OG Final Fantasy 7 Re-Release Sends Steam User Review Rating Plummeting to ‘Mostly Negative’

Final Fantasy 7 — and by that, I mean the original, not the three-part remake — is clocking up negative reviews after developer Square Enix re-released the game on Steam with quality of life improvements that seem to have had the opposite intended effect.

Announced last month and released just yesterday (February 24), this updated version of Final Fantasy 7 comes with a handful of new features, including a 3x speed mode — more on that in a bit — the ability to turn off random encounters, a “battle enhancement mode” that will max out the Limit gauge and let players recover HP/MP during battles, and a handy autosave feature.

Shortly after launch, though, it was clear there were significant issues with the new edition, not least the speedier combat that doesn’t match the speed of the animations or menus, plus blurry textures, including in its important cinematic sequences.

Square Enix was on the case within hours and released a small update just a short while later, claiming it had “fixed the speed of certain scenes, including battles,” and addressed other, unspecified “minor bug fixes.” What it didn’t address, however, is the forced 4:3 resolution, and while there will undoubtedly be players happy to jump in and experience the game in its native resolution, the 2013 edition that this new version replaces did let you select other resolutions, leaving some wondering why on earth this was changed.

The problem is compounded even further given this new version of the game replaces the 2013 Steam edition on the Steam storefront entirely, so players looking to buy Final Fantasy 7 for the first time will only have this option available — only those who already owned the 2013 edition are able to switch between the two.

“The battle animation speeds are WAY too high, even without the 3x speed, so the game just plays wrong and feels wrong right now. Hopefully, they fix this,” wrote one player. “In addition, you appear to be locked into a 4:3 display, which makes sense as the original format, and many people will prefer to have it that way, but even the 2013 PC version has the ability to stretch it to full screen (which is how I prefer). This should be an option.

“It’s very hard to recommend. May I suggest that companies make sure their re-releases at least function on a basic level before delisting their old versions? That'[d] be great,” added another.

“I’d just play the 2013 version without glasses on if I wanted the game to look like this,” quipped someone else.

All in all, the issues have brought the game’s overall Steam user rating down to ‘Mostly Negative,’ with just 36% of players leaving positive feedback.

As for the remake? Final Fantasy Remake Part 3 director Naoki Hamaguchi recently discussed the impact of expanding the platforms on which the Final Fantasy 7 Remake series is available, insisting that going multiplatform “will not in any way lower the quality of the third instalment.

“Both the Nintendo Switch 2 and Xbox versions have been incredibly well received and generated a lot of buzz online,” Hamaguchi said. “That attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the FF7 Remake series will not in any way lower the quality of the third installment.”

We also recently learned that the “core game experience is almost complete,” and while Hamaguchi “really want[s] everyone to play it as soon as possible,” the team has now moved on to “refining and polishing.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Styx Blades of Greed publishers Nacon file for insolvency, will “assess all possible solutions” to “protect employees and “preserve jobs”

Nacon – publishers of Styx: Blades of Greed, RoboCop: Rogue City, and Test Drive Unlimited Solar Crown – have announced that they’ve filed for insolvency. The French company say they’ve asked for “judicial reorganisation proceedings” to kick off, with the goal of finding ways to keep the business going, “protect employees, and preserve jobs” while renegotiating with creditors.

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Nacon Files for Insolvency Days Before Its Big Showcase and Just Over 2 Weeks Before GreedFall 2 Releases Its Full 1.0 Version

AA publisher and developer Nacon has filed for insolvency, raising questions over the future of games such as GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited.

Nacon, which is home to 16 development studios as well as a publishing arm, said it was forced into the decision after its majority shareholder, Bigben Interactive, failed to make a loan repayment. It has now asked a French court for permission to restructure its debt.

“The aim of this procedure is to assess all possible solutions to ensure the sustainability of the Company’s activity under the best possible conditions, protect employees, and preserve jobs, while renegotiating with its creditors in a calm and constructive framework,” Nacon said. This procedure will enable the Company to continue its business, renegotiate its debts, and develop a credible and effective continuation plan.” The Court is expected to make its decision at a hearing in early March.

Nacon has a number of AA games under its belt, including GreedFall 2: The Dying World, which will release in its full 1.0 version on March 12. Nacon this week alerted press to its annual showcase event, dubbed Nacon Connect, which was set for March 4. It is expected to show off the likes of Cthulhu: The Cosmic Abyss, The Mound, Edge of Memories, and Endurance Motorsport Series. And just this morning Nacon launched the third major update for Dragonkin: The Banished, which is still in Early Access.

The publisher just released Styx: Blades of Greed last week. RoboCop: Rogue City – Unfinished Business came out last year, as did Rogue Factor’s Hell is Us. IGN has asked Nacon for comment on its ability to continue to release its games and maintain and support those it has out already.

BBI, which currently holds 56.72% of the share capital and 65.79%% of the voting rights of Nacon, announced last week that it was unable to make a partial repayment of €43 million “due to the unexpected refusal of its banking pool to respond to the drawdown notice.” At the time, Nacon issued a warning to the financial markets, and suspended trading in the company’s shares.

Nacon’s hope now is that it gets approval from the court to restructure its debt. If it is successful, its existing liabilities will be frozen for a period that could last up to 18 months. During this time, the debtor will present a continuation plan for its activities by restructuring its debt, hopefully ensuring its recovery.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

‘Gunvolt Chronicles: Luminous Avenger iX 1+2 Dual Collection’ Announced For Switch 2 And Switch

The Switch 2 Edition includes 4K and 120fps modes.

Inti Creates is kicking off the new year with the announcement of Gunvolt Chronicles: Luminous Avenger iX 1+2 Dual Collection for the Switch 2, Switch and multiple other platforms.

This “director’s cut” will arrive on 9th July 2026 and comes loaded with Gunvolt Chronicles: Luminous Avenger iX and Gunvolt Chronicles: Luminous Avenger iX 2. On top of this, it will include all of the DLC!

Read the full article on nintendolife.com

Arc Raiders Fans Think Embark Is Teasing Another New Threat as Video of UFO Sighting Circulates Online

Arc Raiders players heading topside for the new Shrouded Sky update have their tin foil hats on after video of a mysterious UFO started circulating online.

Just as soon as clips of the new Firefly and Comet Arc threats began making the rounds on social media, so too has footage of a mysterious being not detailed in the patch notes. Originally posted by Reddit user Bewarden with the caption, “What in tarnation is that?” the 20-second video shows their character walking through a Hurricane at the edge of the Spaceport launch tower before a collection of bright blue lights can be seen moving overhead.

It’s unnerving at best and terrifying at worst, but things get spookier upon closer inspection. The low visibility brought about by the Hurricane makes it hard to get a good look at the lights, making it seem as though the Raider is watching two groups of drones moving quicker than normal. Watch again, and you’ll see those lights are attached to an enormous ship, gliding through the storm.

The AI entity known as the Arc is capable of many things. Drones, death orbs, giant spider-like robots, and more are just the tip of the iceberg when it comes to enemy types, but players haven’t seen anything quite like the UFO shown in the clip. Studying it hasn’t been easier either, as only a few others have managed to capture and share their sightings online while developer Embark Studios remains silent.

It feels reminiscent of the time game developer Arrowhead Studios launched an update for Helldivers 2 that quietly added flying bug enemies without notifying players in its patch notes. As players spun a web of theories, that team denied that such creatures could possibly exist. Now, Embark seems to be following a similar strategy, leaving players to try and piece together what a building-sized UFO could mean for the future of Arc Raiders. Some even believe these sightings could be tied to the new large Arc teased to arrive with the Riven Tides update this April.

“Is that the f***ing mothership???” one player guessed.

“No explaining the thing will be murdering people probably in April,” one player theorized. “Who knows it could be the new ‘large arc threat’ they roadmapped. That would be cool af. A flying gigantic arc matriarch/queen type battle.”

We played through multiple raids since Shrouded Sky launched and were successful in seeing the ship just once. Although Bewarden was able to catch a glimpse of the UFO on Spaceport, our sighting occurred on Buried City. While we were also able to hear the ship fly overhead during a Blue Gate raid, it sped off before we could get a good look at it.

If you’re interested in hunting down the latest Arc Raiders mystery, we recommend playing during the Hurricane map condition and keeping your eyes on the sky around the time the raid has reached the halfway mark (about 15 minutes). Based on our testing and what others are sharing online, don’t expect to catch one of these on your first run.

This isn’t the first time Arc Raiders fans have spotted giant Arc in the distance, but don’t expect Embark to come out with an explanation any time soon. While we wait for updates, you can read our interview with studio CEO Patrick Söderlund to learn more about how the team will continue to shape Speranza and the enigmatic, post-apocalyptic Rust Belt. You can also catch up on why some fans aren’t happy with how Shrouded Sky altered the recipe for Wolfpacks.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

‘The Plan’s the Plan Until It’s Not the Plan’ — Will the New Xbox Boss Reverse Recent Strategic Decisions, Including Ditching Exclusive Games?

Now Xbox has a new boss, what happens next? In a new interview, Asha Sharma, a Microsoft executive who previously oversaw some of the firm’s AI initiatives, kept things frustratingly vague, but did indicate that nothing is off the table when it comes to big decisions about recent controversial policies.

Last week, Microsoft sent shockwaves throughout the video game industry when it confirmed Phil Spencer and Sarah Bond were leaving Xbox, with Sharma in place as new CEO of its gaming business. Fans are split, with some choosing to believe in the promised “return to Xbox,” others expressing concern about the future of Microsoft’s gaming business. Even the ‘father of Xbox’ is worried about what happens next.

One of the big questions fans have for Sharma is whether Microsoft will reverse some of its recent policies, many of which have alienated the core Xbox fanbase. Fans have criticized Microsoft for leaving Xbox game exclusivity behind in favor of a multiplatform approach that has seen the company’s biggest brands — including Halo — make the jump to PlayStation. Why buy an Xbox now, when all Xbox games come out on everything?

In a new interview with Windows Central, Sharma avoided specifics when asked about the future and recent strategic decisions, only offering the cryptic “the plan’s the plan until it’s not the plan.”

Here’s the quote in full:

“Right now, I need to learn, candidly. About the ‘why’ of these decisions, what we were optimizing for, and what the data says about the Xbox strategy today. That’s the honest answer. I’m looking at lifetime value, not just what happened in a previous moment, or in short term efficiencies and things like that. The plan’s the plan until it’s not the plan.”

What does that mean? It’s hard to tell. It feels like a holding statement, the kind of thing you might say when you don’t want to commit to anything either way. But it’s hard to see Microsoft all of a sudden pulling out of multiplatform game releases, especially when its studios have put so much effort into making Microsoft’s policy a reality, and in some cases seen great success on the likes of PlayStation. Halo is coming to PlayStation this year, and that’s unlikely to change.

Will things change further down the line? Could Microsoft start releasing exclusives again, particularly in the context of the upcoming next Xbox? All eyes are now on Asha Sharma to find out. A 2027 launch for the next Xbox was recently described as the best case scenario. There isn’t a great deal of time to sort everything out before the next crucial juncture in Xbox history.

In the shorter term, Sharma has been responding to further scrutiny of her Xbox play history, explaining that her account had been shared among others at home.

IGN has much more on Sharma’s arrival and the departure of Spencer, including the many farewells to him from veteran developers, Spencer’s personal words to the Xbox community following his departure, and Sharma’s own responses to initial concerns around her recent AI work and lack of gaming industry job experience.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Bandai Namco Might Have Accidentally Revealed Its New Dragon Ball Game

You guessed it…

Last month, Bandai Namco announced a new Dragon Ball project titled “Age 1000” which is currently set to arrive in 2027.

Fans already had multiple theories about what this new project might actually be, and in an update, it seems it’s arguably the most obvious one! Bandai Namco’s official Southeast Asia YouTube channel recently added the Age 1000 trailer to a new playlist titled… “Dragon Ball Xenoverse 3“.

Read the full article on nintendolife.com

Kirby Air Riders Gets A New Update Today, Here Are The Full Patch Notes

New amiibo support and more!

Alongside an update to Donkey Kong Bananza, a new update for Kirby Air Riders has also been released this week.

This particular update adds support for three more amiibo. This includes the Meta Knight, King Dedede and Chef Kawasaki figures. Apart from this, Version 1.3.1 also includes multiple balance adjustments, and a bunch of bug fixes.

Read the full article on nintendolife.com

Watch: Nintendo Treehouse February 2026 – Live!

80 minutes of Mario Wonder and Pokopia.

You might think that we’ve already seen all there is to see about upcoming Switch 2 titles Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup In Bellabel Park and Pokémon Pokopia, but you’d be mistaken. Here to show even more in the gameplay department for both games is a brand new Nintendo Treehouse presentation.

The Treehouse is set to kick off shortly, promising 80 minutes of gameplay between the two titles. Remember, both Mario Wonder and Pokopia have already received overview trailers of their own, so we expect today’s presentation to be more about the vibe of playing, hopefully giving us an even closer look at what’s in store.

Read the full article on nintendolife.com

Discord concede they mucked up their age verification system rollout, delays it, will still make some of you do it

Earlier this month, Discord said that they’d be rolling out a global age verification system to which everyone and their mother responded by saying “thank you,” except they didn’t say thank. A little bit later on, they also shared word of an experiment being run in relation to this new system and policy that involved an identity detection firm backed by a fund directed by Palantir chairman Peter Thiel called Persona, which apparently potentially stored any ID documentation you submitted to them for up to seven days. Now, after more and more pushback, Discord have put out a statement that still probably doesn’t say what you wish it would.

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