Go Big with The SpongeBob Movie Limited Edition Xbox Controllers

Go Big with The SpongeBob Movie Limited Edition Xbox Controllers

SpongeBob controller hero image

Arrrrre you ready?! Dive into a bubble-blowin’ adventure with SpongeBob as he makes his biggest splash ever with ‘The SpongeBob Movie: Search for SquarePants’ Xbox controllers – and see the new movie, only in cinemas!

Introducing the all-new Xbox Wireless Controller – The SpongeBob Movie Limited Edition and Xbox Elite Wireless Controller Series 2 – The SpongeBob Movie Limited Edition.

Whether you’re exploring Bikini Bottom or Davy Jones’ locker, ready your gear for any adventure that comes your way. This collection celebrates the latest chapter in SpongeBob’s story, featuring his iconic smile adorning the official The SpongeBob Movie Limited Edition top case and side cap design. X marks the spot, so kick off the journey by pressing the Xbox button and go where no Sponge has gone before.

The Xbox Wireless Controller – The SpongeBob Movie Limited Edition is available now, for a limited time, at the Microsoft Store. Looking to create your own unique design with endless customization and upgrade options? Both The SpongeBob Movie Limited Edition Xbox Wireless Controller and Xbox Elite Wireless Controller Series 2 are available now with Xbox Design Lab.

Hold onto your SquarePants and play with ‘The SpongeBob Movie: Search for SquarePants’ Limited Edition controllers. Keep an eye out for marine mysteries with the ABXY buttons. Find your way with bright yellow thumbsticks and an orange D-pad. Take on the depths of the deep sea with metallic blue triggers.

Create your own unique design for this Xbox Wireless Controller with Xbox Design Lab – with near-endless customization options to help you play your way. Whether you want to showcase your inner goofy goober, or a vibrant ocean aesthetic, choose from a variety of button styles curated for your movie-themed color scheme. Add more of your style with upgrades like metallic triggers and D-pads, rubberized side and back grips, and even include an engraving for a personalized touch.

The Elite Series 2 version of this design comes with all the features you’ve come to love from our best-in-class controllers, including adjustable-tension thumbsticks, wrap-around rubberized grip, and shorter hair trigger lock for even more precise gameplay. For even greater customization, you can add back paddles for enhanced input control and near-limitless customization with exclusive button mapping options in the Xbox accessories app.

Bring your SpongeBob Movie aesthetic even deeperwith the 3.5mm jack, connect any compatible headset to experience sound that no Sponge has heard before. And just like SpongeBob bounces from one adventure to the next, the controller’s dynamic features ensure you’re always ready for whatever master plan an evil villain throws your way! Jam like a jellyfish and head over to Xbox Design Lab today to design yours.

These controllers are available today, exclusively here.

SpongeBob and his Bikini Bottom friends set sail in their biggest, all-new, can’t-miss cinematic event – ‘The SpongeBob Movie: Search for SquarePants’. Desperate to be a big guy, SpongeBob sets out to prove his bravery to Mr. Krabs by following The Flying Dutchman – a mysterious swashbuckling ghost pirate – on a seafaring comedy-adventure that takes him to the deepest depths of the deep sea, where no Sponge has gone before. Only in cinemas!

The post Go Big with The SpongeBob Movie Limited Edition Xbox Controllers appeared first on Xbox Wire.

PlayStation’s Black Friday Deals 2025

Here at PlayStation, we’re excited to celebrate the holiday season and another year of gaming experiences with PlayStation’s Black Friday offers which kick off this week. Starting from November 21 for a limited time* gamers and gift givers alike can explore a range of incredible deals on PS5 consoles, games, accessories, and more across PlayStation Store, direct.playstation.com, PlayStation Gear, and at participating retailers.* 

Visit the official PlayStation Black Friday site starting on November 21 for updates on local offers, as promotions will vary by region and retailer. 

Black Friday 2025 deals directly from PlayStation and participating retailers

This year, save on hardware and accessories including PlayStation 5 console offerings, PlayStation VR2, PlayStation Portal, DualSense controllers and more. You can find these offers on direct.playstation.com where available as well as at participating local retailers. 

Deals on PS5 Console offerings include:

  • The PS5 Digital Edition 825GB – Fortnite Flowering Chaos Bundle will be available at a recommended retail price of $399.99 USD and the PS5 Console 1TB – Fortnite Flowering Chaos Bundle will be available at a recommended retail price of $449.99. The bundle offerings feature PlayStation-exclusive in-game content** and 1,000 V-Bucks.
  • In select regions, players can also save $100USD on PS5 consoles and $100 USD on PS5 Digital Edition consoles.*
  • Gamers looking for the most visually impressive PS5 gaming experience can also save $100 USD on PS5 Pro consoles.* 

There will also be offers for PS5 accessories and games,* including:

  • $100 USD off PlayStation VR2
  • $20 USD off PlayStation Portal remote player
  • $20 USD off Pulse Elite wireless headset
  • $30 USD off Pulse Explore wireless earbuds 
  • $30 USD off DualSense Edge wireless controller
  • $20 USD off DualSense wireless controller
  • $20 USD off Access controller
  • Various discounts on PS5 games such as Death Stranding 2: On the Beach, Lost Soul Aside, Astro Bot, and God of War Ragnarök.

Join or upgrade PlayStation Plus membership with these special offers

Players in participating countries who join PlayStation Plus during PlayStation’s Black Friday promotion can save up to 33% on a 12-month membership. Current PlayStation Plus members can save 33% on the remainder of their membership when upgrading from PlayStation Plus Essential/Extra to PlayStation Plus Premium/Deluxe.

PlayStation Plus offers fantastic value, with access to hundreds of games including hit titles like The Last of Us Part II, Cyberpunk 2077, Mortal Kombat 1, and Hogwarts Legacy*** in the Extra and Deluxe/Premium tiers. 

All PlayStation Plus members get access to monthly games, exclusive discounts, online multiplayer, and more. In addition, Premium members can also Cloud Stream select digital PS5 games from their library**** and the game catalogue directly to their PS5 and PS Portal remote player – which is also part of our Black Friday deals. 

Additionally, within the Sony Pictures Core app, PlayStation Plus Premium members also have access to the Sony Pictures Catalog with up to 100 movies to stream on demand.***** During the Black Friday promotional period, all PS5 and PS4 players can enjoy movie discounts, while PlayStation Plus members can enjoy even deeper discounts on recent releases including BAD BOYS: RIDE OR DIE, TAROT, and more.

Save big on PlayStation Gear

Head over to PlayStation Gear to save 60% off sitewide on all merchandise including apparel, drinkware, and more from fan-favorite titles like Astro Bot, The Last of Us Part II, and God of War Ragnarök – no promo code necessary. Visit gear.playstation.com for more details. 

Hundreds of game offers on PlayStation Store 

Check out offers on hundreds of PS5 and PS4 digital games with savings of up to 75% on PlayStation Store. Visit PlayStation Store when the promotion begins on November 21 to view the full selection and find out your local savings.

*Actual retailer prices and availability may vary. Products may have different sales periods. See specific offer details on product detail pages or retailer sites.

**Flowering Chaos Bundle is a PlayStation exclusive until 11/26/2026.

***Availability of Classics and Game Catalog varies over time, region/country, and plan. See https://www.playstation.com/Plus for details and updates on PlayStation Plus offerings. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. Terms apply: play.st/psplus-usageterms

****Digital PS5 games available to stream from Your Library will vary over time, region, and country. See PlayStation Store to check eligibility.

*****Catalog content varies over time, region/country, and plan, and requires separate download and use of Sony Pictures Core App. Movie credit, if available, may be applied instead of discount.

‘Gen Z Loves AI Slop’ — Former Square Enix Exec Claims ‘A Lot of AI Sentiment Is Driven by Emotion Rather Than Logic’

The CEO of Genvid — the company behind choose-your-own-adventure interactive series like Silent Hill Ascension — has claimed “consumers generally do not care” about generative AI in games, stating: “Gen Z loves AI slop.”

Jacob Navok, a former Square Enix director, evidenced his claim by reminding us that the biggest game of the year, Steal a Brainrot, “had 30m concurrents or approximately 80x the Arc Raiders concurrents, and is named after/based on AI slop characters.”

“For all the anti-AI sentiment we’re seeing in various articles, it appears consumers generally do not care,” he wrote on X/Twitter (thanks, GamesRadar+). “All the brainrots are just 3D models of AI slop. Gen Z loves AI slop, does not care. The upcoming generation of gamers are Bane in Dark Knight Rises saying ‘You merely adopted the slop, I was born in it.’

Arc Raiders has enjoyed huge popularity and big sales despite an online controversy around its use of generative AI to generate character voice. Streamer Shroud has suggested this AI controversy held Arc Raiders back from being considered for the Game of the Year award at this year’s The Game Awards.

Yesterday, November 17, we reported that Assassin’s Creed publisher Ubisoft was forced to remove an image found within Anno 117: Pax Romana that contained AI-generated elements after fans complained, and Call of Duty: Black Ops 7 players promptly took to social media to complain about AI-generated images they had found across the game, following a trend of AI-Ghibli images from earlier this year.

The Alters developer, 11 Bit Studios, and Jurassic World Evolution 3 developer, Frontier Developments, meanwhile, similarly faced fan backlash recently when they were caught using undisclosed AI images, which doesn’t quite track with Navok’s assumption that “consumers do not care.”

Suggesting that a “tipping point has been reached,” Navok also stressed that because “Activision isn’t shying away from AI, neither is Arc Raiders,” the tech was here to stay.

“I should add that in-game art and voices are merely the tip of the spear. Many studios I know are using AI generation in the concept phase, and many more are using Claude for code,” he added. “It will be hard to find a non-indie title that isn’t using Claude for code, and ignoring Claude’s AI use because it’s code while focusing purely on art shows that a lot of AI sentiment is being driven by emotion rather than logic.”

In Navok’s defence, it certainly feels as though his comments ring true, at least across other big developers and publishers, too. EA CEO Andrew Wilson has said AI is “the very core of our business,” and Square Enix recently implemented mass layoffs and reorganized, saying it needed to be “aggressive in applying AI.” Dead Space creator Glen Schofield also recently detailed his plans to “fix” the industry in part via the use of generative AI in game development, and former God of War dev Meghan Morgan Juinio said: “… if we don’t embrace [AI], I think we’re selling ourselves short.” Conversely, Nintendo has bucked the trend, with Nintendo’s Shigeru Miyamoto previously stressing that the company would rather go in a “different direction” than the rest of the video game industry when it comes to AI.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Morsels review

The word “morsel” comes from the Latin “mordeo”, meaning “I bite”. Every time you play Morsels, you are bitten and eaten by a horrible cat. The beast’s incisors crash shut around the screen, and you tumble slowly down its oesophagus after the game’s squealing mouse protagonist.

I could write a whole article about the bastardly antics of cats – there’s one living next door who’s at that stage of feline youth when she really, really enjoys playing with her food. But the first time I succumbed to those jaws, I thought instead of the plughole in my bathroom sink, a trivial hellmouth full of hair and toothpaste. I thought, too, of the tenacious little flies that keep emerging from that soap-scummed porcelain sphincter, the life that keeps surfacing from a conduit of my filth.

Read more

Escape From Tarkov Dev Apologizes for ‘Rough’ 1.0 Release, Promises to ‘Fix All of the Incoming Bugs’

Escape from Tarkov game director Nikita Buyanov has apologized to players for the “rough” release of the extraction shooter’s 1.0 version and Steam debut, saying the team is “willing to continue fighting” to “finally crack the performance problems.”

On Steam, Escape from Tarkov currently has a ‘mixed’ user review rating, with most of the complaints around server issues that are causing long queues, performance problems, and bugs.

Writing on Twitter/X, Battlestate’s Buyanov thanked players “for this overwhelming interest for the game,” adding: “servers get full really fast so we[‘re] adding more and more servers worldwide to cut matching times more. We are also fixing all of the incoming bugs, and as I said, we will continue to improve and fix the game for the next months.

“The release was rough for sure, sorry for that. But we are willing to continue fighting for everything good against bad. We will continue to provide to you, actual fans of the game, things that you will enjoy. We need to finally crack this performance problems, outdated stuff and legacy bugs which [are] left. Yes, a lot of things were fixed in release version, but it’s not enough.”

In a separate statement posted to Steam, Battlestate thanked players for “supporting the project throughout all stages of development and testing, and for deciding to share this important event,” and said, “despite careful preparation, unforeseen situations may arise during the process. Your bug reports help us quickly find and fix issues, making your gaming experience more comfortable and stable.”

Battlestate also promised in-game compensation for all players in the near future: a Bear Classic and USEC Night Patrol set. If these sets have already been purchased, an in-game reward will be credited, the developer continued.

A technical update released on Monday, November 17, issued a handful of issues. Patch notes are below:

  • Fixed an issue with a broken character model appearing in the Hideout in certain cases;
  • Fixed the game client freeze when switching to Trader interaction screen from the Hideout;
  • Fixed the incorrect lighting for Jaeger when SSR is enabled in graphics settings;
  • Fixed the cause of main menu elements appearing during matching in certain cases;
  • Disabled several PostFX settings;
  • Fixed the cause of bots teleporting while using stationary weapons in certain cases;
  • Fixed the cause of bots flying in the air in certain cases.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Interplay Co-Founder and ‘Trailblazing’ Developer Rebecca Heineman Dies Aged 62

Rebecca Heineman, known best for co-founding original Fallout developer Interplay alongside Brain Fargo, Jay Patel, and Troy Worrell in the early 1980s, has died aged 62.

The news was shared by her friend Heidi McDonald, who wrote on BlueSky that “my trailblazing game industry bad-ass friend Rebecca Heineman has passed away. F**k cancer. Friends, let’s not forget her.”

On a GoFundMe page set up by Heineman shortly after her diagnosis, she described herself as “the very first video game champion, creator of Bard’s Tale 3, Dragon Wars, and one of the founders of Interplay Productions and MacPlay. Creator of Sailor Ranko the webcomic and software archivist.” The fund remains open to support Heineman’s family.

In her final message, penned yesterday, November 17, she wrote: “It’s time. According to my doctors. All further treatments are pointless. So, please donate so my kids can create a funeral worthy of my keyboard, Pixelbreaker! So I can make a worthy entrance for reuniting with my one true love, Jennell Jaquays. My daughter Cynthia Elizabeth heineman, will be making the arrangements.”

Heineman rose to fame when she won a national Space Invaders tournament in 1980 aged 14, then carved out an impressive gamedev career, having taught herself to code by reverse engineering. Her development and publishing credits include Wasteland, Fallout, Baldur’s Gate, and The Bard’s Tale 3: Thief of Fate. She most recently served as CEO of Olde Sküül.

Bard’s Tale 3 stands out as one of her defining moments at Interplay and of her entire career, Heineman told Women in Gaming: 100 Professionals of Play in 2024. “Being able to head the project and be the decision maker was what started me on the path to being a studio head,” she said. Heineman stayed at Interplay until 1995, watching it grow to upwards of 500 employees. She departed for a new entrepreneurial adventure, desiring a return to small but passionate teams.

She was honored as the 2025 Gayming Icon Award for “her advocacy for LGBTQ+ inclusion, accessibility, and diversity in tech has inspired countless developers and players,” (thanks, PC Gamer).

Interplay co-founder Brian Fargo called her “one of the most brilliant programmers around,” and said news of her death was “a real gut punch.” “Rebecca Heineman sadly passed away. Known her since the 80s when I’d drive her to work, one of the most brilliant programmers around. A real gut punch earlier today when she messaged me: ‘We have gone on so many adventures together! But, into the great unknown! I go first!!!'”

Other game developers have also shared their memories, including Rami Ismail and Josh Sawyer, with many others sharing stories of Rebecca’s mentorship, kindness and support.

Image credit: GoFundMe.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Battlefield 6’s California Resistance update delivers a new map and mode today, plus aim assist and gun accuracy tweaks

Battlefield 6‘s latest set of additions, dubbed the California Resistance update, have arrived today, November 18th. Alongside the unboxing of the new suburban skirmish setting that is the Eastwood map and a sabotage mode, the update brings a sizeable patch with tweaks aimed at the likes of ensuring bullets do end up where you intend and making sure mortars are clean enough to eat meals off of.

Read more

Guide: 46 Switch 1 & 2 Games You Should Check Out In The eShop ‘Black Friday’ Sale (Europe)

Every game we scored 9/10 or higher, plus one personal pick.

Ahhh, the Holiday season fast approaches, and you know what that means? Sales and sales galore. Black Friday is just around the corner, so Nintendo has rightfully kicked off its big ol’ November sale over on the European eShop.

This year’s Black Friday sale — which runs until 30th November 2025 — is still stacked, but in terms of the big hitters, it’s actually a little lighter than usual, perhaps to allow the Switch 2 to shine over the season. There’s some gems in here, though, including a couple of Switch 2 exclusives.

Read the full article on nintendolife.com

Assassin’s Creed Actor Didn’t Realize He’d Recorded Desmond’s Death Scene Until Checking Twitter — And Says The Character Is Technically Still Alive

Desmond’s death in Assassin’s Creed 3 was ambiguous enough that voice actor Nolan North didn’t realize he’d just recorded the character’s last gasp — and now, North has said that the series’ original modern day protagonist is “technically” still alive.

North played Desmond in five games until the character’s big sacrifice at the end of 2012’s Assassin’s Creed 3. But despite stepping up to save the world — and collapsing in the process — Desmond’s death scene apparently only clicked with North after he checked Twitter following the game’s launch.

“That technically was Desmond’s death scene, and I didn’t know it,” North told Fall Damage. “I found out on Twitter. ‘Are you upset Desmond’s dead?’ And I’m thinking, what? Because there’s no ‘Argh!’ There’s nothing that you’d expect from a main character’s death, although the good people at Ubisoft have told me that he’s not technically dead.”

Here, North is likely referring to the ending of Assassin’s Creed Valhalla, where the actor returned to the franchise as a mysterious character named The Reader. Valhalla makes it pretty clear that The Reader is Desmond — or his consciousness which now lives on inside the Animus, at least. And, seemingly, Ubisoft has confirmed this to North.

Desmond’s death (or his physical body’s demise, at any rate) came as a surprise to some fans who’d followed the character since the franchise’s origins. But Ubisoft developers have said that as the Assassin’s Creed series grew in scope, each game began to struggle to onboard new players. Following the end of Desmond’s arc, the series experimented with other ideas for its modern day sections, and currently pushes players directly into the historical action instead.

“I think the original idea was eight or nine games with Desmond,” North continued, referencing Ubisoft’s ever-changing original plans for the Assassin’s Creed series, “but, as it so often goes in the entertainment industry, different developers, different creative directors come in, and they have their own way of continuing the story — and it’s done very, very well.

“I was very sad to step away from the role of Desmond,” he concluded, “because Assassin’s Creed is one of my favorite stories I’ve ever been part of.”

A recent report suggested Ubisoft was planning to remove the modern day section from its widely-rumored Assassin’s Creed: Black Flag remake, and bolster the game’s historical sections instead.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Final Fantasy Tactics: The Ivalice Chronicles Has Been Updated, Here Are The Full Patch Notes

Square Enix rolls out Version 1.4.0.

Square Enix’s excellent release Final Fantasy Tactics: The Ivalice Chronicles has received a new game update this week, bumping it up to Version 1.4.0.

This update includes “various improvements” which should enhance the overall experience. There are some fixes (including addressing an issue that prevented the Akademy report “Master of All Trades” from being completed), character name fixes, adjustments, and much more.

Read the full article on nintendolife.com