Earlier this year, a Switch Online + Expansion Pack trailer supposedly teased some upcoming releases for the N64 library. One of these games was Forsaken 64, which was released in September, and another title spotted was Rayman 2: The Great Escape, and that’s now returning next week.
This month, stalk the streets of ancient Baghdad in Assassin’s Creed Mirage, cut down demons across a fallen empire in Wo Long: Fallen Dynasty, shred through hell’s underworld in Skate Story, or soar among the clouds in Granblue Fantasy: Relink. All these titles and more are available in December’s PlayStation Plus Game Catalog lineup. Meanwhile, Soulcalibur III brings arcade action to PlayStation Plus Deluxe. All of these will be available to play December 16, aside from Skate Story, which released into the service December 9.
PlayStation Plus Extra and Deluxe | Game Catalog
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Assassin’s Creed Mirage | PS5, PS4
Play as a cunning young street thief seeking answers in this majestic Middle Eastern open world. Experience the home of the original Assassins in this exciting narrative-driven, open world adventure. In this smaller scale, back to basics Assassin’s caper, you play Basim, a young street thief seeking answers. Roam the richly-detailed, reactive and vibrant streets of 9th century Baghdad, uncovering the mysteries of the past as you fight to secure your future. Stalk the shadows and become the ultimate assassin. Enjoy 6 hours of extra gameplay with Valley of Memory, the major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.
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Wo Long: Fallen Dynasty | PS5, PS4
184 AD, Later Han Dynasty China. The land is overcome by chaos and destruction. The imperial dynasty that prospered for many years is now about to collapse. Wo Long: Fallen Dynasty is a dramatic, action-packed story of a nameless militia soldier fighting for survival in a dark fantasy version of the Later Han Dynasty where demons plague the Three Kingdoms. Fight off deadly creatures and enemy soldiers using swordplay based on the Chinese martial arts, attempting to overcome the odds by awakening the true power from within.
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Skate Story | PS5
You are a demon in the Underworld, made out of glass and pain. The Devil has given you a skateboard with a simple deal: Skate to the Moon and swallow it — and you shall be freed. Ollie, kickflip, and grind your way through the ash and smoke of The Emptylands as you take on a seemingly impossible quest. Learn to master your weight and motion to conquer the weeping concrete. Savour the ritualistic beauty as you set your feet to pop a perfect kickflip. Skate fast to destroy vicious demons, help a forgetful frog, and save other tortured souls on your journey from fragile beginner to hardened skater. Push through hell and discover The Devil’s greatest weakness: humility, perseverance, and a disgustingly sweet backside tailslide. All you need is your skateboard.
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Granblue Fantasy: Relink | PS5, PS4
Explore the Sky Realm, a floating archipelago set against a great blue expanse, and battle to decide its fate in this 3D action RPG. Become captain of a skyfaring crew as you sail with a colourful cast of crewmates on your quest to find Estalucia, a legendary island said to lie beyond the sky’s end. Visit the Zegagrande Skydom and unveil a web of intrigue that will embroil you in a battle for the fate of the entire Sky Realm. Create a party of four, each with unique weapons, skills and combat styles, and master a deep real-time combat system with team-based techniques including Link Attacks and Chain Bursts. Take on quests, battle enemies and score valuable loot solo, or party up with friends for up to four-player co-op.
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Planet Coaster 2 | PS5
Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests. Balance thrilling your guests with managing your budget – populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master. Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.
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Cat Quest III | PS5, PS4
Play as a swashbuckling privateer in this 2.5D open-world action RPG set in a fantastical pirate-themed world, the Purribean — an archipelago swarming with Pi-rats searching for the Northern Star. a long-lost mythical treasure. Alongside your trusty spirit companion, set sail through the Purribean in your very own ship! But beware, the seas are dangerous, and a mutiny is nigh as the hordes of Pi-rats under the order of the Pirate King hunt you down… Cat Quest III is playable either solo or in local co-op.
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Lego Horizon Adventures | PS5
Journey to a distant future, where the land is made of Lego bricks and lush nature has reclaimed the Earth. Join hunter Aloy as she battles to save Earth from an ancient digital demon, and a gang of sunworshippers who want to live in a world without shade so they can soak up the rays while everything burns. Hunt machines on your own as Aloy, or unlock colourful heroes Varl, Teersa, and Erend, and use their unique skills to defeat enemies and overcome challenges. Share the fun with another player online, or via innovative couch co-op on a single screen, so you’re always in the same world together.
PlayStation Plus Deluxe
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Soulcalibur III | PS5, PS4
Chosen by history, a man becomes a warrior. Engraved into history, a warrior becomes a hero. Enjoy this timeless tale of swords and souls, transcending history and worlds, destined to be told forever. Experience Soulcalibur III, originally released on PlayStation 2, enhanced with up-rendering, rewind, quick save, and custom video filters. The Soulcalibur series is a weapon-based fighting series of games where players put their mastery of their character’s weapon to the test. The game features the Chronicles of the Sword mode that fuses real-time simulation with versus fighting-style action. In Soul Arena, choose between Quick Play for relentless battles against CPU opponents and Mission mode for fights set under special conditions.
*PlayStation Plus Game Catalog and PlayStation Plus Deluxe lineups may differ by region. Please check PlayStation Store on release day.
Earlier this week, Nintendo Music got an update which added a “Year in Review” feature to the application. Nintendo has now officially made this available to Switch Online members.
Nintendo is offering a cool new Metroid Prime 4: Beyond reward on its My Nintendo Store in the US and Canada. It’s a holographic poster set, and it will set you back 1,000 Platinum Points.
I think there is a very compelling case for Twitter not being the place that information about, well, honestly anything, should be casually shared in a matter of fact manner. It is a site for, if we must use it, posting things like “just downloaded some MP3s to my iPod Touch,” not sharing that Arrowhead are currently testing a roguelite mode in Helldivers 2, which is exactly what the game’s creative director Johan Pilestedt did today.
With trends and trendy games passing by these days, I’d understand if you’d already forgotten about Suika Game. I am not here to remind you of its existence to talk about it, more so use it as genre context for Dogpile, a new game that is essentially the question “what if Suika Game actually had a bunch of dogs and was also a roguelike deckbuilder?” I know, I know, there are too many of those already, but this one’s just so charming!
Hot off the back of yesterday’s Switch and Switch 2 system update, Nintendo has today released a patch for its Parental Controls app, bumping things up to ver. 2.3.0.
The big addition this time around is a new Dark Mode, which will turn on automatically according to your phone’s settings — so no more glaring white light in the gloomy winter evenings. There are also more options on the ‘Extend Daily Play-Time Limit’ menu, bonus bedtime settings and more.
Build a Bright Future in Frostpunk 2: Fractured Utopias
Alex Boiret – Lead Narrative Designer, 11 bit Studios
Build a Bright Future* in Frostpunk 2’s Fractured Utopias! (*definitions of ‘Bright Future’ may vary – ask your local faction representative).
Since the launch of Frostpunk 2, attention has mostly been on the ‘Story’ mode, the long-awaited follow-up to Frostpunk’s ‘New Home’ scenario, which focuses on the fate of New London thirty years after the Great Storm.
As much as we are proud of the six-part story, it somewhat overshadowed the ‘Utopia Builder’ mode. Unlike the first Frostpunk, where the ‘Endless Mode’ was added in a patch to answer the popular player demand to, well, play endlessly, Frostpunk 2 was engineered from the ground up as a sandbox to tell new emergent stories. In ‘Utopia Builder’, players are tasked with leading a new city made up of different communities and factions in pursuit of the titular, elusive ‘utopia’.
The ‘Fractured Utopias’ DLC logically doubles down on this theme, by giving each faction unique tools leading up to their ideal society. Here a peek at how it works, and how to make it work for you and your faction:
Each faction now has a ‘Utopia Tree’, with twelve unique nodes per faction unlocking faction hubs, laws, and a flurry of new perks and abilities. Move the City in the ideological direction a faction wishes and they will reward you with points to invest in their Utopia Tree. Unlock all the nodes in one tree and bring your faction’s vision to life (including remodelling the city to their liking by converting enough housing districts to their needs and building enough of their hubs), and you will forever unite your City behind their vision, solving Tension.
Whether you want to usher in the dawn of a ‘New Humankind’ with the Proteans, crave establishing a ‘Machine City’ through the power of compute with the Technocrats, or pave the way for any of the other six factions’ promised lands, ‘Fractured Utopias’ will allow you to reshape your society in fresh new (did someone say twisted?) ways.
Obviously, everyone’s utopia is someone else’s dystopia, so if you’re not quite ready to indulge factions, we have your back too The free content update we’re launching alongside the DLC adds thirteen so-called ‘moderate laws’ for you to try and tread the middle way. Pass all of them to try and appease the City.
That’s only a sneak peak of what we cooked up in Fractured Utopias. All this new content obviously comes with over one hundred new consequences and narrative events which will demand the type of difficult decisions the Frostpunk IP got you used to. And if you’re one of these people who only click on choices with blue gameplay effect text, then have fun making your bed and sleeping in it. But whatever you do, remember: the City must not fall!
The first DLC for Frostpunk 2 embraces the core concept of Utopia Builder mode, giving it more structure, expanding its scope, and emphasizing the weight of the player’s choices. New mechanics give each faction a bold ideological goal – and ways to pursue it. But a dream of a perfect society never comes without a cost.
Each faction now envisions its own unique Utopia, structured into a tree and powered by affinities. As you earn their trust, you’ll unlock specialized laws, buildings, and abilities that reinforce their distinct identity. Unlock all nodes of the Utopia Tree to enact a singular vision on the city – binding your entire society to a single path forward and permanently resolving all the Tension.
Your city may not fall. But whose future will it serve?
Key New Features:
8 unique faction Utopias, each with new systems, tools, and endgame
12 unique unlocks (laws / new HUBs / Abilities, etc.) per faction
8 new faction hubs (1 per faction)
8 new faction-specific variants of housing district
This is Lindsey, game director at Timberline Studio. Today, I’d like to tell you more about how the concept of flavor is integral to how we built our cooking and gameplay systems in Beastro, our upcoming crunchy-cozy deck builder, coming to PS5 in Spring 2026.
We know that’s a lot to unpack up there, so let’s get into it.
Flavor as biomes
In the world of Beastro, our regions are broken up by flavor types: bitter, salty, sour, sweet, and umami. Each of these flavors has its own culture, creatures, and color palettes. And depending on where a character hails from, it will define their palate and what they want their food to taste like!
Over the course of our four chapters, you’ll venture into these various flavor biomes to fight off the monsters that have invaded from another realm. It’s up to you to fight them off and protect the flavor spirits in these lands.
You’ll first find yourself in The Marshlands, the nearest region of the Umami Wilds. The Umami lands, and its denizens are signified by their depth of life and heartier ingredients. Mushrooms are the foundation of this region and the mossy, mishmash of land they thrive in. This biome is full of deep greens and browns. We wanted it to feel dense, enveloping, and comforting at the same time. I often think of Umami as a big bowl of stew, and we seek to hit that energy in the characters and environment.
Our heroes, the Caretakers
Word spreads quickly that ravenous monsters have arrived and that they are wreaking havoc on the flavor wilds. Heroes from the flavor factions, the Caretakers, are sent to protect everyone and quell the tide of the invasion; however, none of them are capable of battling on an empty stomach.
Soon, these Caretakers arrive in our quaint little town of Palo Pori in search of a meal, but they get more than a full stomach. The food our chef, Panko, prepares with the help of the fire god, Flambé, unlocks the power of the flavor spirits from within the ingredients, granting magical abilities to the Caretakers, allowing them to engage in unique card battles with the monsters.
Each Caretaker has their own motivation that’s driving them to defeat the monsters. As champions for their people, they all seek to leave their mark on the world and show they can save the world on their own.
The Umamis seek to bring everyone together, particularly the friendly creatures in the wilds who lack the skills to fight off the monsters. Oyshi, our Umami Caretaker, is always happy to offer a safe home to a small creature in need.
And our third playable Caretaker, Kalan, hails from the land of Bitter. The Bitters are known as the protectors of this world, entrusted with the responsibility to ensure the survival of all flavors… and they take this responsibility very seriously.
Kalan is very single-minded, looking to reinforce the Bitter’s role as the protectors. Kalan has less stamina than the other Caretakers, but his palate leads him toward the healing properties of many Bitter ingredients. It’s important to eat your leafy greens. Because of their devotion to a flavor many others would choose to avoid, they feel they’re just a little bit better than everyone else, and Kalan’s more than willing to remind you of that. They prefer their coffee black, as why would you ruin a lovely bitter thing with another flavor?
Unlocking the magic of flavor
While the first Caretaker may have arrived due to hunger, Oyshi soon helps recruit the others to Palo Pori to unlock flavor magic of their own. As the chef, it’s up to you to balance their desired flavors and the magic you think they’ll need to be successful in the wilds.
Palo Pori and the restaurant in Beastro are built around a concept of: from town to table. Many of the ingredients you use are grown, gathered, or fished out of the sea to cook up the meals for the Caretakers. As you sauté, chop, boil, roast, and assemble your meals through the various mini games, you’ll find yourself developing a nice flavor profile for your caretaker as you balance and enhance the flavors of your meal.
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This is all done through “mise en place,” where you place your ingredients and determine how to create the best well-rounded meal for your visitor and one that unlocks the magic and effects they’ll need to defeat the monsters, because not only does each ingredient have a flavor, it has a power level… and many of them have effects too!
You’ll have to discover, learn, and experiment with how different ingredients combine to unlock new powers that will make each caretaker stronger and allow them to battle more ferocious foes with every round.
We can’t wait to tell you more about our game, but for now, we’ll leave you with a new Gameplay Trailer that shares a bit more about the mechanics we mentioned above.
Time for me to get a snack! Thanks for taking the time to learn about Beastro!