex-Bungie board member and composer Marty O’Donnell has given his take on the Destiny deal Bungie had with Activision – which lasted from 2010 to 2019 – calling it “bad from the start.”

In an interview with Halo Youtuber HiddenXperia, O’Donnell explained that he was part of the board of directors who made the initial decision back in 2010, but that it wasn’t “a marriage made in heaven.”

“We knew it was a risk right from the get-go, and then it turned out to be exactly as we thought it was going to be,” O’Donnell explained. “Everybody who no longer works for Bungie is gonna say, ‘Yeah, it was bad from the start.'” He added that those still at Bungie who say that the partnership worked are being “political”. “That’s BS,” he explains. “There are so many scripted answers out there that I hear.”

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Later in the interview O’Donnell shares an anecdote about a dinner with Activision executives before the partnership deal had been signed. During the dinner, O’Donnell says he was talking to the Activision CFO about a saying, “Be nice to the goose,” (with Bungie being the goose laying golden eggs for Activision). According to O’Donnell, the CFO told him that he liked the analogy, “but sometimes there’s nothing like a good Foie Gras” (the controversial food made by force-feeding geese before slaughter). “I get a chill even telling that story,” says O’Donnell, “the red flag went off.”

Bungie split from Activision in January 2019 after a nearly ten-year partnership that produced Destiny and Destiny 2, allowing Bungie to retain full publishing rights for the franchise. O’Donnell himself was fired without cause from Bungie in 2014, and successfully sued the company for damages. In the interview, he puts that firing down to his problems with Activision’s control over the Destiny IP: “The reason why we went with Activision was not just the money, but it was because as part of the contract, they didn’t own the IP,” something that O’Donnell explains was non-negotiable after the developer’s famous separation from Microsoft.

He claims that, despite the terms of that agreement, Activision was allowed to mould the IP due to the actions of Bungie leadership. “Activision not only didn’t have the legal right to mess with the IP, but the only way they would be prevented from messing with the IP is if all the leadership at Bungie said you can’t mess with the IP. And that’s not what happened. And that’s why they fired me,” O’Donnell told HiddenXperia.

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Interestingly, O’Donnell adds that other publishers were in the running to partner with Bungie during this process, but none of them would allow Bungie to retain the IP as Activision did. In fact, O’Donnell mentioned that Bungie “almost went back to Microsoft” after becoming independent from its former owner in 2007.

Destiny 2 is now entirely self-published, and will be coming to Xbox Series X and PS5. In other Bungie news, the studio’s new IP will apparently be “comedic” and feature “whimsical characters” according to a job listing.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Hollow Knight: Silksong reveals a fourth and final new character

Over the past few weeks, the developers of the excellent metroidvania Hollow Knight have been revealing new characters that players will meet in the upcoming sequel, Silksong. To uncover these NPCs, fans have had to answer riddles, and so far, we’ve seen the rather creepy Huntress and the sneak-thief Grindle. Last night, however, a new challenger approached. Meet Seth, an ancient guardian of a place called the Citadel, who was designed with and named after a young person who recently passed away.


MX vs ATV All Out Races Onto Switch This September

With split-screen and 8-player online.

THQ Nordic and Rainbow Studios have announced that MX vs ATV All Out will be racing onto a Nintendo Switch near you this September.

Described as “the complete off-road racing and lifestyle experience”, the game has players choosing from bikes, ATVs and UTVs and refining their rider style and their own private compound before setting off for some good old arcade racing. It features Supercross, Nationals, Opencross, Waypoint and Freestyle competition, and also lets you speed around “massive open worlds”.

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