Embark have released the Arc Raiders Cold Snap update, which douses the popular extraction shooter in glittering snowfall. Ah, how gorgeous the flakes twinkling above the Spaceport gantries. How beautiful the frozen lakes of Dam Battlegrounds. It’s definitely a mite nippy all of a sudden, though, isn’t it? Best take shelter in that bunker before your fingers and toes turn Uncommon green and Rare blue.
Oh dear, there’s another player inside that bunker and she won’t let you in. Still, perhaps if you start shouting the patch notes through the door she’ll relent out of curiosity? Very good, let’s begin.
Ubisoft’s Avatar: Frontiers of Pandora has garnered some pretty positive reception since its release in 2023, with numerous updates providing more content and quality-of-life improvements, and graphics that stand as some of the best in the business.
If you were perhaps hoping to see Avatar on the Switch 2, however, then you might want to just temper your expectations somewhat. According to a brief interview at FRVR, Ubisoft currently has no plans to bring the game to Nintendo’s new console.
Arc Raiders developer Embark Studios has fully detailed the game’s Cold Snap update and its new cold-weather survival mechanics.
The update, out December 16, adds the new Cold Snap map condition, which is a winter variant across Dam Battlegrounds, Buried City, Spaceport, and The Blue Gate maps. Cold Snap adds cold-weather survival mechanics fueled by snowstorms across Speranza. Snowfall reduces visibility, lakes freeze over, and the open surface becomes even more dangerous. Exposure to extreme cold causes frostbite, thus encouraging new strategies around healing items, loadouts, and indoor shelter.
Arc Raiders Cold Snap gameplay changes, from Embark Studios:
Environmental Hazard: Cold, harsh weather introduces new risks for raiders who remain outdoors too long. Players must watch out for frostbite, a creeping condition that slowly drains their health bar.
Shelter Mechanics: To prevent frostbite, raiders will need to adapt their tactics as the cold gradually seeps into their bones. Raiders must rethink their loadouts, ensuring they can heal themselves or their teammates and plan their extractions with care, finding shelter if needed.
Visual Overhaul: Frost buildup, frozen lakes, snow accumulation and more across Dam Battlegrounds, Buried City, Spaceport and The Blue Gate maps.
Elsewhere, unique loot and rewards are available through the Flickering Flames event and Candleberry Banquet project.
Flickering Flames Event: An act of endurance and patience that tests Raiders’ survival skills during the Cold Snap. Raiders can unlock rewards across 25 levels, including new gear, customizations elements and Raider Tokens by earning Merits, which are automatically gained from XP in rounds. To activate the event, Raiders must have played five rounds of the game.
Candleberry Banquet Project: A new project that brings Raiders together to feel the fragile warmth that shines through the frigid cold. Raiders can earn rewards by scavenging unique items topside and collecting Candleberries. It features five stages, each revealing a new scene on the banquet table. Completing stages grants rewards such as cosmetic items, Raider Tokens and Merits, with Merits contributing progress in the Flickering Flames event.
Starting December 26, the Goalie Raider deck will be included in the base game. The new deck includes new items and feats for players to complete, offering rewards such as Raider tokens, cosmetic items and more. These include a hockey-inspired Raider outfit in several color variants, along with a hockey stick Raider tool.
And finally, the Expedition Project Raider Reset lets players restart their journey with certain buffs, advantages, and rewards. The Expedition Project will provide Raiders with an opportunity to undergo a reset, bringing a new raider and a new story for the player. This optional reset is unlocked by collecting key materials to build a Caravan for the existing Raider then signing up for the departure during the Expedition window. By departing, players will reset their character progress for a new Arc Raiders journey with exclusive buffs, advantages and rewards that carry over.
In a blog post, Embark explained why it’s doing the seasonal reset. “Progression wipes are a notoriously difficult thing to balance in online multiplayer games — we get that,” the developer said. “Mandatory global wipes have some obvious benefits: heavily invested players get to re-experience the initial grind once again and, for a time, the playing field is levelled. The optional Expedition Project is our solution to some of the problems that inevitably arise with mandatory wipes — specifically, by respecting your time investment in the game. We want to offer you the choice:
“Not completed as much as you’d like? Keep on raiding, building, and growing. Ready for a new challenge and to grind once again? Depart on the Expedition, and receive buffs, rewards, and bragging rights.”
Arc Raiders Cold Snap update release times:
Embark Studios launches Cold Snap on Tuesday, December 16, at 10.30am CET / 9.30am UK time / 1.30am PT / 4.30am ET.
Cold Snap includes limited-time events and elements running from Tuesday, December 16 until Tuesday, January 13, 2026 at 10.30am CET / 9.30am UK time / 1.30am PT / 4.30am ET.
IGN’s Arc Raiders review, returned a 9/10. We said: “With polished gunplay and an irresistible grind, Arc Raiders sets a new standard for extraction shooters.”
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
If you’re in the mood for more TWar following the recent reveals of Total War: Warhammer 40,000 and Total War: Medieval 3, one of Total War: Attila’s most ambitious mods has finally made it to 1.0 release. It’s taken a decade for Lord of the Rings conversion The Dawnless Days to deliver its full ring-warring campaign, but that day’s arrived at long last.
Last week at The Game Awards, we learned that the next-gen Tomb Raider that developer Crystal Dynamics announced three years ago is titled Tomb Raider: Catalyst. Published by Amazon Game Studios, it’s set to release in 2027 on PC, PS5, and Xbox Series X and S.
Meanwhile, Tomb Raider: Legacy of Atlantis is a reimagining of the original Tomb Raider game, built with Unreal Engine 5 and due out next year. Both games will feature a new actor as Lara Croft: Alix Wilton Regan.
While the news was a surprise for some, actor Camilla Luddington — who portrayed Lara Croft in the 2013-2018 reboot trilogy — shared a bittersweet Instagram post about her time as the lead, saying she loved the fans and Croft will “forever be a part of [her].”
“I thought I’d make a post since I’ve been hearing from so many of you,” she wrote. “I want to let you know that I have loved this fandom. To join the list of Lara Crofts before me was an incredible honor and she will forever be a part of me. The Survivor Trilogy was a decade of adventure I will never ever forget. I could not be prouder of what we created.
“And as always, a new actress receives this incredible gift to step into the boots. So with that said — [new Croft actor Alix Wilton Regan] if you’re ever in need of a [bow and arrow], I know the exact spot to look for one at Croft Manor.”
Alix Wilton Regan has played a number of big video game characters over the years, including the Female Inquisitor in both Dragon Age: Inquisition and Dragon Age: The Veilguard, Samantha Traynor in Mass Effect 3, Alt Cunningham in Cyberpunk 2077, and Aya in Assassin’s Creed Origins. Regan was set to play Joanna Dark in Microsoft’s Perfect Dark reboot, but it was canceled as part of a major round of layoffs.
As spotted by Eurogamer, Regan also shared a post following The Game Awards announcement, claiming it was the “absolute highlight” of her career to date to have been cast, “surpass[ing] even my wildest dreams, quite frankly.”
“We’re. Just. Getting. Started,” she wrote.
Here’s the official blurb on Tomb Raider: Catalyst:
Tomb Raider: Catalyst, which has been in development by Crystal Dynamics since the partnership with Amazon Game Studios was announced in 2022, marks a bold direction for the series as Lara Croft embarks on a new adventure across Northern India. Tomb Raider: Catalyst is set in the wake of a mythical cataclysm that has unleashed ancient secrets and awakened the mysterious forces that guard them. When the most notorious treasure hunters from around the world descend on the region, Lara races to uncover the truth buried beneath the fractured landscape and stop those who would use its power for their own gain. As the ancient world collides with the present, Lara must decide who to trust among rivals and allies to prevent a catastrophe and protect a secret that could reshape the future. Powered by Unreal Engine 5, Tomb Raider: Catalyst delivers the largest Tomb Raider world yet where Lara will traverse a landscape full of secrets, delve into lost tombs packed with intricate puzzles, and solve ancient mysteries using her unmatched brilliance and richly customized adventure tech. Perfect for longtime fans and newcomers alike, players will experience an exhilarating story of trust and betrayal that tests Lara Croft in new ways. Tomb Raider: Catalyst is set to launch in 2027 for PlayStation 5, Xbox Series X|S and Steam.
Catalyst wasn’t the only Tomb Raider-related announcement at this year’s Game Awards. Catalyst’s first trailer was immediately followed by a surprise announcement of Tomb Raider: Legacy of Atlantis, a “reimagining” of the original 1996 classic. It is due out for PC, PS5, and Xbox Series X and S sometime in 2026, as that’s when the franchise celebrates its 30th anniversary.
Here’s the official blurb on Tomb Raider: Legacy of Atlantis:
In a surprise announcement, Amazon Game Studios, Crystal Dynamics and Flying Wild Hog unveiled Tomb Raider: Legacy of Atlantis, a modern reimagining of Lara Croft’s genre-defining 1996 debut. Developed in partnership between Crystal Dynamics and Flying Wild Hog, the game features stunning visuals powered by Unreal Engine 5, modern game design, and new surprises that honor the spirit and atmosphere of the original game. As Lara Croft, players will harness their wits and athleticism to explore exotic locations lost to time, traverse treacherous landscapes, solve deadly contraptions, and face lethal predators in their quest for the scattered pieces of the Scion — an artifact of immeasurable power.
Tomb Raider: Legacy of Atlantis sets a new standard for re-envisioning a classic by masterfully balancing innovation with gaming heritage, capturing the wonder and excitement that defined a genre while igniting a new sense of discovery through expanded storytelling. The game arrives in 2026 for PlayStation 5, Xbox Series X|S and Steam.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
As a kid playing RPGs in the 90s, I’d roam backdrops spamming the pick-up button in hopes of secret treasure. I’d do this especially in PS1 Final Fantasies, with their deceptively inert hand-drawn environments, and their greasy invisible walls. You’d smoosh Squall Leonhart’s galloping form up against the level border as though bashing a skirting board with a hoover nozzle, and every now and then, you’d be rewarded with the hitch of a searching animation.
Larian publishing director Michael Douse has explained the studio’s thinking in the wake of the gruesome reveal trailer for Divinity, the Baldur’s Gate 3 studio’s next big role-playing game.
Divinity was announced at The Game Awards with a CG trailer that features extreme gore and sex. It begins with medieval fantasy villagers preparing for a ritual sacrifice, which involves burning a man alive. The villagers celebrate the occasion by playing music and dancing, laughing and chatting, feasting and drinking. At one point, someone throws up into animal feed. A mother and child look on with anticipation.
The burning of the man begins, and here things get very gory indeed. As his flesh tears and he screams in pain, some of the villagers are seen having sex. Others whip themselves. There’s more vomiting. Everyone seems thrilled, but as the burning man dies, something goes horribly wrong.
Disgusting wounds appear on the man. As his arm rips off we get a quick cut to an extreme closeup of someone eating meat. More sex. More vomiting. More pigs eating the vomit. And then the burning man explodes in a shower of gore. Something terrible is pouring out of his body. This, clearly, is not what was supposed to happen, and the villagers flee in terror. In the aftermath we see the statue Geoff Keighley has teased ahead of The Game Awards itself. It has not gone well for the villagers, but the pigs look like they’re still having a good time mopping up.
It’s fair to say the trailer has sparked a great deal of debate. While some have praised the studio for not holding back when it comes to its dark themes (something Baldur’s Gate 3 won plaudits for), others have said the trailer goes too far. Indeed some have accused Larian of “pushing the morale line” with the trailer, labeling it “gore porn.”
Now, Douse has explained what Larian was going for here. In a tweet response to illustrator and YouTuber Kala Elizabeth, who had praised the studio for refusing to “hold back or sanitize stories to make them more palatable,” Douse said the Divinity trailer wasn’t about shocking the audience, rather “treating the audience with a level of intellectual respect.”
“The phrase ‘treating the audience with a level of intellectual respect’ came up a lot in planning,” he said. “It isn’t about trying to shock them, it’s about trying to match their powers of comprehension so that it resonates. We know people are capable of appreciating a three dimensional world.”
This appears to have gone down well with Larian’s fans. “I love this,” Elizabeth replied. “As someone who plays durge, evil and renegade options I’m sad that more games don’t seem to push that nuance and trust the audience anymore. Can’t wait to see what y’all do next.”
There’s still a great deal we don’t know about Divinity, of course, but fans think they’ve worked out who the burning man in the trailer is supposed to be. Larian has said Divinity is its next “major” game after Baldur’s Gate 3, and it is set in the world of Rivellon. Here’s the tagline: “the gods are silent. Rivellon bleeds. New powers stir.”
“Built by the team who brought you Baldur’s Gate 3, Larian Studios unchains its ambitions to bring you an RPG with greater breadth and depth than ever before,” reads the official blurb.
While Divinity is a brand new game that doesn’t require experience with previous Larian titles, those who’ve played Divinity: Original Sin and Divinity: Original Sin 2 will be able to enjoy “greater understanding and continuity,” Larian added.
Swen Vincke, founder and game director of Larian Studios, said: “Despite our long history with the series, this is our first game entitled Divinity. We’re ready to bring everything we’ve done previously into one place. This marks the beginning of something with more breadth, depth, and intimacy than anything we’ve created before. We’ve been building toward this moment ever since we took our fate into our own hands. This is the Divinity we’ve always wanted to make and you’re going to have loads of fun with it.”
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Amid the maelstrom of things happening last week, the original Doom blasted out the candles on a big cake commemorating its 32 years of demon destruction. As part of those celebrations, the shooter which can be played on (inhales) human test, lawnmower, electric toothbrush, tractor, the bad social media place, pregancy test, and gut bacteria – it’s gained another way in which to be appreciated. There’s now a website called DoomScroll which lets you dive into a bunch of fan-made level WADs via browser.
We’ve got our latest look at the UK physical gaming charts and, rather expectedly, Metroid Prime 4: Beyond has taken quite the tumble from its bronze-medal debut last week.